The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 75 Metascore
    • 80 Critic Score
    What a surprise Call of the Sea was! Out of the Blue’s debut title shows off its own well-defined personality through a very accurate artistic direction and attention to details. All puzzles have their own logic and the idea of ​​proposing them in blocks, separating the adventure into sealed chapters, helps to focus attention on a limited number of elements. With its crazy atmosphere and an eight-hours duration, which prevents any kind of fatigue, Call of the Sea is a highly recommended game for adventure’s (and Lovecraft’s) lovers.
    • 69 Metascore
    • 80 Critic Score
    Slave Zero In fact, this is what the project bases its roots on: the player's learning to strengthen themselves and improve their skills. It's a shame for the absence of an endgame, which could have really brought the score you see further down even higher.
    • 78 Metascore
    • 80 Critic Score
    MotoGP 26 is a solid and conservative entry. It could probably have been more daring and explored some ideas in greater depth, but the in-game feedback is spot on, as is the content management between the campaign and supporting activities.
    • 66 Metascore
    • 80 Critic Score
    Achilles: Legends Untold is a good mix between RPGs with hack and slash action like Diablo and souls-likes in which every checkpoint is an achievement. The wide range of weapons, each with unique characteristics and combat styles, invite experimentation even to just see the animations of the protagonist as he crushes, kills and rips apart enemies. The story set in Greek mythology could only be interesting, and the fights are fun, even if some enemies appear out of the blue due to the absence of zoom. There are no classes - Achilles is Achilles! - but quite different builds can be created.
    • tbd Metascore
    • 80 Critic Score
    Killing Time: Resurrected is the perfect combination of exploration and the latest shooting. Nightdive Studios has been able once again to improve a video game and make it enhanced, modernizing some things on the gunplay side and offering animations that are really beautiful to look at. It could really be much more than a classic moment to enjoy a work from the past.
    • 64 Metascore
    • 80 Critic Score
    The Town of Light is a heavy, emotionally-tough game, and it's definitely not for the faint-hearted. There are no monsters or jump scares, but a story so intense and cruel that is much more frightening. If you feel that videogames can be something more than simple entertainment, this is a journey you might want to engage in.
    • 79 Metascore
    • 80 Critic Score
    Nightreign offers hours of entertainment, frenetic battles, and spectacular boss fights to all players who are lucky enough to visit Limveld with two friends by their side, as well as the experienced Elden Ring veterans looking for a good challenge. The same cannot be said for those who have to find their allies through online matchmaking, due to an in-game communication system particularly inadequate for such a complex and punishing game.
    • 75 Metascore
    • 80 Critic Score
    Evil Genius 2: World Domination is a competent sequel, even if it remains inferior in several respects to its direct predecessor. The gameplay formula has been modernized, but some features that made the first chapter a cult classic have been inexplicably removed. A shame because otherwise we would have had a real masterpiece in our hands, but several shortcomings and smudges make it “only” a good video game.
    • tbd Metascore
    • 80 Critic Score
    Mormo’s Curse is a good expansion. The spirit of The Swords of Ditto is still intact, but new modes, enemies and areas offer a satisfying challenge for both old and new players.
    • tbd Metascore
    • 80 Critic Score
    LEGO Bricktales does only one thing, but it does it well: it allows you to play with LEGOs as you would do in your room, without placing constraints on your imagination. Its main limitation is a somewhat stubborn control system and a camera that is not easy to handle, but the final result repays the effort. The added value is a really appreciable technical compartment, which recreates small dioramas with enormous charm, based on historical LEGO sets that will lead to tears anyone who was young in the 80s/90s. It could mark the beginning of a new era for LEGO games, and that would be great news.
    • 74 Metascore
    • 80 Critic Score
    The atmosphere of Metro Awakening is extraordinary, skilfully realised thanks to an absolutely fine setting and great care for tension. The linearity of the path and a certain repetitiveness of generally already seen mechanics risk trivialising the whole thing, also in the light of the not exactly low price. If you are able to turn a blind eye, however, you will be rewarded by a plot worth experiencing, especially if you love the dystopia created by Dmitry Glukhovsky.
    • 80 Metascore
    • 80 Critic Score
    Keeper is a poetic puzzle adventure in which you play as a sentient lighthouse who, with the help of Twig, explores a mutating island. The goal is to dispel the darkness by harnessing his own light and, above all, his unwavering determination. Without words or death, without real obstacles or elaborate puzzles, the game focuses entirely on atmosphere, metamorphosis, and visual appeal. The gameplay, basic in terms of puzzles, revolves around the beam of light and Twig's contextual action, intentionally keeping it light and uncomplicated in terms of challenge, instead pushing more convincingly on emotion, the power of images, and free interpretation.
    • 78 Metascore
    • 80 Critic Score
    Green Hell is a wild and spectacular indie survival because there is so much to do and a lot to risk at every step. It has intriguing mechanics, solid gameplay and extreme realism that blend well with the deadly Amazonian context, forcing the player to engage himself to not dying every 15 minutes. Some minor bugs and technical issues cannot ruin one of the most exciting experiences on the survival scene.
    • 75 Metascore
    • 80 Critic Score
    Wild Hearts is an innovative, interesting hunting game that manages to make sense of the mass genocide committed by hunters. Net of a few camera flaws and a few too many reskin, it's a very good game that brings a breath of fresh air to a genre that is a little too scared of the shadow of Monster Hunter.
    • 75 Metascore
    • 80 Critic Score
    GrimGrimoire rises from its ashes, picking up and greatly improving a product that initially showed Vanillaware's inexperience in the RTS sector. It's still not perfect, but console-powered real-time strategy fans will hardly find better at the moment.
    • 83 Metascore
    • 80 Critic Score
    Beyond the first few hours spent groping around and a fair amount of hard work required by the progression system, Grounded is a solid survival with a good technical value, and which offers a good amount of settings that allow you to customize the game according to your needs.
    • 73 Metascore
    • 80 Critic Score
    Theoretically, the idea of ​​turning this edition of PES into a simple update is a good idea. Last year’s football season went totally crazy, the two tournament seasons almost overlapped and the pandemic stopped or slowed down videogame development for a long time. Focusing on next year’s game still seems a good choice, and it would be even better if Konami tried to dedicate the least amount of commitment to this update, which it didn’t. The absence of even a partial roster update update on day one is unacceptable, as is the ugliness of the Inter and Milan uniforms, even for a game that is still the best option for any football lover.
    • 78 Metascore
    • 80 Critic Score
    No one would be surprised if GTFO was found to have been developed by the Devil himself. Punishing, frustrating and brutal, I can't recommend GTFO to everyone but if you like tough co-op shooters and you have three friends as crazy as you are then you'll fall madly in love with it.
    • 82 Metascore
    • 80 Critic Score
    Fell Seal: Arbiter's Mark is a nice tactical RPG with an accessible learning curve.
    • 85 Metascore
    • 80 Critic Score
    DiRT 4 relies heavily on its own procedural editor, and it shows in the long run, when you start to recognize and react to the different building blocks. Nonetheless, it's a pretty fine racing game, one that is extremely fun and addictive.
    • 81 Metascore
    • 80 Critic Score
    WWE 2K23 builds on the excellent foundation laid with the last edition of the game and moves forward a small step. The new features are limited, but they go a long way toward filling the gaps in WWE 2K22, for example with a significantly larger roster (nearly 200 wrestlers in total). The show stealer is undoubtedly the Showcase mode focused on John Cena and his (rare) defeats The experience overall is good, but the feeling is that little has been done to offer anything really new, merely tweaking the winning product of 22.. Like WWE’s TV shows, 2K wants to pleasure to everybody, but that’s simply non possible.
    • 83 Metascore
    • 80 Critic Score
    The Frozen Wilds expands the Horizon Zero Dawn's gameplay driven philosophy to a brand new area, packed with tons of action and a new questline. The DLC offers a solid 10 hours more of the same experience, while Guerrilla Game's open world still shines after nine months in terms of breathtaking visuals and compelling gameplay.
    • 77 Metascore
    • 80 Critic Score
    Wuchang: Fallen Feathers isn't a soulslike without its problems, quite the opposite. And that's a shame, because despite all these issues, the game is convincing: the combat is fun, the setting is appealing, it can be spectacular without overdoing it, and it's also quite long. But then you fall to the floor and get a few extra slaps, you die to a boss and have to walk all the way back, you enter a room and find yet another stupid enemy hidden in a vase, and well, a lot of the charm is lost.
    • 77 Metascore
    • 80 Critic Score
    Blasphemous is a Metroidvania with gorgeous pixelated graphics and simple, yet satisfying combat. Tedious sidequests and some minor design flaws hold back this 2D from shining even more.
    • 76 Metascore
    • 80 Critic Score
    After a year off, 2K Sports is back on the golf course with a title that deserves a wide promotion. There is still room for improvement regarding the game modes, while the gameplay is perfect for both the most demanding players and those who want to hit a few balls without having to worry about spending too much time between bunker, rough, and water hazards.
    • 81 Metascore
    • 80 Critic Score
    The new Dragon Quest VII is a very good title, probably one of the best chapters in the saga, thanks to a new graphical engine and some well implemented old-school gameplay mechanics. The portable adventure from Square Enix will probably keep you entertained for hundreds of hours.
    • 83 Metascore
    • 80 Critic Score
    Chicken Police: Paint It Red proves you can create a smart, original game even by putting together pieces of 40’s noir movies with old point&click adventures and painting it all in cool B&W visual style. The smart move is adding animals to the equation: grumpy roosters and sexy cats lead to sharp dialogues and funny wordplay, while at the same time showing what is wrong in human nature. The plot may not be the most original, but Chicken Police is definitely worth playing.
    • 86 Metascore
    • 80 Critic Score
    Death Stranding remains a fascinating experience of highly inspired post-apocalyptic science fiction even on PC. However, the porting is a bit lacking in terms of technical improvements, which are noticeable but not nearly as impressive as we hoped for.
    • 79 Metascore
    • 80 Critic Score
    ROUTINE is a game that thrives on atmosphere rather than mechanics, on suggestion rather than surprise. It's an old-fashioned, almost artisanal horror game that enchants and captivates with its retro-space aesthetic and the suspended melancholy that only empty spaces can evoke. There are limits, tangible and recognizable, but this is a project that has chosen a risky but decidedly personal path: it's not perfect, but it's hard to forget.
    • 74 Metascore
    • 80 Critic Score
    Cities: Skyline II expands, refines, simplifies and complicates where necessary the legacy of the first chapter, but right now it is above all a vision. It is the vision of what could be after the dev patches for technical problems and the community mods to increase the content, the two premises on which the foundations of a fortune rest that, hopefully, will accompany the days and nights for a long time of a large group of city builder fans.

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