TouchGen's Scores

  • Games
For 1,054 reviews, this publication has graded:
  • 35% higher than the average critic
  • 11% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Lili
Lowest review score: 10 Dragon's Den The Official Game
Score distribution:
1054 game reviews
    • 70 Metascore
    • 40 Critic Score
    Fans of the original may enjoy seeing the 8 bit retro mode, but may be largely disappointed with the lack of care taken with this iteration of their beloved game.
    • 86 Metascore
    • 80 Critic Score
    A great adventure game with focus on interpersonal relationships, and intense quicktime events. The first episode sinks it´s hooks in deep, and the wait for the next episode is already tormenting me. This comes highly recommended to both fans, and newcomers to the world of the Walking Dead.
    • 87 Metascore
    • 60 Critic Score
    Not enough is added to the moment to moment gameplay to combat the game's pacing problems, but I wouldn't discourage fans of tower defense from enjoying this colorful, if typical, tower defense romp.
    • 64 Metascore
    • 60 Critic Score
    Overall, Sly Fox is a novel idea, and I give them props for that, but the poor controls hurt the game a great deal. Still, for gamers looking for something a little different, this might be a great choice.
    • tbd Metascore
    • 70 Critic Score
    Overall, the game is fun, but while there are plenty of unlocks, I just do not think it has enough variety to keep anyone coming back. That being said, it is a free game, and even if you get 45 minutes of solid entertainment from it, it is worth a download.
    • 64 Metascore
    • 90 Critic Score
    One of the only things I wished for with Arkham Asylum was the ability to use the Batmobile. Alas, it wasn't possible, but here it is.
    • tbd Metascore
    • 40 Critic Score
    Samurai Rush feels like a game with potential, and just isn't ready for prime time yet.
    • 76 Metascore
    • 80 Critic Score
    Big, bad and explosively mad.
    • tbd Metascore
    • 50 Critic Score
    The entire experience felt functional but wasn't memorable- the game is simply passable.
    • 75 Metascore
    • 80 Critic Score
    A great game. The physics are well done, it looks good, sounds good and is easy to pick up and learn. That being said, it did not grab me as much as some puzzle games out there, and part of that is the lack of motivation.
    • tbd Metascore
    • 70 Critic Score
    i3
    An enjoyable game with smart visual presentation and an airy synth soundtrack that makes you feel as though you're racing against time to figure out an important puzzle. Which is of course, exactly what you're doing. They got that spot on then. You'll feel compelled to master in the same way as it's older cousin, surely a major endorsement.
    • 80 Metascore
    • 80 Critic Score
    Knights of the Round Cable is a great game with some awesome mechanics. I found it incredibly addicting, and I had a blast with it. Some players might find that it gets a little repetitive, but people who enjoyed going for high scores in games like Tiny Wings and Temple Run will absolutely love this game.
    • 89 Metascore
    • 80 Critic Score
    The cute presentation is great, and gives further enjoyment.
    • 81 Metascore
    • 80 Critic Score
    What it lacks is not being extreme enough in the way out there department, and a proper soundtrack. Still it is a breath of fresh air for a genre that hasn't evolved much since Midway 1942, and Ikaruga.
    • tbd Metascore
    • 70 Critic Score
    In the end, this is a really good game. There are plenty of achievements and unlockable items to keep you busy for a long time. The visuals are good, but not as great as you would hope from this type of game. The only other problem is that this game will only appeal to a certain niche of gamers. The style of game is cool, but it does feel dated and antiquated in the modern area.
    • 77 Metascore
    • 80 Critic Score
    With the increasing number of old-school arcade shooters making their way onto iOS, Raystorm stands out as a worthy sequel, with better presentation, slicker graphics and sound and even a friendlier price point than it's predecessor. If, unlike some games reviewers, the words 'Force' and 'Storm' don't put your job in jeopardy, it's well worth a pick up.
    • 82 Metascore
    • 80 Critic Score
    In spite of its slow start, Dynamite Jack escalates to be an exciting stealth action game.
    • 71 Metascore
    • 70 Critic Score
    We're not going to get Zelda on iOS anytime soon, so this is somewhere near being the next best thing. Just make sure to book an appointment at the barber before sitting down to the introduction. By the time it's over, you'll need it.
    • 79 Metascore
    • 80 Critic Score
    This is a fantastic casual game. It is a great game to pick up if you are looking for something ultra relaxing. It has some intense parts that will wake you up and get your blood pumping, but overall, it was just a little too slow for my tastes.
    • 82 Metascore
    • 70 Critic Score
    Le Havre is the most complete board game upon launch offering single player, pass and play and online multiplayer straight out of the box. It should have been cooked for a bit more to clean up the interface a bit, and given it retina resolution. Still it is a great adaption of the physical board game well worth diving into.
    • 86 Metascore
    • 80 Critic Score
    Nihilumbra is one of those games that are more about the emotional experience than the actual gameplay.
    • tbd Metascore
    • 60 Critic Score
    The game looks good. It has a great art style that fans of old school games will absolutely love. It has some problems that keep it from being as good as it could be, but it's certainly not a bad game by any stretch.
    • 78 Metascore
    • 60 Critic Score
    There isn't much of a 'game' here, unless you count watching your plane fly to it's destination while tapping the screen to collect coins which appear in the sky a game. Somehow I can't see that being a listed feature on the iTunes description.
    • 65 Metascore
    • 60 Critic Score
    Overall, this is a fun game that suffers from a developer going a little overboard trying to make some money. This game reminds me of going car shopping. Sure, it's a lot of fun to drive new cars, but you have to deal with the salesman constantly trying to sell you on the car and not just letting you enjoy the ride.
    • tbd Metascore
    • 80 Critic Score
    Pardon me if I mention the music one more time. Apparently it's produced exclusively by a dude named Syko G. So to him I give a 'Big Up' and a 'Brrap, brrap' or something like that, and to the rest of the Touchy Interactive team, I doff my cap in sincere admiration.
    • 84 Metascore
    • 80 Critic Score
    Where's My Perry? is a brilliant physics puzzle that takes all the strengths of the original, and gives it a bit more personality using some of the characters from Phineas and Ferb. What the game might lack in length it makes up for in sheer fun, and satisfaction.
    • 66 Metascore
    • 60 Critic Score
    It seems like Gameloft fell in love with their swinging mechanic a little too much and forgot about making the movement on the ground fluid. Since combat does not take place in the air, this decreases the quality of the game significantly. It is not a bad game, but it certainly is not as good as I had initially hoped.
    • tbd Metascore
    • 60 Critic Score
    Zombie Quest HD might put a lot of people off considering it has the word zombie in the title. Given another skin, name, friendly subject matter and online multiplayer it could be a potential new Hero Academy. The gameplay is the strength of Zombie Quest HD, and it deserves to be packaged with more care.
    • 70 Metascore
    • 80 Critic Score
    Dead Trigger won't win any accolades for best story, best narrative or game design. It does what a shooter should do however, and that is offering a octane fuelled fun experience killing zombies.
    • 82 Metascore
    • 80 Critic Score
    The ability to call in your own ships and draw out flight patterns for your ships grants flexibility seldom found in traditional tower defense games. Yet, that constant threat and anticipation of waves is completely intact, creating a good spin on tower defense (ship defense?) that I hope to see more of in the future.

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