Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 56 Metascore
    • 60 Critic Score
    Dragon Ball Raging Blast is best when viewed as a nostalgia piece. The sheer amount of Dragon Ball related material in the game is staggering, and for fans, presents a wonderful value. For the uninitiated though, the package isn’t quite as rounded.
    • 56 Metascore
    • 30 Critic Score
    This could have actually been an interesting game, but unfortunately it's uninspired and boring licensed drivel that few people are going to enjoy.
    • 56 Metascore
    • 50 Critic Score
    A workout that doesn't work out. The flavor is that of a party game, but within multiplayer it grants no Kinect functionality for other players.
    • 56 Metascore
    • 80 Critic Score
    All jokes aside, RF Online is a stable and an entertaining game once you progress through the earlier portions of the game.
    • 56 Metascore
    • 70 Critic Score
    If you are too chicken to go through it yourself, there is always the co-op mode to have a partner hold your hand.
    • 56 Metascore
    • 70 Critic Score
    For fans of serious stealth, the title is a must buy. Less hardcore gamers will probably be better off with something more mainstream, but if you're trying to understand what "cult classic" means, Tenchu is probably a safe bet.
    • 56 Metascore
    • 70 Critic Score
    With a meaty single player mode and a fluid gameplay model, FIFA Street 3 for the DS is a surprisingly competent package.
    • 55 Metascore
    • 30 Critic Score
    The original Bomberman just wasn't a very good game back in 1987, and bringing it back unaltered as a "classic"; doesn't change that simple fact.
    • 55 Metascore
    • 60 Critic Score
    It’s fun, chaotic, and unbelievably bloody. But it’s just not enough to make up for the other glaring flaws; gratuitous violence in video games is only as good as the gameplay that backs it up. Think about it.
    • 55 Metascore
    • 60 Critic Score
    After playing or rather attempting to play Grave Danger I can’t help but wonder if the game would benefit from being available through the PlayStation Store.
    • 55 Metascore
    • 50 Critic Score
    If you’ve not been convinced by Koei’s previous games then Warriors Orochi is unlikely to persuade you otherwise.
    • 55 Metascore
    • 50 Critic Score
    More than anything, Haze feels like an appalling waste; a waste of a talented development team on a premise which never sounded impressive or interesting, and a waste of time and money which could have been put to much better use elsewhere.
    • 55 Metascore
    • 50 Critic Score
    It's fun for very young kids who may love the pokemon characters but be unable to cope with the complex rpg mechanics of the GBA titles.
    • 55 Metascore
    • 10 Critic Score
    Truly a generic licensed game gone wrong.
    • 55 Metascore
    • 60 Critic Score
    In truth, I honestly believe that a traditional Rush game, marketed at a low price-point, would have probably sold better than this strictly par street racing release.
    • 55 Metascore
    • 30 Critic Score
    For a JRPG, having no worthwhile character development or well-written plot is a death sentence, and Hyperdimension Neptunia Victory is guilty on all accounts. Its annoying characters will test even the most ardent of JRPG players and its ho-hum, dungeon-crawling gameplay leaves much to be desired. Even with the excuse of being a niche title, Hyperdimension Neptunia Victory doesn’t meet even the most basic requirements expected of the genre.
    • 55 Metascore
    • 60 Critic Score
    Ken’s Rage 2 isn’t the ultimate Fist of the North Star game, but it’s a pretty decent step up from the first with way more characters to play as and a tighter focus on trying to make a good adaptation rather than trying to make it a re-skinned Dynasty Warriors.
    • 55 Metascore
    • 40 Critic Score
    I see a repetitive game without enough options to justify even a rental, let alone a pricey purchase. Robots deserve much better treatment than this game provides, particularly those rare racing robots.
    • 55 Metascore
    • 40 Critic Score
    The story is a compelling piece that will drag most bookworms through the many gameplay obstacles, if only to find out what happens at the end, and truth be told it really is worth the wait. Problem is, you could just go and buy the novel and save having the experience marred by a disappointing effort of a game.
    • 55 Metascore
    • 50 Critic Score
    Like every other console poker game on the market, it simply can’t compete with the real experience of playing poker. All In has a lot of goods but an equal number of bads that keep it from being anything but an average poker simulation that fails to captivate and engage the player.
    • 55 Metascore
    • 50 Critic Score
    This is one for the hardcore basketball fans only, as they are likely to enjoy the short-burst addictive action it has to offer. With that said, don’t expect to find any challenge here.
    • 55 Metascore
    • 90 Critic Score
    Order Up! serves up as the definitive cooking sim for the times, not just as a single player stress reliever, but one that's great for the family or even with a significant other. With its multiplayer options and high replayability, you'll be sure to find yourself keeping the people fed with a smile.
    • 55 Metascore
    • 40 Critic Score
    The GBA can't make a game that looks anything like the sensational film, and clearly using a Double Dragon engine from the 8-bit era, and giving us lots and lots of uninspired action against swarms of clones in recycled backgrounds isn't the solution to the hardware's glass ceiling. This effort isn't worthy of the license.
    • 55 Metascore
    • 60 Critic Score
    For fans of the sport, RWC 2011 is worth the price of admission, if not the wait. It's a game full of promise, but lacks the polish to appeal to a wider audience.
    • 55 Metascore
    • 50 Critic Score
    If you’re not a fan of Lost in any way, there is just no way I can possibly recommended this game to you.
    • 55 Metascore
    • 50 Critic Score
    The Incredible Hulk is an enjoyable experience that has been let down by bugs and glitches.
    • 55 Metascore
    • 30 Critic Score
    Much like a classic hamburger, the original BurgerTime's all right for what it is and there's little necessity for improvement. It can still be improved upon, but not without first undermining its simplicity and turning it into something else.
    • 54 Metascore
    • 60 Critic Score
    A very average fighting game in a market cluttered with good alternatives, so I can't really recommend it.
    • 54 Metascore
    • 50 Critic Score
    It's a shame that a game with so much promise in the areas that maybe we underestimate in games such as the story and scripting, can fare so badly in the audiovisual experience and general gameplay.
    • 54 Metascore
    • 30 Critic Score
    The idea of changing your foes into blocks and using them to solve puzzles is an interesting, if not unoriginal idea. The painfully simple puzzles, hindered platforming aspects, cruddy combat mechanics, pathetic presentation, and a truly loathsome saving system all combine to make this one of the last great disappointments on the GBA.

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