Vandal's Scores

  • Games
For 6,589 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Journey
Lowest review score: 10 Make it indie!
Score distribution:
6592 game reviews
    • 43 Metascore
    • 55 Critic Score
    The developers deserve some praise for the originality of the game, but ultimately it doesn't work as it becomes boring too early.
    • 43 Metascore
    • 45 Critic Score
    There are some positive features, but the negative things take over the whole experience creating a game much worse than its predecessor.
    • 43 Metascore
    • 60 Critic Score
    This is a decent game which will be liked by those looking for an arcade experience without much complication. Although the game is entertaining and has lots of content, it doesn't ultimately work that well.
    • 43 Metascore
    • 55 Critic Score
    The developers deserve some praise for the originality of the game, but ultimately it doesn't work as it becomes boring too early.
    • 43 Metascore
    • 55 Critic Score
    We find a bunch of good ideas crashing among them. It's hard to recommend this game, but we really hope they find the way to make it work in a possible sequel.
    • 43 Metascore
    • 35 Critic Score
    Easy, short, linear and with embarrasing flaws in AI, this game is a huge disappointment.
    • 43 Metascore
    • 50 Critic Score
    WWE 2K20 has good ideas and a lot of content… but it’s basically broken. When things work, you have fun with it, but bugs show up way too often. If a patch can fix this mess, then it might be worth your time.
    • 43 Metascore
    • 55 Critic Score
    Evil Inside does not do anything new or original, but if you’re after that sort of P.T. feeling, you’ll get it here.
    • 42 Metascore
    • 40 Critic Score
    Fans of the series will have a hard time trying to enjoy this game, since it’s a repetitive and tedious experience that will fall behind the outstanding games the handheld is showcasing.
    • 42 Metascore
    • 60 Critic Score
    This game has some features we like from downloadable games and some others we don't. It offers simple and constant action, and a fun cooperative multiplayer, both offline and online, but it gets repetitive soon and has some desperate AI flaws.
    • 42 Metascore
    • 50 Critic Score
    Family Guy deserves something better, and the only think worth about it are the characters and jokes. The cooperative mode, however, is fun, but still we recommend trying it before buying it.
    • 42 Metascore
    • 60 Critic Score
    It's not a bad game, but it's obviously meant to join the Star Trek momentum created by the new film.
    • 42 Metascore
    • 50 Critic Score
    The core experience is solid, but the free-to-play model won't let us get to it. If you're not willing to spend any money on it, the game becomes almost unplayable.
    • 42 Metascore
    • 50 Critic Score
    More money and more time would have helped this game to become something better. Still there are some good ideas that a certain audience will indeed enjoy.
    • 42 Metascore
    • 45 Critic Score
    Blades doesn’t live up to the expectations players have for this franchise. It has some interesting features, but its gameplay and an old-fashioned free-to-play design make it very forgettable.
    • 42 Metascore
    • 65 Critic Score
    Although it is not one of the best in its genre and doesn't bring anything new, it is a good game to pump adrenaline. A solid adventure with a noteworthy visual design that although is quite limited in game modes will be liked by genre fans.
    • 42 Metascore
    • 25 Critic Score
    There’s pretty much nothing good about this game. We know it’s made for children, but even children won’t be able to enjoy this at all.
    • 42 Metascore
    • 65 Critic Score
    As it is usual with movie adaptations, Clash of the Titans is just a decent game, a bit repetitive and without anything remarkable within the multiple games of the genre we have seen in the last months.
    • 42 Metascore
    • 40 Critic Score
    It might be interesting at a low price for low expectations, but experienced players should stay two meters from it.
    • 42 Metascore
    • 64 Critic Score
    Family Party will please children because of its simplicity and visual beauty -remarkable in comparison with other titles of the genre- and will entertain those who give this game an opportunity.
    • 42 Metascore
    • 30 Critic Score
    If it wasn't for its technical and gameplay problems, Rock Revolution could have been an interesting musical game, with some things to contribute to the genre. But nothing it tries managed to work well; its quality is mediocre at best in music and graphics, and it doesn't offer anything new. Maybe years ago we wouldn't miss more options and content, but its rivals are well ahead. This time Konami has not achieved its purpose.
    • 41 Metascore
    • 50 Critic Score
    There still is a good game inside this remaster, even if it hasn’t aged as well as others, but the technical issues make it hard to find.
    • 41 Metascore
    • 65 Critic Score
    Because of the wide RPG library in PS2 and PSP, and sspecially in PS2 during his ten years of life, Mana Khemia can sneak modestly between hardcore Atelier Iris fans. There are not many surprises in this game, which is too conservative, but can offer some hours of fun.
    • 41 Metascore
    • 38 Critic Score
    Summing up, the first game of the moviemakers of Blue Omega is not as good as they expected. They have to work hard to polish the errors committed in this game, which better argument is the Steampunk aesthetics so enjoyed in underground genres.
    • 41 Metascore
    • 35 Critic Score
    A less-than-satisfying return of the Jane's series, rebooting as an arcade game that doesn't feel good. Its gameplay is poor and limited, its campaign boring and its online mode lacks variety.
    • 41 Metascore
    • 40 Critic Score
    The last thing we will do in Seduce Me is seduce someone. This is a card game that will show us naked ladies, but there's little value to our actions or decisions. We think there's plenty of better options out there, no matter if you're looking pro a card-based, erotic or even pornographic games.
    • 41 Metascore
    • 50 Critic Score
    The Arkanoid / Breakout formula keeps working and, in fact, WiiWare offers several titles like this. Soccer Bashi looks to have its own personality with its soccer touch and the ability to create our own levels.
    • 41 Metascore
    • 55 Critic Score
    It’s nice to have an arcade alternative to the street approach of this sport, but its good intentions never materialize. Unfortunately, there are too many issues that get between the player and the gameplay.
    • 41 Metascore
    • 40 Critic Score
    If only it had added some more content (for example, the second installment or Space Ace) it would have worth the 800 MS Points it costs, but adding Kinect compatibility doesn't justify its price. Its nostalgia value can compensate for it, but its gameplay is almost nonexistent.
    • 41 Metascore
    • 65 Critic Score
    As it is usual with movie adaptations, Clash of the Titans is just a decent game, a bit repetitive and without anything remarkable within the multiple games of the genre we have seen in the last months.
    • 41 Metascore
    • 30 Critic Score
    Real Steel is not a noteworthy videogame. It is a shame, because the idea could have been great if it had been well executed. It has a very limited and repetitive gameplay, and a lackluster appearence.
    • 41 Metascore
    • 40 Critic Score
    Dollhouse has some interesting ideas, but currently there are to many bugs, including some game-breaking bugs. When it works, its repetitive nature shows up, and even if the developers fix the bugs, we don’t think we would have a particularly good game. At least for now, if you’re interested in the game, wait for a few patches.
    • 41 Metascore
    • 35 Critic Score
    Apart from its many issues, it fails to entertain, which the worst thing that could happen to any game.
    • 40 Metascore
    • 60 Critic Score
    Slain! hasn't met our expectations because of a poor level design and unresponsive controls. It's enjoyable, but at the same time, it's a little bit disappointing because it could have been a modern masterpiece.
    • 40 Metascore
    • 40 Critic Score
    Quantum Error is too ambitious for its own good, and try to polish the least interesting aspects while abandoning its original ideas. The result: something that feels repetitive and unsatisfying.
    • 40 Metascore
    • 40 Critic Score
    The art design is amazing, but that's pretty much all that it is. Performance and gameplay issues prevent this game from being something much better.
    • 40 Metascore
    • 40 Critic Score
    Tamarin is boring, repetitive and full of issues. Unfortunately, this team of ex-Rare members have been unable to replicate the glories of their past.
    • 40 Metascore
    • 50 Critic Score
    We know there's a lot of talent in this studio, but this time they offer a mediocre experience where, even though the main mechanic works, it's hard to highlight something.
    • 40 Metascore
    • 40 Critic Score
    Maybe Motionsports original idea, to make use of Kinect possibilites to offer a varied set of sport challenge. was a good one, but ultimately it has been poorly developed and executed, and control doesn't work well enough.
    • 40 Metascore
    • 30 Critic Score
    Real Steel is not a noteworthy videogame. It is a shame, because the idea could have been great if it had been well executed. It has a very limited and repetitive gameplay, and a lackluster appearence.
    • 39 Metascore
    • 35 Critic Score
    Easy, short, linear and with embarrasing flaws in AI, this game is a huge disappointment.
    • 39 Metascore
    • 57 Critic Score
    It has lost a good opportunity to become one of the surprises of the year because it has good ideas in its proposal, between a movie and a game. The story is typical, but able to engage us, but its gameplay is too lackluster and repetitive.
    • 39 Metascore
    • 45 Critic Score
    We were kinda excited about this one, but unfortunately all its good ideas are hidden behind a poor execution. In its current state, it's a game hard to recommend.
    • 39 Metascore
    • 45 Critic Score
    As a game it's just ok, but there are some quite frustrating issues –as the cover system– that end up weakening the final experience.
    • 39 Metascore
    • 40 Critic Score
    Zombies, women and blood: a cocktail which hasn't come off as it should have in this poor action game.
    • 39 Metascore
    • 40 Critic Score
    MindsEye offers an original narrative and a powerful level creator tool within a dystopian open world, but it suffers from repetitive, uninspired gameplay and poor technical performance, especially on mid-range PCs and Steam Deck. Despite well-crafted cutscenes and a promising concept, the lack of polish, outdated design choices, and insufficient support for the creation system greatly limit its appeal.
    • 39 Metascore
    • 40 Critic Score
    Broken Porcelain has a great foundation, but it is soon ruined by its terrible combat, it’s trial-and-error design, bugs and, overall, poor gameplay.
    • 39 Metascore
    • 50 Critic Score
    The core idea, getting some inspiration from Dead Nation, is good, but the execution isn’t. As usual, playing with friends is fun, but that’s about it.
    • 39 Metascore
    • 50 Critic Score
    THPS5 is not the game we deserve. We don't know what happened there, but it's a messy game in many aspects. Still, when its gameplay gets to shine we get some of the feelings we expected from it, so we can only hope for some patches to help it get closer to what it should be.
    • 39 Metascore
    • 45 Critic Score
    And yet another game based on a movie that feels like it has been developed in a hurry, and does too many things wrong and just a few right.
    • 38 Metascore
    • 50 Critic Score
    Sometimes beauty is just not enough.
    • 38 Metascore
    • 55 Critic Score
    Although it is simple, direct and fun, it still doesn't live up for the absolute lack of polish of other aspects.
    • 38 Metascore
    • 40 Critic Score
    It's probably one of the worst spin-offs of the Resident Evil franchise. There's nothing worth highlighting, and we would only recommend trying it if it were free-to-play.
    • 38 Metascore
    • 69 Critic Score
    Even though it has some issues, it tries to bring back the soul of the arcade, and manages to offer a game full of action that those who play it with friends are definitely going to enjoy.
    • 38 Metascore
    • 30 Critic Score
    If it wasn't for its technical and gameplay problems, Rock Revolution could have been an interesting musical game, with some things to contribute to the genre. But nothing it tries managed to work well; its quality is mediocre at best in music and graphics, and it doesn't offer anything new. Maybe years ago we wouldn't miss more options and content, but its rivals are well ahead. This time Konami has not achieved its purpose.
    • 38 Metascore
    • 65 Critic Score
    As a game it's good, but the in-app purchases are so abusive that it ends up ruining the experience.
    • 38 Metascore
    • 45 Critic Score
    It was a good opportunity to reinvigorate and polish the series and adapt to the final adventures of this characters. But the changes have been executed poorly, and that results in gameplay defects.
    • 38 Metascore
    • 40 Critic Score
    It’s a shame the final version of Hello Neighbor isn’t what we wanted it to be. The great concept is poorly executed, with plenty of issues, ranging from the physics to the AI or the puzzle design.
    • 38 Metascore
    • 40 Critic Score
    It's definitely a tribute to Godzilla, and the biggest fans of the monster will enjoy many of its moments, but as a game there are to many failed aspects.
    • 38 Metascore
    • 45 Critic Score
    It was a good opportunity to reinvigorate and polish the series and adapt to the final adventures of this characters. But the changes have been executed poorly, and that results in gameplay defects.
    • 38 Metascore
    • 65 Critic Score
    There are many, many issues in PixART, but it is also accessible and deep. A good crafting game for younger players.
    • 37 Metascore
    • 20 Critic Score
    Technically past-gen, horrible gameplay and with annoying sound, the only virtue we can find is as an example of how not to make a game.
    • 37 Metascore
    • 48 Critic Score
    There were some promising things in Quantum Theory: its story, its narrative and even the relationship between characters. But the game has constant ups and downs, and the global result is not worthy.
    • 37 Metascore
    • 60 Critic Score
    Left Alive has many good ideas. Some of them are well-executed and many others are not. It’s a shame that many of these issues are on the gameplay side, but if you really like the concept, you can manage to enjoy it.
    • 37 Metascore
    • 60 Critic Score
    If everything else worked as expected, it would be a great game, but at the moment all its good intentions fall behind too many technical issues.
    • 37 Metascore
    • 30 Critic Score
    Lucha Fury is hardly recommendable, even for diehard beat'em up fans.
    • 37 Metascore
    • 50 Critic Score
    Past Cure does many things well, but it fails where it's more important: at its core mechanics. Dull and repetitive shootings and boring and unfair stealth make some sequences almost unbearables, but there are some good moments too. Let's hope a few patches can improve the adventure.
    • 36 Metascore
    • 55 Critic Score
    Flashback 2 shines in its cyberpunk world and holds potential for a worthy sequel, but technical issues, numerous bugs, occasional poor design choices, and overly simplistic mechanics hinder its ability to be as memorable as the original.
    • 36 Metascore
    • 40 Critic Score
    Kung Fu Rider seems an incomplete videogame. A game which could have worked if only its release hadn't been so determined by PlayStation Move launch. It reminds a no-brainer PlayStation Network game.
    • 36 Metascore
    • 38 Critic Score
    Summing up, the first game of the moviemakers of Blue Omega is not as good as they expected. They have to work hard to polish the errors committed in this game, which better argument is the Steampunk aesthetics so enjoyed in underground genres.
    • 36 Metascore
    • 35 Critic Score
    It may be fun if we play with friends for a few hours… but it may be not. There are many games fighting in the FPS genre, and it's very hard to find something worth highlighting in this one.
    • 36 Metascore
    • 38 Critic Score
    Summing up, the first game of the moviemakers of Blue Omega is not as good as they expected. They have to work hard to polish the errors committed in this game, which better argument is the Steampunk aesthetics so enjoyed in underground genres.
    • 35 Metascore
    • 30 Critic Score
    It's a shame that a game with so many good ideas has been rushed onto consoles. At the moment is a technical mess, and it's a shame because we know it was meant to be a long-time project and many users won't give it a second chance. So far, we would recommend you to wait.
    • 35 Metascore
    • 40 Critic Score
    This 3D shoot'em up has relative freedom of action and good graphics, but lacks in gameplay mechanics.
    • 35 Metascore
    • 40 Critic Score
    The ideas are good, but not their implementation. There are some serious issues when it comes to the difficulty and level design that sadly ruin the general experience.
    • 34 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 34 Metascore
    • 45 Critic Score
    Agony has good ideas, but the developers have underrated the complexity of the survival horror genre, and delivered a frustrating experience. Add its poor performance and bugs and you get a forgettable game.
    • 34 Metascore
    • 30 Critic Score
    Even though the idea is all right, there are many weaknesses that ruin the gameplay experience, like the AI or the simplicity of the combat.
    • 33 Metascore
    • 40 Critic Score
    LOTR: Gollum is a failure on almost every level. Beyond an interesting story, it’s hard to salvage anything worth your time in this adventure.
    • 33 Metascore
    • 20 Critic Score
    AMY
    AMY could have been one of those cult games if it wasn't for its tremendous flaws. Its controls are terrible, and its gameplay is very repetitive. It tries to frighten the player, but it is too full of used cliches and hardly will achieve it.
    • 33 Metascore
    • 45 Critic Score
    Alekhine's Gun hardly does anything right. The gameplay feels ancient and the AI is not particularly intelligent. It's based on a concept we enjoyed in the past, but in a shape that doesn't make it enjoyable anymore.
    • 33 Metascore
    • 30 Critic Score
    The will to innovate crashes against almost every other part of the game. A "rebirth" the X series does not deserve. Hard work usually pays off, but it feels like there's a lack of it in this game.
    • 33 Metascore
    • 49 Critic Score
    It feels unfinished and rushed through development. We really think it could've been polished to make it a better game, but unless an important patch comes out, it's really hard to recommend taking into account all the constant crashes when playing online and the extremely short single player modes.
    • 32 Metascore
    • 40 Critic Score
    If you like Sonic, don't even try it. It might work as a platformer for kids, particularly if they're also watching the TV show. Still, we can see there are some good ideas behind it, but the execution isn't the right one.
    • 31 Metascore
    • 30 Critic Score
    Nostalgia can't hide all the problems this game has. It's a shame we're not getting a more finished product, because at its current state it feels like a project that just came out of a game jam.
    • 31 Metascore
    • 35 Critic Score
    A mediocre and bad conceived game that results in a terrible game experience. It tries to mask its flaws offering lots of cars and tracks, and it also offers a multiplayer mode (both online and offline) that doesn't actually has anything new. It can be an attractive idea, but the execution is not.
    • 30 Metascore
    • 35 Critic Score
    Neither of the five games is ultimately bad, but no one is good either.
    • 29 Metascore
    • 30 Critic Score
    This is a forgettable game. It is short, boring, easy and has no ambition. The game should have stayed in limbo instead of taking advantage of the renewed appeal of Duke.
    • 29 Metascore
    • 30 Critic Score
    he negative criticisms of 'The Walking Dead: Destinies' are more than deserved—it is an infamous and resource-lacking clone of action-adventure games that fails to engage as an adaptation, with poor graphics, performance, and gameplay.
    • 29 Metascore
    • 35 Critic Score
    An empty world, without story, repetitive and full of microtransactions. Unless you really, really love the setting and you are looking for this exact concept to play with friends, there is no reason to play this game.
    • 28 Metascore
    • 35 Critic Score
    First of all, hats off to Square Enix for trying something different. We would’ve loved for this game to be good, but it fails at pretty much everything it tries. It’s a sad outcome for an interesting concept, and we hope this doesn’t discourages the team from trying to make something unique again.
    • 28 Metascore
    • 50 Critic Score
    Rogue Warrior doesn't live up to expectations and to its long development process. The story might have inspired a title with a more varied and polished gameplay, but this Rebellion game is affected by a scarce duration, which is unacceptable today.
    • 27 Metascore
    • 40 Critic Score
    The idea behind it –a dark Bomberman– was ok, but the lack of tutorials and the confusing design makes it hard to play and enjoy.
    • 27 Metascore
    • 50 Critic Score
    Rogue Warrior doesn't live up to expectations and to its long development process. The story might have inspired a title with a more varied and polished gameplay, but this Rebellion game is affected by a scarce duration, which is unacceptable today.
    • 26 Metascore
    • 30 Critic Score
    Nostalgia can't save this title. We appreciate the effort to bring a classic series, but the execution has too many flaws.
    • 26 Metascore
    • 30 Critic Score
    This is an example of what not to do with Kinect, although it has two positive things: skating and archery, which are well implemented and fun sports.
    • 25 Metascore
    • 45 Critic Score
    This Box Office Bust is a sample of how to change what worked completely for the worse.
    • 25 Metascore
    • 45 Critic Score
    As an experiment is a total failure. It's boring and repetitive, and its in-app purchase system is sometimes abusive. No matter if you like the series or not, there are better other options out there.
    • 23 Metascore
    • 30 Critic Score
    This game cannot live up to the bar set by its protagonist, but still, if you're really willing to give it a try, it's more "playable" than you might expect.
    • 21 Metascore
    • 35 Critic Score
    Bloons is a demanding puzzle, but with a very bad designed learning curve. It makes dumb and steep leaps, and that's frustrating.

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