The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 82 Metascore
    • 80 Critic Score
    The Messenger is a great example of “old school platform”. It’s fun to play, challenging but never frustrating, with good graphics and an excellent soundtrack.
    • 67 Metascore
    • 80 Critic Score
    Say No! More is such a strange game it can barely be considered one: you just need to press the spacebar to get to the end (even if there’s a moment when you need to *not* press it and I almost got stuck). Despite this, it is indeed a funny game that smashes the “yes man” workaholic culture, and it does it under a beautiful SEGA-blue sky. Perfect if played after eight hours in the office.
    • tbd Metascore
    • 80 Critic Score
    Iron Marines Invasion is a Real Time Action Strategy that despite offering a casual approach, with very few options compared to most popular RTSs, manages to provide an excellent level of challenge. Colorful and fast-paced, with missions that hardly last more than ten minutes, it entices you to experiment thanks to the ability to change troops on the fly, although after a couple of defeats you will already know which soldiers to start with. A pleasant confirmation that even games initially designed for smartphones can be appealing on PC. Those looking for hardcore strategy, however, will prefer to skip it.
    • 78 Metascore
    • 80 Critic Score
    The first episode of Vader Immortal shows all the potential of this VR series: a new way to immerse in the Star Wars universe, perfectly inserted in its narrative canons. The interactive experience is very short but the level of immersion is incredible, far beyond what a simple 360-degree VR movie could ever do.
    • 82 Metascore
    • 80 Critic Score
    Howl is a puzzle game in which planning your moves and predicting the consequences play the lion's share. Keeping enemies' reactions in mind for the next six turns can prove very challenging, although with the assisted mode or a healthy dose of trial and error you will be able to complete all sixty levels in two or three evenings. The darkly grim story, medieval setting, and distinctive graphics make this a thoroughly interesting game. Once completed there is no reason to replay it except to try to earn all the achievements, but it remains a recommended experience for lovers of this genre of games.
    • 59 Metascore
    • 80 Critic Score
    Gothic Classic Switch is a cleaned and revised edition of Piranha Bytes' classic masterpiece. The innovations around camera and inventory management are just a plus in front of a title that, despite being twenty years old, still works like it used to.
    • 78 Metascore
    • 80 Critic Score
    Blood: Refreshed Supply is the technically best and most complete version of Monolith's legendary FPS, just what we need to celebrate Blood as the great classics deserve. If you don't already own the Fresh Supply edition, of course.
    • 81 Metascore
    • 80 Critic Score
    Rollerdrome is a catchy title. Roll7 wins with this successful sport-shooter formula.
    • 80 Metascore
    • 80 Critic Score
    The restoration work of the first chapter convinces thanks to some tweaks that involve many aspects of the original game. Nowadays you can find VR titles that are technically more refined or evolved, the base is still from 2016, however Arizona Sunshine Remake with its DLC included in the price is a great gift for those who are approaching the fun franchise of Vertigo Games today.
    • 76 Metascore
    • 80 Critic Score
    Planet Coaster 2 suffers from sequel syndrome: the original Planet Coaster eight years after its release is still a benchmark of the genre and it is difficult to do better. Planet Coaster 2 tries by adding water attractions that significantly expand the possibilities offered to the player. What has remained unchanged, however, is the underlying structure, which is certainly solid, but not always smooth: before you get to resent it, in any case, dozens and dozens of hours of fun will pass.
    • 81 Metascore
    • 80 Critic Score
    Marathon takes the Extraction Game philosophy and molds it into the Bungie style. It's not perfect—the UI is awful, and the missions lose their edge over time—but the gameplay loop is fun, and the shooter foundation is solid. And what a style, guys.
    • 77 Metascore
    • 80 Critic Score
    Back 4 Blood isn't perfect and doesn't revolutionize zombie-themed co-op FPS, but it effectively demonstrates that, thirteen years later, the right ideas can revitalize superb but dusty gameplay.
    • 78 Metascore
    • 80 Critic Score
    Everybody's Golf is joyful, fun and packed of amazing things to do. Clap Hanz reinvented its take on golf with a gripping online mode and a very functional ability progression system without losing the "easy to learn, hard to master" attitude of the series. The game lacks on the technical side, but it's fun to play and is really meant for everyone, so if you don't hate to spend time on the green, Everybody's Golf is really worth playing.
    • 85 Metascore
    • 80 Critic Score
    Yoshio Sakamoto had the right idea when he decided to have MercurySteam involved in the development of Metroid: Samus Returns. It's a decent remake, whose major flaws are the same as the original, and there are some new gameplay elements that will please old and new fans.
    • 76 Metascore
    • 80 Critic Score
    Ever Oasis marks the return of the ActRaiser and Dark Cloud formula, with the management of a thriving community and monsters to slash by the dozen. The overall gameplay is pretty simple and not too challenging, but it still has its charm, and it's portable.
    • 75 Metascore
    • 80 Critic Score
    Deceive Inc. strives to distinguish itself from the mass of competitive multiplayer with a more stealth approach. The formula is successful and the matches are a lot of fun, however more content and a premium season need to be added to offer the same variety as the kings of this genre do: the premise is great, but only time and players interest will determine the game's success.
    • 73 Metascore
    • 80 Critic Score
    Fulfilling, fun and brutal as only certain video games can be, Meet Your Maker is a marriage of wickedness and fantasy. Great FPS stages and good building stages. Must have absolutely.
    • 78 Metascore
    • 80 Critic Score
    Wuppo is the kind of game you kinda want to remove from your memory, just to be able to play it again, and enjoy it like the first time. Despite its childish graphics and some gameplay flaws, Wuppo is a truly entertaining, light-hearted experience.
    • 75 Metascore
    • 80 Critic Score
    The Climb 2 remains too unbalanced in muscular activity to really fulfill the task of the only fitness game in VR. If this is your aim, it must necessarily be combined with other “sports” experiences in virtual reality, including the well-studied FitXR and VRWorkout.
    • 81 Metascore
    • 80 Critic Score
    Sackboy comes to PC, and it’s a big adventure indeed: our knitted hero will have to travel through five worlds in his quest to stop Vex from turning the entire Craftworld into a chaotic nightmare. Overall, the game is a good 3D platformer with an excellent soundtrack and a very creative visual style. Shame that the haptic feedback doesn’t really bring anything to the table, though.
    • 79 Metascore
    • 80 Critic Score
    The child in me was happy with the first turn of my TIE Interceptor, but the adult in me also has to recognise a very straight-forward campaign and a surprising lack of multiplayer modes. But what’s there is pretty good, thanks to a phenomenal flight system, clever maps and strategic progression system. Oh, and VR support.
    • 72 Metascore
    • 80 Critic Score
    Dragon Ball Fusions is really nice game: despite being a little repetitive, rather slow-paced and overall simple, it has a deep combat system that blends seamlessly strategy and sheer chaos, making it a truly fun experience. Perfect if you're a fan of the series, or if you want some strategy in your gaming sessions.
    • 85 Metascore
    • 80 Critic Score
    StarCraft Remastered is a strange title: it’s the perfectly remastered version of a game that still has a lot of players, especially in the East. The gameplay is still deep, engaging and balanced like the original, for good or worse, with all its flaws still intact.
    • 74 Metascore
    • 80 Critic Score
    Despite a lot of insane grinding, Sky Force Reloaded is a great porting from mobile to console. If you love shoot 'em ups, you should not miss this game for any reason.
    • 81 Metascore
    • 80 Critic Score
    After the first, unforgettable chapter, the new Reigns: Her Majesty adds some intriguing gameplay dynamics and a really spot on political subtext. Extremely funny and immediate to play, both on PC and mobile.
    • 74 Metascore
    • 80 Critic Score
    A pretty standard DLC for the Call of Duty series, but the overall quality is undeniably good. The cherry on top is a great co-op mode that perfectly fulfills the needs of fans of nazi-zombies.
    • 70 Metascore
    • 80 Critic Score
    Wrath of the Druids is in fact a "more of the same" expansion, but it can count on a much more compact map than the one of AC Valhalla. This has benefited the storytelling and the pace of the game, although the new mechanics introduced in this DLC are rather marginal.
    • 82 Metascore
    • 80 Critic Score
    Islets is a compact, very nice metroidvania, full of ideas and adorable characters. A beautiful, hand-drawn world divided into six parts to be put together, rebuilt, setting off on an adventure that is as crazy as it is epic.
    • 78 Metascore
    • 80 Critic Score
    Metroid Prime 4: Beyond is a game that exists in constant tension between what it is and what it could have been. It has moments where it recaptures the rarefied atmosphere of its predecessors, recovering that sense of isolation, wonder, and discovery that defined the series, but it quickly stumbles over choices that dilute its rhythm and identity. It's a chapter that's enjoyable to play and, in more than one instance, truly shines. Yet it never quite manages to shake off the feeling of having been held back, polished, and constrained by timid decisions, perhaps a legacy of an overly complicated development process. It's not the chapter that will mark a new direction, but neither is it a bitter disappointment. It's a game suspended between ambition and caution, imperfect but sincere, that deserves a chance: when Beyond finds its voice, even if only for a moment, it still reminds us why Metroid is Metroid.
    • 69 Metascore
    • 80 Critic Score
    The last chapter of this first season of The Dark Pictures Anthology confirms the desire to continue to produce products of thickness, balanced on the front of the gameplay, but not for this time still. Supermassive Games tries to do things right, improves some things, gives its best in storytelling and guarantees the player the entertainment necessary to continue and start again, looking for the new choice to make. Stay until the end of the credits, it will be worth it.

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