The Sydney Morning Herald's Scores
- Games
For 862 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 3.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Shadow of the Colossus | |
|---|---|---|
| Lowest review score: | Seven Samurai 20XX |
Score distribution:
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Positive: 403 out of 862
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Mixed: 401 out of 862
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Negative: 58 out of 862
862
game
reviews
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- Critic Score
Only role-playing addicts and fantasy aficionados will see the value in this title.- The Sydney Morning Herald
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- Critic Score
The puzzles are clever and the variety is terrific, but it can be too tough and frustrating, particularly for the young audience the game would otherwise appeal to.- The Sydney Morning Herald
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Just about everything in Ultra Street Fighter II that isn't 25 years old is divisive at best, and at worst seems outright lazy. None of these features take anything away from the excellence of the core game though. The portability of the Switch and its instant two-player chops means not only can you defeat M. Bison on the train, but you can bring out the machine to settle a grudge match with a friend absolutely anywhere, at any time.- The Sydney Morning Herald
- Posted May 24, 2017
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- Critic Score
Good graphics and intelligent level design help to make this a worthy enough companion to Arthur's elaborate adventures on the big screen.- The Sydney Morning Herald
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The only thing blazing will be the tail section of your plane and your fragile patience.- The Sydney Morning Herald
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A tabletop-style survival sandbox that you can take on alone or with friends, State of Decay 2 packs in enough scavenging fun to make the occasional malfunctioning weapon or levitating enemy easy enough to endure.- The Sydney Morning Herald
- Posted May 28, 2018
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- Critic Score
The fact that the characters are so annoying makes it quite enjoyable to see them meet their makers, but it's wise to protect them for as long as possible.- The Sydney Morning Herald
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The highlight is a brief but thrilling broomstick chase against a fire-breathing dragon. An underwater interlude is less successful, although it provides variety.- The Sydney Morning Herald
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Children of Mana is beautifully presented but it's too childlike to satisfy serious gamers.- The Sydney Morning Herald
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Good graphics and intelligent level design help to make this a worthy enough companion to Arthur's elaborate adventures on the big screen.- The Sydney Morning Herald
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While the game is well put together I have to question whether this franchise is a good fit. With only two films' worth of content to work with it's clear TT had to really stretch to get this much stuff out of The Incredibles, and that lack of depth doesn't do any favours for the obviously ageing Lego format that's been largely unchanged for more than a decade.- The Sydney Morning Herald
- Posted Jul 2, 2018
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Batman smartly accommodates beginners and never frustrates, but it forgets that much of the pleasure derived from gaming is freedom. Too often you feel you are going through the motions because you can only fight at predetermined positions.- The Sydney Morning Herald
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Spectacular sequences include bombing foes as an eagle and battling in the midst of a buffalo stampede. Some tasks feel like players are being asked to jump through arbitrary hoops, but it is the occasionally wayward camera that will cause the most grumbles.- The Sydney Morning Herald
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The fact that the characters are so annoying makes it quite enjoyable to see them meet their makers, but it's wise to protect them for as long as possible.- The Sydney Morning Herald
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The classification warns of mild fantasy violence, which sums up the game nicely.- The Sydney Morning Herald
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The only thing blazing will be the tail section of your plane and your fragile patience.- The Sydney Morning Herald
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It's a shame the innovative DS touch screen is hardly used here - play only requires use of the directional pad and buttons. The cat-and-mouse action is still as addictive as ever, but the new changes are not that innovative.- The Sydney Morning Herald
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A deep and enjoyable racing game but offers little to stand out from the pack.- The Sydney Morning Herald
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While the cars in other games fold and dent realistically, depending on the speed and direction of the impact, damage to Crash 'n' Burn's cars seems artificial, with entire panels suddenly replaced with scratched versions at the merest hint of a high-speed nudge.- The Sydney Morning Herald
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The film's style has been perfectly captured but the fighting action is shallow.- The Sydney Morning Herald
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Players really have the feeling of being in the midst of a huge conflict. But the lack of multiplayer options is baffling and the difficulty can quickly lurch between effortless and frustratingly tough.- The Sydney Morning Herald
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The presentation disappoints. It seems bafflingly incongruous that fans have to endure the same simple and repetitive animations and sound effects from the handheld versions when playing on the technically superior GameCube.- The Sydney Morning Herald
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- Critic Score
There is no shortage of action, plus bonus battle arenas, but it's not all super. Boss battles are foolishly difficult and will prove very frustrating for youngsters, and some of the Mr Incredible sections become very repetitive, with wave after wave of mindless goons to dispatch. The controls also lack precision.- The Sydney Morning Herald
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The action can get intense, highlighting one of the game's main issues: the unwieldy camera angle that requires constant attention.- The Sydney Morning Herald
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Unique touches like the IR games and two-player competitions give this Brain Training a fresh edge, despite how similar it is to the 2006 original. But in 2020 there's nothing here — aside from those two aspects — that couldn't be done on smartphones, and that's probably where Nintendo should have put it.- The Sydney Morning Herald
- Posted Jan 15, 2020
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- Critic Score
Bizarre glitches tend to mar the experience at times, such as all the architecture vanishing in a blur or suddenly finding yourself stuck on the corner of an object for no obvious reason. Some missions also tend to have the odd bottleneck where you find yourself getting killed remarkably easily.- The Sydney Morning Herald
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- Critic Score
For all its intriguing story beats, stylish techno-'60s aesthetic and well-presented characters, We Happy Few can't hide its origins as a run-of-the-mill survival game.- The Sydney Morning Herald
- Posted Aug 27, 2018
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When alone, there are plenty of races and time trial competitions to play but having to replay challenges over and over in order to progress is frustrating.- The Sydney Morning Herald
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Aussie expertise has produced the best Spyro game in many years, but the action gets repetitive and some old fans might be dismayed by the emphasis on combat.- The Sydney Morning Herald
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While this rises above its predecessors, its true potential is hampered by restricted game mechanics.- The Sydney Morning Herald
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The puzzles are clever and the variety is terrific, but it can be too tough and frustrating, particularly for the young audience the game would otherwise appeal to.- The Sydney Morning Herald
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Not what you might expect from Disney, Spectrobes is initially refreshing but quickly becomes dull.- The Sydney Morning Herald
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A sluggish camera is annoying when speed is required but completing the 100 stages is still very satisfying.- The Sydney Morning Herald
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Go! Sudoku may be addictive but because of the repetitious nature of the puzzles, you might wonder why it's worth forking out $50.- The Sydney Morning Herald
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- Critic Score
The difficulty level is accommodating for youngsters, although the controls can be unwieldy. Sadly, the fun is short-lived, with no multi-player modes or replay appeal.- The Sydney Morning Herald
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The biggest annoyance is an erratic camera, which never reliably displays the best view of the action and requires constant adjustment.- The Sydney Morning Herald
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- Critic Score
The shoot-'em-up action is well designed, but there's just not enough variety to sustain your interest.- The Sydney Morning Herald
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- The Sydney Morning Herald
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- Critic Score
The fact that the characters are so annoying makes it quite enjoyable to see them meet their makers, but it's wise to protect them for as long as possible.- The Sydney Morning Herald
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- Critic Score
While the cars in other games fold and dent realistically, depending on the speed and direction of the impact, damage to Crash 'n' Burn's cars seems artificial, with entire panels suddenly replaced with scratched versions at the merest hint of a high-speed nudge.- The Sydney Morning Herald
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- Critic Score
There is no shortage of action, plus bonus battle arenas, but it's not all super. Boss battles are foolishly difficult and will prove very frustrating for youngsters, and some of the Mr Incredible sections become very repetitive, with wave after wave of mindless goons to dispatch. The controls also lack precision.- The Sydney Morning Herald
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- Critic Score
Many kids will have fun whizzing around the colourful courses, but some will be frustrated when the difficulty rises sharply after the initial races. The highlight is wirelessly competing against up to eight remote friends.- The Sydney Morning Herald
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- Critic Score
The visuals have now lost much of their shine, which isn't helped by poor collision detection. Wireless multiplayer racing can be enjoyed by up to six DS owners in some events with just one copy of the game.- The Sydney Morning Herald
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The most flexible and feature-laden Conflict game yet, with a particularly tasty co-op mode.- The Sydney Morning Herald
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The game's biggest weakness is the lack of multi-player options. There is no split-screen dogfighting or the Xbox Live online battles that made its competitor "Crimson Skies" so compelling.- The Sydney Morning Herald
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While ploughing through the dungeons becomes repetitive, following your character's evolution and steady growth in skills becomes addictive.- The Sydney Morning Herald
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Another game based on a blockbuster movie, The Incredibles is an entertaining family offering with plenty of variety, but lacks the polish of the spectacular new film.- The Sydney Morning Herald
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Newcomers to the trials and tribulations of Jack Bauer are unlikely to be impressed by this game's generic shooting and driving action. But fans of 24 will be quaking, thanks to the authentic atmosphere and gripping story, set between season two and three of the TV series.- The Sydney Morning Herald
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An uninspired shift to first-person saps this Commandos instalment of that special strategic touch.- The Sydney Morning Herald
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- Critic Score
An uninspired shift to first-person saps this Commandos instalment of that special strategic touch.- The Sydney Morning Herald
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The most flexible and feature-laden Conflict game yet, with a particularly tasty co-op mode.- The Sydney Morning Herald
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The action can get intense, highlighting one of the game's main issues: the unwieldy camera angle that requires constant attention.- The Sydney Morning Herald
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But, strangely, you must spend your entire career playing the same type of game rather than choosing between different varieties.- The Sydney Morning Herald
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The most flexible and feature-laden Conflict game yet, with a particularly tasty co-op mode.- The Sydney Morning Herald
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- The Sydney Morning Herald
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- Critic Score
When alone, there are plenty of races and time trial competitions to play but having to replay challenges over and over in order to progress is frustrating.- The Sydney Morning Herald
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Hand-held technology may be perfectly capable but this game has little of the humour, adventure and excitement you would expect from that galaxy far, far away.- The Sydney Morning Herald
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It was radioactive ooze that spawned the Turtles, but it's your brain that will turn to ooze trying to get some decent entertainment out of this sludgy beat 'em up.- The Sydney Morning Herald
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Overall, this is a pleasant surprise best suited to gaming newcomers and fans of the show.- The Sydney Morning Herald
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Outsmarting enemies is not difficult when they are so myopic and stupid. Often just shooting adversaries, then hiding until the hullabaloo ends, is as successful a strategy as implementing a complex and cunning plan.- The Sydney Morning Herald
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Rogue Agent ticks all the boxes on the shooter checklist, but lacks any of the oomph needed to make these worthy of note. Unlike the beautiful set pieces of other Bond games and movies, the levels within are about as exciting as a visit to your local public library.- The Sydney Morning Herald
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The world is enormous and devoid of loading screens, allowing the player to uncover its large amount of content without interruption. But this impressive detail comes at a price. Boiling Point is crawling with glitches in both the graphics engine and the game mechanics, so going online for the latest patch is a necessity if you're up to the challenge of testing the game's depths.- The Sydney Morning Herald
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The action can get intense, highlighting one of the game's main issues: the unwieldy camera angle that requires constant attention.- The Sydney Morning Herald
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The solo campaign lacks the pizazz of other military shooters, but decent multiplayer options prevent it from feeling pilotless.- The Sydney Morning Herald
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You'll have to be bad to be good but Infernal is sometimes so bad it's difficult to see what good can come of it.- The Sydney Morning Herald
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A frisky concept with limited thrills and not enough depth to challenge gamers.- The Sydney Morning Herald
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Most will find life at Cook County General Hospital surprisingly dull and too much like hard work.- The Sydney Morning Herald
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- Critic Score
Most missions follow a monotonous pattern of car chases and shoot-outs against dim-witted opponents that lack the variety of the GTA series.- The Sydney Morning Herald
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- Critic Score
Rogue Agent ticks all the boxes on the shooter checklist, but lacks any of the oomph needed to make these worthy of note. Unlike the beautiful set pieces of other Bond games and movies, the levels within are about as exciting as a visit to your local public library.- The Sydney Morning Herald
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- Critic Score
Good harmless fun, but there are more creative and better-value children's games available. Enter at your own risk.- The Sydney Morning Herald
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- Critic Score
Rogue Agent ticks all the boxes on the shooter checklist, but lacks any of the oomph needed to make these worthy of note. Unlike the beautiful set pieces of other Bond games and movies, the levels within are about as exciting as a visit to your local public library.- The Sydney Morning Herald
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- Critic Score
Squeezing the Desert Storm games into the currently fashionable Vietnam setting was a mistake. Open landscapes are replaced by claustrophobic jungle, eliminating tactical freedom. Players edge along narrow paths, progressing from one firefight to the next.- The Sydney Morning Herald
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- Critic Score
Apart from being tediously simple and lacking variety, the challenges have absolutely no tension, because failure just means you have to try again.- The Sydney Morning Herald
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But while young fans will enjoy this brief two-player adventure, the underground environments and robotic opponents lack variety and imagination.- The Sydney Morning Herald
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- Critic Score
A mix of detailed cut scenes and graphically pleasing levels helps move the adventure along, but cannot cover up what is essentially a derivative and straightforward action game hanging its hopes on a movie licence.- The Sydney Morning Herald
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Most missions follow a monotonous pattern of car chases and shoot-outs against dim-witted opponents that lack the variety of the GTA series.- The Sydney Morning Herald
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Unfortunately the offensive moves cannot stop the game from feeling repetitive. Shield door "puzzles" are recycled, while brief turret-blasting interludes are dull.- The Sydney Morning Herald
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Even at its best Crackdown 3 feels like a big chest of explosive, physics-driven toys to play with in a playground that's left wanting.- The Sydney Morning Herald
- Posted Feb 19, 2019
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Ferocious opponents and brutal unblockable attacks ensure the challenge is punishingly difficult, but there is little reward for investing the necessary time to master the fighting system's nuances.- The Sydney Morning Herald
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It was radioactive ooze that spawned the Turtles, but it's your brain that will turn to ooze trying to get some decent entertainment out of this sludgy beat 'em up.- The Sydney Morning Herald
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Though I'm glad it exists purely from a historical interest point of view, these aren't the best X games or the best early-to-mid-2000s action games, and the commendable packaging and cleaning up here can't change that.- The Sydney Morning Herald
- Posted Sep 10, 2018
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- Critic Score
The biggest annoyance is an erratic camera, which never reliably displays the best view of the action and requires constant adjustment.- The Sydney Morning Herald
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- Critic Score
Most missions follow a monotonous pattern of car chases and shoot-outs against dim-witted opponents that lack the variety of the GTA series.- The Sydney Morning Herald
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While Samurai Jack is an enjoyable adventure for youngsters, it is also wearingly generic and disappointingly brief.- The Sydney Morning Herald
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The Top 100 does a good job of collecting and remastering a large number of minigames from across the entire series, but neglects to tie them together in any meaningful way. By focusing almost wholly on the minigames, the game tends to become a relentless slog of loading in and out of overly simplistic challenges over and over again.- The Sydney Morning Herald
- Posted Dec 21, 2017
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- Critic Score
While Samurai Jack is an enjoyable adventure for youngsters, it is also wearingly generic and disappointingly brief.- The Sydney Morning Herald
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- Critic Score
There's no option to edit the keyboard layout; the way your soldiers navigate the terrain can be erratic; tight map designs feel tactically restrictive; building armies is a slow process; and the overall presentation is extremely rough around the edges, including clumsy dialogue and grainy cut-scenes. "Total War" or "Supreme Commander" are better options.- The Sydney Morning Herald
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- Critic Score
Lacking the various vehicle types, long list of stages and single-player Challenge mode of the older games in the franchise, World Series bets it all on multiplayer and doesn't deliver. There's a kernel of a good idea in transforming Micro Machines into Overwatch-style personalities that each have their own special skills they can use to work together, but if there's a way to jam that complex, strategic online play into the zany, top-down design of 26 years ago, this game isn't it.- The Sydney Morning Herald
- Posted Jul 19, 2017
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- Critic Score
Sweet, simple fare that children will fleetingly enjoy, but play soon becomes work in a sweatshop.- The Sydney Morning Herald
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- Critic Score
Furnishing the mansion with tacky knick-knacks while schmoozing potential bunnies gets dull.- The Sydney Morning Herald
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- Critic Score
Good harmless fun, but there are more creative and better-value children's games available. Enter at your own risk.- The Sydney Morning Herald
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- Critic Score
Sadly, where the game fails to excite most is behind the wheel, due to poor physics and handling. Drivers will rarely find the need to take their finger off the throttle or cease driving recklessly, as cars never suffer damage.- The Sydney Morning Herald
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- Critic Score
A frisky concept with limited thrills and not enough depth to challenge gamers.- The Sydney Morning Herald
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- Critic Score
An uninspired shift to first-person saps this Commandos instalment of that special strategic touch.- The Sydney Morning Herald
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- Critic Score
Sadly, where the game fails to excite most is behind the wheel, due to poor physics and handling. Drivers will rarely find the need to take their finger off the throttle or cease driving recklessly, as cars never suffer damage.- The Sydney Morning Herald
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- Critic Score
Your trooper is a dexterous bloke, able to lean around corners, crouch behind cover and even lay down to steady his aim. However, the prone position is next to useless because you have to hold down the prone button.- The Sydney Morning Herald
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- The Sydney Morning Herald
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- Critic Score
Squeezing the Desert Storm games into the currently fashionable Vietnam setting was a mistake. Open landscapes are replaced by claustrophobic jungle, eliminating tactical freedom. Players edge along narrow paths, progressing from one firefight to the next.- The Sydney Morning Herald
- Read full review
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- Critic Score
It was radioactive ooze that spawned the Turtles, but it's your brain that will turn to ooze trying to get some decent entertainment out of this sludgy beat 'em up.- The Sydney Morning Herald
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- Critic Score
Unfortunately, because there are fewer resources than in previous versions, this becomes repetitive all too quickly.- The Sydney Morning Herald
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