Video Game Talk's Scores

  • Games
For 393 reviews, this publication has graded:
  • 32% higher than the average critic
  • 4% same as the average critic
  • 64% lower than the average critic
On average, this publication grades 8.6 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Super Mario Galaxy
Lowest review score: 10 Fighters Uncaged
Score distribution:
  1. Negative: 59 out of 393
393 game reviews
    • 73 Metascore
    • 70 Critic Score
    It's unfortunate that Epic Mickey has such a nasty barrage of poor gameplay design choices as the story is absolutely top notch.
    • 74 Metascore
    • 70 Critic Score
    There's a moderately satisfying amount of entertainment to be found in Dead Rising 2: Case West, but the $10 cost seems high for the 2.5 hour play time.
    • 67 Metascore
    • 70 Critic Score
    And in the End... Most older players won't get an extended life out of We Ski, as the game play can get a bit repetitive, and starts out very easy, though for families looking to play together, it's worth every penny.
    • 84 Metascore
    • 70 Critic Score
    Ultimately, fans of GT4 are going to find a great deal of value in GT5. Just don't expect to see the same advances that have been made in racing games over the last three years.
    • 84 Metascore
    • 70 Critic Score
    Overall, I was pretty happy with Civilization: Revolution. As a longtime fan of the franchise, I hesitant to pay 60$ for a watered down version of a game I own more copies than I count.
    • 74 Metascore
    • 70 Critic Score
    Saying that, if you've enjoyed the characters in the past, there's more than a good chance you'll like these adventures, especially as they get better as you move along, even if the video presentation doesn't make a similar improvement.
    • 81 Metascore
    • 70 Critic Score
    For $15, it's a bit steep for a dungeon crawler, but probably worth demoing on Xbox Live if you are fan of the PC version.
    • 83 Metascore
    • 70 Critic Score
    In the end, it's hard for me to recommend Infamous 2. If you played the first one, you'll want to play this in order to get the conclusion to the story. However, the lack of real innovation may be a turn off, and makes the second go through a real chore. For those reasons, I'd recommend that players rent this one.
    • 77 Metascore
    • 70 Critic Score
    Tomb Raider: Anniversary is a nice throwback, but doesn’t offer much innovation to adventure gamers in this generation of consoles.
    • 66 Metascore
    • 70 Critic Score
    With such little development time between titles, it should be no surprise that there's not much difference between We Ski and We Ski & Snowboard, but that doesn't stop it from being a disappointment, since Shaun White Snowboarding raised the bar since that first release.
    • 76 Metascore
    • 70 Critic Score
    Toy Story 3 is clearly targeted at a much younger demographic of players than the vast majority of Xbox 360 releases, but there's plenty of entertainment value for young adults that grew up on the Toy Story movies.
    • 72 Metascore
    • 70 Critic Score
    Secret Agent Clank is a fun diversion for fans of the franchise looking for something else to sink their teeth into.
    • 83 Metascore
    • 70 Critic Score
    Final Thoughts: "NCAA Football '09" could use some graphical polish and the AI isn't dazzling, but the game remains an entertaining time overall and the online dynasty mode should keep fans busy for the Winter months.
    • 57 Metascore
    • 60 Critic Score
    Dragon Ball: Raging Blast 2 is a collection of ups and downs. On the plus side the core gameplay is fun and rewarding, character models look great, and there is decent online support. On the downside button mashers can destroy everyone, there's no penalty for dropping from a match, to get the most of the game you have to play through countless hours of single player, and environments are bland.
    • 74 Metascore
    • 60 Critic Score
    While the cute factor is off the charts, Kinectimals never really offers the addicting gameplay and depth of a game like Viva Pinata.
    • 68 Metascore
    • 60 Critic Score
    All in all, they have created an amazingly large, expansive driving game that's truly a joy to get lost within, but doesn't perform well enough to keep you within that illusion.
    • 62 Metascore
    • 60 Critic Score
    Splatterhouse isn't a bad game, but it's riddled with enough inconsistencies that I can't wholeheartedly recommend it.
    • 56 Metascore
    • 60 Critic Score
    Playing this game, it was hard to not compare it to Just Dance 2, largely because they are the same game, with different music and visuals. The problem is, Michael Jackson: The Experience comes up short in any comparison, thanks to less modes and the inability to expand the title without an in-game store.
    • 63 Metascore
    • 60 Critic Score
    One of the biggest problems with the game is its length, clocking in at about 4 to 6 hours depending on your difficulty preferences. Mix that with a minimalistic multiplayer mode and we have a recipe for a weekend rental rather than a purchase, even though the fact paced action and naturally entertaining story are worth a playthrough for any true fan of Bond. I really enjoyed the ride while it lasted, but anyone that shells out full MSRP is going to feel jilted after the credits roll.
    • 61 Metascore
    • 60 Critic Score
    In terms of technical performance, this game is fairly solid. But you aren't getting the simulation style gameplay found in the Skate series or even the all-arcade style of the Tony Hawk series.
    • 61 Metascore
    • 60 Critic Score
    Though the game looks and sounds solid (which should be expected) it's jut too repetitive and too short (thankfully, due to the repetition) in single player mode.
    • 72 Metascore
    • 60 Critic Score
    Despite the vast variety of gameplay features to explore in Tony Hawk: Proving Ground, I found myself wanting a less skill-specific, more rewarding experience. The controls were too unforgiving and the difficulty was set far too high in many cases.
    • 74 Metascore
    • 60 Critic Score
    Despite being a solid fighting game for a portable platform, it's unfortunate to see such a barebones version of Undisputed, in comparison to the console versions.
    • 82 Metascore
    • 60 Critic Score
    Castle Crashers is an entertaining brawler, but the replay value is chopped into little frustrating bits by a horrifically painful online experience.
    • 66 Metascore
    • 60 Critic Score
    You are looking at about 14 to 16 hours of gameplay for Kingdom Hearts Re: coded, but slogging through the entire story really lacks any substantial payoff.
    • 60 Metascore
    • 60 Critic Score
    There's just not enough variation to keep interest in this game over 36 stages, despite a really great core concept, solid controls, a story you might actually want to follow and impressive voice acting.
    • 63 Metascore
    • 60 Critic Score
    There are elements of Monsters vs. Aliens that could be part of a really enjoyable game, but they are served up over and over again, and with an nonadjustable level of difficulty that's too easy for anyone who's graduated middle school, before becoming too difficult for the kids enjoying it.
    • 56 Metascore
    • 60 Critic Score
    One look at the cover of We Cheer and it's far too easy to skip right past it on the way to another rhythm game, but that would be a mistake, especially if you're looking for a challenge, as few games offer such a solid mix of difficulty and song selection.
    • 68 Metascore
    • 60 Critic Score
    1942: First Strike is highly entertaining… while it lasts.
    • 59 Metascore
    • 60 Critic Score
    The Spiderwick Chronicles isn’t a tough game to complete, but it can be entertaining for young fans of the books.

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