TheSixthAxis' Scores

  • Games
For 4,001 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4127 game reviews
    • 77 Metascore
    • 80 Critic Score
    There’s nothing quite like GNOG out there in design terms , with each monster puzzle box giving the impression of being a toy. The VR aspect is a really nice option that enhances the experience too. However, while GNOG looks and sounds great, it doesn’t generally offer much difficulty, instead happy to almost point out the answers to you. A charming but short and simple puzzle game, it’s nice and accessible to everyone.
    • 79 Metascore
    • 80 Critic Score
    Wonder Boy: The Dragon’s Trap is a perfect example of a remake that’s been done for reasons beyond simple material gain. Lizardcube have clearly put everything they have into making it unerringly respectful of the original – for good and bad – but this has all the look of a gorgeous modern indie platformer, while retaining the old-school gameplay that made it so memorable the first time around.
    • 64 Metascore
    • 60 Critic Score
    Symphony of the Machine is a pleasant enough puzzle game, with its laser beam manipulation requiring a little out of the box thinking at times. However, it’s a concept that we’ve seen before in VR, and niggles with moving around and interacting with this 3D space left me feeling a tad frustrated and disappointed.
    • 67 Metascore
    • 60 Critic Score
    Sadly, Scanner Sombre never really attains the heights of Dear Esther and Gone Home, two games that Introversion site as inspirations. If you have an interest in that genre, it’s still very much worth exploring the cavernous depths of Scanner Sombre, but more than its fellows, this is a striking idea that searches for a game and a story to make the most of it.
    • 86 Metascore
    • 90 Critic Score
    The constant churn of daily activities may prove thankless and repetitive for those impatient and unwilling to immerse themselves, but if you surrender yourself to Stardew Valley and dig deeper beneath the surface you’ll find one of the best, most impactful games you play this year, homage or not.
    • 88 Metascore
    • 100 Critic Score
    What Remains of Edith Finch is a short experience, but one of the best that has been released in recent memory. Giant Sparrow rose to prominence with The Unfinished Swan and here the studio has cemented itself as one of the best at constructing narratives intertwined with engaging environments. Both a celebration of life and a commentary on the tragedy of death, What Remains of Edith Finch should be experienced by as many people as possible.
    • 76 Metascore
    • 90 Critic Score
    Regardless of my handful of complaints, the fact is that Momodora grabbed me and never let go. From start to finish, I was in love with the world, the combat, the easter eggs, and nearly everything in between.
    • 78 Metascore
    • 80 Critic Score
    Little Nightmares is something of a minor classic. Gorgeously gross and surprisingly inventive, it creates a genuine feeling of terror and tension. It’s a bit odd to say a game that involves skipping over corpses is enjoyable, but it is, just don’t blame Tarsier if you have nightmares.
    • 81 Metascore
    • 80 Critic Score
    Despite some technical issues brought about by Cities: Skylines’ transition to Xbox One, it remains an enthralling city builder, and one which has virtually no competition on console. The most keenly felt loss is the ability to fast-forward through time, but for those who succumb to its more relaxed pace, Cities: Skylines is liable to remain the best home console city builder for some time.
    • 55 Metascore
    • 60 Critic Score
    The relatively unique Georgian setting and the brewing civil war are all but set aside for a by the numbers story of revenge and betrayal, while Jon isn’t a very likeable protagonist. The various bugs and crashes also need to be addressed in future patches, as they can ruin the experience. Sniper Ghost Warrior 3 has the sniping down to a tee, which should be expected with the number of years CI has been working on the series, but the surrounding package could be better.
    • 81 Metascore
    • 70 Critic Score
    The best way to experience Puyo Puyo Tetris is to gather some friends and play a local multiplayer session. There’s a plethora of modes available and it’s a blast to have people play each and every one of them. Despite single player and Online ranked matches being utterly relentless, Puyo Puyo Tetris is still a fun party game with a wholehearted recommendation nonetheless.
    • 84 Metascore
    • 80 Critic Score
    I really enjoyed Statik. It’s not particularly big, but it is very clever, and has clearly had a lot of thought and love poured in to it. VR is an integral part of the game rather than being a showy gimmick, making this a fine addition to the PlayStation VR library.
    • 76 Metascore
    • 70 Critic Score
    It’s an odd complaint, but Flinthook really does feel like a high-calibre platformer trapped within the confines of a popular genre. It’s a blast to play and I don’t even mind just how punishing it can get at times, but the interest wains as soon as death occurred. It took me straight out of the zone when playing and when the game doesn’t have much to it beyond the gameplay, it’s a bit of a downer. The foundations are there, but really the curtains don’t match the décor.
    • 77 Metascore
    • 80 Critic Score
    Where most game series can rest on their laurels, Dawn of War III is essentially the third reinvention of Relic’s Warhammer 40,000 RTS. As the game captures a sense of grand scale, it loses some of the strategic nuance in changes to the cover system, and it’s a disappointment that tried and tested multiplayer modes aren’t included as well. That said, the campaign makes for an enjoyable and challenging romp through yet another crisis in the 40K universe, and while some gameplay elements have been simplified, the three deeply contrasting races offer plenty for players to sink their teeth into online.
    • 92 Metascore
    • 100 Critic Score
    Mario Kart 8 was already a simply sublime kart racer on Wii U, but Nintendo have managed to make it just that little bit better. From the new and improved Battle Mode to tweaks that add more depth for veterans and more accessibility for novices, a great deal of thought and effort went into Mario Kart 8 Deluxe, beyond simply porting it to Switch. Mario Kart 8 Deluxe continues to be the best in the business, and now you can play it on the train.
    • 67 Metascore
    • 40 Critic Score
    Enigami’s attempt to craft a full Action-RPG experience as an indie developer deserves praise, and, visually at least, it comes close to aping its peers. However, a meaningless story, awful dialogue, irritating combat and an utter lack of pace sees it come up short in every other area that matters.
    • 59 Metascore
    • 60 Critic Score
    Late Shift is a decent FMV title with a cast that puts in a lot of effort to make their characters believable. It’s let down by some glaring plot holes that don’t stand up to scrutiny. There are seven endings, meaning that some of the choices made do matter, while others feel a bit like filler and don’t seem to change anything. The ambition and the actual cinematography is there, but the writing really needs some improvement to push Late Shift toward greatness.
    • 76 Metascore
    • 90 Critic Score
    Full Throttle Remastered is essentially the perfect rework of a classic. Barring a couple of minor issues, LucasArts’ old title has been brought up to modern standards by Double Fine, boasting a brand new look that gives a lot of vibrant detail while maintaining the things that earned Full Throttle its reputation in the first place. It’s clear that Double Fine put a lot of effort into this project, not least because of how important the game is to Tim Schafer, but it’s a great game regardless. Whether you’re a seasoned veteran or an adventure game newcomer, if you’re looking for a game that provides a fun experience with a well executed story then you should get Full Throttle Remastered.
    • 76 Metascore
    • 80 Critic Score
    The Disney Afternoon Collection is a well compiled anthology of Capcom’s classic Disney games. There’s been a lot of care put into the collection and the extra modes have been implemented very well, but there are a couple of issues that could do with ironing out, such as the slowdown in certain sections. It’ll be a blast of nostalgia for those who played the games when they were first released almost 30 years ago, as well as fun for a newer audience.
    • 72 Metascore
    • 80 Critic Score
    Telltale have crafted their own story from the Guardians comic-book lore, while keeping the flavour of the hugely successful movie. There are plenty of nods to both, and fans on the lookout for Knowhere, the Kree and other notable characters from the series will likely be more than happy. This is still a Telltale game though, and there simply aren’t any new mechanics to be found here that’ll convince detractors otherwise.
    • 68 Metascore
    • 70 Critic Score
    As we saw with RIGS and how Sony abruptly axed its life support, the same could very well happen to StarBlood Arena and that’s a bloody shame. I want this game to do well, I really do, but as a multiplayer VR title with a non-existent server population and an exorbitant price tag, it’s fighting an impossible fight.
    • 64 Metascore
    • 70 Critic Score
    At only a few hours long, Fated keeps things short and sweet. Although there’s little reason to go back and play again, I didn’t feel as though the £7.99 pricetag was too steep. In that respect, it’s more of a showpiece, a flashy virtual rollercoaster, and one that’s definitely worth riding.
    • 66 Metascore
    • 80 Critic Score
    Chaos Code: New Sign of Catastrophe thankfully does not live up to its subtitle at all. This re-release of a re-release builds up on everything that came before it, fleshing out the experience into something worthy of your attention, whether you’re a hardcore fighter or a casual button-masher. Some wonky writing and poor visuals dampen the experience somewhat, but if you can look past that and fancy some classic KOF style fighting game action, this is the game for you.
    • 77 Metascore
    • 90 Critic Score
    Amidst the glut of blockbusters at the start of 2017, The Sexy Brutale stands out as one of the most enjoyable and well-realised titles out there. Successfully evoking the feel of a classic adventure and combining it with a distinctive art style and beautiful music, it deserves to reach a wide audience. Its 8 hour playtime is consistently entertaining and full of intrigue and the final narrative payoff is satisfying. All in all, The Sexy Brutale is a perfect indie game to fill the gaps between the many sprawling epics that are demanding our gaming attention this year.
    • 80 Metascore
    • 80 Critic Score
    Aaero is a new beginning for rhythm action games, as it draws on the genre’s past strengths and makes them its own. It has a different outlook – completionists may balk at the improbability of a ‘perfect’ run – but equally that could make it all the more alluring to those looking for a true score attack experience that doesn’t give up its wares so easily. Aaero’s setting may be apocalyptic, but its outlook is full of hope for a genre that still deserves its place in the here and now.
    • 71 Metascore
    • 70 Critic Score
    Blackwood Crossing does a great job with telling a story, but it’s lacking in lustre as a game. The surreal setting, the believable characters, and the plot are all highlights of Blackwood Crossing, and if that is what you’re looking for to wile away a couple of hours, then I recommend it. If you’re focus is purely more on the gameplay side of things, it may be worth waiting for updates to roll out to address issues like movement and fiddly interaction. PaperSeven’s first release shows a studio that has promise in storytelling, but it just needs to fine tune the gaming side a little bit more.
    • 61 Metascore
    • 80 Critic Score
    PaRappa can be as punishing as it is unconventional but, with an open mind, it may also be one of the best games you’ve experience on PlayStation 4.
    • 39 Metascore
    • 30 Critic Score
    Slapping down poor video games never brings me much pleasure, especially those that genuinely show promise. While it has a unique setting and some solid ideas, boring level design and a general lack of imagination when piecing together all of these components leaves me with very little to praise.
    • 70 Metascore
    • 60 Critic Score
    Structurally, Blaster Master Zero is a significant step forward for the franchise, but provided you are actively avoiding getting hit, the game is just too easy. Mildly more interesting when driving around in a tank than gunning down mutants on foot, it’s probably a great entry point to the series for more inexperienced gamers. It’s just a shame that this reintroduction doesn’t provide much of a challenge.
    • 75 Metascore
    • 70 Critic Score
    Bulletstorm: Full Clip Edition brings back a mixture if beautiful visuals and fast-paced first-person gameplay that we’re rarely treated to. The Duke Nukem add on also works surprisingly well too, with Duke’s dialogue working well alongside Bulletstorm’s blend of phallic jokes and crass humour, even if he does look out of place in the game’s cutscenes. It’s a decent remaster that could have been improved further with an updated control scheme, but whether with Grayson or Duke, this is still some of the best FPS gameplay in recent times.

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