The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Cities: Skylines - After Dark
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 45 Metascore
    • 40 Critic Score
    At its heart, this is a bad port of an average arcade game from 2009. While the multiplayer occasionally delights, the rest of the experience feels unfinished. The single player is a meaningless grind with little to offer aside from a skeletal story. TANK! TANK! TANK! might have served as a passable downloadable title, but as a full retail game it's one of the Wii U's worst launch titles.
    • 42 Metascore
    • 40 Critic Score
    As it is, the repetitive missions and poor pacing are ultimately too distracting for the game's few virtues to shine through.
    • 55 Metascore
    • 40 Critic Score
    Fable Heroes is a tolerable, albeit short, game that'll probably only be worthwhile to Fable fans.
    • 38 Metascore
    • 40 Critic Score
    If you want to stare at the back of Harry's head while he shouts "Stupefy!" forty times a minute, this is the game for you. If not, then you'd better look elsewhere.
    • 57 Metascore
    • 40 Critic Score
    Whatever it ought to have been, it's not. It has a few new features, but nothing to separate it from the more popular, more polished games that cover exactly the same ground. It may be inexpensive, but the cost-to-value ratio is still too high.
    • 38 Metascore
    • 40 Critic Score
    Ultimately it's really just disappointing.
    • 39 Metascore
    • 40 Critic Score
    Ultimately it's really just disappointing.
    • 45 Metascore
    • 40 Critic Score
    Ninety-Nine Nights II has the fast combat, loads of enemies and fantasy setting that you expect from this genre, but it just misses the mark in terms of fun. The fighting is tedious and the enemies are either unchallenging peons or hulking monsters who can crush you the instant you make a mistake.
    • 75 Metascore
    • 40 Critic Score
    Lego Clone Wars nails the Lego look and sense of humor, but completely fails when it comes to evoking the lighthearted fun the series is known for. Surprisingly difficult and repetitious, it seems to be working against the player as hard as it can.
    • 62 Metascore
    • 40 Critic Score
    The difference between a great idea and a great story is subtle, but important.
    • 70 Metascore
    • 40 Critic Score
    Ronin is a remarkably average game. When it works, it's kind of fun, but there just isn't enough here to maintain interest, and it has nothing that we haven't seen before.
    • 61 Metascore
    • 40 Critic Score
    The world around you is interesting and begging to be explored, but your movement is on rails so you can't do anything about it. Pick any complaint you might have about Kinect games - they feel like tech demos, they're unresponsive, they're repetitive - and Fable: The Journey is guilty of it.
    • 68 Metascore
    • 40 Critic Score
    Test Drive Unlimited 2 definitely has its moments and I can't deny the game's quirky charm. But the great strength of the roster of cars, the enjoyable driving model and compelling location can't eclipse the lack of enjoyable content or the confusing economy.
    • 49 Metascore
    • 40 Critic Score
    Replay one of the previous games. This one is dull as ditch water and half as tasty.
    • 74 Metascore
    • 40 Critic Score
    There's definitely some potential here but it feels like a tentative step in a new direction. It's less sure of itself than Telltale's other premieres.
    • 52 Metascore
    • 40 Critic Score
    Mighty No. 9 is a trying experience, good when it works but exhausting when it doesn't.
    • 36 Metascore
    • 40 Critic Score
    Deadliest Catch: Sea of Chaos is a fun game for casual players or fans of the series looking to spend more time with the crews, but hardcore gamers will be turned off by the relative simplicity and loading times.
    • 71 Metascore
    • 40 Critic Score
    It plays out like cold-hearted cash grab, seemingly spat out just so the Wii U has something on its eShop this holiday season. A stuttering, stunted selection of nothingness.
    • 52 Metascore
    • 40 Critic Score
    Just a mess of a game. The single player is sloppy, feels unbalanced, and is far too focused on action over anything else to really feel like a good Resident Evil game. It's hard to be scared of a bunch of horrific monster charging you with claws bared when you're toting a fully loaded assault rifle, and running out of ammo is more of an annoyance than something that instills a crippling sense of fear or panic.
    • 58 Metascore
    • 40 Critic Score
    Castlevania: Lords of Shadow 2 looks gorgeous and could have been wildly original, but it squanders its polish and potential on archaic contrivances, banal writing, and an overall shallow experience. It's fine if you want a factory standard combat game, but in the year 2014, it's just plain dreary.
    • 25 Metascore
    • 30 Critic Score
    AMY
    Pick something to hate about videogames, and Amy has it. Graphics glitches, lousy design, repetitious gameplay, mushy controls, bad acting, horrible save system ... it's all there. The game's few good ideas simply aren't enough to suffer through the amount of crap surrounding them.
    • tbd Metascore
    • 30 Critic Score
    Unearthed: Trail of Ibn Battuta is pure garbage. It just about works, it's shameless in its mimicry of better games, and it's as ugly as Satan's pink portion. God damn, there's something hilarious about it though.
    • 32 Metascore
    • 30 Critic Score
    Unattractive, uninspiring, and unstable, Rekoil tries to be every other shooter out there, but one would have more fun with almost any other shooter out there.
    • 39 Metascore
    • 30 Critic Score
    I don’t blame Stormind Games for sensing that urgency, but it seems obvious now to me, and perhaps to the team, that a more polished Remothered: Broken Porcelain is a better proposition than the version we got, rushed to the store before it was ready. Remothered: Broken Porcelain doesn’t deserve to be your Halloween stream of 2020, but give the team some time and they may be able to piece it back together.
    • 39 Metascore
    • 30 Critic Score
    Matt Smith does his best to salvage Doctor Who and the Eternity Clock and nearly pulls it off, but the gameplay is uninspired, dull, and painfully unfun.
    • 47 Metascore
    • 30 Critic Score
    With a running time of just about 4 hours from start to finish, it seems obvious that you're meant to play X-Men Destiny with all three characters, but there's no reason to. It's repetitive, ugly, stupid, and boring.
    • 33 Metascore
    • 30 Critic Score
    Unless you're a glutton for punishment, or enjoy nearly broken multiplayer experiences, it's best to pass on this one and pray Declassified will at least prove to be a good learning experience for Activision and Nihilistic, if they ever decide to give a Vita shooter another try.
    • 65 Metascore
    • 30 Critic Score
    Forge has some bright ideas, but they're buried under the rushed execution and unimaginative presentation.
    • 38 Metascore
    • 30 Critic Score
    While the concept is intriguing, the motion controls of Steel Battalion: Heavy Armor fail at making a game that's any fun.
    • 27 Metascore
    • 20 Critic Score
    Fray is not ready for prime time. It's not particularly exciting even when it works, and right now, it just doesn't work.

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