TheSixthAxis' Scores

  • Games
For 4,005 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4132 game reviews
    • 84 Metascore
    • Critic Score
    All of the inherent strengths of Indiana Jones and The Great Circle remain in place on the Switch 2, and it performs surprisingly well overall. If the team can improve some of the lighting and shadowing issues, it would be a nigh-on perfect port, of one of the best games of recent years. [Switch 2 impressions]
    • tbd Metascore
    • Critic Score
    Super Alloy Crush is one of the most promising side-scrolling action games I've played in a long time. It's clearly a labor of love, and obviously in a very Early Access state of development, but I can't wait to see what it becomes as it heads toward a full release. [Early Access Score = 70]
    • tbd Metascore
    • Critic Score
    007: First Light goes far beyond being a pleasant surprise for me. You can certainly see where IO Interactive has adapted key aspects from Hitman, but it’s been done with such a deft touch, using them as highlight moments that fit with a different kind of covert action star. You should put this straight to the top of your wish list. [Hands-On Impressions]
    • tbd Metascore
    • Critic Score
    Morbid Metal is an action-packed arena brawler, and even though the roguelike subsystems under the hood are currently a bit lacking, it’s still an absolute joy to shred through metallic foes while equally metal music blares in the background. [Early Access Review]
    • tbd Metascore
    • Critic Score
    There are also more than a handful of bugs at this point, but that’s to be expected. I think if you’ve been waiting for this game for ages, then you’ll likely enjoy what’s on offer at this point. There’s a lot of fun to be had right now, even if it’s not complete. However, if you’ve been on the fence about the whole thing, I don’t know that this iteration of the game is going to do later versions justice. If you’re one of those people. it might be best to wait for a bit for more updates first. [Early Access Review]
    • 77 Metascore
    • Critic Score
    Crimson Desert is certainly one of the most impressive open worlds we’ve ever seen in games. I really need to decide how I feel about the inherent jankiness, and while the storytelling is helped by the excellent voice acting, it’s still weaker than you’ll find in the best examples of the genre. So far, at least. With all that said, this is still an experience that’s well worth checking out one way or another, just to see the world that Pearl Abyss have built. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Ultimately, so long as you don’t go in expecting a hyper-realistic tactical simulator, Rogue Point is a good bit of fun. It’s a bit rough and ready, it’s fairly unserious if you have a gung-ho approach, and you can end up with some wild difficulty swings, but there’s an enjoyable shooter to play with the right group of friends, and only some of it is in drawing willies. [Early Access Review]
    • tbd Metascore
    • Critic Score
    There's so much going on in Heretical, and I love basically all of it. [Early Access Score = 80]
    • 71 Metascore
    • Critic Score
    We’ve still got the bulk of the game to go, but it already feels pretty clear where this game will land for people. If you enjoyed the first game and still adore Rick and Morty’s ad-libbed humour, then this is absolutely for you. This brings plenty more of that same tone, but there’s a sprinkling of new ideas and fun diversions that could make it appeal more broadly. [Review in Progress]
    • tbd Metascore
    • Critic Score
    There’s something very compelling at work in Bladesong. The sense of desperation, danger and destitution run through the opening hours of the Campaign with alarming force, and in some ways the smithing and swordmaking is simply the means to explore and experience more of this world. I love the writing, and the classic adventure threads that run through each moment really help to pull you onwards. [Early Access Review]
    • 58 Metascore
    • 30 Critic Score
    It's not often I see a game that has one interesting idea that it leans on it so heavily that it snaps. "No creation without destruction" or not, there isn't enough game here to wrap around the cool visuals and the issue is so egregious that you grow tired of those visuals very quickly. Boring and frustrating, the only dream you'll have here is of playing another game.
    • tbd Metascore
    • Critic Score
    So far, Aethermancer is proving to be a fun roguelike that seems to have a lot of potential depth to it, essentially forcing you to experiment with different party members to find different ways in which they can support each other in battle. I am looking forward to what will come next for the game, and anyone who enjoys roguelikes, creature collecting and battling should be keeping an eye on Aethermancer too. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Cloudheim’s first steps into Early Access are very enjoyable, and there’s a lot more here than you might find in other games taking that step. As it stands, this is a great-looking action-adventure, with seriously enjoyable combat, and one which is already well worth getting on board with. [Early Access Review]
    • tbd Metascore
    • Critic Score
    On the whole, I’m enjoying Moonlighter 2’s Early Access release. It’s a decent mechanical upgrade over the original game in the majority of areas, but it’s also fair to say that it’s losing a little something in the transition, and I find it a bit less whimsical. If you want more stuff to do and love a meta-grind though, then this game should satisfy that nicely. [Early Access Review]
    • 53 Metascore
    • 40 Critic Score
    Do you enjoy playing co-op games with your partner, child, friend or assorted loved one? Then please, in the name of Zeus himself, don’t play Biped 2. The intense challenge of this sequel can ruin your relationships with those closest to you as you shout and yell at each other in a desperate, but futile, attempt to make it through the most masochistic level design I’ve ever encountered.
    • 87 Metascore
    • Critic Score
    We’re only two episodes in on the eight-episode arc, but Dispatch is already making a bid for one of my favourite games of the year. If you’re into Invincible or a fan of Telltale’s best works – that’s The Wolf Among Us, just so we’re clear – then you owe it to yourself to get onboard with Dispatch. You’ll still be in time for the water-cooler chat. [Episodes 1-2 review]
    • tbd Metascore
    • Critic Score
    Ratatan is exactly what I wanted it to be. In Early Access this is a fresh, modern take on Patapon’s iconic action with an invigorating visual design and awesome soundtrack. All I want now from the journey to 1.0 is even more of this. [Early Access Review]
    • 53 Metascore
    • 40 Critic Score
    Hunter x Hunter: Nen x Impact is a dodgy fighting game with oversimplified mechanics, a thin roster, and barely any game modes. As far as full-priced modern fighting games go, you can do far better with almost any other game.
    • tbd Metascore
    • Critic Score
    I’ve been waiting for Skate. Tony Hawk’s frantic take on the sport is cool, but it doesn’t feel as good as this. The freedom, the variety, and the community, are already in place, the only thing missing, is you. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Grounded 2 already has a clear advantage over its predecessor, taking everything that worked well in the original while making smart changes to various mechanics, making things more natural and easier to live with. I can’t wait to see where it heads over the coming months, as it feels like Grounded 2 could be another essential title for Obsidian and Xbox. [Early Access Review]
    • tbd Metascore
    • 30 Critic Score
    It's hard to recommend Space Drop. It's very basic in just about every way and quickly becomes too repetitive as you continue playing. Perhaps sidestepping to the rhythm action could have spiced it up, or most kinds of environments and obstacles, it would have kept my interest. As it is, it's just too dull.
    • 56 Metascore
    • 40 Critic Score
    Neverwinter Nights 2 Enhanced Edition does the bare minimum as it brings the game to consoles. It looks a bit better, but that's about it. It's still buggy and rough around the edges, but it is at least Neverwinter Nights 2. If you really want to sit back and play it with a controller, this will do it for you. If you want anything more, the original is more than playable on pretty much any PC, and has deep mod support.
    • tbd Metascore
    • Critic Score
    Titan Quest II makes a great first impression in Early Access. Its enveloping world, tough but fair combat and deep loot and experience trees, are perfectly weighted to pull you ever deeper into myth and legend. [Early Access Review]
    • 74 Metascore
    • 40 Critic Score
    Despite a fascinating premise, one inspired by both Chinese folklore and real-life history, Wuchang: Fallen Feathers resolutely fails to deliver on any of its initial early promise. This is a Soulslike by the numbers, one hampered by a cornucopia of PS5 performance issues that plague the game like a disease.
    • 43 Metascore
    • 30 Critic Score
    More akin to playing through a proof of concept than a finished game, Scar-Lead Salvation fails to live up to the pitch of being an anime Returnal.
    • 58 Metascore
    • 40 Critic Score
    Death end re;Quest: Code Z is a major fumble for what has so far been Idea Factory's most promising franchise yet. The idea of a sci-fi horror mystery dungeon adventure is right up my alley, but confusing writing and frustrating gameplay mechanics hold this one back and make it one of the most frustrating games I've played all year.
    • 87 Metascore
    • Critic Score
    It’s fluid, the new mechanics all make perfect sense, and there are plenty of interesting builds to mess around with and try and figure out. If you liked Monster Train, you’re going to love Monster Train 2. [Review in Progress]
    • 80 Metascore
    • Critic Score
    Oblivion Remastered is the perfect nostalgia hit for fans of The Elder Scrolls eagerly awaiting the series’ eventual sixth instalment. It’s a revival that respects those gamers who loved the original, while sprucing it up enough to entice a new generation of players.
    • 65 Metascore
    • 40 Critic Score
    Commandos: Origins is probably very good; an interesting historical setting, charming visuals, and deep and varied strategic options. You won’t notice any of that if playing on console however, you’ll be too busy wrestling with the terrible controls to be having much fun. That, and the buggy visuals, make this one to be missed unless you're on PC.
    • 67 Metascore
    • 40 Critic Score
    If you are a mud enthusiast, then you’ll find a lot to love about AI Limit and will likely see it through to completion. If, like the rest of us, you’re ambivalent about mud, then AI Limit doesn’t do nearly enough with its combat, nor with its world-building, to keep you playing for long.

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