TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 56 Metascore
    • 50 Critic Score
    Raiders has some interesting ideas, but slips in its execution. While the gunplay is solid and the graphics and voice acting are both good, the repetition of the missions combined with the need to replay them for what little character customisation there is quickly takes the shine from it all. What remains is a middling game that misses its potential.
    • 67 Metascore
    • 70 Critic Score
    The Lego Ninjago Movie Game does a great job of bringing the full film experience to your console and wrapping it up with the next step in Lego gameplay . It’s fantastic to see a return to the style of the Lego Movie Videogame, as opposed to the Lego Batman Movie’s half-accurate Lego Dimensions pack, but it’s bittersweet when all of that good work is somewhat undone by last-gen technical flaws which have somehow found their way back in.
    • 75 Metascore
    • 70 Critic Score
    There is so much to love about Battle Chasers’s take on the JRPG. Its strategic elements, well-crafted characters (although the attempts at self-referential humour with Red Monika’s physique are not always successful), brilliantly judged battle system, and satisfying crafting all combine with a good, albeit not groundbreaking, fantasy narrative. Sadly it’s plagued by frequent crashes which impact the score at launch, but this game is otherwise easy to recommend for fans of the genre.
    • 80 Metascore
    • 80 Critic Score
    Middle-earth: Shadow of War is massive, yet at the same time a prime example of a sequel that’s bigger, but not necessarily any better than the original. Once again the Nemesis system shines, allowing players to forge their own unique stories, even if the game tries to do too much with it at times. Getting caught in its tangle of new systems and features can be frustrating, but there’s still a great open world game here.
    • 81 Metascore
    • 80 Critic Score
    A great remake that ticks all the right boxes. Not only does the original game hold up incredibly well, but there are plenty of design and mechanical changes that make the game feel fresh. Bowser’s Minions is a great addition that complements the original game nicely. This is a great starting point for the Mario & Luigi series and is wholeheartedly recommended.
    • 79 Metascore
    • 70 Critic Score
    The Metronomicon successfully blends the mechanics of rhythm action games with the battle system of JRPGs. As such, it is well worth experiencing, although I am not sure how big a crossover market there is between those two genres. Unlike Persona 4 Dancing All Night, for example, the main element borrowed from RPGs is in the battling. If the concept intrigues you then there is much to enjoy, but only the most freakishly dextrous should try playing at the harder skill settings.
    • 86 Metascore
    • 90 Critic Score
    Forza Motorsport 7 continues the series’ march towards motoring perfection, and graphically there is simply nothing close to touching it. What’s even more remarkable is that it looks so good before we see the boost the Xbox One X will bring to both the visuals and the performance. There are some downsides to that fidelity, and on a standard Xbox One the load times suck a chunk of the fun from the experience, while the game’s internal economy also looks likely to cause problems further down the line. Having said that, this is still a masterpiece of racing software, and undoubtedly it’s set to become what its rivals in the genre will be judged against.
    • 88 Metascore
    • 80 Critic Score
    Cuphead was well worth waiting for. It provided exactly what Studio MDHR said it would be – a boss rush with plenty of well-designed bosses and gorgeous presentation that mimics the Fleisher brothers’ art style. Depending on how used to 2D platformers with difficult bosses you are, there’s a decent amount on offer, though with limited side attractions beyond the bosses, it could all be done before you know it. It’s a swell ol’ time though.
    • 70 Metascore
    • 70 Critic Score
    WRC 7 isn’t perhaps the most exciting racing game out there, but while it lacks some of the drama of Codemasters’ offerings, this is still a well put together and technically sound rally game. It’s also another positive step forwards for the series, which shows that there is absolutely the potential there to turn in something special.
    • 78 Metascore
    • 70 Critic Score
    Tooth And Tail charts the midpoint between traditional RTS games and their massively popular mobile counterparts. It’s quick and streamlined yet complex and deeply tactical when played competitively. Some fans of the genre will no doubt revel in customising their decks to devour their opponents, but others will find Pocketwatch’s approach either too simplistic or not simplistic enough.
    • 84 Metascore
    • 80 Critic Score
    FIFA 18 is a solid entry into the FIFA series, but while there have been some changes over last year’s iteration, they aren’t so big that they make an essential purchase. Personally I found attacking smoother and defending a little harder to get hold of, while The Journey fun, if a bit dragged out. However where it matters FIFA 18 is a very good representation of the beautiful game, and Ultimate Team will have a firm grip on players over the next year again. Does FIFA remain the king of the pitch though? I’d say its pretty even nowadays.
    • 66 Metascore
    • 70 Critic Score
    Blue Reflection is a good start for something even greater. It manages to perfectly capture the atmosphere of classic magical girl anime series, and does so with some of the prettiest visuals I’ve seen in a Japanese PS4 game. Unfortunately, it fails at making a truly engaging JRPG to go with it. The lack of a focus on combat is interesting, but it ends up making combat feel more like an afterthought than it ought to be. I hope Gust is willing to put out a sequel, because with some of these issues tackled, this could end up being my new favorite JRPG series.
    • 82 Metascore
    • 60 Critic Score
    Project Cars 2 is a game that doesn’t manage to capitalise on a lot of the enthusiasm that was generated for the original. Too buggy and not as accessible for newcomers as it should be, a lot of the genuine improvements are lost behind a veil of annoyance and frustration. Hopefully Slightly Mad Studios stick with it, because the wider range of racing disciplines, the refined career, and the improvements to LiveTrack and weather are all fantastic and deserve a better, more polished product to bring them to as many people as possible.
    • 93 Metascore
    • 90 Critic Score
    Divinity: Original Sin 2 is the strongest CRPG in decades, with a fascinating plot that enthrals, despite taking a while to get going and being hard as nails at times. It’s the little adventures that flesh out the world and so much of it can be missed at first glance because you didn’t have the right skill or failed a persuasion check. Massive in scope and jam packed with features that includes a GM mode that shows a surprising amount of customisation with great ease, Divinity: Original Sin 2 is a bumper package.
    • 87 Metascore
    • 80 Critic Score
    For fans of the original game, Total War: Warhammer II is a great follow-up. Creative Assembly has created something both new and familiar, keeping that central core intact while transporting players to a part of this universe ignored in previous video game adaptations. That change of setting and the narrative drive of the Great Vortex will be enough for most, alongside a suite of smaller, more subtle changes. There’s also the exciting prospect of new armies, campaigns, and other features that are no doubt just around the corner.
    • 70 Metascore
    • 70 Critic Score
    Peach Beach Splash is not a groundbreaking, esports experience, but its mindless fun, with quirky characters and addictive customization. Fans will probably be more willing to overlook the flaws in the game, but newcomers should still find something worth hiding from their family in Peach Beach Splash.
    • 77 Metascore
    • 70 Critic Score
    The Lost Bear isn’t necessarily what you’d call a killer app for PlayStation VR. It doesn’t have that same immediate impact games like Batman VR, Farpoint, or Arizona Sunshine demonstrate so well. Over time, however, that brand of first person virtual reality has become more and more familiar and I find myself looking for games that attempt to use the technology in new ways, which is what you get from The Lost Bear.
    • 80 Metascore
    • 30 Critic Score
    With NBA 2K18 we’ve reached an inevitable crossroad, though the signs should have been seen a while back. The on court action is still the best available, but there is now room for another franchise to come and steal an audience that will be sick of the costs of simply being able to compete in the 2K series. The grind isn’t fun and paying gives advantages over those who won’t or can’t afford to. You absolutely cannot ignore how NBA 2K18 is a full price game that also integrates the business model of a free to play/pay to win title and the way that the enjoyment you get from it suffers because of it.
    • 81 Metascore
    • 90 Critic Score
    I’ve been excited for and anticipating Danganronpa V3 for a long time, and after playing it, I can say it was absolutely worth it. Danganronpa V3 is an impressive culmination of nearly 8 years of twists, turns, heart-breaks, and murders, and is an amazing entry in a consistently well-written and addictive franchise.
    • 77 Metascore
    • 80 Critic Score
    If interesting and intelligent indie games are your thing, then get yourself a piece of Figment.
    • 72 Metascore
    • 70 Critic Score
    It’s always nice to see Marvel and Capcom working together on a fighting game and Marvel vs. Capcom Infinite is still a great fighting game with neat ideas. Infinity Stones are a breath of fresh air, and going back to a less chaotic 2v2 format makes it more playable at a lower level, but ultimately some of the silliness and wonder has been sucked out of its DNA. For the hardcore audience, it’ll still play wonderfully and I had fun, but casual players will find little to sing and dance about.
    • tbd Metascore
    • 60 Critic Score
    INK
    INK is an ambitiously simplistic platformer that creates its own identity with its level splatting gameplay. The only problem is that despite the attractive colourful visuals at various points, the game’s simplicity can get tiresome in long sessions. INK is worth picking up if you’re a puzzle-platforming fan, but those looking for a bit more depth may find other 2D platformers more enjoyable.
    • 79 Metascore
    • 90 Critic Score
    With an expanded roster that only improves on an already great lineup, fantastic gameplay, and an increased range of challenges and modes, Pokkén Tournament DX is true fighting game gold.
    • 82 Metascore
    • 90 Critic Score
    Death of the Outsider might be smaller in scope (and launch price) than the first two games, yet Arkane has crafted a game that meets the quality of design found in those games. It takes the best bits of the series and improves them, putting together a story that feels personal despite its huge ambition and featuring what may be the best Dishonored protagonist yet. If Death of the Outsider ends up being the closing chapter for the Dishonored series, then it is a truly fitting conclusion.
    • 81 Metascore
    • 80 Critic Score
    Redout is an ambitious attempt to recapture the glory of futuristic racing games, while paying homage to WipEout. The game’s controls and responsiveness have been fine-tuned to make the hardest of tracks very interesting and engaging to race across at supersonic speeds. Redout is an example of a game that’s given and old formula another coat of paint, but it could also mean the beginning of another futuristic racer franchise, in the absence of a true contemporary from Sony.
    • 83 Metascore
    • 80 Critic Score
    PES 2018 is a great football game that delivers a fun experience across its various modes. The actual in match gameplay can be sublime and its hardly ever boring thanks to the lack of stoppages. Konami has created a real contender for this year’s footballing crown, but issues like the simple nature of the commentary, and AI being a little silly at times hold it back from being proclaimed champion just yet. However, if you love your football then PES 18 is well worth picking up.
    • 65 Metascore
    • 50 Critic Score
    Baja is about as middle of the road as remasters get. While it’s great to see Nordic paying attention to its stable of dormant THQ properties, exhuming an average racing game from 2008 seems a tad misguided. Baja hasn’t aged particularly well, but it’s far from bad and there’s still some fun to be had taking to the track. You just have to question why this remaster even exists.
    • 85 Metascore
    • 80 Critic Score
    Every part of the game has been reconsidered to create a more uniformly rewarding and engaging experience, from the main story and planetary activities to the Nightfall strike and beyond. It has left some of the returning activities feel less rewarding for time spent, and the smaller scale Crucible multiplayer scratches a different, more competitive itch than in the original game, but these are things that Bungie can and will address over time. Destiny 2 is a fantastic new beginning for one of the most popular online shooters out there, and I can’t wait to see how it grows and evolves over the coming months and years.
    • 74 Metascore
    • 70 Critic Score
    Sparc is the first in what will hopefully become a burgeoning genre for virtual reality. It’s a frenetically charged competitive sport that doesn’t bog itself down with too many rules. At the same time, it’s a risky investment. I hate being a pessimist, but as soon as the number of active players begins to dry up, you’ll be left with an empty husk of a game.
    • 85 Metascore
    • 90 Critic Score
    Metroid: Samus Returns shows why 2D Metroid is still top-tier. It’s far from the perfection that Super Metroid had, but this takes my least liked 2D Metroid game and reimagines it so completely that it almost beats the remake of the original Metroid in my estimations. If someone at Nintendo can add the ability to switch control schemes, it would make a huge difference. This is the return we’ve been waiting for, though I want Nintendo to develop the “Next Mission” in 2D for the Switch themselves.

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