TheSixthAxis' Scores

  • Games
For 4,010 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Persona 5 Royal
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
4137 game reviews
    • 74 Metascore
    • 80 Critic Score
    Project Warlock is a Doom-like that packs a punch. The levels are full of secrets, the enemies have a great range of behaviours, and the weapons – boy, the weapons – are a joy to use. Add all of that to the 60 levels to learn and explore and the challenges provided by the higher difficulty levels and you have a winning formula. Even if the pixel graphics aren’t your usual cup of tea, Project Warlock is more than worth your time. This is a journey to Hell that is well worth the ride.
    • 74 Metascore
    • 60 Critic Score
    BPM is a difficult game to recommend because it is just too damn difficult! There isn’t so much a difficulty curve as a brick wall, and the resultant over-reliance on RNG can make for a frustrating experience. The core game is brilliantly inventive and it feels fantastic when you get in the flow, but there are just too many obstacles in the way. Hopefully Awe Interactive will patch things to make the game more accessible as there is the basis for an indie gem here.
    • 74 Metascore
    • 90 Critic Score
    Exactly what a mash-up should be – not single game environments, not stories that only include the character of one specific game, but a fusion – a celebration even – of the brilliant PlayStation games that we all know and love.
    • 74 Metascore
    • 70 Critic Score
    The Sword of Ditto is a good looking, adorable and funny game that is held back a little bit by its time limit. I would love to explore the island and its quirky sense of humour at my own pace, but the constant ticking clock makes it feel like you’re being rushed through the environment. It’s fun and worth playing if you don’t mind time being a factor.
    • 74 Metascore
    • 90 Critic Score
    This game is as much about the man behind the mask and the problems that Bruce Wayne faces, as it is taking on crime bosses, meeting familiar faces in new and interesting ways, and unravelling mysteries. Telltale’s Batman series is off to a great start, giving us a fresh view into the character that goes well beyond beating up criminals in alleyways.
    • 74 Metascore
    • 80 Critic Score
    Double Kick Heroes is a good game, even a great game if you’re a metalhead. The artwork portrays a varied post-apocalyptic wasteland as you race across the world battling all sorts of enemies with the power of metal. The soundtrack holds its own and is worth a listen even outside the game. If you like metal or zombies in any way you will thoroughly enjoy this game and the unique combination of the two.
    • 74 Metascore
    • 80 Critic Score
    Romancing SaGa -Minstrel Song- is an incredible non-linear roleplaying experience, and the ultimate game to lose yourself in. The lack of direction and open-ended storytelling can be overwhelming at first, but if you dive into it and take your time with it you'll end up crafting an incredible adventure that's all yours.
    • 74 Metascore
    • 70 Critic Score
    Atomfall is an interesting game. It might not be wholly unique in anything it does, but it combines its core ideas in a way that feels fresh. A big part of that comes through the drip feed of the underlying story, whilst another is the glorious British countryside that makes up its maps. It likely isn't going to blow your mind, but it's an enjoyable journey and you would still be missing out if you didn't give Atomfall a go.
    • 74 Metascore
    • 80 Critic Score
    Personally I feel the random element is a little too on the nose, but like all good board games, there are going to be those who really dig that particular feature. Armello’s a fantastic example of a gateway board game and also a great way to spend an hour or two with friends who may not be able to get around a table.
    • 74 Metascore
    • 70 Critic Score
    Tumble's prescence at the Move launch shouldn't be underestimated – it's a very clever game with some really impressive ideas and a main mechanic that sets the game apart from the rest of the line-up.
    • 74 Metascore
    • 80 Critic Score
    It is so compelling though and that "digital crack" joke is funny because it is so true.
    • 74 Metascore
    • 70 Critic Score
    Partisans 1941 is an enjoyable take on the real time tactics genre, but too often your perfect ambush is then undone moments later by hyper-alert enemies spotting your squad. There's some balance issues (which will hopefully be improved with patches), but there's a solid tactical game here with an enjoyable story and some gameplay mechanics that we’ve not previously seen in the genre.
    • 74 Metascore
    • 80 Critic Score
    In this madcap steampunk rendition London, a city of ludicrous buildings filled with robots and traps, the key is learning how to quit while you’re ahead. It’s all too easy to slip up and foolishly get spotted – and yes, the occasional glitch or quirk of procedural generation can feel unfair – but it makes each success all the more tense and rewarding.
    • TheSixthAxis
    • 74 Metascore
    • 70 Critic Score
    It's wonderful to have the classic Famicom Detective Club games remade with modern artwork and with full Western localisations, but the flow of these visual novel detective stories is distinctly lacking and infuriatingly obtuse at times. Still, we can hope this is a sign that Nintendo is considering a truly modern revival of the Detective Club series in future.
    • 74 Metascore
    • 80 Critic Score
    Minecraft Dungeons could easily have been “My First Dungeon Crawler”, but it’s so much more than that. It does a great job of taking the genre’s hooks – the waves of enemies, the pervasive drive for better loot – and making them palatable and approachable for a wide-ranging audience. It’s perfect family gaming, but if you crank the difficulty up prepare for an epic beatdown, and the epic rewards to go with them.
    • 74 Metascore
    • 80 Critic Score
    Oriental Empires is a very well made strategy game that allows you to get through a campaign in a few hours instead of having saves that span days, though that is an option as well if you wish. Despite its smaller scope focusing on Ancient China instead of the globe, the stakes actually feel higher due to the limited resources and high number of factions fighting for them. While some of the systems require a lot of getting used to Oriental Empires is well worth persevering with.
    • 74 Metascore
    • 70 Critic Score
    Cat Quest is definitely good fun for a few hours and can be quite humorous, but a lack of depth to the basic gameplay loop means it gets repetitive and it’s easy to lose interest. Once you reach that point, tolerance for cat puns wears thin and the bright, cheerful aesthetic, while nicely realised and attractive enough, isn’t enough to keep people coming back. The only thing left to look forward to is the quirky side quests, which can be written well enough but again, are based around cat puns.
    • 74 Metascore
    • 70 Critic Score
    Copycat is a short and focused emotional story that is well worth playing through for any fan of narrative games and/or cat owners. While the game itself is solid, it is really the writing and emotional impact of the story that elevates Copycat from being just another animal-based 3D platformer. I defy anybody not to be moved by Dawn’s turbulent experiences and the game as a whole forced me to pause and give my own cats a cuddle more than once.
    • 73 Metascore
    • 70 Critic Score
    Visually, Sherlock Holmes is brilliant, from the detailed crime scenes to the realistic facial animations. The clunky gameplay, frustrating mini-games and inconsistent voice performances do detract from the overall experience though.
    • 73 Metascore
    • 80 Critic Score
    One Piece Odyssey is the ultimate adventure for a diehard One Piece fan. It's touching to be able to revisit the people and places making up some of the series most iconic story arcs in a way that feels rich and immersive rather than skimmed-through and streamlined. Some quirks in the overworld exploration and a few combat design flaws might make this a but of an unpolished RPG on paper, but if you've spent the last two decades with Luffy and his crew, then the shine and charm of One Piece Odyssey is undeniable.
    • 73 Metascore
    • 70 Critic Score
    Disc Jam is a good attempt at combining multiple sports inspirations into a video game, and for the most part Disc Jam achieves this by delivering a solid competitive experience with simple mechanics. The only things that I feel let this game down are its lack of real differentiation between playable character and lack of court designs. The game is good, but it feels a bit simple and safe.
    • 73 Metascore
    • 70 Critic Score
    I find myself much more frustrated by Super Mario Maker for Nintendo 3DS than I really ought to. If this had a different verb in the title and eschewed the notion of creation, if this wasn’t releasing in the wake of the outstanding Wii U version of the game, it wouldn’t be a problem, but this game strives for something and comes up short. It’s still worth picking up for fans of Mario games, but there are too many jarring limitations that I really hope Nintendo see fit to address.
    • 73 Metascore
    • 80 Critic Score
    It’s beautiful. So wonderfully crafted, and a real step up from the PS3 generation of shooters. There’s more good design than there is bad, and it’s really something you should be experiencing for the visuals, sound and setting alone if you buy a PS4.
    • 73 Metascore
    • 80 Critic Score
    Tomb Raider Definitive Edition may offer returning fans a nostalgic run through one of Lara Croft’s best adventures, but in 2025 it’s still a remarkably solid experience, especially on the Nintendo Switch 2.
    • 73 Metascore
    • 70 Critic Score
    It’s perhaps not what Tom Clancy fans had envisioned for the series, but there’s something to Rainbow Six Extraction that's definitely worth checking out. It stands apart from similar co-op shooters thanks to that tactical edge and gunplay it's inherited from Siege. That said, the repetitive nature of running missions, difficulty spikes, and overall presentation hold the game back. This is Ubisoft we’re talking about, however, so Extraction will likely sprout a long tail that will continue to grow over the coming months and years.
    • 73 Metascore
    • 80 Critic Score
    It’s easy to dismiss Hardline out of hands as being too far removed from Battlefield’s typical setting to be worthy of the name, but even as Visceral ride on the brands coattails, they’ve had the confidence to adapt that core gameplay to suit a new setting. That’s not just true of the multiplayer, but also the single player story and its compelling tale of drugs and police corruption.
    • 73 Metascore
    • 70 Critic Score
    A bright, bold, saliva-shooter, Spitlings will provide a healthy dose of entertainment for those playing alone, while the multiplayer turns it into a much wilder ride.
    • 73 Metascore
    • 60 Critic Score
    Killsquad feels like a game that’s taking a long time to cook. As much as I enjoyed my time playing it, it didn't always hold my attention, lacking a certain special quality. While it's already come on leaps and bounds, I hope Killsquad continues to improve with time.
    • 73 Metascore
    • 70 Critic Score
    Despite the many technical issues Arizona Sunshine 2 is still a good game for VR gamers. There's really nothing like wandering around a zombie wasteland with your pet dog, but you may want to wait until a patch or two has been released to fix the bigger problems.
    • 73 Metascore
    • 70 Critic Score
    Halcyon 6: Lightspeed Edition is a decent update to a game that always had promise, but it’s still not for everyone. Rebuilding the Federation, making allies, making enemies, and all the choices I had to make were all compelling, but honestly the combat didn’t thrill me and happened just that little bit too often. If you don’t mind this as much, then the Lightspeed Edition is a good time, just not quite an essential purchase.

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