The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Alan Wake
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 86 Metascore
    • 70 Critic Score
    The combat in Devil May Cry gets to be repetitive when you play for too long in one sitting, but the missions are well designed for playing in short bursts and picking it back up later.
    • 84 Metascore
    • 70 Critic Score
    Absolutely bonkers, but untangling its many secrets is an addictive enterprise. There's tons of plot to discover, and the many storylines cross and reference each other in subtle ways that reward the diligent player.
    • 80 Metascore
    • 70 Critic Score
    The best in the series to date, inFAMOUS: Second Son tells an amazing story and gives players a ton of relishable power to play with. It's held back by some outdated and formulaic ideas, but overall it'll keep players happy.
    • 66 Metascore
    • 70 Critic Score
    Strike Suit Zero is a decent space combat sim but the strike suit angle feels forced and ungainly, and the game misses on a few too many important points to be a true contender for the crown.
    • 70 Metascore
    • 70 Critic Score
    Despite the unstable camera, Ratchet & Clank: All 4 One is a hilarious action-adventure with a lot of variety between the platforming, environmental puzzles and hack-and-blast action, but unless you're a hardcore Ratchet & Clank fan, you won't get the full experience playing it by yourself.
    • 79 Metascore
    • 70 Critic Score
    A pleasant surprise. I was just expecting a solid little platformer, but I was floored by Yoshi’s Crafted World’s sophisticated imagery, abundant heart, and charmingly fun level design.
    • 79 Metascore
    • 70 Critic Score
    This latest entry into the beloved Wolfenstein series accomplishes pretty much what it sets out to do - deliver a fuss-free roller coaster of setpieces and guiltless butchery. It's not exactly the most impressive of goals, but it's not without merit!
    • tbd Metascore
    • 70 Critic Score
    Star Ruler 2 delivers a unique, fascinating experience despite its reliance on sometimes obtuse systems.
    • 77 Metascore
    • 70 Critic Score
    Orwell is a thought-provoking interactive debate about the politics of privacy and security. It's the kind of game that never actually feels like a game, and it manages to do it well.
    • 72 Metascore
    • 70 Critic Score
    The Journey Down: Chapter One combines an intuitive control scheme, HD graphics, and classic point-and-click adventure gameplay to set up an intriguing story. The first episode lags a bit, and the voice acting doesn't add nearly as much as the improved visuals, but still shows a lot of promise for a potentially great series.
    • 67 Metascore
    • 70 Critic Score
    Utterly stupid and often frustrating, Deception IV: Blood Ties is one of those games that manages to be enjoyable in spite of itself. It's a "bad" game, by most standards, but it's good in that "not good" way.
    • 64 Metascore
    • 70 Critic Score
    Gunfire Games should be proud of making a game where literally fighting Pride feels as silly and awesome as the painted cover of a vintage Ozzy Osbourne LP. Toss the horns and bring on the next horseman’s ride.
    • 82 Metascore
    • 70 Critic Score
    A good little story with a bleak atmosphere that nonetheless provides some relaxing puzzle solving.
    • 80 Metascore
    • 70 Critic Score
    The Darkness II is fun while it lasts, but sadly doesn't last very long.
    • 68 Metascore
    • 70 Critic Score
    Arrowhead made a very true-to-source Gauntlet game, no doubt, but the source is 30 years old, and could use some modern accouterments. Gauntlet is as much fun as it has ever been, but it'll get old fast for those who still remember slogging through the original.
    • 83 Metascore
    • 70 Critic Score
    Despite a few control hiccups, Gravity Rush succeeds on the strength of its excellent movement system and endearing protagonist.
    • tbd Metascore
    • 70 Critic Score
    Steve Jackson's Sorcery! Is an interesting digital implementation of a pencil and paper gamebook.
    • tbd Metascore
    • 70 Critic Score
    Puzzle fanatics will enjoy it, even in solo mode. Players looking for some widely-appealing games to play with non-gamer family and friends will definitely find value here, and may discover they're no longer the best player in the room.
    • 61 Metascore
    • 70 Critic Score
    A hot mess of gibberish that still manages to be vastly amusing, Drakengard 3 is as close to Deadly Premonition as a hack n' slash game gets. It's bizarre and it's disheveled to the point of downright idiocy, but it knows what it is and it goes the whole hog. I laughed, anyway.
    • tbd Metascore
    • 70 Critic Score
    Ultimate Chicken Horse does everything it tries to do very well, but a few quibbles keep it from greatness.
    • 81 Metascore
    • 70 Critic Score
    An episode full of setup, A House Divided trades in its intensity for a bit more action, and a touch of intrigue.
    • 82 Metascore
    • 70 Critic Score
    For anyone exhausted by endless upgrade systems, infinite unlockables, new skins and every other contrivance meant to ensnare the contemporary player, Spyro’s uncynical good time is a worthy escape. This is one that shouldn’t be put away.
    • 81 Metascore
    • 70 Critic Score
    The merits and flaws of Persona Q2 are exactly what you’d expect from the series. It’s delivering the same mechanics which are alternately tedious, punishing and strategically exciting and the chance to have a host of dysfunctional heroes tease, flirt and ultimately fight alongside each other. Like Endgame, Q2 is both a fitting finale but also a look forward. So long as people love watching larger than life figures pummeling each other on the big screen, there will be Marvel movies. So long as people love spending dozens of hours building parties and exploring dungeons, Atlus will keep making Nintendo handheld games. This era is over, but the genre lives on.
    • 78 Metascore
    • 70 Critic Score
    Mafia: Definitive Edition is a curiosity. Newcomers to the game will find here a soft landing via a strong narrative and gameplay that will readily welcome them. Meanwhile, veterans will find enough changes to make another visit to Lost Heaven worth their while, though whether they will be pleased with the modernization is a separate question entirely. With one eye on the past and one on the present, Mafia: Definitive Edition is less dated than Destroy All Humans!, though it never feels as distinctive or necessary as Resident Evil 2. Whether that’s enough to coax you back will be up to you.
    • 79 Metascore
    • 70 Critic Score
    I was grateful that Observation lets players take their time.
    • 78 Metascore
    • 70 Critic Score
    It's brilliantly wacky and unique, with awesome basic gameplay, but The Wonderful 101 doesn't quite live up to its potential.
    • 77 Metascore
    • 70 Critic Score
    TERA is a game caught between MMO past and MMO future. Its action-based combat is a breath of fresh air for the genre, and makes tackling its giant enemy monsters all the more thrilling, but its quests are formulaic and repetitious, serving no real purpose other than to move you through zones while anticipating the next giant boss fight.
    • 72 Metascore
    • 70 Critic Score
    Mass Effect: Andromeda is a game that takes few risks and pushes few boundaries. It's a Mass Effect game designed to make fans of the series feel at home, but technical issues and lackluster writing leave it feeling like a missed opportunity to regain the prestige the franchise once enjoyed.
    • 71 Metascore
    • 70 Critic Score
    While The Medium’s design stumbles are disappointing, its human characters and gorgeous world are ultimately the things that stuck with me. Once I finally made it to the end of the road, I immediately restarted the campaign to experience all of the narrative breadcrumbs with the newfound clarity of the ending in mind, which is the sign of an effective story. And the game’s day one availability on Xbox Game Pass is just another in a long line of reasons why the service is a must-have. It might not reach the unforgettable highs of James Sutherland’s time in the town of Silent Hill, but The Medium carves out its own corner of the genre that’s worth losing a bit of sleep over.
    • tbd Metascore
    • 70 Critic Score
    Super Chibi Knight is an absolutely charming retro RPG that will engage you from beginning to end. The campaign is on the short side - much like its hero - and the difficulty curve is through the roof at times. But it's satisfying all the same, and will draw you in through both of its story paths.

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