VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 76 Metascore
    • 70 Critic Score
    It gets the basics right and backs up its tight gameplay mechanics with tidy visuals and portable-friendly loading times - something that a few of the higher profile launch games can't claim. The dev team certainly played it safe, but going for PAR isn't a bad thing.
    • 76 Metascore
    • 90 Critic Score
    Sims 3 for console is the first time the franchise has been presented as a near-match to its PC counterpart.
    • 76 Metascore
    • 80 Critic Score
    The tutorials do their best to bring you up to speed on all the gameplay concepts, but you'll need to invest a fair amount of time to get the hang of it all. Played competitively there are few games as intense as this, making the lack of unique game modes more than bearable.
    • 76 Metascore
    • 80 Critic Score
    As addictive as the perk goals are, it's the bread-and-butter sabotage that proves to be the real distraction.
    • 76 Metascore
    • 80 Critic Score
    The non-twin-stick controls won't be for everyone, but once you've got to grips with the system Doublesix has created there's no end of fun to be found here. With enough depth to keep you coming back for weeks, if not months down the line, high score junkies won't be disappointed.
    • 76 Metascore
    • 70 Critic Score
    A spellbinding journey with catchy tunes, beautiful visuals and enough rhythm set-pieces to strike a chord while we twiddle our thumbs and wait for the next Layton and Phoenix Wright games. It hits a few bum notes along the way, but this performance is worth a round of applause.
    • 76 Metascore
    • 80 Critic Score
    While it may not be the refined, leisurely paced kill-'em-up many eager landlubbers might have signed up for, The Ship does quickly prove itself a subtly addictive, relentless nail biter that will only get better as those already aboard learn to rule the bloody waves. Notch this one up as another killer for Steam.
    • 76 Metascore
    • 70 Critic Score
    A good start.
    • 76 Metascore
    • 60 Critic Score
    Star Fox Command is by no means a complete mess, but there's just nothing that compelling about it. Tellingly, I just couldn't help thinking that I'd rather be playing a conversion of the N64 game and forgetting about all this strategy nonsense.
    • 76 Metascore
    • 70 Critic Score
    Far Cry Primal is a great spin-off for the Far Cry franchise, but it doesn't do anything drastically new.
    • 76 Metascore
    • 50 Critic Score
    Some monstrously lovely set pieces are let down by a bit too much padding, some broken mechanics, and an overwrought story.
    • 76 Metascore
    • 60 Critic Score
    The elementary combat system is entertaining, but ultimately overshadowed by a hopelessly contrived plot. Mr Scratch's presence could have been something special, and it's regrettable that his performance is throwaway. As with the rest of the game, a lack of cohesion and clear thought from Remedy ensures American Nightmare feels like a missed opportunity.
    • 76 Metascore
    • 70 Critic Score
    This isn't to Spider-Man what Arkham Asylum was to the Caped Crusader, but nonetheless it perseveres as a consistent, rugged and undeniably enjoyable romp through some bright colours, excellent set pieces and laugh out loud lines.
    • 76 Metascore
    • 60 Critic Score
    Rise of the Ronin is a competent open-world game that suffers from too much bloat. While there are story pacing problems and too many meaningless interactions, Rise of the Ronin is the best iteration of Nioh’s systems translated into an open-world game.
    • 76 Metascore
    • 60 Critic Score
    This puzzle-platformer’s puzzles and platforming might be merely alright – and the music is a proper irritant – but Pikuniku is full of so much cheer and loveliness elsewhere. It’s bursting with character in a story that’s equal parts silly and uplifting.
    • 76 Metascore
    • 70 Critic Score
    It’s a game of MacGuffins, so to speak—what you’re doing and why you’re doing it is inessential to the joys and the juice on offer.
    • 76 Metascore
    • 70 Critic Score
    A solid, fun and at times entrancing shooter that stands head and shoulders above most titles on the service in the graphics department.
    • 76 Metascore
    • 70 Critic Score
    It's a game that comes across more as GH with a different musical focus, rather than as a new IP in its own right. Band Hero is far from being a bad game, but somewhere along the line it seems the new franchise's focus became a little confused.
    • 76 Metascore
    • 70 Critic Score
    It's a simple port of a console game and as such is best played on a console.
    • 76 Metascore
    • 70 Critic Score
    I’m glad to see a return to the franchise that doesn’t involve a free-to-play model, but as far as multiplayer shooters go this feels like a nice change of pace, rather than a long-term alternative.
    • 76 Metascore
    • 70 Critic Score
    Stylish aesthetic and cinematic flair still keep the overall experience enjoyable, but my initial spark of love for the series has largely disappeared. After a shoddy narrative decision revealed within the first 15 minutes of Episode 2, my trust in the series has diminished.
    • 76 Metascore
    • 60 Critic Score
    While there's no denying that the core platforming is pleasant and the visuals are a cut above the majority of iOS games, Crescent Moon's charming little game lacks the creativity its presentation suggests is going to be bursting from every seam. Fun while it lasts, but a little too safe to be considered one of the genre's best on iOS.
    • 76 Metascore
    • 70 Critic Score
    It is great to see a well-loved series return to its best, but occasional NPC glitches, the stuttering frame rate and lack of online play are unforgivable on such a powerhouse of a console.
    • 76 Metascore
    • 70 Critic Score
    The high-energy fun of Victor Vran means it really is a romp, if one that occasionally stutters. While the slightly repetitive nature grates, you can easily see a few hours dissolving into Victor Vran before your very eyes. Like a vampire in sunlight.
    • 76 Metascore
    • 70 Critic Score
    The combat can be slightly uninvolving at times, and the exploration side of proceedings serves little more than to connect one battle to the next, but the experience as a whole is surprisingly enjoyable.
    • 76 Metascore
    • 70 Critic Score
    Once you get over the fact that playing EndWar makes you look and sound like a bit of a twat, you start to have quite a lot of geek-fuelled fun ordering your army about the battlefield, but we can't help but feel that EndWar is more proof of concept technical showcase than fully fleshed out triple-A title.
    • 76 Metascore
    • 70 Critic Score
    What I didn’t expect from the new Call of Duty was downtime, and the suggestion, at least in the first half, that guns, while great for going in blazing, can provide just as potent a thrill when holstered.
    • 76 Metascore
    • 60 Critic Score
    Evolve should have been great. It isn't. Worse still is that its core idea feels as if it has been undermined by over-complication and, more disappointingly, the worst practices of modern publishing.
    • 76 Metascore
    • 80 Critic Score
    Pacific is very much the son of its forebear. If you're prepared to push through its choppier moments, you'll find a rich and highly enjoyable game that should keep you occupied for months.
    • 76 Metascore
    • 70 Critic Score
    Overlord is an entertaining game that should keep you smiling for its duration, but certain control complexities and a distinct lack of evil keep it from being a truly great next-gen adventure.

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