The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Alan Wake
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 77 Metascore
    • 70 Critic Score
    A survival horror game that delivers tense exploration with more than a few drawbacks, ZombiU succeeds in making the Wii U's gamepad feel like an essential part of the experience and proving well-designed mature games can flourish regardless of what console it's played on.
    • 73 Metascore
    • 70 Critic Score
    With a little bit more cohesion and fewer drastic system changes over the course of the campaigns, Hard West could have been amazing. Instead, it's merely quite good.
    • 57 Metascore
    • 70 Critic Score
    An above-average brawler/platformer, held back by issues with repetition and missed potential, and a severe lack of J Jonah Jameson.
    • 66 Metascore
    • 70 Critic Score
    If you were hoping that Lightning Returns: Final Fantasy XIII was going to be a return to Square's RPG greatness of yesteryear, you're going to be disappointed. This latest title continues to attempt to straddle the line between RPG and action game.
    • 61 Metascore
    • 70 Critic Score
    Zeno Clash II is a beautiful, mature adventure that isn't quite as polished as it is unique.
    • 69 Metascore
    • 70 Critic Score
    The LEGO Movie Videogame is an okay game that LEGO fans will enjoy, but is missing some of the charm of the film and doesn't feel like it lives up to TT's other LEGO titles.
    • 77 Metascore
    • 70 Critic Score
    A good, solid platformer with several fun quirks, but has an issue with reusing the same gameplay elements for some of the stages and a rollercoaster-style of difficulty level.
    • 53 Metascore
    • 70 Critic Score
    Akaneiro: Demon Hunters is no Diablo III, but it's a surprisingly robust experience and proof that free-to-play gaming doesn't have to be second-rate.
    • 68 Metascore
    • 70 Critic Score
    A rewarding business simulation for all types of players, though one that eventually boxes in the player a little too much.
    • 80 Metascore
    • 70 Critic Score
    Despite the addition of new towns and trainer gyms, you can't help but feel like you're following in your own footsteps if you've already played Pokemon Black and White.
    • 80 Metascore
    • 70 Critic Score
    There are times when Pokemon Black and White Version 2 feel a little too familiar, especially when you're exploring the same towns, roads, and caves from the previous game.
    • 80 Metascore
    • 70 Critic Score
    The changes made to Guitar Hero: Live go a long way in giving the series its own unique identity, but at the cost of making the game less fun to play than its competitors. An innovative post release content delivery system of streaming music elevates what's otherwise an average and expensive rhythm game.
    • 76 Metascore
    • 70 Critic Score
    It was a probably a good idea to update Twisted Metal for the PS3, and the combat and ambience is intact, but there's nothing here to push the medium beyond the 1990s era that spawned the original.
    • 80 Metascore
    • 70 Critic Score
    a perfectly serviceable adventure with some truly funny moments, but they're broken up by too many long, drawn-out segments that add little but minutes on the clock, and the finale is more of a sudden stop than an actual conclusion. The net result is an unfocused experience that feels more like just another chapter in an ongoing series rather than the final piece of a fast-paced comic trilogy.
    • 72 Metascore
    • 70 Critic Score
    I love playing Dungeon Siege III despite its many flaws, and if you don't mind that the overall experience is pretty shallow and meant for single player, you probably will, too.
    • 61 Metascore
    • 70 Critic Score
    Sword Coast Legends is a comfortable return to the D&D rules and universe, but oversimplified combat and a repetitive feel to dungeons and quests keep this game from being great.
    • 70 Metascore
    • 70 Critic Score
    If Assassin’s Creed Valhalla was as vast and interesting as many seasons of Game of Thrones, think of Wrath of the Druids as the forthcoming House of the Dragon spinoff. It’s not going to change anyone’s minds, but if you were still on board, it’s exciting to return to that world.
    • 62 Metascore
    • 70 Critic Score
    Deadpool can be surprisingly fun. The combat's well put together and there are some genuinely hilarious moments in the story, but it has its share of controller-throwing difficulty problems and hit-or-miss jokes, many that aren't quite as funny if you play through the game more than once.
    • 63 Metascore
    • 70 Critic Score
    The Westport Independent will leave you more aware of the media as a whole, and how editorial direction can have wide-ranging results. While the game is short, that playtime is justified since you can replay and explore different possible outcomes. The $9.99 initial price might be too high for some people's liking, but the story is certainly enjoyable for the hour or two needed to complete it.
    • 73 Metascore
    • 70 Critic Score
    Killer Instinct is definitely fun, if a bit lacking in depth. The lack of campaign mode and limited character options mean it won't take long for you to breeze through the entirety of the content offering, but the online versus should ensure that you get plenty of enjoyment for your investment.
    • 73 Metascore
    • 70 Critic Score
    If you can overlook the early game difficulty, Pocket Mortys is a freemium game that is never in your face about taking your money. With short rounds of gameplay and a lot of post-game activities, Pocket Mortys is well worth a download if you enjoy Pokemon and are slowing wasting away while waiting for the third season of Rick and Morty.
    • 55 Metascore
    • 70 Critic Score
    Just don't expect anything particularly "next-gen" about the game. The visuals are reminiscent of any given game from the end of the X360 or PS3's life cycle. This is an update to an old style of gameplay, but there's not a lot new here. There's a lot of old to love, though.
    • 70 Metascore
    • 70 Critic Score
    The Cave's offbeat sense of humor is mostly charming, and actually solving the puzzles inside it feels delightfully difficult. However, the severely diminishing returns on its replay value make it more of a momentarily amusing distraction than something you'll be holding onto for years to come.
    • tbd Metascore
    • 60 Critic Score
    Great puzzles that are unfortunately marred by sub-par presentation with cringeworthy dialogue and voice over.
    • 46 Metascore
    • 60 Critic Score
    At one point I put the game down and was planning on going to bed, but I soon realized I wasn't as tired as I thought and opted to tackle another quest or two.
    • 79 Metascore
    • 60 Critic Score
    You fight lots of pallet-swapped enemies over and over again, rinse and repeat. Fun to play with a friend and a huge nostalgia rush, but not much to hold your interest for long.
    • 77 Metascore
    • 60 Critic Score
    It's a funny and charming little game, but it plays the retro card a little bit too much. A lot of the gameplay feels very dated in a modern game, and you can't make the same allowances for age that you can with an actual retro title.
    • 67 Metascore
    • 60 Critic Score
    Thief is a mess. It's disappointing that there's a genuinely good game hidden under a lot of mediocrity.
    • 79 Metascore
    • 60 Critic Score
    Until Dawn struggles with clunky video game elements and rough pacing, but mitigates it with B-movie slasher mainstays and a willingness to embrace player failure.
    • 63 Metascore
    • 60 Critic Score
    Republique is a relatively simple stealth game with a lot of love dumped into its presentation and its world, but Episode 4's attempt to shake things up in both gameplay and plot is weak.

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