The Indie Game Website's Scores
- Games
For 582 reviews, this publication has graded:
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47% higher than the average critic
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13% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Lowest review score: | The Amazing American Circus |
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Score distribution:
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Positive: 268 out of 582
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Mixed: 280 out of 582
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Negative: 34 out of 582
603
game
reviews
- By Date
- By Critic Score
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- Critic Score
One Step From Eden takes my memories of the Battle Network games and turns them into a fully-fledged and incredibly stylish roguelike. It is quite simply the best thing I’ve played all year. It might even be one of the best roguelikes around at the moment, and there’s definitely a lot of competition there. I can’t say enough good things about this nigh-perfect game, but I can say that you should stop whatever you’re doing and go and buy it. You’ll not be disappointed.- The Indie Game Website
- Posted Mar 25, 2020
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In a year where Red Dead Redemption 2 and God Of War have garnered so much critical attention and praise (and deservedly so), GRIS made me feel more than any other game in 2018. It’s one of the year’s very best and should be a benchmark for similar games to come.- The Indie Game Website
- Posted Jan 13, 2019
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Llaura McGee’s Ireland-based indie studio, Dreamfeel, is best known for 2014’s indie darling Curtain, a story of queer punks in an abusive relationship. Now with a full team of queer women and nonbinary devs (and music by 2 Mello), If Found… feels like the synergistic realization of all that its parts set out to do. It’s the rare game I would implore you to play without any question. The one that breaks the scale. I don’t care who you are or what games you usually like to play, play it. If not for the mechanical conceit, for the art, for the soundtrack, play it for me, because I want to share this story with so many others. That’s what a myth is, after all.- The Indie Game Website
- Posted May 19, 2020
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Disco Elysium blew my mind with its radically simple but deep approach to roleplaying. Its world and characterisation are brought to life by artistry and writing that are nothing short of astounding. Somehow, the stars aligned with absurd ambition, sheer fledgling talent and a decade of pen and paper storytelling in the Elysium universe to create something truly special. Is Disco Elysium the best RPG of all time? I can’t make that call. Is it the best game I’ve played all year? Absolutely.- The Indie Game Website
- Posted Oct 21, 2019
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I had wondered, at the beginning, if this was all just an elaborate joke to waste my time. Turns out it isn’t, and The Longing is one of the most inventive experimental games I’ve played. It captures the depths of crushing loneliness and isolation, but also a surprisingly soothing companion to equally lonely souls. I’ve spent three hours on it already.- The Indie Game Website
- Posted Apr 30, 2021
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Afterparty doesn’t vary much mechanically from its predecessor, but the unique worldbuilding, characters, setting and heart gave me some of my biggest chuckles of the year. What could have been a cringe-worthy meme-fest of drinking gags and vomit jokes (ok, so there is some vomit) ended up being one hell of a party.- The Indie Game Website
- Posted Oct 27, 2019
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Overall, Heavenly Bodies is a triumphant puzzle game. Its setting and premise are novel and excellently executed. The games succinct 5-7 playtime allows the game to not overstay its welcome and the excellent theming gives sensibility to what would otherwise be wholly nonsensical mechanics. Heavenly Bodies is a welcome addition to an already vibrant indie puzzle scene.- The Indie Game Website
- Posted Dec 7, 2021
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Overall, Sakuna: of Rice and Ruin is a delight. The two halves of the game, which might soon get stale if they were standalone, complement each other perfectly. Both farming and fighting remain interesting due to the game’s pacing and the steady stream of new abilities and equipment it rewards you with. It’s clear from the attention to detail how much love the two-person team of Edelweiss has poured into this title. Every ingredient, meal or skill has a well-written description; every system has more depth than you initially expect. Not only can you pet the dog, but you can also pick it up and carry it around. This world is one I want to learn more about and spend more time in. In fact, now this review is done, I’m probably going to get right back to playing. I saw ducks in the trailer; I want to unlock ducks.- The Indie Game Website
- Posted Nov 10, 2020
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She Remembered Caterpillars is a charming puzzle game that feels right at home on the Switch. It starts out simple then gets progressively more challenging, but it always treats the player with respect, and in turn, makes you feel like a genius whenever you succeed.- The Indie Game Website
- Posted Apr 1, 2019
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Overall, despite some smaller issues that are being patched out as we speak, Pathologic 2 retains the grim atmosphere of the original, putting meat on the bones of the storyline and characters, but leaving none for you. It’s a shame that the negative reviews put it at risk of obscurity, because it’s immeasurably engrossing and deserving of some serious play-time from those who like to enjoy the journey more than the end goal. You will starve, you will die, you will kill others and run away, you will feel deeply miserable and admit that all hope is gone – and at the end of it all, when you shut down your PC, a nice walk in the sun will seem all the more rewarding.- The Indie Game Website
- Posted May 28, 2019
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Mosaic is a cold game in which you strive to find even a shred of warmth. It fills you with a desire to be better, to talk deeply to yourself and reassess your values. It doesn’t feel like a game, exactly, but more of an experience in empathy. Full of quirky dark humour that for once doesn’t come in the form of cringy dialogue, and enriched with concepts that could make even the most steeled among us weep, Mosaic does the heart some good.- The Indie Game Website
- Posted Dec 5, 2019
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Shovel Knight Showdown is exactly what it should be: a fun, fast-paced take on the Smash Bros. version of a fighting game, but with all of the Shovel Knight you could ever want stuffed into it. The fact that it balances itself so perfectly between new players and those who have spent more time on it makes it excellent as a party game too. Expect to lose many hours (and lives) to this shovel-tastic fighting game. Yes, writing shovel-tastic hurt, but it’s just that good.- The Indie Game Website
- Posted Dec 9, 2019
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Rather than rest on their well-deserved laurels, Yacht Club Games have crafted a celebration of everything Shovel Knight, and shown us all why they’re indie royalty. The fact that owners of Shovel Knight: Treasure Trove get King of Cards for free is the icing on the cake.- The Indie Game Website
- Posted Dec 9, 2019
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The Last Autumn is doing itself a disservice by calling itself DLC. It has an entirely new world to master, with a strong human element to make it truly unique. Be prepared for some devastatingly difficult challenges, but reap the reward if you make it to the finish – enjoying every step of the journey along the way.- The Indie Game Website
- Posted Jan 22, 2020
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Silver Dollar Games does a great job of opening up the possibility of getting into a gratifying rhythm of taking out enemies while keeping it challenging. And it is challenging. Don’t be fooled by the simple control scheme. And better yet, it’s one of the most addicting games to come out this April. It doesn’t cost much at all, so I’d encourage you to pick this one up ASAP.- The Indie Game Website
- Posted Apr 30, 2019
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Rebel Galaxy Outlaw, like the first, is a single-player only affair, which might disappoint some. It shouldn’t, though. There are easily tens of hours worth of adventure in just a single playthrough. With the ability to take different paths, replayability is high. Outlaw improves on an already great game in all the right ways and the result is the best open-space adventure in years.- The Indie Game Website
- Posted Aug 13, 2019
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Some may argue that Telling Lies is less of a game and more of a form of loosely interactive media. If that’s the case, well, it’s the most engrossing ‘non-game’ game I’ve played in recent memory.- The Indie Game Website
- Posted Sep 3, 2019
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All in all, Slay the Spire is just a brilliant game. It opens its arms to you and holds you close to begin with, then pushes you away and practices throwing cards at you once you have found your footing. It really is a marvel of a genre mash-up and it is thoroughly deserving of your time. Just be prepared to start over and over again – it is a roguelike, after all.- The Indie Game Website
- Posted Jan 23, 2019
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If you’ve been itching for something suitable to return to after waiting for a new, addictive strategy RPG in the past, you absolutely must get your hands on Chucklefish’s latest. Despite its strict adherence to classic mechanics, it’s a brilliant overall package that has just about everything you could want out of a spiritual successor to your favorite tactical RPG. It’s perfect for on-the-go play on Switch and feels right at home on PC. If you’re not convinced yet, we’re not sure you’re a true strategy RPG fan anyway.- The Indie Game Website
- Posted Feb 7, 2019
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If you’re into fresh, new puzzle games that offer a decent challenge, Vectronom is really a no-brainer. It’s super cheap, too. Buy it.- The Indie Game Website
- Posted May 31, 2019
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Twelve Minutes was one of the most interactive and enjoyable games I’ve played in a long while. Even though playing through the same loop again, and again, and again won’t be for everyone, I found the process of changing up my actions each time and moving forward, little by little, to be oddly satisfying, and the sense of accomplishment whenever I made a considerable leap forward was unmatched.- The Indie Game Website
- Posted Sep 8, 2021
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Developed by Krillbite Studios and an indirect sequel of their previous game The Plan, Sunlight brings an exciting perspective on walking simulators. Far from replicating the environments in their past work such as the terrorizing atmosphere in Among The Sleep or the dreadful cities in Mosaic, this relaxing narrative adventure displays a more natural aesthetic, with both the auditive and visual aspects in it being genuinely delightful.- The Indie Game Website
- Posted Jan 14, 2021
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We. The Revolution confidently handles a wide range of complex gameplay mechanics, setting them against a powerful backdrop. Thematically and gameplay wise, everything works. Some systems are more enjoyable than others but they all have their place, taking you on a bloody, morally bankrupt journey that asks difficult questions and makes you live with your answers.- The Indie Game Website
- Posted Mar 22, 2019
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However flawed your party members may be – and they are flawed – they carry on to Camlann because they share a belief in Arthur. They believe in each other, and believe in something better for Britain. It’s hope that moves the game forward, and mechanically speaking, it’s morale that keeps your pieces on the board, and resolve that lets them rely on each other and enact their unique abilities. Pendragon is built on balancing tensions that would break a lesser game to pieces, but instead creates something new and worthwhile in that space.- The Indie Game Website
- Posted Sep 21, 2020
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It’s incredibly easy for people from a western audience (like myself) to dismiss most games from mainland Asia as mobile-based and profit-driven, ignoring the potential indie gems coming from a region rich in cultural history. If you’re after captivating, slow-paced horror with a brilliantly unique cultural perspective and a story surpassing many horror flicks out there, Devotion answers your prayers.- The Indie Game Website
- Posted Feb 25, 2019
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Action sequences aren’t all just a case of spraying and praying either, a lot of the game looks like that, but you need to approach things in a more considered matter if you want to actually survive. There’s a constant cycle of fun decisions to make in your weapon choices, movement options, and tactical decisions, and they all elevate Huntdown far above many other run and gunners.- The Indie Game Website
- Posted Jun 1, 2020
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Going Under manages to upcycle the refuse of our everyday routines; its a Big Art Attack of 2-hour commutes, stolen tips and that one pinball machine your boss bought to make a chill room after he laid off three of your coworkers during a global pandemic. It’s one of the most honest investigations of existential digitisation and corporate greed ever made in videogame form. It addresses the farce of employment with creativity and humour, two things no malignant narcissist with a modest cash injection could ever take from us.- The Indie Game Website
- Posted Sep 22, 2020
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Manifold Garden isn’t a particularly challenging puzzle experience, but it’s an awe-inspiring and memorable one. I can’t recommend it enough.- The Indie Game Website
- Posted Oct 31, 2019
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Ritual of the Night is a dream for Metroidvania fans. Despite some hiccups with its graphical presentation, there is little wrong with Igarashi’s newest masterpiece. In a time where games are being weighed down with too much clutter, add-ons and complication, to get a game that knows exactly what it is and what it wants to be is refreshing. Sometimes, all you want to do is smash demons and explore Gothic castles in style, and Igarashi knows that better than anyone.- The Indie Game Website
- Posted Jun 24, 2019
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There’s a lot to love when it comes to Griefhelm and whilst that initial difficulty will be off-putting to some, I recommend you persevere. Whilst combat doesn’t hold a huge amount of depth, the variety in gameplay modes was appreciated and it features some challenging 2D combat, nice aesthetics and enjoyable multiplayer. The inability to save campaign progress is frustrating, but overall, the game took me by surprise, and I very much recommend it.- The Indie Game Website
- Posted Aug 20, 2020
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I’m confident that if you like the challenge that roguelikes offer then you’ll find Crown Trick to tick all of your boxes. It’s fun, beautiful, and challenging enough to keep you trying harder, but not so much that you want to delete your PC. It’s going to be a game I keep going back to, and on that note, I’m going to go and play it some more.- The Indie Game Website
- Posted Oct 15, 2020
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In other waters, the fear of the ocean is a fear of systems. Systems of the natural and artificial are spun around, submerged beneath the surface, and retrieved from the sample bay to make purpose of life and meaning from death. The last time I visited the beach was at sunrise. I dropped a friend off at an international airport, drove on a highway out of the city, took a right before the Space Center, and ended up in Cocoa as the red light of the sun breached the horizon. You’re never far from the ocean in Florida. And every day of my life here I have done more to harm the biome through natural and artificial systems than a jellyfish every could to my lone body. It’s not clear, but we don’t need an AI to tell us what we’ve done. In the reflection of other waters, I see a fear of us.- The Indie Game Website
- Posted Mar 31, 2020
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In the end, what Sunless Skies does do best is harness curiosity. I often found myself travelling to small hubs for specific quests, only to leave with a whole new set of stories, well beyond what I had expected. Each location is so lovingly crafted that even the darkest of places shines. With the combination of incredibly skilled and extensive writing and haunting and varied artwork, Sunless Skies has to be one of the most atmospheric game worlds I’ve ever played within.- The Indie Game Website
- Posted Jan 31, 2019
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It’s an awe-inspiring, calming setting brought to life with exquisite animation. Frankly, it’s perfect escapism. You’ll never want to leave.- The Indie Game Website
- Posted Sep 30, 2019
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Bury Me is a remarkable game overall. It’s tender and well-written, being amusing and endearing whilst packing some hefty emotional punches, exploring thought-provoking issues with nuance and without didacticism, all under a sleek-looking facade and with the help of tight, immersive game design. Whilst it may still be better suited to its original mobile format, it’s well worth picking up on any platform.- The Indie Game Website
- Posted Jan 13, 2019
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Void Bastards is a hyper-polished work of art. If the only complaint I have is that there should be more of it, they’re clearly doing something right. I’m very excited to see where this developer goes next.- The Indie Game Website
- Posted Jun 3, 2019
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Overall, Ori and the Will of the Wisps retains Blind Forest’s effortlessly satisfying platforming experience that defies a rage quit, while building on the central experience with a much larger map, richer combat experience, and more ways than ever to personalise your playstyle. Every grapple, slam, and triple jump builds on that unmatched flow of gently nudging you towards confidence, rewarding you when it’s there, and punishing the cocky. You’ll soon be flying through these gorgeous worlds with grace and style, and while it may look effortless on-screen, you’ll be concentrating damn hard on perfecting every move. That’s one of the best feelings in fluid platforming, and you can guarantee that Will of the Wisps oozes such sophistication.- The Indie Game Website
- Posted Mar 10, 2020
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Originally an Apple Arcade exclusive, Mini Motorways is now available on Steam for aspiring city planners. If you’re ready to tear your hair out of your follicles over the algorithm’s decision to construct a house 10 million miles away from its destination, it may very well become one of your favourite time-wasters.- The Indie Game Website
- Posted Jul 30, 2021
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Rather than dwell on how Unavowed also cleverly entangles you with unexpected developments at almost every turn—because there’s no question that it absolutely does—the idle banter and jabs traded among its cast of paranormal detectives are heartening and authentic, moving the story forward even in its quietest moments. It’s a point-and-click game destined to be an all-time classic—which is why it is one of the entries in our best point-and-clicks list.- The Indie Game Website
- Posted Jul 30, 2021
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The five campaigns give over 20 hours of content to the competent. If it is too challenging for you then there are sliders to alter enemy density/difficulty, starting fuel and starting ammo. The character skill trees are all unique. Finally, the music is amazing and sounds straight out of an Indiana Jones movie. All of my initial complaints about Pathway disappeared as I continued playing, and my only real concern now is that they might not make more campaigns or characters to add to the game.- The Indie Game Website
- Posted Apr 10, 2019
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The Council is a fantastic example of what adventure games are capable of, with tons of content, choices, and characters you won’t soon forget. If you’re looking for something to fill the void that Telltale Games’ departure from the industry is leaving behind, The Council is a worthy contender – so long as you’re ready to deal with everything that comes with it.- The Indie Game Website
- Posted Jan 13, 2019
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There is a semblance of a tale behind the goings-on of Never Yield, but it’s one that’s nebulous and difficult to grasp if you’re not paying close attention. Yet in the grand scheme of things, it doesn’t really matter; this ambiguity hardly ever holds back or reins in its dynamism. Instead, Never Yield’s strength is in replicating the rhythmic flow of funk. It’s one that pulsates intently throughout the experience, and is a beautifully composed choreography of movement and music. In perfect harmony are its liberating act of endless running and athletics and the reverberating funk soundtrack—which makes Never Yield an unmistakable display of Black empowerment.- The Indie Game Website
- Posted May 24, 2021
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For fans of the oddball 90s game aesthetic – misproportioned bodies, warped perspectives, and bold colours – visiting Heffernan’s gameworlds is like spending time with an eccentric old friend. But in addition to some really great banter, Vol. 1 primarily unfolds through revealing conversations that touch on social issues like gentrification, corporate hegemonies, collective bargaining, and the complicated business of making a living; all of these topics are painfully applicable to current events, which makes Vol. 1 both visually anachronistic and thematically accurate. It’s meta-exploration through chat and movement – a thoughtful voyage through a community going through a slowly snowballing crisis. If you’re looking for confrontation and convention, this probably isn’t the game for you.- The Indie Game Website
- Posted May 14, 2020
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Whether you’re a current owner of the original or thinking of getting the complete edition, these new chapters are superb. The new gun modes are great, the story content is fascinating, and the sheer beauty of the animation and environments of Control still shine.- The Indie Game Website
- Posted Sep 11, 2020
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Star Renegades is an excellent game, one that will keep you entertained for as long as you’ll let it. It’s pretty, the gameplay is exquisite, and ultimately, it’s just a lot of fun. The fact that it’s also got some of the most interesting systems of a roguelike I’ve played helps a lot too. The difficulty can be a bit wonky in places, and the writing doesn’t always hit, but overall, Star Renegades is a deceptively deep and really rewarding game that’ll beat you over the head just as often as it’ll reward your ingenuity.- The Indie Game Website
- Posted Sep 7, 2020
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This is a game that challenges the idea of how we label games. Sure, Coffee Talk is a sim, but it’s also a vital experience, a potential therapeutic tool. It’s a friend. A gorgeous, lo-fi, nostalgic, heartfelt journey into some complex lives that makes you want to believe in people. What better way to spend your evening than with a couple of vibrant souls, listening to ambient beats and sipping custom coffee? Just don’t blame me if you can’t put it to bed.- The Indie Game Website
- Posted Jan 28, 2020
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It must be pretty obvious by now that I love this game. I love the effort that went into it and the expansive scope of its contents. I love how easy the gameplay is to grasp and how complex its plot becomes. I love the surprises and mysteries, and how each character is so full of soul. History buffs will have hours of spotting little details and accuracies, and fans of a good old-fashioned mystery will be kept up all night by the perplexing curse that has befallen this town.- The Indie Game Website
- Posted Jul 29, 2021
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Spiritfarer is a fantastic title that runs like a dream and firmly delivers on its warm aura interlaced with emotional weight. Beautifully executed in its approach to complex subjects, players will be thoroughly engrossed and immersed in the nautical spirit world Stella and Daffodil inhabit, and the carefully built (if inevitably fleeting) friendships of unique spiritual companions. Step through the Everdoor and see what’s on the other side.- The Indie Game Website
- Posted Sep 7, 2021
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Neo Cab is poignant, well-timed, and special. A perfect fit for on-the-go platforms like Switch and Apple Arcade, Neo Cab would still be great anywhere regardless of platform because it delivers on all fronts for adventure gaming fans. With a memorable story that’s full of realistic choices and nuanced writing, Neo Cab is one of the best indies of 2019.- The Indie Game Website
- Posted Oct 2, 2019
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When you perform an inaccurate jump and fall to the void, you won’t be terminated until you reach the bottom, which means you can be free-falling for about ten seconds before the round concludes. However, these problems are secondary to the mixed, complicated emotions I experienced–from the pure joy and satisfaction when finishing a challenging area, to more complex and bitter thoughts about our humanity–and our efforts to be better. Hypervisor provokes conversations not only about our daily dependence on technology, our increasing levels of anxiety around it, or the isolation bubbles created through social media, but how our imminent future could be made even worse. Hopefully, we can change this trajectory before it’s too late–if it isn’t already too late.- The Indie Game Website
- Posted Sep 7, 2021
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Even death in Ape Out is brilliant. The screen freezes and turns negative, zooming out to a marvellously stylised map revealing the path you took before your demise. Hands down, it’s one of the best death screens I’ve seen...Oh, I do wish there was a button you could press to make the ape grunt and beat his chest, though. That’d have been good.- The Indie Game Website
- Posted Feb 28, 2019
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While there are niggles to the experience, from relatively frequent frame rate drops at the start of each cycle and the AI occasionally getting confused to the game outright crashing (which is naturally quite frustrating), these issues seem like the aftermath of Early Access. With the game having a decent swell of community support and the developers just as keen to keep improving, Oxygen Not Included appears to be going onwards and upwards – or whatever direction you fancy, really.- The Indie Game Website
- Posted Aug 16, 2019
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Yuppie Psycho gives us a glimpse into the neo-corporate future depicted in science fiction films like Robocop and The Matrix, where normal people try to navigate the corporate dystopian workspaces they’ve found themselves in. It’s a highly polished look at what we once imagined as the reality of the corporatised future, and still could be. It’s entertaining and engaging with its poke at modern life and the flimsy social systems we cling to. It argues that you are not defined by your job – and, on occasion, that’s something everyone needs to hear.- The Indie Game Website
- Posted Apr 26, 2019
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It’s rare that a game fully explores the weight of choice and consequence, but it’s even rarer that a debut game does it so well. Lacuna is that game: an intricately crafted, perfectly paced and engrossing experience that places the story front and centre. Players will be on the edge of their seats, pouring over every detail and—quite literally—reflecting on the choices that led them there.- The Indie Game Website
- Posted May 27, 2021
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Simply playing through all four of Macro’s new levels probably takes just a single brief sitting, but doing everything in them took me around four hours. The middle two levels are probably more complex and multi-layered than anything in the base game. This DLC’s additions successfully round out and elevate the core gameplay and themes.- The Indie Game Website
- Posted Nov 30, 2020
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On the whole I’m incredibly impressed with Wildermyth. While I was skeptical at first about whether its procedurally-generated narrative events and choices would allow for cohesive character development, its stories are so well-written, funny, and relatable that it’s hard not to be invested in the lives of your motley crew of heroes. Wildermyth is the kind of game that moves seamlessly between heroes making bad jokes one second and reflecting on the nature of existence the next. This tapestry of moments feels appropriate in a game about what it means to be human, both in terms of battling against mortality and the end of the world, but also in the quiet moments of beauty that life is filled with.- The Indie Game Website
- Posted Jun 24, 2021
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Simply put, Monster Train is really good. It’s fun, there are a nigh-on-infinite number of things you can change and mess around with for each run, and it’s difficult, but not soul-crushingly so. It’s got a nice look to it, some very good music, and the card-customisation and cloning is an excellent idea. I’m really looking forward to seeing more people with their hands on it, and I think Monster Train deserves to be huge.- The Indie Game Website
- Posted May 20, 2020
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A Plague Tale: Innocence left me awestruck. This gothic adventure seemingly came out of nowhere and eviscerated my expectations like rats on flesh. I loved its refreshing approach to difficulty, and the story made me truly care about its characters – and I don’t even like children. Looking for another grim story of survival to tide you over until The Last of Us 2? Lack of zombies aside, A Plague Tale: Innocence is it.- The Indie Game Website
- Posted May 13, 2019
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By the time the final credits roll on The Artful Escape, it’s a challenge to succinctly summarise what you’ve just experienced. It’s a game without a genre, one composed of familiar elements blended in an unfamiliar way, creating something that is uniquely its own. It’s been a long time coming since The Artful Escape was given its initial glimpse of what was in store, but when it’s all said and done, it leaves the audience satisfied but still wanting just a little more. Like any good concert.- The Indie Game Website
- Posted Oct 4, 2021
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The escalating panic of the automated guide over the tannoy system adds some narrative cohesion to the puzzles and environments that keep getting stranger. But, in all honesty, if Superliminal had no narrative, I’d still love it.- The Indie Game Website
- Posted Dec 2, 2019
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It’s basically a very good game, especially if you have patience and a good head for numbers.- The Indie Game Website
- Posted Apr 25, 2019
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Hotshot Racing is everything a fan of arcade racers could want, especially if you have fond memories of those aforementioned classics. It truly captures a style of racing that is so rarely seen these days. It’s fast-paced, easy to pick up and play, friendly feeling and, most importantly, it’s so much fun to play.- The Indie Game Website
- Posted Sep 8, 2020
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The number of quests and hidden places to unveil shows up the amount of dedication and attention to detail instilled in the project, with every sidequest expanding and adding information to the lore of the game without feeling tedious at all no matter how long you take to traverse these vast lands. Whether you rescue your loved ones, talk to consumed gods or just kill Leshys, whatever path you travel will have hours of fun ahead, while you try to find the Ocean’s Heart.- The Indie Game Website
- Posted Jan 21, 2021
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Overall, Phoenotopia: Awakening is a triumphant PC port that thoroughly polished its flaws and comes out shining. Chock full of charm and wonder, it’s a delight for any pixel art platformer enthusiast looking for a new adventure to throw themselves into and while away the hours with.- The Indie Game Website
- Posted Jan 21, 2021
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Billion Road is chaos, it’s nonsense, and it shows that you can take a simple, perfect design, staplegun 100 tiny bells and whistles onto it and it’ll make a wonderful noise when it moves.- The Indie Game Website
- Posted Apr 16, 2020
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If you’re already a fan of this type of game, then you’ve likely already been sold on Wasteland 3, and with good reason. But if you haven’t delved into an RPG of this size before it might be the perfect place to start. It’s a much more action-focused experience than some of its contemporaries, with a combat system that’s developed enough to carry the game even without the arresting narrative and its inviting pliability. Despite a couple of minor irritations, Wasteland 3 is the very definition of a game you can get lost in.- The Indie Game Website
- Posted Aug 26, 2020
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We have finally lived through the full release of Risk of Rain 2. With the full release comes a new character, who is excellent, and a true final level, final boss, and an ending. On top of that, we get even more excellent music from Chris Christodoulou. It cements Risk of Rain 2 as one of the best roguelikes of all time, and certainly one of the best co-op roguelikes too. There are a couple of things I was hoping to see with the full release, like more skills for the other survivors, but I’m sure they’ll arrive somewhere down the line. As it stands, if you’ve not played Risk of Rain 2, you’re doing yourself a disservice.- The Indie Game Website
- Posted Aug 31, 2020
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Each little mini-game is a full-throated paean to the glory of being young and broke, and your biggest problem is getting a sweet new pair of booties. Chances are that if you’re reading this, the odds are low that you’re a teenager. If you are, you probably don’t need to get this game. Teenage Blob is for people like me – people who need to extract the essence of this game and chop it up into a fine powder and find a reasonable way to carefully ingest and ration its power. Maybe sprinkle it in a protein shake or a green juice. Millennials can have a little Teenage Blob, as a treat.- The Indie Game Website
- Posted Aug 13, 2020
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Age of Wonders: Planetfall gives me almost everything I need from a 4X game and a turn-based strategy game in one neat package. Both sides could (and doubtless will) be expanded upon, but the overall package as it stands is extremely good at what it does. If you wanted more depth to XCOM’s strategic overworld or more involving combat in Civilization VI, this is the game you’re looking for.- The Indie Game Website
- Posted Aug 6, 2019
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The story begins as simple as a tale of revenge can be. After their house is burned, the mom leaves the kid in the care of some priests in a monastery nearby and goes alone to the bandits’ lair, finding a lot of dynamite and blowing it up. But it’s after the kid sets on his journey to reunite with the mom when the plot thickens. A really dark story full of sinister folks, shootouts, and child slavery unfolds as the kid’s story does, and it’s within that violent conspiracy where El Hijo operates, harmlessly trying to save the person that he loves the most.- The Indie Game Website
- Posted Dec 7, 2020
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Aside from the fact that you could legitimately play it forever, it also happens to have a plethora of ways to incentivise you to play as every single character, complete every dungeon, and keep playing in NG+ 200 if you can stick with it that long. If you like roguelikes, you need to play this, and you need to play it now.- The Indie Game Website
- Posted Jul 31, 2020
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Like wafts of familiar scents, moments throughout Psychonauts evoke memories of both Double Fine and LucasArts’ highest highs. Many of Double Fine’s best known collaborators, from visual artists to voice talent, have pooled in. It makes a fine game, one about the atrophy of counter culture, how bonds make finer milestones than accomplishments, and how past failures do not negate future glories. Psychonauts 2 is a rare treasure, one that feels rarer and rarer as years go by, but clearly still possible with the proper gang of weirdos.- The Indie Game Website
- Posted Aug 23, 2021
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Othercide’s story is by no means bad, but when compared to everything else the game excels in, story delivery is where the game stumbles a bit. With solid gameplay, mechanics, and visuals, Othercide is a standout title this year in the turn-based strategy tactics and roguelike genre.- The Indie Game Website
- Posted Jul 28, 2020
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I am so excited by Eastshade. It was almost a privilege to play it. The whole experience is enriching in a way that too many games overlook, it is subtle and witty, and rewards intelligent choices and genuine immersion. Its design is incredible, both in physical terms and in terms of narrative and music. It is a secret space for the calm and quiet in us to reign supreme, and I am thrilled by the prospect of the games in years to come that will no doubt pay tribute to Eastshade.- The Indie Game Website
- Posted Feb 14, 2019
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Ultimately, the only flaw was the sensation of wanting more of The Sundew. While its length can feel underwhelming, it is still an achievement since it’s developed by one person, which is even more admirable after seeing the quality of the final product. The fact that the game left me craving for more adventures like this speaks volumes of the developer’s dedication, as well as a testament to the beautifully presented cyberpunk adventure of The Sundew.- The Indie Game Website
- Posted Nov 3, 2021
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I really like how the deck-building mechanics reflect the dispositions of the different characters. You can see this in both combat and negotiation; Sal is pretty strong all around, which makes them a good choice for your first couple of runs. Rook flips a coin every now and then during negotiation that can produce a powerful boost. Smith builds up a stockpile of empty bottles while in combat which they sometimes hurl at their opponents. The result is a wonderful sense of ludonarrative consonance.- The Indie Game Website
- Posted Jul 9, 2021
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Perhaps the biggest twist to Don’t Forget Me—and this is not a spoiler—is that despite all the chatter about memories, the game isn’t explicitly about them. Instead, it’s a tale centered around navigating the ambiguities of being human.- The Indie Game Website
- Posted Apr 21, 2021
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It’s a grueling but exhilarating journey that confronts what we probably know all along: that the pain of living through countless deaths and tragedies is ultimately what binds us together in life.- The Indie Game Website
- Posted Jun 1, 2021
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Chicory flits through its hours of play with earnest, effortless charm that admittedly verges on saccharine at times—some of its townsfolk seem more like caricatures than actual personalities—but it has also helped me to appreciate the heights and mundanity of exploration, discovery and creation. It’s something I haven’t quite been able to for a while in games.- The Indie Game Website
- Posted Jun 11, 2021
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The neatest trick that Midnight Protocol pulled is that even if it probably does not depict hacking in the most realistic or accurate manner, it still encapsulates the fascination that most of us have around hacking.- The Indie Game Website
- Posted Oct 29, 2021
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In the end, Black Book is one game that feels like a great representation of its genre for the uninitiated. It’s a game that exudes charm, despite the depressing landscape it’s set in. Its premise is a perfect match for novice deck-builders, as it creates a solid foundation of understanding for those looking to break into similar experiences.- The Indie Game Website
- Posted Sep 22, 2021
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The tale’s comedic tone and the dialogue are clever and snarky. Coupled with the supernatural shenanigans manifesting daily in the world of The Darkside Detective, these often lead to hilarious situations and reactions from the characters in them, among whom are skeptics to the authenticity of these happenings. Yet the jokes fall short at times due to unnecessarily exaggerated scenes, such as a squirrel planning a heist to a television station. Conversely, it is when The Darkside Detective takes itself a bit more seriously and embraces its deeper, darker roots, that the brilliance truly happens.- The Indie Game Website
- Posted Apr 19, 2021
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Black Future ’88 may borrow ideas from all over, but it puts those ideas to good use and gives them a unique spin. As you’d expect it’s pretty challenging, but it’s worth mentioning that there’s an Assist Mode that makes it less deadly and more accessible. While you may want to hang fire on the Switch version until it’s less prone to crashing, this is otherwise an easy recommendation for roguelike-likers.- The Indie Game Website
- Posted Nov 21, 2019
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If you’ve played Rock of Ages before and enjoyed it, Rock of Ages 3 is worth picking up for these additions, and in particular, for the new eras explored in the story. If you’ve never tried it before, you should, if only because of how different of an experience it is to any other game you’ll find. Where else will you hear the high-pitched squeal of Genghis Khan, helpless in defeat, the Mongol Empire’s fall signed and sealed by the deadliest of weapons, now rolling casually towards him; the swollen mass of an inflated cow?- The Indie Game Website
- Posted Jul 21, 2020
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It’s hard to complain too much about My Friend Pedro’s shortcomings, though. What’s here is incredibly fun and the inclusion of worldwide leaderboards for every level is perfect for competitive types. If there’s a sequel (and we really hope there will be), it will need to greatly expand on the bullet-time gimmick. For now, though, Pedro will definitely be your friend too.- The Indie Game Website
- Posted Jun 20, 2019
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Hunt: Showdown is a little bit DayZ, a little bit PUBG and a little bit Resident Evil. This initial release is strong, with plenty of room to expand. Eventually, new maps, weapons and enemy types will be needed to maintain interest. Hunt: Showdown may not technically be a battle royale game, but it shares enough of the genre’s DNA that I wouldn’t be surprised to see a battle pass in the near future.- The Indie Game Website
- Posted Sep 4, 2019
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It is always tense and captivating and there’s a human story behind the curtain of the initial premise. The constant claustrophobic foreboding, the terrific blend of styles and its thought-provoking storytelling make this a cerebral, artisanal horror experience filled with suspense and, surprisingly, beauty.- The Indie Game Website
- Posted May 28, 2019
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Whereas a more compelling introduction could have better grabbed the player’s attention, Draugen’s plot and design decisions are mostly done for good reason. Typically not one to rush through a game, I nonetheless eagerly consumed it in a single sitting. By the time the credits rolled, I had no regrets about letting myself be absorbed in this quaint rural locale and its captivating tale for a scant few hours of my time.- The Indie Game Website
- Posted May 28, 2019
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Overall, Dawn of Man is a well-developed survival city-builder with the necessary tools to keep you invested and coming back for more. I rarely encountered any bugs or game-breaking issues throughout my playtime, which is always a good sign. If you want to spend time building and developing your own civilization through the ages, don’t hesitate to give Dawn of Man a try.- The Indie Game Website
- Posted Mar 1, 2019
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Here’s a disclaimer, if you’ve already got the first two Overcooked! games, do not get this. However, if you’re new to the series, then Overcooked! All You Can Eat is an absolute joy. The feeling of panicking your way around a kitchen with friends is incredible, and the chaos it brings is unrivalled. There are a few online issues at the moment though, but I’m scoring this assuming they’ll be fixed.- The Indie Game Website
- Posted Mar 31, 2021
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Ultimately, Druidstone is a challenging and rewarding tactical-RPG with plenty of charm to keep it engaging in-between brutally tough encounters. It can border on unfair at times, but the steady stream of progression and versatile combat ensures it remains satisfying. Ctrl Alt Ninja clearly demonstrates their development expertise with this finely tuned and tightly crafted adventure that’ll have you brainstorming turns for hours.- The Indie Game Website
- Posted May 15, 2019
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The Almost Gone is a clever little indie. It looks great. The spare soundtrack is effective and evocative. The puzzles are smart, and the narrative is superb. It’s also a game that could easily get lost in the crowd of other releases. It deserves attention though, and is well worth playing.- The Indie Game Website
- Posted Jun 24, 2020
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The Sojourn’s stakes aren’t so dire, but it still has something to say if you’re ready to listen. Put on some headphones, turn off your phone, and let The Sojourn wash over you. It’s an experience you won’t soon forget.- The Indie Game Website
- Posted Sep 19, 2019
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Cloudpunk even does more than expected in its decision-making gameplay; though you’re presented with binary decisions, it’s rarely a good vs evil dilemma, with plenty of variables at play to make either option valid. It really needs to be experienced by anyone interested in cyberpunk narratives, story-driven gameplay or leisurely driving games. Even for those not interested in its themes, provided you’re open to the relaxed gameplay style, Cloudpunk will surprise you with how full of life its world is.- The Indie Game Website
- Posted Apr 23, 2020
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This is an adventure that’ll likely charm your pants off with its low-fi aesthetic. There are genuine laughs to be had here too, thanks to the slapstick dialogue. My only criticism is that the very light ‘puzzles’ are completed in a chain reaction, in that once you’ve done one it solves the next, and so on. I’d have enjoyed just a little more brainteasing, even if the detective work isn’t supposed to be the star of the show.- The Indie Game Website
- Posted Dec 31, 2019
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The truth is, it plays like a tabletop game or something you’d dig out of the cupboard for boardgame night. It’s quick; once you familiarise yourself with the rules, and every time you lose, there’s a sense of “God, I was so close… maybe one more try”. I would like to see more attractive landscapes and backgrounds. I would like a bit more variation. But the potential is great, and there’s a lot to be said for a game you can pop open in the background of a dull Zoom meeting these days.- The Indie Game Website
- Posted Feb 24, 2021
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Bravery Network Online is absolutely great. It’s full of larger-than-life characters, stunning artwork, and a very satisfying turn-based combat system. If you’re even slightly interested in this game then implore you to check it out, you won’t regret it.- The Indie Game Website
- Posted Feb 26, 2021
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30XX is haaaaaaaaaaaard. It’s so damn punishing, but it’s also a wonderfully inventive roguelike that takes everything that makes Mega Man great and goes “what if you died more and the progression was different?” It’s an important question, and the answer to that used to be 20XX, but 30XX is better in every single way. Please play this game if you want a cool co-op platformer that will also crush you and your dreams. You’ll enjoy it, I promise.- The Indie Game Website
- Posted Feb 26, 2021
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Ys IX: Monstrum Nox is another fine adventure for Adol Christin. Considering previous entries like Lacrimosa of Dana and Memories of Celceta were more light-hearted affairs, IX’s darker themes is a slight departure, but it forges a strong identity of its own. Packed with a fun (if not especially vibrant) setting, enjoyable gameplay and engaging narrative, some smaller issues hold it back, and Nihon Falcom’s game engine is certainly looking tired. Regardless, any long-term Ys fans would do well to pick this one up.- The Indie Game Website
- Posted Feb 24, 2021
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It’s not reinventing the wheel, it’s not pushing anything forwards, it’s just good fun. It’s definitely a game aimed for the younger gamers out there, but I think, thanks to nostalgia and the horrific state of the world, that it should appeal to nearly everyone. The sheer undiluted joy that it delivers straight into your soul is exactly what we all need right now. So, are you ready kids?- The Indie Game Website
- Posted Jun 22, 2020
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| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
In Progress & Unscored
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After several hours of playing Ooblets, I remain sincerely stunned by the level of attention to detail and how well polished this game looks, with an amount of content that is surprisingly large for an Early Access game. I’m curious and eager to witness where this fresh and cheerful experience will go next, and I really hope to get to meet more Ooblets along the road. [Early Access Score = 90]- The Indie Game Website
- Posted Jul 16, 2020
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Finishing what was available, I found myself immersed in a sort of aesthetic meditation, with each finished platform evoking a deeply tangible sense of satisfaction. Depending on your speed, Cloud Gardens is a great contemplative puzzle with little pressure to stay stuck if you don’t want to be. I’d like to think that much of its charm is a reflection of the way we’re conditioned to respond to processes of growth, decay, and rehabilitation. Perhaps the secret ingredient to its appeal is buried in the psychogeography between environmental guilt and our relationship to abandoned spaces. Perhaps it’s our lizard-brain drive to help things grow and flourish in unlikely surroundings. Or perhaps, Cloud Gardens is simply a very good deconstructed variation of Katamari, albeit one that refuses to hold your hand. [Early Access Score = 90]- The Indie Game Website
- Posted Sep 9, 2020
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What is the current state of Scourgebringer as it enters Early Access? It’s more than playable, and fans of Metroidvania or pixel-perfect platformers (or, heck, both) will definitely enjoy what they find here. Personally, I think the music is great, and I’m definitely going to keep playing it as it journeys through toward its final release. [Early Access Score = 80]- The Indie Game Website
- Posted Feb 6, 2020
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It’s a really interesting idea, and it’s very well executed. The flow of the game is never too fast either, even the more intense battles have a little more space than in most roguelikes, and it leads to a more relaxed game overall. I really like Dreamscaper and I hope that a lot more people will play it.- The Indie Game Website
- Posted Aug 31, 2020
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Passtech Games have established solid groundwork within Curse of the Dead Gods, but right now, it’s a game best viewed as an investment whilst in early access. It’s highly rewarding and features great combat mechanics but there just isn’t enough content within the current development build, though what is available presents a high degree of polish. With two further temples on the way and a March update promising new weapons, room variations, relics, curses and more, it’s certainly one to keep an eye out for. [Early Access Score = 80]- The Indie Game Website
- Posted Mar 3, 2020
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Mixed Realms have done a fine job with Gordian Quest. It may borrow a lot from D&D and Slay The Spire, so it’s hardly a unique experience, but it holds its own and proves highly engaging. Whilst combat was slightly limited by the randomised card system, it’s addictive and provides tactical fun, with the randomised maps keeping the experience fresh in additional playthroughs. It’s got a lot on offer, and with further updates to come, it’s one to look out for. [Early Access Score = 80]- The Indie Game Website
- Posted Mar 27, 2020
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The game as a whole feels a little sparse. What there is to do is fun, but it loses its sheen rather rapidly as you discover there’s little point in replaying the missions. Of course, it’s in Early Access, so this is likely to change, but it’s still kind of annoying. A good shout if you want to get in at the ground level of something that’ll be fun in a few months, but waiting a few months is perfectly understandable too. [Early Access Score = 70]- The Indie Game Website
- Posted Feb 28, 2020
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Thankfully, walking around The Terminal a lot is not required to see the main plot to its conclusion, which is the star of the game. So don’t let what is ultimately an inconvenience keep you away from Necrobarista. This is a visual novel worth your time, not that it’ll ask for much of it in the first place.- The Indie Game Website
- Posted Jul 22, 2020
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Overcrowd is extremely fast-paced, even considering the fact that you can play it at normal speed and pause it whenever you want. It’s all about split-second decision making and prioritizing. Sometimes there are multiple issues that need to be addressed, but not enough people on staff to take care of them. It’s all about looking into what needs attention the most and going down the list from there, and that can be tough to grasp on your first, second or even fifteenth try.- The Indie Game Website
- Posted Jun 7, 2019
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Flotsam is ultimately a strong, engaging skeleton of a city builder with little meat to chew on once you understand the interactions between its major systems. That’s not to say the grind becomes easier — quite the opposite — but those not already interested in the genre may want to wait until Pajama Llama fills its seas with more interesting sights.- The Indie Game Website
- Posted Sep 27, 2019
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No Straight Roads won’t impress punk fans with its devotion to palatability and conventions; it’s not wont to hollering “F*ck off nazi punks“ and pointing a middle finger to the authority and the Man. Instead, it’s content with embodying the irreverent goofiness of pop-punk bands, with the dynamic duo of Zuko and Mayday making loud, emotional proclamations about saving rock music against the tyranny of EDM without a sliver of irony. It’s all the more charming for its lack of pretension, and the polished veneer of its absolutely heady soundtrack, which is perfectly in sync with the intoxicating rhythm of its boss battles, makes this a game worth headbanging to.- The Indie Game Website
- Posted Aug 25, 2020
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All in all, Hell Let Loose is another typical World War II first-person shooter in the sea of the genre. Although there is nothing special about the title to make it stand out, it offers hectic 100-man battles on historically accurate locations with tremendous attention to visual and audio detail. Does it deliver all this without flaw? No, not exactly.- The Indie Game Website
- Posted Jun 11, 2019
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As is, SpaceEngine is a robust and fun toy chest for anyone even slightly interested in astronomy.- The Indie Game Website
- Posted Jun 11, 2019
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The Endless Mission gives older gamers the chance to feel like unbridled, unrestricted kids in an imaginary world full of possibilities. There are no adults to tell you what to do, and you can decide what kind of environment you want to create or destroy. It is anarchic and irreverent, crammed with quirky characters and flashes of brilliance. This game is the perfect teaching tool for younger generations also, doing away with stuffy “edutainment” game culture and creating something that truly rewards creativity in C#.- The Indie Game Website
- Posted Nov 14, 2019
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Spin Rhythm XD is up there with the more interesting accessory-less rhythm games of recent years, earning a spot next to the likes of Thumper and the Amplitude reboot. If you’re eager to jump in, it’s very playable now despite only just releasing into Early Access.- The Indie Game Website
- Posted Nov 13, 2019
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While what’s there is a lot of fun, and all of it is incredibly stylish, I can’t really recommend you pick it up in its current form. That being said, if you’re in the market for an incredibly stylish game with some very fun power-ups and combat, then maybe HAAK will keep you entertained for a few hours. [Early Access Provisional Score = 70]- The Indie Game Website
- Posted Sep 30, 2020
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The often severe frame drops and occasional bugs that led me to restart a level aren’t that big of an issue, and they can be always be fixed after launch. But the specific tone around the game, and the message it leaves as it neglects to listen to the learned lessons in the past few years from similar experiences in the indie sphere, can’t be solved with a patch.- The Indie Game Website
- Posted Aug 4, 2020
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As an Early Access title, Death Trash is still incomplete, with a few more chapters still in development and waiting to be unveiled. But even then, it’s a game that’s incredibly easy to sink your teeth into. Its backdrop of debauchery, monster flesh and body horror, while not altogether foreign, conjures a compelling image of humankind in a parasitic relationship with our post-apocalyptic host. We often hear of hostile worlds that want to kill us, but not so much of civilisations that are slowly and literally devouring the planet, as they rip apart the still-breathing planet muscle by muscle. Death Trash shows us that our insatiable hunger makes us the biggest threat, even as the world is in the throes of death. [Early Access Review = 85]- The Indie Game Website
- Posted Aug 28, 2021
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For those that want an in-depth city builder, Per Aspera is perhaps not the right game, especially as it constantly battles with the ethicality and morality of its very conceit. For those who want a rich sci-fi experience, the clash between the complexity of the problem and the simplicity of the mechanics may cause players to find themselves stuck in a progress bottleneck. Regardless of these criticisms, it’s impossible to write off Per Aspera because it attempts something novel and is so close to sticking the landing that its namesakes seem incredibly fitting – “through adversity to the stars” -there are plenty of hardships here, but in the end, it reaches an unlikely, dazzling goal via its storytelling.- The Indie Game Website
- Posted Dec 8, 2020
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It’s been seven years since we first saw Ys: Memories Of Celceta but this PS4 remaster proves a welcome return for Nihon Falcom’s juggernaut franchise. Bringing us real-time combat, an enjoyable storyline packed with humour and appealing visuals, Ys is a must-have for JRPG fans. Whilst there’s no new content for those who previously beat it, MOC remains a thoroughly enjoyable title and, old fan or new, comes strongly recommended.- The Indie Game Website
- Posted Jun 10, 2020
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Haven is a game about taking time out – it’s about staring into the endless mesh of rust and stars and considering where you are, who you’re with and where the both of you want to be. Some of the mechanics are a little rough around the edges, and the overall experience doesn’t quite feel perfect. But neither are relationships – Haven explores one that’s really special, and I’m beyond grateful to have spent time with it.- The Indie Game Website
- Posted Dec 7, 2020
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