Total Video Games' Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 LOL: Never Party Alone!
Score distribution:
1399 game reviews
    • 70 Metascore
    • 60 Critic Score
    A poorly implemented game idea that is by far beaten by Dave Mirra’s BMX game, which incidentally in its first incarnation had much more expansive levels than this game.
    • 70 Metascore
    • 70 Critic Score
    Wet
    By any other name, WET is Kill Bill: The Video Game. WET gives everything it has to offer in the first ten minutes. Nevertheless, the score/health system that lies at its core keeps it compelling with a strong dynamic that lends the urgency and pace third-person shooters desperately require.
    • 70 Metascore
    • 70 Critic Score
    A slightly suspect tempo and structure of the game leaves it feeling less enthralling then it could have been, whilst repetition sinks in to ensure this is one game best played in short burst; however these are small complaints over what is a thoroughly entertaining adaptation of a hilarious film.
    • 70 Metascore
    • 90 Critic Score
    One of the most controversial games for the Playstation has created a bigger, better, badder, and more f***ed up sequel.
    • 70 Metascore
    • 70 Critic Score
    As the FPS genre marches towards a Call of Dutified heat death, it seems success is based more on the strength of a brand than any semblance of innovative game design. Homefront is only adding to this growing mass of homogeneous goo but at the very least it's a solid game with moderately entertaining mechanics; completely generic but generally agreeable nonetheless.
    • 70 Metascore
    • 90 Critic Score
    In introducing weapon modification and more importantly Adrenaline/Healing Tool, Pariah ends up feeling significantly different to the vast majority of shooters on the market, there's a definite sense of survival to the whole experience.
    • 70 Metascore
    • 92 Critic Score
    The design, structure and implementation of this game are wonderful. From the opening levels, with training that took us back to the classic X-Wing, right through to the epic dogfights of later levels, that erm, take us right back to X-Wing, Yager manages to impress.
    • 70 Metascore
    • 70 Critic Score
    If Rugby 06 is anything to go by, then future iterations of the franchise will only continue to get stronger and better, since this is by far the best rugby game to date. The flow of the game is more realistic than ever before, with the introduction of offloads, and quick penalties/line-outs working together to bring the game closer to the modern sport of rugby.
    • 70 Metascore
    • 80 Critic Score
    The gameplay is fast and fluid throughout the game, and contains some of the best looking shoot-‘em-up action we’ve ever seen before.
    • Total Video Games
    • 70 Metascore
    • 80 Critic Score
    All in all a nice little title which will keep most gamers amused.
    • Total Video Games
    • 69 Metascore
    • 70 Critic Score
    A strong sense of style that stays close to the source material, Rogue Trooper isn't just one for the fans however; an intensive and sometimes intelligent shooter, Rogue Trooper is certainly one that could interest you if you're looking for a shooter that's a little bit different to the usual.
    • 69 Metascore
    • 80 Critic Score
    Improvements have been made throughout the game and it retains a strong sense of fun throughout, something that has only been accentuated by the inclusion of the various customisations.
    • 69 Metascore
    • 90 Critic Score
    Utterly brilliant and everything that we could have hoped for. Team 17 have performed an excellent job of retaining the look and feel of 'Worms' whilst changing the scope of the game enough to make it feel fresh and new for everybody.
    • 69 Metascore
    • 70 Critic Score
    The detailed and distinctive visuals are a highlight on the system; the instant entertainment provides quick blast satisfaction; the control system takes full advantage of the DS capabilities.
    • 69 Metascore
    • 80 Critic Score
    Offers a more depth and is generally more fun then every other Motocross title before it.
    • 69 Metascore
    • 90 Critic Score
    One of the best platformers in years, which oozes charm and has both enjoyment and depth to ensure you’ll want to play it over and over again.
    • 69 Metascore
    • 70 Critic Score
    Unlike the control system (on Wii at least), the camera is far from responsive and ultimately becomes one of the letdowns of the game, nullifying all of the solid work EA UK has managed to do with the gesture-controlled spells.
    • 69 Metascore
    • 50 Critic Score
    It just does not seem like a title you would want to run out and buy if you already have last year's game.
    • Total Video Games
    • 69 Metascore
    • 70 Critic Score
    It does become too tedious too soon which is a real shame.
    • Total Video Games
    • 69 Metascore
    • 70 Critic Score
    Your overall sense of immersion with the game is broken occasionally by the tempo of the game, however Battle of the Gods seems to be played at a much faster rate that should please anybody turned off by the occasionally pedestrian pace of its predecessors.
    • 69 Metascore
    • 70 Critic Score
    Wet
    By any other name, WET is Kill Bill: The Video Game. WET gives everything it has to offer in the first ten minutes. Nevertheless, the score/health system that lies at its core keeps it compelling with a strong dynamic that lends the urgency and pace third-person shooters desperately require.
    • 69 Metascore
    • 80 Critic Score
    The game doesn't push the boundaries of gaming in any form, although it's certainly much more fun than Donkey Konga with more content and a better defined 'videogame' structure encompassing it.
    • 69 Metascore
    • 60 Critic Score
    Much like the original, it's only a matter of days before you'll whiz through each of the acts on offer. Unlike the original, because the focus on score is by all accounts lost, the urge to keep coming back and improve scores is gone completely.
    • 69 Metascore
    • 80 Critic Score
    This handheld version of Tom Clancy's EndWar offers a satisfying, tactical gaming experience.
    • 69 Metascore
    • 70 Critic Score
    Operation Flashpoint: Red River lacks polish, refinement, and optimisation. The addition of a discernible narrative structure also fails to impress. Nonetheless, gamers looking for something different in an FPS and fans of military realism might find themselves a very rough diamond here.
    • 69 Metascore
    • 80 Critic Score
    An almost triumphant return to form, Sonic and The Secret Rings at the very least creates the sense of urgency that's been missing from recent Sonic titles.
    • 69 Metascore
    • 70 Critic Score
    While the combat is a bit of a letdown, the high bar for difficulty is certainly more addictive than it is frustrating, which compensates for the title's shortcomings and fittingly punctuates a solid piece of work.
    • 69 Metascore
    • 60 Critic Score
    Sudden Death much like its predecessor is a confusing experience; if you have fond memories of unique Amiga titles then it’s likely you’ll find a yearning desire to struggle through the game, however even then it’s likely to cause more frustrations then moments of enjoyment.
    • 69 Metascore
    • 80 Critic Score
    Swarm links together superb gameplay design, a deep but accessible control suite, and an original premise with such well measured pace and verve that it would send its own brilliantly engineered score multiplier off the charts. It's yet another example of why the most innovative and refreshing games of our time sit on the digi-download platforms. Content is a slight issue for the asking price but, then again, you'll enjoy every second of what's on offer.
    • 69 Metascore
    • 90 Critic Score
    In introducing weapon modification and more importantly Adrenaline/Healing Tool, Pariah ends up feeling significantly different to the vast majority of shooters on the market, there’s a definite sense of survival to the whole experience.

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