Total Video Games' Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 LOL: Never Party Alone!
Score distribution:
1399 game reviews
    • 64 Metascore
    • 70 Critic Score
    There’s a huge amount of content featured within the game with a wide variety of famous courses and licensed pros to compete against.
    • 89 Metascore
    • 80 Critic Score
    Sure it’s still as maddeningly addictive as ever and detailed to the point of disappearing up your own arse in a fit of retentiveness. However it does slightly disappoint on the account that id does precious little when it comes to new ideas.
    • 63 Metascore
    • 60 Critic Score
    Strip away the unique “qualities” of the game and you’re left with an average racer that’s sadly left wheel-spinning on the grid compared to Ridge Racers on the Sony PSP.
    • 82 Metascore
    • 80 Critic Score
    An epic game that captures the spirit of the films excellently. Fans of RPG's will enjoy the experience, whilst those who love the subject material will take delight in the smaller details and back-story progression that the game offers.
    • 86 Metascore
    • 90 Critic Score
    Very much more of the same, with Obsidian rarely straying from Bioware's original formula. If you're a KOTOR fan then this is a must have, it's as simple as that.
    • 83 Metascore
    • 80 Critic Score
    The end result comes across as desperately trying to be edgy and blatantly falls short of the mark, resulting in a somewhat hammy experience with characters that you fail to bond with.
    • 83 Metascore
    • 80 Critic Score
    Bizarrely it’s not any aspect of the game that lets the experience down but that over style – we simply don’t like the mature nature of the game compared to the delights of its predecessor. The end result comes across as desperately trying to be edgy and blatantly falls short of the mark.
    • 73 Metascore
    • 70 Critic Score
    The original Blitzkrieg was excellent, Burning Horizon continued the brand building, but Rolling Thunder is somewhat drab.
    • 83 Metascore
    • 80 Critic Score
    Bizarrely it's not any aspect of the game that lets the experience down but that over style ' we simply don't like the mature nature of the game compared to the delights of its predecessor. The end result comes across as desperately trying to be edgy and blatantly falls short of the mark.
    • 83 Metascore
    • 80 Critic Score
    As a game Prince of Persia: Warrior Within is largely without fault and has many aspects that set it out as a genre leader; we just sadly lament the desperate attempt to be mature and edgy.
    • 93 Metascore
    • 90 Critic Score
    Arguably it’s a game that could last a life-time. From the start there’s plenty to get stuck into, and we suspect Blizzard will be keen to carry on the momentum and evolve the experience.
    • 60 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 61 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 60 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 85 Metascore
    • 80 Critic Score
    The main issue is naturally the control which brings up one or two occasionally frustrating moments, however we’d personally liked to have seen a game that made more of the “innovative” features of the DS – how about Mario’s face on the title screen responding to comments you make to demonstrate the voice recognition features Nintendo???
    • 91 Metascore
    • 80 Critic Score
    A lot of the new features fail to add anything of any substantial merit and actually continue to break up the experience, whilst the jungle location is certainly a required taste.
    • 67 Metascore
    • 70 Critic Score
    Visually it’s hardly stretching beyond what a GBA could offer and the scratchy music begins to grate after a short time.
    • 96 Metascore
    • 100 Critic Score
    It's a perfect cocktail of action, suspense, logic, style and substance; you simply couldn't ask for anything more.
    • 80 Metascore
    • 80 Critic Score
    We personally would have liked to have seen a little more thought and attention paid to the concept of Vampires instead of relying on RPG decrees.
    • 76 Metascore
    • 70 Critic Score
    It's more than equal to any of the console "Medal of Honor" titles, although we're desperately hoping that developers will now give it some time to truly shake up the genre a little and bring some new ideas to the table.
    • 75 Metascore
    • 80 Critic Score
    Represents a number of things to us, firstly it’s perhaps SEGA being at their most creative best and quirkily original for the last few years; secondly in our opinion the game utilises virtually all that the Nintendo DS has to offer.
    • 73 Metascore
    • 70 Critic Score
    A WWII game with nice moments and a good storyline; but as a game it fails on a number of points and its distinct lack of innovation makes it hard to recommend to anyone but fans of the genre.
    • 74 Metascore
    • 70 Critic Score
    A WWII game with nice moments and a good storyline; but as a game it fails on a number of points and its distinct lack of innovation makes it hard to recommend to anyone but fans of the genre.
    • 82 Metascore
    • 90 Critic Score
    Its immense thrills and spills through the open-ended city of Bayview is exhilarating, and the culture that is emerging is created in the game to great effect.
    • 77 Metascore
    • 90 Critic Score
    Its immense thrills and spills through the open-ended city of Bayview is exhilarating, and the culture that is emerging is created in the game to great effect.
    • 92 Metascore
    • 90 Critic Score
    There can be no doubting that as an adventure game with elements of action and puzzle, and a storyline that requires the player to work at and deduct as you progress through the game, there's very little to touch it on any format.
    • 84 Metascore
    • 80 Critic Score
    Its identical nature to "Jak 2" may leave a nasty taste in the mouth, especially given that this is the send-off to the comical pair.
    • 82 Metascore
    • 90 Critic Score
    Its immense thrills and spills through the open-ended city of Bayview is exhilarating, and the culture that is emerging is created in the game to great effect.
    • 95 Metascore
    • 90 Critic Score
    It begins at a frantic pace and those early stages are particularly brilliant, however it's over all too soon and the cliffhanger climax is likely to infuriate as many as those who begin counting down the days until "Halo 3."
    • 80 Metascore
    • 80 Critic Score
    At times claustrophobic, with intensely quiet and loud moments, this is a game that fans of the series will welcome.

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