VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 76 Metascore
    • 80 Critic Score
    Rome 2 is a technical behemoth, but at the moment, it’s the little details that are holding it back. Still a great game, but not the masterpiece I was hoping for.
    • 76 Metascore
    • 80 Critic Score
    Quibbles aside, The Old Blood works: shorter, more tonally cohesive, and better than its forbear, it's also – for most of its five of so hour running time – a better distillation of MachineGames' goals than that which preceded it.
    • 76 Metascore
    • 70 Critic Score
    If you’re willing to devote a weekend to its mood of windbitten despondency (it’s only fifteen or so hours long), you will not emerge from Mortal Shell unrewarded.
    • 76 Metascore
    • 70 Critic Score
    Newcomers might find things a little too complex, but PC gamers who have experience with these types of games should be rewarded for their efforts.
    • 76 Metascore
    • 80 Critic Score
    Bar the jarring Action Camera, there's not a lot wrong with Hell's Highway. Rather, there's a lot good with it. It's an intelligent game made by adults for adults.
    • 76 Metascore
    • 60 Critic Score
    No-one seems to have quite figured out how to do these correctly, but Gunslinger's combo of using the sticks to position the draw hand and focus your target – as well as waiting for the right time to shoot – is pretty good. Much like the game as a whole then.
    • 76 Metascore
    • 80 Critic Score
    That the game feels overly familiar is undoubtedly a good thing.
    • 76 Metascore
    • 80 Critic Score
    Compared to some other PSN titles it doesn't offer the same replay value, but it more than makes up for this in production values and overall quality.
    • 76 Metascore
    • 70 Critic Score
    FIFA 23 is the best feeling football game currently on the market, the gameplay is much better this time around than it was in FIFA 22. It's just a shame the lack of attention to the single player game modes, and Pro Clubs, lets the rest of the game down.
    • 76 Metascore
    • 70 Critic Score
    It’s in the art direction of the Definitive Edition, led by Petr Motejzik, that you catch the developers’ obsessions: their love of long-coated ne’er do wells; of chrome shining through the wet; and of crime fiction, free of the emotional collateral and ruin of real crime.
    • 76 Metascore
    • 60 Critic Score
    It’s nice that the developers get to play around a little through these map packs and let off some steam, and as they stand, these maps and the Mob of the Dead mode are engaging deviations from the jingoism and machismo, but is it not also a shame that developers are reduced to using map packs to go a bit hog wild, rather than hedging their bets on something new?
    • 76 Metascore
    • 70 Critic Score
    The lack of Crash mode is a big disappointment and makes the World Tour feel a little samey. If you're after more Burnout on the PSP then this is well worth adding to your collection, but on the PS2 Burnout Revenge is by far the better option.
    • 76 Metascore
    • 70 Critic Score
    As a game to please fans Introversion probably has another hit on its hands, but Multiwinia is unlikely to broaden its fanbase too considerably.
    • 76 Metascore
    • 80 Critic Score
    Bar the jarring Action Camera, there's not a lot wrong with Hell's Highway. Rather, there's a lot good with it. It's an intelligent game made by adults for adults.
    • 76 Metascore
    • 80 Critic Score
    It will still be far too difficult for most, but the game is one of the developer's most accessible titles to date, and while its jagged 2D art and unpopular genre will never grant it more than an extremely niche audience, the few who are interested will be more than satisfied with both the game and Rising Star's commendable publishing efforts.
    • 76 Metascore
    • 80 Critic Score
    There's plenty of things to like in LEGO Star Wars III, though some of them might be buried a little too deep for younger players.
    • 76 Metascore
    • 60 Critic Score
    Those that have finished Human Revolution will simply be grateful for more Deus Ex, but taken out of the context of the main game, with its hub worlds, huge cast of characters and grandiose conspiracy, it doesn't offer enough to be considered an essential add-on.
    • 76 Metascore
    • 50 Critic Score
    It constantly rips you out of the experience, whether that be from frustration at the mechanics or outright bugginess. You'll want to forgive it its flaws because it does Victorian London so well, something you just can't get elsewhere. But leave it a few minutes and it reveals itself to be as utterly flawed as its forebears, a beautiful facade on a rotting core.
    • 76 Metascore
    • 80 Critic Score
    While Mario & Luigi: Paper Jam is in many ways a retread of what's come before, it's exactly what anyone could ask for from the series while also being open enough to win over those who play it for the first time.
    • 76 Metascore
    • 80 Critic Score
    As positively nostalgic as all of this is, it's not surprising to find that Sonic Generations' emulation of past greats extends to its duration. Despite the fact that there are nine main stages per Sonic, seven bosses and ten side-missions per Zone, it will take an experienced fan just a few hours to blast through to the main ending.
    • 76 Metascore
    • 70 Critic Score
    Zuma doesn't quite pop off the screen and infest itself into you brain like PopCap's bigger hits, but there's some entertaining, though slightly gentle, puzzles to be had within its therapeutic confines.
    • 76 Metascore
    • 70 Critic Score
    With a bit more ingenuity in the puzzles, more made of the time travel and a little more graphical "oomph", Raven and Activision could have had a real gem on their hands. It's still well worth a look though.
    • 76 Metascore
    • 90 Critic Score
    One of the finest examples of bringing the essence of arcade gaming to modern consoles and a game no adrenaline junkie should pass up.
    • 76 Metascore
    • 80 Critic Score
    If you crave for more humour in games and are looking for drama and tension without having to dabble in drawn out RPGs or nerve-wracking twitch games, then Justice for All might just be for you.
    • 76 Metascore
    • 70 Critic Score
    While it's not as imaginative, challenging or as well designed as New Super Mario Bros., still the best platformer on the console, it's a solid addition to the DS' impressive library of platform games.
    • 76 Metascore
    • 70 Critic Score
    MAG
    It's not the finished article by any means, and through updates Zipper may realise its potential. It needs more game modes, tweaks to the spawn system, better controls, and it needs to make everything a lot clearer for those who find clans and massive action intimidating. If it does this, MAG will gain a foothold and thrive.
    • 76 Metascore
    • 80 Critic Score
    We don't think the PSP Remote Play functionality makes it worth while, but we reckon the harmony duet mode just about swings it. Oh, and the trippy background music. So, get this if you like SingStar Vol.2's track selection and you're effortlessly popular. Don't if you don't or you're not. Simple as that.
    • 76 Metascore
    • 70 Critic Score
    Indeed, if, like me, you have a weakness for the zombie-hued, and for the sway and flail of first-person platforming, then Dying Light 2 is easy to recommend.
    • 76 Metascore
    • 90 Critic Score
    I had a great time with The Pitt, and it single-handedly reinvigorated my interest in Bethesda's masterpiece. It's what DLC should be: good value, interesting, exciting and a concentration of what is best about the game it's expanding upon.
    • 76 Metascore
    • 80 Critic Score
    Neo Cab is a captivating exploration of a cyberpunk city, not including the pretty visuals and ambient synth soundtrack. However, its satellite stories gripped me and the core narrative feels like a detour.

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