The Sydney Morning Herald's Scores

  • Games
For 862 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Lego Star Wars II: The Original Trilogy
Lowest review score: 20 Army Men: Sarge's War
Score distribution:
  1. Negative: 58 out of 862
862 game reviews
    • 82 Metascore
    • 80 Critic Score
    A car aficionado's paradise and a novel concept in driving games. Unlimited's online world is certain to be mimicked.
    • 75 Metascore
    • 80 Critic Score
    A captivating, story-driven fighting adventure with great characters, but not everyone will enjoy the violence and repetition.
    • 83 Metascore
    • 90 Critic Score
    Gloriously cheerful and refreshingly original rock 'n' roll fun.
    • 69 Metascore
    • 50 Critic Score
    Xbox 360 gamers will be pleased to have a grand RPG, but sadly it's not nearly as enchanting as it could be.
    • 72 Metascore
    • 80 Critic Score
    Here's a game to sort the men from the boys. Just try not to grind your teeth away.
    • 56 Metascore
    • 50 Critic Score
    Ambitious and frequently entertaining, but ultimately too frustrating for its own good.
    • 81 Metascore
    • 80 Critic Score
    Saints Row lacks the clever subtlety and fun-loving sense of mischief of GTA, with much of its humour falling flat. But there's plenty of fun to be had while waiting for the real deal ("GTA IV") to be released in October next year.
    • 76 Metascore
    • 70 Critic Score
    The touch-screen combat, for the most part, works well. However, once the difficulty begins to increase, flying your craft through obstacles and shooting specific targets becomes frustratingly fiddly work, as you frantically tap and flick the stylus pen.
    • 85 Metascore
    • 90 Critic Score
    A triumphant survival horror blockbuster with strong replay appeal, but some players will lack the patience to cope with its considerable demands.
    • 73 Metascore
    • 60 Critic Score
    You'll instinctively reach for the seatbelt in this aggressive display of reckless racing.
    • 76 Metascore
    • 60 Critic Score
    You'll instinctively reach for the seatbelt in this aggressive display of reckless racing.
    • 53 Metascore
    • 50 Critic Score
    Ambitious and frequently entertaining, but ultimately too frustrating for its own good.
    • 73 Metascore
    • 60 Critic Score
    You'll instinctively reach for the seatbelt in this aggressive display of reckless racing.
    • 51 Metascore
    • 50 Critic Score
    Ambitious and frequently entertaining, but ultimately too frustrating for its own good.
    • 88 Metascore
    • 80 Critic Score
    The biggest problem is a hardware issue: it can be difficult for players to hit diagonals on the PSP's directional pad. But once mastered, experts should have few frustrations.
    • 84 Metascore
    • 80 Critic Score
    There's certainly enough here to keep you busy for months, and if anything, it's a great excuse to return to what is an undeniable classic.
    • 67 Metascore
    • 60 Critic Score
    Mission objectives lack imagination, and after constructing several cities the game can feel repetitive and formulaic.
    • 52 Metascore
    • 40 Critic Score
    The twitchy movement makes it unnecessarily difficult to target enemies with your primitive ant weapons (a lock-on button turns out to be little help) and it's all too easy to fall when carefully crawling up walls.
    • 47 Metascore
    • 40 Critic Score
    The twitchy movement makes it unnecessarily difficult to target enemies with your primitive ant weapons (a lock-on button turns out to be little help) and it's all too easy to fall when carefully crawling up walls.
    • 63 Metascore
    • 50 Critic Score
    The shoot-'em-up action is well designed, but there's just not enough variety to sustain your interest.
    • 59 Metascore
    • 50 Critic Score
    Good harmless fun, but there are more creative and better-value children's games available. Enter at your own risk.
    • 60 Metascore
    • 50 Critic Score
    Good harmless fun, but there are more creative and better-value children's games available. Enter at your own risk.
    • 83 Metascore
    • 80 Critic Score
    Despite a flimsy storyline that's riddled with cavernous gaps in logic, Prey's rollercoaster ride of gun-toting action delivers the punch of a blockbuster movie.
    • 71 Metascore
    • 50 Critic Score
    As long as you don't fall asleep at the wheel, Chrome Hounds offers a smattering of explosive action.
    • 79 Metascore
    • 80 Critic Score
    Despite a flimsy storyline that's riddled with cavernous gaps in logic, Prey's rollercoaster ride of gun-toting action delivers the punch of a blockbuster movie.
    • 76 Metascore
    • 70 Critic Score
    A refreshingly innovative and unique multiplayer game requiring poise, cunning and paranoia.
    • 79 Metascore
    • 80 Critic Score
    This slow-paced strategy game is just as successful on console as it is on PC - in fact it's hobbit forming.
    • 66 Metascore
    • 50 Critic Score
    It may lack challenge, but it's a decent start for newcomers who won't be thrown to the simulation lions.
    • 65 Metascore
    • 60 Critic Score
    A deep and enjoyable racing game but offers little to stand out from the pack.
    • 49 Metascore
    • 40 Critic Score
    A good example of why realism in games isn't necessarily the best outcome.

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