Total Video Games' Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 LOL: Never Party Alone!
Score distribution:
1399 game reviews
    • 84 Metascore
    • 90 Critic Score
    The way the game adds small increments – a new move or weapon or task has been brilliantly devised and all the time you are playing you get help and feedback from a chap that looks not unlike Mr Clive Sinclair – you have to have been around in the 8 bit days to appreciate this.
    • 70 Metascore
    • 80 Critic Score
    The ‘instant gratification’ test from Flatout is very high which is always a good marker. Flatout does not profess to be anything but an out and out ‘revving foot on the pedal and try to waste the opposition’ game.
    • 72 Metascore
    • 80 Critic Score
    The ‘instant gratification’ test from Flatout is very high which is always a good marker. Flatout does not profess to be anything but an out and out ‘revving foot on the pedal and try to waste the opposition’ game.
    • 71 Metascore
    • 80 Critic Score
    The 'instant gratification' test from Flatout is very high which is always a good marker. Flatout does not profess to be anything but an out and out 'revving foot on the pedal and try to waste the opposition' game.
    • 70 Metascore
    • 80 Critic Score
    Without a doubt killer7 is seriously deranged and can only leave you imagining what goes through the minds of Mikami-san, Kobayashi-san and Suda-san at night; those who like to be spoon-fed information will be reaching for the off switch almost immediately, whilst even those who like things a little cryptic will be left scratching heads and questioning exactly what’s happening.
    • 74 Metascore
    • 80 Critic Score
    It represents a welcoming step away from the masses of clones, while its serious tone, portrayed in equal doses of graphic brutality and absurd comedy will keep those willing to persevere hooked on the edge of the seat awaiting the sounds of cackled laughter.
    • 63 Metascore
    • 60 Critic Score
    Whilst not the worst film tie-in, Fantastic 4 still feels heavily watered down and certainly comes across as a weaker version of "X-Men Legends."
    • 74 Metascore
    • 80 Critic Score
    A complete recreation of the original's depth of races and modifications (and high speed fun) with allowances made for the smaller screen, DUB looks set to enjoy a new lease of life in the portable world.
    • 61 Metascore
    • 60 Critic Score
    Whilst not the worst film tie-in, Fantastic 4 still feels heavily watered down and certainly comes across as a weaker version of "X-Men Legends."
    • 74 Metascore
    • 70 Critic Score
    For the B-Movie enthusiast Destroy All Humans could be a worthy purchase, packed to the brim with an assortment of Sci-Fi references and replicating the style to good effect. As a game however the action just grows a little too thin, a little too quickly; there’s no real substance to the game, which will likely have you switching off far too quickly.
    • 78 Metascore
    • 80 Critic Score
    The game mixes enjoyable platforming elements, with highly charged action, a humurous storyline and a satisfying multiplayer mode - pick it up now if you missed it first time around.
    • 76 Metascore
    • 70 Critic Score
    For the B-Movie enthusiast Destroy All Humans could be a worthy purchase, packed to the brim with an assortment of Sci-Fi references and replicating the style to good effect. As a game however the action just grows a little too thin, a little too quickly; there's no real substance to the game, which will likely have you switching off far too quickly.
    • 65 Metascore
    • 60 Critic Score
    The game does feel a bit 'by the numbers' and certainly doesn't match the quite frankly sublime quality of gameplay that fellow movie tie-in "Chronicles of Riddick" achieved in 2004. Fans of the film are sure to be satisfied with Batman Begins, but for regular gamers, it's all been seen and done before.
    • 93 Metascore
    • 90 Critic Score
    The mouse-keyboard combination does take some time to get use to, but if players have a good gamepad then San Andreas PC becomes much easier to overall control.
    • 93 Metascore
    • 90 Critic Score
    Of course there are improvements, the draw distance and lighting models have received subtle enhancements, more importantly the frame-rate maintains a smoother pace throughout.
    • 69 Metascore
    • 90 Critic Score
    The implementation of controllable sea battles and the interactive environments certainly develops the gameplay of the combat RTS sub-genre and it’s sure to be a feature that a certain developer called Creative Assembly will be looking out for.
    • 66 Metascore
    • 80 Critic Score
    The game utilises a series of components and dare we even mutter it under our breath, clichés that can be derived from any number of horror films and survival horror titles, which is no big fault since for the most part (travelling aside) the game is an enjoyable title away from the established franchises that does offer some new ideas and details to the genre.
    • 69 Metascore
    • 80 Critic Score
    The game doesn't push the boundaries of gaming in any form, although it's certainly much more fun than Donkey Konga with more content and a better defined 'videogame' structure encompassing it.
    • 82 Metascore
    • 80 Critic Score
    TrackMania’s name really depicts the real essence of the game, different tracks, different challenges but most times you will find yourself driving like a loon and everything is so over the top you can’t imagine how this can be topped.
    • 69 Metascore
    • 90 Critic Score
    In introducing weapon modification and more importantly Adrenaline/Healing Tool, Pariah ends up feeling significantly different to the vast majority of shooters on the market, there’s a definite sense of survival to the whole experience.
    • 81 Metascore
    • 80 Critic Score
    There’s a strong sense of thought and loving care that’s been applied throughout the game; while it’s sophisticated physics ensure the game is fundamentally realistic, it’s styling and fun gameplay opens up the experience to those who’ve never dreamed of toppling the Tiger.
    • 70 Metascore
    • 90 Critic Score
    In introducing weapon modification and more importantly Adrenaline/Healing Tool, Pariah ends up feeling significantly different to the vast majority of shooters on the market, there's a definite sense of survival to the whole experience.
    • 92 Metascore
    • 90 Critic Score
    Forza Motorsport doesn't just straddle the gap between "PGR2" and "GT4," it sits perfectly between the two, offering the best of both worlds and rarely puts a foot (or should that be 'pedal') wrong.
    • 89 Metascore
    • 80 Critic Score
    Guild Wars represents a continued refinement of the staple concepts that the genre is built around; it may not shake the apple-tree, but the experience does feel refreshingly different to other games in the genre.
    • 79 Metascore
    • 80 Critic Score
    A game that should just ages (excuse the pun.) At its core the game is a standard RTS title, but Mad Doc has added so many unique features to it that EE2 certainly stands out amongst the crowd.
    • 48 Metascore
    • 60 Critic Score
    Although it is relatively entertaining to play the game falls flat mostly because of a few key aspects: enemy AI, and the sheer linearity of the level design and gameplay.
    • 50 Metascore
    • 60 Critic Score
    Although it is relatively entertaining to play the game falls flat mostly because of a few key aspects: enemy AI, and the sheer linearity of the level design and gameplay.
    • 51 Metascore
    • 60 Critic Score
    Although it is relatively entertaining to play the game falls flat mostly because of a few key aspects: enemy AI, and the sheer linearity of the level design and gameplay.
    • 63 Metascore
    • 70 Critic Score
    A satisfying blend of Sim and RTS - strategy fans, medieval groups and jousting wannabes alike should make sure to check this out as soon as possible.
    • 73 Metascore
    • 80 Critic Score
    Addictive, fun, and certainly unique, Polarium suits the DS down to the ground (this is game that could only work on the DS…and PDAs) and perhaps this is the direction Nintendo should take their new machine rather than trying to compete with the PSP and bring confused and muddled conversions to the format.

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