Try Hard Guides' Scores
- Games
For 366 reviews, this publication has graded:
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69% higher than the average critic
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10% same as the average critic
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21% lower than the average critic
On average, this publication grades 7.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 82
| Highest review score: | Neva | |
|---|---|---|
| Lowest review score: | Garten of Banban 6 |
Score distribution:
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Positive: 259 out of 366
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Mixed: 102 out of 366
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Negative: 5 out of 366
478
game
reviews
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- Critic Score
I am very, very curious to see what is to come from Dead as Disco‘s roadmap, besides, of course, the missing levels. I imagine most of the changes are cosmetic, but given how much the title already has to offer, I am very confident in the developers’ ability to deliver even more incredible features. I’m looking forward to seeing where the game goes next. If you have even an inkling of curiosity about the game, I recommend picking it up, even in its Early Access state, and supporting these incredible developers. [Early Access Review]- Try Hard Guides
- Posted May 5, 2026
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Overall, Far Far West has a very promising development cycle ahead. I’m looking forward to playing more of the game as it continues to update and grow a larger player base. If it’s caught your attention and you’re still iffy about picking it up, I highly recommend giving it a try. It might need some work, but it’s far from a disappointing experience. [Early Access Review]- Try Hard Guides
- Posted Apr 28, 2026
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Despite all of my criticisms, I’m actually very confident that Valorborn could one day be an amazing game, one that rivals Kenshi in a critically underutilized genre. The inherent gameplay loop is super fun and can make you ignore smaller issues like less-than-perfect UI, writing, or more generic-looking assets. However, the more glaring issues in this review definitely need to be addressed, and I would advise would-be buyers to give the game a little time to develop before jumping in, as the current experience might sour your opinion of the game before it has the chance to really shine. [Early Access Review]- Try Hard Guides
- Posted Apr 15, 2026
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I highly recommend Windrose, even with my criticisms, and I look forward to seeing where the game goes as development continues. [Early Access Review]- Try Hard Guides
- Posted Apr 13, 2026
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Despite these criticisms, Animalkind is a promising title, one that just needs a little more time to cook, and that is something we should expect for an Early Access game. As it stands, the game is clearly trying to sell you on its cute premise and relaxing gameplay loop, and it certainly delivers on both of those. If you want to check out the game and do not feel like waiting for the 1.0 release, or simply want to support the developers, there are definitely far less enjoyable Early Access games out there for you to buy. [Early Access Review]- Try Hard Guides
- Posted Apr 8, 2026
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It’s safe to say that Cinderia impressed me. Though it has its Early Access flaws and the game is definitely unfinished, what is there is charming, well-designed, and downright fun to play. The game does an especially good job at delivering unique, highly customizable playstyles across its cast of four highly personable characters, showing that the developers have a clear understanding of playstyle identity and have a great knack for making likable characters to boot. Give the game a try and support its development, because I’m sure the full release will wow you. [Early Access Review]- Try Hard Guides
- Posted Mar 30, 2026
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Nova Roma is an interesting city builder that’s in a pretty solid state for an Early Access game. It has some work to be done, with both minor and major bugs needing to be polished, and some key content, such as more gods, currently missing from the game, but I would definitely suggest checking it out if it’s caught your interest. I’ll personally be keeping my eye on the full release to see what the final product has to offer. [Early Access Review]- Try Hard Guides
- Posted Mar 24, 2026
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If all you are looking for is to immerse yourself in the fantasy of being a park ranger, then Ranger’s Path: National Park Simulator will probably do it for you. While the game can feel minimal in its current state, it certainly seems to be resonating with players, and it is hard to say there is anything else quite like it on the market. If you are interested in the title and the issues I have brought up in this Early Access review have not turned you away, then I do not see any harm in giving Ranger’s Path: National Park Simulator a try. [Early Access Review]- Try Hard Guides
- Posted Mar 20, 2026
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Even with half of the story still missing, Fallen Tear: The Ascension rarely feels like an unfinished product. The game has a sense of completeness, feeling thoughtfully designed and already offering a substantial amount of content despite how much is still to come. I have little doubt that fans of the genre will enjoy it, and even I struggled to find much to criticize during my time with the game. [Early Access Review]- Try Hard Guides
- Posted Mar 16, 2026
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Regardless of my feelings on AI, DYSPLACED still manages to be a fairly interesting Early Access game. The progression feels a bit limited in its current state, and the story is not the most incredible or captivating video game narrative I have experienced, but the mixture of survival crafting and RPG elements makes for an enjoyable enough experience and one that I am interested to see expanded upon as the game continues through Early Access. [Early Access Review]- Try Hard Guides
- Posted Mar 10, 2026
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The Legend of Khiimori is a great exploration game that has a ton of promise as its development moves forward. It’s not finished, and it has quite a ways to go until it is, but if it’s caught your eye, I don’t see any harm in giving it a try during Early Access, especially if you’re a big fan of horses or horse games and want something that intricately captures a rider’s experience. [Early Access Review]- Try Hard Guides
- Posted Mar 3, 2026
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Welcome to Doll Town is short, awkward to play, full of translation errors, and, most importantly, features a strange cognitive dissonance between its heavy subject matter and its awkward, forced use of cringeworthy humor. While the game might find its audience, it failed to charm me and left me disappointed and outright confused by what it had to offer.- Try Hard Guides
- Posted Feb 25, 2026
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While there are changes that need to be made, Astrobotanica is in a promising state for an Early Access title and shows a lot of potential. Many issues I have with the game are already being addressed by the devs, with a lot of promised content to come in the future. The title has a very interesting premise and a unique world to discover, and while there’s a long way to go to the 1.0 launch, I imagine it’s going to be a fun and interesting testing period until then. I definitely recommend giving the game a try, or waiting a few months if you’re still not sold on what it has to offer. [Early Access Review]- Try Hard Guides
- Posted Feb 16, 2026
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While there is some nostalgia there for fans to enjoy, MY HERO ACADEMIA: All’s Justice is overwhelmingly disappointing, providing sub-par gameplay, stiff animation, and a lack of iconic playable stages from the anime. For all but the most diehard My Hero fans, this title is nothing more than an underwhelming and easily forgettable one.- Try Hard Guides
- Posted Feb 9, 2026
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Adaptory is not, by any stretch of the word, a bad game. The developer clearly has passion for the title, and I can definitely see it getting better if they keep working at it. It’s a good thing it’s in Early Access, because there is a lot that needs to be fixed. If you really want to check it out, I say go ahead, but be aware of the current build’s bugs and frustrating AI before you do. [Early Access Review]- Try Hard Guides
- Posted Feb 5, 2026
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Besides some fundamental fixes to mechanics, I’d like to see MENACE add a bit more variety to the game. Specifically, I think the game is limited in enemy types, but I’d also like to see even more infantry equipment and vehicles added. This is a bit of a greedy ask, I know, but the game has so much potential; I can’t wait to see what a possible modding scene for MENACE would look like. [Review in Progress]- Try Hard Guides
- Posted Feb 2, 2026
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Horizon Journey needs work. It has a long way to go before a full release, and probably should have spent more time in internal testing before being released. I hope the developers manage to fix the game’s many problems, and I hope they end up finding their audience. As it currently stands, however, I do not recommend purchasing the game until at least the issues outlined in this review are fixed. [Early Access Review]- Try Hard Guides
- Posted Feb 1, 2026
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Ghost Keeper fits a very unique niche, being a spiritual successor to a beloved cult-classic game that nostalgic fans should enjoy. In the current Early Access state, the game has a ton of potential to build upon, with some of the right ideas already in place. However, I think the game still needs a lot of work, and I would like to see the developers work on the points outlined in this review. Particularly, I hope to see more of the unique interactions and animations on each map expanded upon, because to me, that’s when the game is at its best. [Early Access Review]- Try Hard Guides
- Posted Jan 29, 2026
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Bladesong is, in my opinion, exactly what it wants to be. It is not the most innovative or immersive blacksmithing game, nor is it an RPG full of player agency and choice. Instead, it’s a really cool sword-creation engine with a nice story and shop sim tacked onto it. If you want to make cool swords, the game is certainly worth the price, and there’s a lot to look forward to as it continues its development. If you’re expecting more from the game than that, you’re going to be disappointed. [Early Access Review]- Try Hard Guides
- Posted Jan 26, 2026
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Winnie’s Hole is not just horror-slop designed to capitalize on your nostalgia for a familiar, now public domain property. It’s a genuinely clever take on the deckbuilding roguelike genre, with mechanics that stand out from others before it. It’s also a uniquely fun, grotesque piece of body horror, which doesn’t take itself too seriously but also doesn’t shy away from terrifying mutations and morbid execution on its premise. It’s great, even for something in Early Access, and I’m looking forward to seeing where the developers take it next. [Early Access Review]- Try Hard Guides
- Posted Jan 26, 2026
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In its current Early Access state, Blightstone is a promising roguelike with room for improvement. Subjectively, some of the character class identities feel odd, and the game’s progression feels kind of underwhelming and not as rewarding as it probably should be. Less subjectively, the Early Access build of the game clearly lacks in content, which is promised to be delivered later. Some players may find it worthwhile to wait for a patch or two before checking this game out, if not flat-out waiting for the 1.0 release. [Early Access Review]- Try Hard Guides
- Posted Jan 20, 2026
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The Early Access version of Hungry Horrors is a pretty great introduction to what can be both a unique and incredibly fun title, one that mixes up its own genre with unique mechanics and shows off some very fun character writing and creature designs. I highly recommend this game, even in Early Access, and can’t wait to see what comes with the full release. [Early Access Review]- Try Hard Guides
- Posted Jan 15, 2026
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The future for Hytale is promising, so long as the developers follow through with their promises and give the game the attention it deserves. Considering the overwhelmingly positive response to the title, I have no doubt that this will indeed happen, and it shouldn’t take another ten years to see Hytale fully fleshed out...If nothing else, the developers have created a bountiful future for Hytale thanks to the game’s ease of modding, making modding tools readily available to players and using the popular and accessible model creation tool Blockbench as an official development tool. If you ever feel like Hytale doesn’t have enough content, you can trust the game to have tons of mods readily available for you to play, and the game already has some created and available to download, developed before the game even launched. [Early Access Review]- Try Hard Guides
- Posted Jan 14, 2026
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For an unfinished game, ODDCORE is certainly impressive. There is a lot to do in this experience, especially for the price tag, although the incomplete nature does show in a few areas. Most notably, there is a lack of variety in enemy designs and room layouts that, while difficult to notice during the moment-to-moment gameplay due to how fast paced and eerie it is, became more apparent in hindsight. If the game needs anything, it is more variety in its environments and in the enemies encountered within them. [Early Access Review]- Try Hard Guides
- Posted Jan 8, 2026
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StarRupture is an impressive title, even in its Early Access state. While the game clearly needs more content, I am excited to see where it goes as development continues. By the end of its Early Access run, I can easily imagine StarRupture becoming one of the premier base-building games in the genre, standing out for its unique premise, engaging mechanics, and beautiful graphics. I highly recommend checking the game out with friends, but I can also confirm that the solo experience is also really good. [Early Access Review]- Try Hard Guides
- Posted Jan 4, 2026
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I’m trying not to judge MIMESIS too harshly. The game is, after all, still in Early Access, and I’m sure has a wealth of content to come as well as improvements on its core mechanics. However, as it currently stands, I just did not find much in the game to appeal to me nor set it apart from others in the genre. The game’s horror does not really work thanks to its cartoony appearance and lackluster death screen, the gameplay does not do enough to set itself apart from others in the genre, and the core mechanic, the mimic, is a sort of gimmicky mechanic that loses its tension as soon as you catch on to it. What is more, the game has nothing to offer a solo player, but if you have a small group of friends, the price of entry is not terrible and the game might have a lot more to offer further on in its development cycle. [Early Access Review]- Try Hard Guides
- Posted Dec 10, 2025
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While the game captures a certain sense of wonder, Of Ash and Steel is unreasonably unpolished and miserable to play. If the game were still in testing, I would call it ambitious, but changes still need to be made to the core experience and a lot of QA still needs to be done on what is being called a finished game.- Try Hard Guides
- Posted Dec 3, 2025
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The Sacred 2 Remaster is a half hearted attempt to update a game that felt kind of dated in its heyday. Beyond updated graphics and a new, buggy HUD, nothing has been done to actually remaster the title and improve upon its original flaws, with constant bugs, crashes, and problems persisting throughout. Simply put, it’s not worth your time, as a new player or a nostalgic returner.- Try Hard Guides
- Posted Nov 20, 2025
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Moonlighter 2: The Endless Vault was a pretty fun and fairly impressive romp for me. My biggest complaints are with how the game balances its adventuring and shopkeeping, and I wish that a little more depth and importance on running a good shop was present in the version of the game I played. With an early-access cycle ahead of us, however, we just might see that become the case. [Early Access Review]- Try Hard Guides
- Posted Nov 17, 2025
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Beyond pacing and some questionable balancing issues (I could just suck), I would say that Whiskerwood is shockingly well put together for an Early Access title. Essentially, I would just like to see more come from it. An expansion on its core gameplay with more buildings to build, perhaps more mechanics like defending from pirate attacks, and perhaps other maps and even exploration. I recommend you give this game a try and be on the lookout for what else comes from it in the future. [Early Access Review]- Try Hard Guides
- Posted Nov 4, 2025
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Super Fantasy Kingdom is a neat idea combining the resource-gathering side of city building with wave defense and the roguelite genre’s meta progression and randomized runs. However, in its current state, I just don’t feel like it does either side of the equation too well. The city building is underwhelming, and the roguelite mechanics feel poorly implemented, leading to a game that is overly repetitive as you’re encouraged to stick with an optimized build and rarely given meaningful choices to stray away from it. [Early Access Review]- Try Hard Guides
- Posted Oct 30, 2025
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As solid as it is, PIGFACE’s greatest flaw is simply that it’s still early on in the development process. For some, I could understand this being enough of a reason to avoid the title and come back to it in its 1.0 release. I, however, say the game is worth giving a chance even now, and that interested players should hop in and give feedback to help the game grow. Who knows just how different it might be when it leaves Early Access? [Early Access Review]- Try Hard Guides
- Posted Sep 24, 2025
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Northwind is incredibly promising. It twists the formula in ways that I really enjoyed and provided a solid, if unfinished, gameplay experience in its Early Access state. I’m really looking forward to seeing what comes of the game as it continues to develop, and to see what the developers make of it when it finally launches. [Early Access Review]- Try Hard Guides
- Posted Sep 23, 2025
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However, for more traditional 4X players, this focus on narrative is going to be a point of contention. For some, the focus on story and the way it shapes how you play will be an incredible addition to the formula that makes each new game unique. For others, the constant pop-ups to interact with the story will feel like distractions from the traditional 4X elements they came for. A potential issue I can also see with the storytelling is that the decisions you make are directly responsible for the rewards you receive. Multiple playthroughs will already see players exploring the same story over and over again, and the temptation to pick the optimal reward will discourage players from exploring other options simply for the sake of fully experiencing the narrative. [Early Access Review]- Try Hard Guides
- Posted Sep 19, 2025
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The best part of Town to City, in my opinion, is the game’s voxel style and terrain. The lack of a grid not only creates a lot of buildable freedom, but the style of the models themselves (everything appears to be made of pixels! or tiny little lego bricks), hopefully, will also open the game up to the modding community, allowing for an infinite variety of new buildings to add to your town.- Try Hard Guides
- Posted Sep 17, 2025
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Mars Attracts is one of those strange little titles that shouldn’t work nearly as well as it does, and yet it manages to carve out a space for itself with charm, humor, and just the right amount of grotesque absurdity. Even in its Early Access state, there’s already enough here to keep you entertained while also leaving plenty of room for growth, and if the developers can polish up its weaker areas, this could end up being a standout management sim that no one saw coming. [Early Access Review]- Try Hard Guides
- Posted Sep 15, 2025
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DAVY x JONES was a pleasant surprise; an action-adventure-platformer with a heavy emphasis on style and surrealism, this piratey journey through the sailor’s afterlife is sure to be, if nothing else, memorable. With a surprising amount of polish in the game’s Early Access state, the few issues I had with DAVY x JONES hardly take away from the overall experience, and players who get in on the game now are in for a stable and exciting, albeit unfinished, experience. [Early Access Review]- Try Hard Guides
- Posted Aug 27, 2025
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The game, frankly, is amazing, and is incredibly undervalued at just $5. I recommend everyone who has gotten this far in the review go out and purchase the game, because for the price of a good cup of coffee, you can get hours of entertainment from this gem, which only promises to become even more entertaining in the future. [Early Access Review]- Try Hard Guides
- Posted Aug 19, 2025
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OVIS LOOP is a shockingly stable and well-put-together Early Access roguelike that’s sure to win over fans of the genre quickly. Its unique mechanics, story, and artistic direction help it to stand out in a genre of games that often wins me over in all three aspects. [Early Access Review]- Try Hard Guides
- Posted Aug 14, 2025
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The Scouring is an impressive RTS title, especially one with such a small team. Even in its Early Access state, the game shows a lot of promise, with a solid, bug-free experience that is attentive to detail and well-constructed, if lacking a bit in variety and progression opportunities. Though the game might feel “small,” it has a lot of room for new content, and what is there feels good to play. The game’s insistence on creating strong, accessible modding tools for the community also gives it potential for infinite content in its future. [Early Access Review]- Try Hard Guides
- Posted Aug 13, 2025
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Frosthaven is a game I would give some time to breathe. Allow the developers to address their problems, improve accessibility for new players, tweak some balance issues, and perhaps revisit the writing. Keep your eye on it and your fingers crossed, because I do believe the game could be much better, given time. [Early Access Review]- Try Hard Guides
- Posted Aug 4, 2025
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This essentially means players MUST play the story mode before going into sandbox, but that feels sort of counterintuitive when the sandbox option exists for those who don’t want all of the story content to begin with...Bug-wise, I faced occasional progression locks in story mode where characters refused to research. They’d approach the desk, look at the task, then stand idle, making no progress. This even affected basic tutorial research like unlocking rooms, halting progress significantly. [Early Access Review]- Try Hard Guides
- Posted Jul 24, 2025
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Despite its current limitations, Ground of Aces shows immense promise as a unique and compelling entry in the management sim genre. Its fresh setting, charming presentation, and accessible mechanics make it an easy game to fall into, even if it doesn’t yet have the staying power of more established titles. What it lacks in content, it makes up for in potential, and those willing to invest in the game during its Early Access phase may find a lot to enjoy already. With continued development, Ground of Aces could easily become one of the standout strategy sims of the decade. [Early Access Review]- Try Hard Guides
- Posted Jul 16, 2025
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Even bare-bones, He is Coming delivers a tight, focused, and surprisingly addictive roguelite experience. It’s not reinventing the genre. Instead, it perfects a specific loop—fast, repeatable, stylish, challenging—with rare design clarity in today’s sea of overstuffed roguelikes. If you’re a genre fan seeking something accessible and visually memorable, it’s hard not to recommend He is Coming. [Early Access Review]- Try Hard Guides
- Posted Jul 14, 2025
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Mycopunk has a lot to offer; it’s full of character, its gunplay is fun, and it has a promising future of further support and development ahead of it. However, some of its key features, including the visuals, the grindy playstyle, and slow progression, are easily polarizing; these are systems you’re either going to love, hate, or physically can’t appreciate, in the case of the rare player I’m sure got a headache from the ambitious yet overstimulating visuals. [Early Access Review]- Try Hard Guides
- Posted Jul 11, 2025
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Ultimately, Xenopurge will be polarizing. To some, the tactical, hands-off gameplay will be fun and enhanced by the immersive display. To others, the atmospheric approach won’t be enough to sell mechanics that aren’t incredibly engaging. The right game for the right audience, it’s worth keeping an eye on as development continues. [Early Access Review]- Try Hard Guides
- Posted Jul 10, 2025
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The game’s characters didn’t impress me, be it their lackluster skillset or clunky, awkward dialogue and rushed-feeling interactions. While I loved the comic-book-style art in cutscenes, every character interaction felt rushed or missing context, with dynamics feeling flimsy and drama forced, which felt really out of place. [Early Access Review]- Try Hard Guides
- Posted Jul 8, 2025
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BitCraft Online is something to keep your eyes on—an ambitious, seemingly special game that, despite its early access bugs, already appears to be on the right track. For those who are wary, I would check in with the state of the game in another three months, and I encourage everyone to try the game at least once it gets its full release, especially when the post-launch wipe (the only one developers have planned for the game once it leaves Early Access) puts everyone on equal footing. Who knows, you just might end up becoming one of BitCraft Online‘s next kings. [Early Access Review]- Try Hard Guides
- Posted Jun 30, 2025
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Netherworld Covenant is a game full of promise. Its compelling combat, evocative worldbuilding, and cleverly designed movement systems show a clear understanding of what makes both Soulslikes and roguelikes compelling. Though its weapon variety and power-up balance still need fleshing out, this early access title already has the bones of something truly special. With continued support and expansion, it could grow into a genre-defining experience. [Early Access Review]- Try Hard Guides
- Posted Jun 22, 2025
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As far as early access games go, Net.Attack() is in phenomenal shape. I didn’t experience any bugs, and the game is set up to show you exactly what it wants to be, as well as give you plenty of chances to play various levels and difficulty options as it continues to receive updates and support. That being said, at the moment, you’re going to see a lack of level and playable character variety, as much of the content is clearly labeled as a work in progress. [Early Access Review]- Try Hard Guides
- Posted Jun 17, 2025
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The game is a rather short, progressively difficult roguelike about building towns and waging little wars. The game is incredibly interesting, fun to play, and in a surprisingly solid state, given that it’s only releasing into Early Access. I didn’t experience any bugs, and there’s very little I would change or improve upon. If 9 Kings has caught your interest, it is absolutely a buy in my book. [Early Access Review]- Try Hard Guides
- Posted May 21, 2025
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Blacksmith Master is an interesting tycoon game with cool theming that is sure to keep you interested for at least a few hours in its current Early Access state. However, before the game launches, it could seriously use some tweaks to its endgame and economy, and perhaps add a little more personalization or story to the game as well. At some point, the act of running a purely profitable business becomes kind of mind-numbing with nothing introduced to shake things up. [Early Access Review]- Try Hard Guides
- Posted May 15, 2025
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A lot of work needs to be done on RailGods of Hysterra. I am not surprised in the least to see that my copy of the game, a build released for critics before the game has even entered its public testing phase officially, had its problems. The game has some good ideas, so I hope not only that the bugs are quickly sorted, but that the game is expanded upon with more content and some tweaks to the gameplay that make it a bit more exciting. I want to see this title succeed because its foundation is strong, even if its current state is rough. That being said, I am sure RailGods of Hysterra will be a far greater game when it finishes its early access cycle and realizes its full potential. [Early Access Review]- Try Hard Guides
- Posted May 7, 2025
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Hordes of Hunger has shown its bones to be some sturdy stuff, and while the game has a ways to go before it’s a finished product, I’m confident that it’ll be a really good one once it gets there. [Early Access Review]- Try Hard Guides
- Posted May 6, 2025
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If I could think of one thing to add to Wizdom Academy, on top of all of these fixes and tweaks, it would be more from the building system. While I like it currently, the ability to build curved walls, bridges, and buildings hugging edges would be a phenomenally witchy addition to a game all about going to school for magic. Food for thought, developers; you already have a lot to work on as it is. [Early Access Review]- Try Hard Guides
- Posted Apr 18, 2025
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Surprisingly, I didn’t encounter any bugs—aside from the roaches used as currency at vending machines—despite White Knuckle still being in Early Access. If I were to offer a suggestion, I’d say to include some on-screen tutorials at the start of a new climb. Not everyone plays the main tutorial, but it contains important mechanics that, if missed, make the game much harder. For example, just knowing you have an inventory to store items was a huge game-changer. In one run, I got stuck holding a can because I didn’t know I had to put it back into my backpack after eating. [Early Access Review]- Try Hard Guides
- Posted Apr 14, 2025
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Stygian: Outer Gods is in a decent place for an Early Access title. While I’d like to see some minor improvements to storytelling and character animation, these are relatively small issues that don’t seriously impact the experience. The far more serious problem is the severe optimization and frame rate drops in outdoor areas—locations where players will spend a significant amount of time. These issues absolutely need to be fixed before launch. [Early Access Review]- Try Hard Guides
- Posted Apr 14, 2025
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As far as non-bug-related changes, I would like to see the ability to skip the game’s tutorial added at some point. Also, I feel like the game’s judgment on which movie genres match and which don’t could be improved. For example, who doesn’t like a western horror film, featuring an incredible monster? According to Hollywood Animal, these genres clash, leading to a script that simply doesn’t work. [Early Access Review]- Try Hard Guides
- Posted Apr 12, 2025
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Into the Dead: Our Darkest Days is a really cool concept. The unique presentation and shelter-based gameplay offer a type of zombie game we don’t have right now—something like a more digestible version of Project Zomboid. However, the Early Access launch isn’t without flaws, many of which are already addressed in the Early Access roadmap. We’ll have to wait and see what the game becomes at full release. [Early Access Review]- Try Hard Guides
- Posted Apr 8, 2025
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Odinfall‘s characters are as unique, interesting, and deadly as the other aspects of the game. From an incredible chill moose to a berserker with a robotic arm, the game has a penchant for creating interesting characters that will quickly steal your attention. Even the severed head of Loki, who acts as your guide/base manager, is an incredibly well-written and interesting character. You’ll find yourself speaking to him after each run as you unlock more and more lines of dialogue with the imprisoned god. [Early Access Review]- Try Hard Guides
- Posted Mar 11, 2025
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If I had any real criticism about the game, subjective though it may be, it would simply be that I wish everything was a bit more stylized. Where there are interesting settings and cool-looking monsters, generally everything seems to fall under the umbrella of generic dark fantasy, aka Diablo or Path of Exile. There’s a lot the game could have done to further stand out visually, and while the gameplay is arguably the most important aspect of a game, I think a better focus on style and worldbuilding could have made this title stand out from the rest. [Early Access Review]- Try Hard Guides
- Posted Mar 6, 2025
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It’s clear that the developers took inspiration from the mysticism in the real-life disaster zone, as well as games like S.T.A.L.K.E.R. that also explore this area. However, if you ask me, it feels as though a lot of their writing and world-building expanded beyond the scope of their original interest, becoming a bit too bloated in scale. It simply felt to me at several points that a character with the powers that he had, working for the people he works for, shouldn’t have been stranded as he was in an area you can drive through in half an hour. The game, at least as it was presented in the demo, would have been a lot more engaging story-wise with a protagonist who was a little closer to the ground, especially one without the ability to “walk between worlds.” [Early Access Review]- Try Hard Guides
- Posted Mar 4, 2025
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Die in the Dungeon offers a fresh and engaging take on the roguelike deckbuilding genre by replacing cards with dice. The combination of strategic placement, energy management, and customizable dice rolls creates a gameplay experience that is both satisfying and full of depth. While the game could benefit from a more intuitive tooltip system to better explain the various effects and keywords, its charming art style, clever mechanics, and the quirky inclusion of frog knights make it an enjoyable and unique title for fans of the genre. Overall, Die in the Dungeon is a fun, innovative game that is well worth exploring. [Early Access Review]- Try Hard Guides
- Posted Feb 24, 2025
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Everything else that I could think to request from the game, including more classes, more maps, and new game modes, is promised to come. So, as long as the developers keep that promise, I think Legacy: Steel & Sorcery will be an ultimately fantastic game—one that does what Dark & Darker does, but much better. [Early Access Review]- Try Hard Guides
- Posted Feb 19, 2025
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The Solid Snake inspirations are clearly intentional when you look at the game’s phenomenal voice cast. Imagine my shock when I not only heard but then rushed to the Steam page to confirm the presence of legendary voice actor and icon of my childhood David Hayter in the role of our protagonist, delivering his delightfully edgy lines with what is undeniably the best voice performance you could ask for a character like this, with maybe Robbie Daymond or Johnny Yong Bosch coming in as distant second choices. [Early Access Review]- Try Hard Guides
- Posted Feb 13, 2025
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Astronomics is in a very promising state. Some features are missing due to the game’s early access version, but with a fun gameplay loop and a just-out-of-reach goal that keeps you very motivated to keep playing, Astronomics is sure to be a popular hit. [Early Access Review]- Try Hard Guides
- Posted Feb 7, 2025
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While the game excels in gameplay with its resource management, building mechanics, and satisfying sound effects that make abilities feel impactful, the visual presentation falls short. Character models and animations feel stiff and uninspired, with a lack of dynamic movement or style that detracts from the overall experience. The maps and enemies are slightly more engaging, but the design is still fairly generic. Additionally, the game’s difficulty curve needs tweaking, as early levels are too easy and lack a sense of accomplishment. Despite these issues, Achilles: Survivor shows great potential, particularly with its unique gameplay mechanics, though its visual presentation and difficulty adjustments could be improved to match the engaging core concept. [Early Access Review]- Try Hard Guides
- Posted Jan 30, 2025
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Heart of the Machine is a very interesting game and one that I think has a lot of promise. I think the story could use some polish, the tutorial could be briefer while also being more informative, and some minor graphical bugs, including texture load failures, could be addressed, but the Early Access game has plenty of time to improve upon these aspects to deliver a title with a ton of promise. [Early Access Review]- Try Hard Guides
- Posted Jan 29, 2025
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I didn’t experience any bugs, or if I did, I didn’t notice them. In its current state, the game only contains the first chapter, but that’s already more than enough to keep players engaged while the developers polish the game for its full release which I’m looking forward to. [Early Access Review]- Try Hard Guides
- Posted Jan 27, 2025
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In its current state, Hyper Light Breaker’s combat is simply too difficult, and progression is severely gatekept by a game design that makes the permanent buffs typical of the roguelike genre inaccessible. Paired with some frame drops and optimization issues, it’s safe for me to say that while Hyper Light Breaker is promising, it has some work to do before it’s ready to launch. [Early Access Review]- Try Hard Guides
- Posted Jan 17, 2025
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Final Knight may be a bit clunky with its UI and basic with its beat-em-up gameplay, but it delivers on the fantasy of a party-building adventure game perfectly. If optimizing builds and the promise of strong loot compels you to venture into the lair of dangerous monsters, Final Knight is the game for you. [Early Access Review]- Try Hard Guides
- Posted Jan 15, 2025
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Age of Darkness: Final Stand is an instant favorite of mine, cleverly improving and expanding upon tried-and-true RTS mechanics, adding co-op multiplayer, and delivering it all in an awesome dark fantasy RPG package. Grab a friend and face the darkness in what could very well be the best RTS game on the market. [Early Access Score = 100]- Try Hard Guides
- Posted Jan 15, 2025
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While I’ll leave the NFT aspect for consumers to judge, I will say that Fusionist is engaging and worth trying if you’re interested in a free-to-play game. However, the restrictions in the Early Access playtest might make it better to wait until the full launch before giving it a shot. [Early Access Review]- Try Hard Guides
- Posted Jan 2, 2025
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Even in its current Early Access state, Voin already offers plenty to enjoy. While I felt I mastered the combat and crafted a strong build within the first two hours, that’s not necessarily a bad thing. The developer’s roadmap promises to expand on the already enjoyable experience, adding much more before the game’s full release. That being said, potential buyers should keep in mind that Voin currently lacks content and contains bugs typical of any early-access title. [Early Access Review]- Try Hard Guides
- Posted Dec 17, 2024
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New Arc Line offers a fresh RPG experience, blending high magic and steampunk. While still in Early Access, its unique setting, expansive landscapes, and innovative d100 system show promise, especially for RPG fans seeking personalized experiences. However, localization issues and stiff animations detract from the immersion, making the game feel unfinished. Despite these drawbacks, New Arc Line has the potential to become a standout. [Early Access Review]- Try Hard Guides
- Posted Nov 26, 2024
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Despite these quirks, I’m confident Towers of Aghasba will improve during Early Access. The game’s creative vision, rich world-building, and innovative mechanics have the potential to make it extraordinary. With continued refinement, I believe it will deliver an unforgettable experience. Whether building, restoring the land, or exploring, Towers of Aghasba offers a rich, engaging experience that is well worth your attention. [Early Access Review]- Try Hard Guides
- Posted Nov 19, 2024
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Maybe it’s just me, but I often felt as though a level would generate a plethora of paths that went nowhere. Platforming segments would often appear and then lead directly into a wall or be interrupted by an unjumpable gap or object, making the platforming itself impossible. [Early Access Review]- Try Hard Guides
- Posted Nov 1, 2024
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No More Room in Hell 2 has potential. I think you only need to play one match to see it. A cooperative zombie-based extraction shooter is a fun idea, and the gore system makes it satisfying to tear through hordes of the undead. However, the game really needs to work on its latency issues and fill in an understandable yet very present lack of content before it’s ready to leave Early Access. [Early Access Review]- Try Hard Guides
- Posted Oct 24, 2024
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Realm of Ink took a minute to grow on me, but grow on me it did. The game needs to work on its localization, and I still have mixed feelings about the game’s difficulty, but all in all, it seems to be in a fairly promising state, and I’m eager to see what the game is like after it leaves Early Access. [Early Access Review]- Try Hard Guides
- Posted Sep 30, 2024
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I really have no real criticisms for Breachway. It’s a great deckbuilding roguelike even in its Early Access state, providing not only a well-designed card game but also a really interesting and immersive way to frame it. I would like to see even more ships and mechanics included in the future. Still, even now, the game feels really packed with content and challenging enough that mastering any specific playstyle or ship will undoubtedly take some real investment. [Early Access Review]- Try Hard Guides
- Posted Sep 25, 2024
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As the title suggests, #DRIVE Rally is a rally racing format driving game. Rally racing means that rather than racing side by side with other vehicles, you are solo racing through treacherously twisty tracks and against a stopwatch to see how quickly you can reach the finish line. At the end of the race, your score is presented against other players locally and globally, as you all compete to have the best time on each track. [Early Access Review]- Try Hard Guides
- Posted Sep 24, 2024
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Beyond approachability, City 20 suffers from a lack of polish that could reasonably be expected from any game entering Early Access. I occasionally encountered a freeze, and there was a lack of content to keep me interested for as long as a finished game would. Despite these issues, I believe in City 20, and I think the game can really shine once it finishes its Early Access development cycle. [Early Access Review]- Try Hard Guides
- Posted Sep 23, 2024
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Reka is a fantastic new addition to the survival craft/farming sim genre, with an incredibly unique setting and great original mechanics. It stands out with its themes and gameplay and is a great title worth checking out, even in its early access state. [Early Access Review]- Try Hard Guides
- Posted Sep 12, 2024
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Deadlock is an exciting addition to a genre that hasn’t seen, in my opinion, an up-and-comer with a real fighting chance in a while. Deadlock is sure to be popular, thanks to its twist on gameplay, fun setting, and great characters, if not outright give League of Legends a run for its money. [Early Access Review]- Try Hard Guides
- Posted Sep 9, 2024
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The game could really expand on this area by adding more scenery in the nature areas, perhaps some animals, and giving the town a more lived-in, bustling feeling. While it may seem like a minor criticism, I think it could go a long way to make Mika and the Witch’s Mountain a better game than it is now. [Early Access Review]- Try Hard Guides
- Posted Aug 18, 2024
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For an early access title, Dawn of Defiance has a lot of promise. It goes a unique route for a survival crafting game, giving you the powers of a god as you progress through the game and having a unique setting that I haven’t yet seen in the genre. If the game could simply improve on its combat, adding in a more combo-oriented system, maybe adding in more combat skills and weapon sets, it could be a fantastic entry into the genre. While not totally necessary, I’d also like to see the game swap out its humanoid models and gear sets for more visually interesting ones, adding to the game’s unique flavor in visual areas where it, unfortunately, feels a little bland. [Early Access Review]- Try Hard Guides
- Posted Aug 15, 2024
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It certainly has the concept for it. However, to do so, it needs to work on its balance and change up how aliens play the game and how players fight back against them. As it exists, the game is frustrating at worst and plain not scary at best. [Early Access Review]- Try Hard Guides
- Posted Aug 14, 2024
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The formula is solid and straightforward enough that something would have to be very wrong for me to find something to criticize. Though still in early access, I struggle to imagine just how far Preserve can really go from here. The game is simple yet solid, and I think that’s just fine for its $12 price point. [Early Access Review]- Try Hard Guides
- Posted Aug 12, 2024
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Stormgate seems like an interesting game, albeit one that has a bit of work to be done before it leaves Early Access. The game needs to work on its presentation of information, both visually and through in tutorial sources. It also could stand to bolster its factions with more unique and interesting designs, with the Infernal Host standing out as the most interesting of three otherwise bland factions. [Early Access Review]- Try Hard Guides
- Posted Aug 5, 2024
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Space For Sale is an interesting title, albeit not quite what I expected. If you’re into the idea of building towns on the galactic frontier with friends, this game may be for you, although you might find certain early access features to be wanting. If, however, you wanted to open up a farm and physically terraform an alien planet, Space For Sale will unfortunately leave you wanting, though we may see a shift in that direction as the game sees further development.- Try Hard Guides
- Posted Jul 30, 2024
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Farlands seems to have a long way to go before it leaves Early Access and becomes a full game. However, I think it has a lot of promise. If the game interests you and you want to support the developers as they continue to flesh out the game, purchasing it in Early Access definitely isn’t a bad idea. Otherwise, I would give the game time, but I recommend keeping a close eye on it as it evolves throughout its development. [Early Access Review]- Try Hard Guides
- Posted Jul 24, 2024
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Lost Castle 2 is already at a great state in its Early Access release, and should prove to being a co-op favorite among Roguelike fans. [Early Access Review]- Try Hard Guides
- Posted Jul 24, 2024
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Norland is in a really solid place, even in its Early Access release. It has a solid grasp on what makes games like RimWorld, its main inspiration, fun, and adds to the formula with interesting diplomatic and lineage-building systems. It has cool, unique lore, nice graphics, a robust economy system, and well-polished, if not incredibly deep, combat mechanics. For anyone looking for a new colony sim, Norland certainly serves as a worthy contender on the market. [Early Access Review]- Try Hard Guides
- Posted Jul 16, 2024
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Ark of Charon is an interesting title. While still in Early Access, I think a lot of what it needs to fix can easily be buffed out before the game’s full release, making for a truly great colony sim/tower defense combination. [Early Access Review]- Try Hard Guides
- Posted Jul 9, 2024
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Though the concept of a survival craft game based on Norse mythology has certainly been done before, ASKA stands out with its emphasis on immersion and village building. With amazing stylized graphics and a good balance between survival gameplay and city building, ASKA is a title that’s as fun to play as it is beautiful to look at. [Early Access Review]- Try Hard Guides
- Posted Jun 20, 2024
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You’ll probably never see me saying this again, but Drug Dealer Simulator 2 has too much story...Drug Dealer Simulator 2 wants to sell you on the narrative of becoming a drug kingpin in a small archipelago nation, going from rags to riches as your small-time dope business grows into an all-drug-encompassing criminal empire. It’s an exciting fantasy, and it could easily be sold to a player through nothing more than the game’s basic tycoon-progression mechanics and a little imagination. Drug Dealer Simulator 2, however, has an almost campaign-like story alongside it. [Early Access Review]- Try Hard Guides
- Posted Jun 16, 2024
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The roadmap for Bodycam promises bug fixes, more maps, and a zombie mode, of which I’m personally the most excited. Though I feel like the gun play could be improved and the game should allow for weapon progression and selection, I can safely say that even in Early Access, Bodycam will certainly have a dedicated player base, though $30 may be a bit too steep for what the game is offering. Also, if the devs are reading this, get rid of the Discord server launch prompt when you open the game. It feels invasive and will definitely put off potential players. [Early Access Review]- Try Hard Guides
- Posted Jun 10, 2024
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Kristala already seems to be an exciting and unique entry into the Soulslike genre. With its unique setting and twists on the genre’s gameplay mechanics, the game has real promise. Though there are still bugs to be polished, optimization to be implemented, and tweaks to the controls and gameplay to be made before Kristala is ready to launch, Kristala has a lot to offer fans of Soulslike games, but it should be equally appealing for newcomers looking to make this cat-based world their first experience with the genre. [Early Access Review]- Try Hard Guides
- Posted Jun 6, 2024
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If your tribe has multiple clans or “units,” there is no reminder at the end of your turn to move them or an easy way to cycle between selecting multitudes of them. Sometime, the game will outright refuse to allow you to select your other clans, and you just have to watch them slowly die of starvation or predator attack as they are left defenseless and without direction. [Early Access Review]- Try Hard Guides
- Posted Jun 6, 2024
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I think Soulmask has some good ideas but needs more work, especially on the non-mechanical side of things. The UI, menu navigation, building, and localization need some improvement before this game can shine as the ambitious survival craft the developers want it to be. [Early Access Review]- Try Hard Guides
- Posted Jun 3, 2024
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