TheXboxHub's Scores

  • Games
For 6,225 reviews, this publication has graded:
  • 37% higher than the average critic
  • 39% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ghosts 'n Goblins Resurrection
Lowest review score: 10 Mini Hockey Battle
Score distribution:
6226 game reviews
    • tbd Metascore
    • 40 Critic Score
    Electronics Puzzle Lab hopes to inspire players into taking an interest in electronics. After playing it, the opposite may be more likely.
    • tbd Metascore
    • 40 Critic Score
    Truck Driver: The American Dream needs a few patches to get up to speed. This American dream is far from being fully realised.
    • tbd Metascore
    • 40 Critic Score
    Hellbreachers on Xbox could have been a good game, at least should a little more care have been lavished on the controls and the general difficulty balancing. But even though there are numerous bosses to defeat, after you have reached the third the game is out of ideas, and that means the desire to keep playing evaporates like the morning dew.
    • tbd Metascore
    • 40 Critic Score
    The Legend of Icaro is just about okay - no more than that - and it doesn’t take long for that okay hook to let you go. That okay is about the sum of it in terms of the combat and music, but the traversal lets it down.
    • 52 Metascore
    • 40 Critic Score
    It’s unfortunate then that their license has been relinquished to such a bland and uninspired creation in Asterix & Obelix XXL 3: The Crystal Menhir on Xbox One, especially when previous entries have been quirky, imaginative titles.
    • 52 Metascore
    • 40 Critic Score
    Everreach: Project Eden on Xbox One just doesn’t feel finished. It needs more work on the shooting mechanics, the AI systems and the bike sections. The concept, mission structure and ideas are all good but the game as a whole fails to feel as polished as it should be.
    • tbd Metascore
    • 40 Critic Score
    Less a strategy game and more a three-hour long tutorial, Mittelborg: City of Mages on Xbox manages to remove pretty much anything that would lead to interest or a satisfying choice. If it was brave enough to hand the reins to the player, it might have gone somewhere interesting, but - as it stands - this is a lightweight board game with most of the pieces removed.
    • tbd Metascore
    • 40 Critic Score
    While the Pokemon structure gives Duck Life Adventure on Xbox some joy and depth, the rest betrays its roots as a mobile game. You’ll be tapping the A button repeatedly in countless casual minigames, all in the name of grinding up levels. Before long, realisation will dawn that you could be doing something, anything else, rather than succumb to its yawning emptiness. Unless you’re a Duck Life fan, it’s best to duck this one.
    • tbd Metascore
    • 40 Critic Score
    Rift Keeper on Xbox One is entertaining for a short period of time, however due to dodgy controls and simple visuals it provides little incentive to carry on playing.
    • tbd Metascore
    • 40 Critic Score
    Getting Keel the Barbarian to the end of Roar of Revenge is as dynamic and exciting as pushing a boulder up a hill. Unless you have a deep, craving love for old-school hack-and-slash platformers, you are best leaving this anachronism in its box.
    • tbd Metascore
    • 40 Critic Score
    From the premise alone, Ayre and the Crystal Comet raised interest levels, but from there, things go wrong. The lack of combat and action is a worry, and that means this very much comes in line with the likes of the Aery and Life of Fly series of games. But that’s not helped by the fact that Ayre and the Crystal Comet can occasionally verge into the unplayable; buggy and putting you off completion.
    • tbd Metascore
    • 40 Critic Score
    Like anything Ratalaika Games put out these days, the achievements are some of the easiest going; so easy that I was done in about half an hour. So if you’re on the lookout for some easy Gamerscore, pick this one up. If you aren’t, I’d recommend avoiding it.
    • tbd Metascore
    • 40 Critic Score
    There’s an alternate dimension where Temple of Horror is the sounding of a horn: EpiXR Games can do more than just flight simulations, and they’re coming for other genres! But we’re pretty far from that dimension. Temple of Horror is such a limp horror game that its legs are falling off.
    • 62 Metascore
    • 40 Critic Score
    I’m afraid that Redout: Space Assault on Xbox just isn’t worth it. The game couldn’t be less interesting to play, because it isn’t interested in having you play it. Its story, if one could call it that, is a mindless distraction, and everything feels pointless.
    • tbd Metascore
    • 40 Critic Score
    How it manages it, we don’t know, but Royal Roads 2 emerges - comfortably - as the worst of the ‘Gnomes Garden’ city builders. It looks at its companion games and their lazy storytelling, buggy progression, unremarkable worlds and formulaic gameplay and says ‘hold my drink’.
    • tbd Metascore
    • 40 Critic Score
    Cyber Tank Nano is only appropriate for those willing to endure a perpetual state of confusion from the rage inducing solutions, made all the more disappointing due to the few things this title does do right, and in turn, what it could have been.
    • tbd Metascore
    • 40 Critic Score
    Mega Party: A Tootuff Adventure on Xbox One is very much just okay...at best. It doesn't do anything particularly well, it looks ropy and the controls are poor, but weighing against that is the inclusion of a lot of content to unlock, and the possibility of four player battles in a series of childish mini games.
    • 41 Metascore
    • 40 Critic Score
    Super Blackjack Battle II TE is a love letter to arcade beat ‘em ups in terms of its style and sound. That’s about as far as it goes though, with little in terms of excitement, no longevity and just boring old Blackjack to keep you company. Worst of all, the A.I. ruins any chance of finding fun or a challenge, thanks mostly to its pure stupidity and lack of understanding. It’s like playing against my Nan after a Sherry or five.
    • tbd Metascore
    • 40 Critic Score
    Saomi serves up a moderately challenging platformer that will sharpen your reflexes. But even for the modest price tag, Saomi is missing something fundamental. It just doesn’t inspire interest or feelings of surprise.
    • tbd Metascore
    • 40 Critic Score
    Memory Link sticks in the memory for the wrong reasons. Stiff controls and non-existent guidance means that you’ll spend most of the time lost in a playground which isn’t all that fun to play within in the first place. Sure, it’s free with its achievements, but it needs to do far more than that to impress.
    • tbd Metascore
    • 40 Critic Score
    Under the deck, Tortuga - A Pirate’s Tale looks to be a challenging simulation title, but the real challenge is figuring out what to do; it currently feels very inaccessible for console players.
    • tbd Metascore
    • 40 Critic Score
    Not the disaster we predicted from the truly terrible trailer, Warrior Boy on the Xbox is nonetheless a barebones action-adventure, where the combat is weak enough that you’ll ignore it, but sidestepping it leaves you with nothing more than a giant treasure hunt.
    • 62 Metascore
    • 40 Critic Score
    There’s decent gameplay attached to it all, sure, but the drab visual presentation, the lack of variety or different levels, the archaic difficulty spikes; it all adds up to a game that needs more polish or a rework.
    • tbd Metascore
    • 40 Critic Score
    For fans of pinball, Smoots Pinball is a definite avoid. Even for younger gamers, arguably who the game is really pitched at, there still isn’t really much to recommend here.
    • tbd Metascore
    • 40 Critic Score
    Despite the noticeable jump up in overall presentation, this third outing for the Shockmen is also their weakest. The novel approach of the first game, and the crazy boss designs of the second, have both been replaced in Cyber Citizen Shockman 3: The Princess from Another World, leaving an incredibly generic 2D side-scroller.
    • tbd Metascore
    • 40 Critic Score
    With the concept of being trapped in your own home by some otherworldly being, Alterity Experience comes with a bit of promise. What you get though is a game where you spend most of your time finding keys; the promised tension rarely ratcheting up.
    • 59 Metascore
    • 40 Critic Score
    Whilst I have really wanted to love SuperMash, it has instead ended up as a tedious, frustrating and downright boring affair. There are some great ideas but the good faith these earn are ruined within minutes.
    • tbd Metascore
    • 40 Critic Score
    When solids, liquids and gases flick Isaac Newton the bird and do whatever they want, it can be too random, too incomprehensible. Underland, unfortunately, is underbaked.
    • 62 Metascore
    • 40 Critic Score
    Little Big Workshop on Xbox One is fun, first and foremost, and if a patch is released that fixes the issues in place I would definitely recommend picking it up. But until then, if you are unfortunate enough to encounter progress-halting bugs then you will most likely be forced to restart. And it doesn’t matter who you are, losing all of your progress to glitches isn’t fun.
    • tbd Metascore
    • 40 Critic Score
    There’s a strong visual identity to Katana Kata on Xbox and a clear idea here of using weaponry to create varied combat situations. Unfortunately, inconsistent fighting mechanics and a lack of player control really hurt the overall grind, as its moment-to-moment gameplay is more aggravating than awesome.

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