TrueAchievements' Scores

  • Games
For 734 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 INSIDE
Lowest review score: 10 Agony
Score distribution:
  1. Negative: 43 out of 734
734 game reviews
    • 73 Metascore
    • 80 Critic Score
    It feels like a love letter to a time of games gone by in the best way possible, and it's hard not to be drawn to the way the game looks. A few issues with the camera and some of the controls stop the game being perfect, but it isn't far off.
    • 74 Metascore
    • 80 Critic Score
    Adventure fans shouldn't pass up the chance of another easy completion even if it involves two playthroughs instead of one. For those who don't normally play this type of game, Grim Legends, or any Artifex Mundi game for that matter, continues to be a great starting point for their entry into the genre.
    • 68 Metascore
    • 80 Critic Score
    Whilst Dirt Rally is aimed at the drivers, WRC 6 is definitely for the fans. The game wants to bring the thrill, the sensation and the enjoyment of rallying to all of the fans of the sport regardless of their driving ability. It wants all players to be able to compete in this season's events and to feel a part of the motorsport, and WRC 6 has achieved this surprisingly well.
    • 68 Metascore
    • 80 Critic Score
    Frustrating mechanics can and probably will deter some people. However, those who persist and train themselves to learn the fundamentals will find a gem underneath the initial muck that is the first couple of hours. Being a budget title, there is a slight lack of polish and a few technical issues will arise, but Warhorse has clearly mustered all its effort in creating an immersive world and engaging story.
    • tbd Metascore
    • 80 Critic Score
    Whilst War Stories does not bring any changes to the combat or battle mechanics of the game, it introduces a single player element that has been much requested by the community. Each story is short enough to be played in a single sitting and provides a platform for beginners to learn the basics of the game and for veterans to try out new tank builds and tactics. Players can additionally use the scenarios to farm a few more credits and experience points without the necessity of joining online games. It may not be a wealth of content, but there's a good few hours of gameplay, new achievements and the comic-book introductions are a novel new approach for the game. With the combat essentially untouched, it remains as engaging as ever, not forgetting that this is a free update for a free-to-play title without paywalls or loot-crates, so it's a good time to jump in if you already haven't started.
    • 72 Metascore
    • 80 Critic Score
    Although the main mechanic of the gameplay loop can become a little frustrating and repetitive nearer the end of the game, and the story can begin to feel a little muddled, Twelve Minutes unravels its mysteries so well as to leave you pondering long after you finish the game — I’m still trying to wrap my head around the ending, and I know I’ll be thinking about it for a long time to come.
    • 88 Metascore
    • 80 Critic Score
    This is a team game, and it's hard to recommend if you'll be only playing alone as even things like magazine size caters to its team-centric gameplay. Even the innovative ping system can't change that. But as a team battle royale, Apex Legends is excellent.
    • tbd Metascore
    • 80 Critic Score
    Overall, the Thieves Guild have been updated nicely, and will be enjoyable for anyone who has had fun among the sleuths in past Elder Scrolls games.
    • 69 Metascore
    • 80 Critic Score
    This an experience that makes no demands, and expects nothing from you except peaceful, meditative creativity. It's total lack of meaningful progression won't be for everyone, but if you've been hammering at some stressful shooter all night, we recommend that you boot up a quick session of Tracks before bed to settle your nerves.
    • 77 Metascore
    • 80 Critic Score
    The Shapeshifting Detective truly does make the player feel as though they’re controlling the main character in a murder mystery TV show. Quality of life improvements such as skipping repeated scenes on later playthroughs and hiding useless menu options would be appreciated, but on the other hand, the game’s narrative is so engaging that I was tempted to take notes in order to keep all of the characters’ stories straight. Finding flaws in alibis, spotting discrepancies in statements, and slowly getting to learn about each character’s backstory were the main highlights of the game, and they manage to overshadow the less appealing aspects of this sleuthing experience.
    • 88 Metascore
    • 80 Critic Score
    Overall, I enjoyed my time with Beacon Pines. Its eye-catching storybook art style catches your attention which is then held by the game's fast-moving and suspenseful plot. There were times when this story felt too convoluted in some areas whilst a little lacking in explanation in others, but it's still an easy recommendation. Just don't trust its cutesy appearance too much — Beacon Pines might start out at the beginning of Summer, but that eerie undertone makes it a great contender to play in the run-up to Halloween.
    • 79 Metascore
    • 80 Critic Score
    Torment is a game for anyone who's a fan of a good book, an epic tale, or that simply wants a fresh take on RPGs that consoles have never seen. It may not be a great novel, but it's certainly a very good one.
    • 77 Metascore
    • 80 Critic Score
    Victor Vran is a title that initially feels like it's going to be more indie fodder but is much more than that. Despite the voice actors that were used, underneath a relatively bland story lies extremely addictive and highly enjoyable gameplay. Utilising all the weapons and accessories at your disposal regularly yields fantastic results, and unleashing your fury on the hordes of enemies that swarm the screen never gets old. Facing off against the bosses scattered throughout the dungeon also adds an extra layer of challenge. The addition of online play and two expansions provides even more content for the game, so there's an abundance of stuff to enjoy. While the game does suffer from the odd technical problem, it's still worth a look for dungeon crawler and RPG fans alike.
    • 71 Metascore
    • 80 Critic Score
    2064: Read Only Memories is a well told futuristic story that does so many things right. The retro cyberpunk setting and soundtrack is a joy, and it feels like everything you do in the game has an impact. Characters actually have their own personalities, and the puzzles often have different outcomes that require some thinking on your part. Sadly, the game is let down by a few issues that can't be forgiven. Even for a narrative driven game, there is an awful amount of reading to pick through. Worse than that, though, the controls will cause you issues on numerous occasions where the d-pad and analogue stick are both involved. Overall, though, the game can be deemed a success, and your journey with Turing is one well worth experiencing.
    • 71 Metascore
    • 80 Critic Score
    Episode 1 - Hero in Residence feels like a promising start for Minecraft: Story Mode - Season Two. We have both new and old friends combined, as well as a couple of new threats to the world, all of which immediately make you eager to play more. The world feels nicer and more interesting to explore, and references to the first game in terms of characters and items are a nice addition. There are a few minor problems that we now seem to expect from these kind of games, but overall this episode feels like it is a good jumping off point for what should be a great season for Minecraft: Story Mode - Season Two.
    • 80 Metascore
    • 80 Critic Score
    Prospective drivers will have to work hard for it but, ultimately, for those prepared to work and put in the effort, there is a massively rewarding driving experience here.
    • 69 Metascore
    • 80 Critic Score
    It excels in many ways from fast and challenging combat to well-designed boss fights and good level design. The only problem is that it feels like the "lite" version of all of its inspirations, offering a taste of a masterpiece instead of a new take on those archetypes. You'll get Dark Souls without the measured combat, Bayonetta without the intricate weaving of combos, Castlevania with far fewer utility abilities to learn, and Zelda with puzzles that are far too easy for most. Still, what's taken from each of those games is mostly good, which makes Darksiders III a successful comeback story.
    • 67 Metascore
    • 70 Critic Score
    Razed is fun and flashy. It’s a platformer focused on speed and precision and it’s backed up with fair level design and good mechanics. In its dash towards the finish line, it hits every step almost perfectly. Unfortunately, the couple misses hold it back from top marks. It’s got an uneven difficulty curve that will undoubtedly turn away some casual players. It’s also got an almost required backtracking element to find hidden upgrades and that’s not fun when all you want to do is break records and keep moving through the levels. Razed is nevertheless a joy to play on many occasions and that’s often enough to make it worth playing.
    • 81 Metascore
    • 70 Critic Score
    Lacking in both content and features in comparison to its PC counterpart, this version of Cities: Skylines is probably not for those who already own and enjoy the game there. However, thanks to a personal touch, it's a game that is very satisfying to progress through and a worthy city builder for genre fans on Xbox One. Just consider having a guide at hand, and perhaps something to keep you entertained in between projects.
    • 63 Metascore
    • 70 Critic Score
    While it looks like a low budget throwaway, the game's best features mostly come in how it sounds. The memorable music and legitimately unsettling EVP recordings go far to prove its legitimacy as a tool for scaring. If you've never played a horror game, don't start here as the game requires a few too many concessions from the player. If you're a genre veteran looking for something atmospheric, retro-inspired, and adding its own unique gameplay mechanics, Sylvio is worth the trip. It's a candlelit ghost story that leaves you not breathless or horrified, but disquieted, which is perhaps the most effective horror of all.
    • 73 Metascore
    • 70 Critic Score
    Team Sonic Racing is Sumo's third race around the track with SEGA's flagship characters. It's not their best effort of the trio but because of the intriguing teamplay focus, it stands up as a worthy game for fans of the genre and families alike. The roster leaves a lot to be desired and the game needs a few changes under the hood to really play how it should, but it makes for a fun co-op or competitive game best played locally with loved ones.
    • 68 Metascore
    • 70 Critic Score
    This feels more of an incremental installment which builds on the previous outing, retaining all of the key features whilst adding more content and that's not a particularly bad thing. Outside of the US, NASCAR is still seen as a niche sport, but Monster Games has managed to make a game that will appeal not only to those dedicated fans but one that should satisfy those players looking for a good sim-cade racing title. Even with some new toys that feel incremental at best, it makes for a strong foundation for the years ahead for the series.
    • 86 Metascore
    • 70 Critic Score
    Mortal Kombat 11 has some design issues, but overall I enjoyed my time and I can sincerely say I'm looking forward to the inevitable sequel.
    • 63 Metascore
    • 70 Critic Score
    It's a brilliant simulation, but it comes at the price of even being called a game.
    • 70 Metascore
    • 70 Critic Score
    The game is straightforward and fun except for the frustrating lack of instructions on how things work.
    • 71 Metascore
    • 70 Critic Score
    As much as I enjoy the moment-to-moment gameplay of Rainbow Six Extraction and have had a blast with it both solo and in co-op, it's impossible to overlook the glaring balance issues and lack of any kind of appealing endgame it has at the moment. Ubisoft does have a great track record for turning decent games into great ones in the long run — just look at Siege or The Division — so I'm hoping we'll see a similarly impressive evolution here eventually. For now, though, Extraction is undeniably entertaining in the short term, but it's the long game that worries me, and I'd love to be proven wrong. When everything comes together here, Extraction somehow manages to capture everything that is great about the Rainbow Six series while also taking by far the most liberties with its premise and structure. That's got to count for something.
    • 72 Metascore
    • 70 Critic Score
    It may not reach the heights of the original game, but "Inheritance" is still a commendable return to this creepy house.
    • 73 Metascore
    • 70 Critic Score
    Grid Legends is one of the cheesiest games I've ever played, thanks to its Drive to Glory story mode. Putting that to one side, there is a good racing game here with an excellent AI system (that can go a bit awry), some beautiful and well-designed tracks, and cars that feel great to drive. However, Grid Legends is dragged down a bit by the easily-forgettable story mode, and the game is just far too easy even on the highest difficulty. Still, there is a competent racer here that offers plenty of thrilling moments and enough cars and modes to keep fans of the genre happy.
    • 66 Metascore
    • 70 Critic Score
    Rise and Shine is a game that fans of the genre and those looking for a quick experience will enjoy.
    • 76 Metascore
    • 70 Critic Score
    With a group of friends, Ghost Recon Wildlands will offer countless hours of fun within the vast and beautifully created version of Bolivia. If you’re going it alone, however, the repetitive gameplay and the lack of any character development and story depth offers a far less attractive package. Wildlands is a solid open-world game that is let down by an overly long and repetitive story, along with too many small bugs and niggles for it to be great.

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