The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Cities: Skylines - After Dark
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 78 Metascore
    • 60 Critic Score
    It's not bad, but compared to its predecessor, and to other Daedalic adventures in general, it's not really all that good, either.
    • 68 Metascore
    • 60 Critic Score
    The Bureau: XCOM Declassified doesn't tell much of a story, and the gameplay is split between the action-packed missions and the supremely boring HQ meanderings. You'll have a ton of fun when you're actually on missions, but that only accounts for 60% of the time you'll spend in game.
    • 55 Metascore
    • 60 Critic Score
    Technical flaws and narrative shortcomings aside, Dragon Fantasy Book II is a fun, retro-inspired RPG that hits the notes it needs to.
    • 67 Metascore
    • 60 Critic Score
    If you enjoy Castlevania, if you don't mind time limits, if you don't mind having to replay levels numerous times, and if you can deal with minor irritants like not being able to share teammate-resurrecting Water of Life items (in fairness, the game does let you keep playing as a skeleton even if you've croaked), then you'll probably have some fun hacking and slashing your way through Harmony of Despair - but that's a lot of "if"s.
    • 64 Metascore
    • 60 Critic Score
    Conduit 2 suffers in comparison to what's available on the other consoles or the PC, but the addition of motion controls that (mostly) work make it worth a rental, as long as you can get past the goofy story.
    • 61 Metascore
    • 60 Critic Score
    Competent. Functional. Other than the presence of your canine sidekick, there is absolutely nothing in Dead to Rights: Retribution that hasn't been done before (and probably better) in other games.
    • 72 Metascore
    • 60 Critic Score
    It's gorgeous in motion, and can be a satisfying little puzzle-platformer, but prepare yourself for some trial-and-error, garnished with repetition.
    • 70 Metascore
    • 60 Critic Score
    This is old school side-scrolling beat-em-up. As such, it's a bit of an anachronism. If you can get into the spirit of it, it's fun, but it's not as compelling as it was in the arcades.
    • 59 Metascore
    • 60 Critic Score
    While its skin-deep qualities suggest something artistic and maybe a little philosophical, this middling arcade game packs not enough wallop to be worth more than a bit of a shrug. While not awful, it's certainly not intriguing enough to maintain interest even in spite of a brief running time.
    • 66 Metascore
    • 60 Critic Score
    Although it doesn't feel as full as New Leaf, Happy Home Designer is a fine game that should've aspired to more.
    • 57 Metascore
    • 60 Critic Score
    Playing a blind girl helped me see how challenging it was, but I wish I saw a reason to care about the world Eva lived in.
    • tbd Metascore
    • 60 Critic Score
    Life in Bunker is a promising strategy/building game hamstrung by mechanics which are shallower than they first appear.
    • 73 Metascore
    • 60 Critic Score
    While there are some technical difficulties that need to be worked out, The Flame in the Flood is still moderately enjoyable.
    • 68 Metascore
    • 60 Critic Score
    Silent Hill Downpour is an average survival horror game that has a few good ideas, but doesn't live up to its predecessors.
    • 81 Metascore
    • 60 Critic Score
    Open letter to the designers of Just Cause 2: Thank you for making me drive 2 kilometers each time I die. It really makes me appreciate your big open world.
    • 74 Metascore
    • 60 Critic Score
    Dying Light isn't a bad game, it's just one that feels like it goes on a bit too long, and was too invested in the trappings of an "open world" to make itself really stand out.
    • 74 Metascore
    • 60 Critic Score
    EA's take on the modern shooter is good but not great. The combat is genuinely thrilling, but the heavy scripting and predictable plot points leave little room for surprises. Multiplayer is fun but not different from what we're already playing.
    • 70 Metascore
    • 60 Critic Score
    Hyrule Warriors Legends should have been made a new 3DS exclusive, as the performance issues on the older system make the game nearly unplayable. However, the new characters, and the ability to swap fluidly between playable characters, make the game feel more fresh than a standard port.
    • 60 Metascore
    • 60 Critic Score
    Crackdown 3 is an enjoyable mess.
    • 82 Metascore
    • 60 Critic Score
    A modest revision from last year's game, NCAA Football 12 brings adequate football gameplay with robust multiplayer dynasty features, for a price.
    • 68 Metascore
    • 60 Critic Score
    While a solid job of remastering the original has been done, the game itself could have used a lot more of an upgrade. It's aged pretty damn badly, and no amount of visual polish can mask that.
    • 73 Metascore
    • 60 Critic Score
    Epic Mickey is the most disappointing kind of game: a high-concept affair that does so much right, it's crushing that the one thing is does most wrongly is not be fun to play. This will be a frustrating game for core and casual gamers alike, but mostly for casual gamers who, attracted by the story and presentation, will be put off by the dated and difficult play.
    • 74 Metascore
    • 60 Critic Score
    Syndicate is a decent albeit uninspired shooter. While there are a few highlights, it mostly feels bland and homogenized from other games and cyberpunk fiction.
    • 73 Metascore
    • 60 Critic Score
    Warlock 2 offers a lot of options for a fantasy strategy fan, and the Exiled mode is fun the first time, but there's something missing in the formula to make it a truly memorable game.
    • tbd Metascore
    • 60 Critic Score
    Knight Squad is a fun distraction to play with friends, but there's nothing for the single-player lone knight to sink their sword into.
    • 79 Metascore
    • 60 Critic Score
    Golden Sun: Dark Dawn has plenty of great spells, enjoyable environmental puzzles, and enemies whose heads desperately need caving in. The magical djinn are its only remarkable feature, but unfortunately turn the combat into child's play. Dark Dawn is a perfectly serviceable JRPG, and fans of the two previous Golden Sun titles will undoubtedly enjoy it. But it could be far, far better.
    • 70 Metascore
    • 60 Critic Score
    There isn't enough game in Homefront The Game to contain Homefront The Multimedia Concept. It would work great as a film, and works just fine as a game-based counter-culture argument against the complacency of modern Americans. As a game, however, it just doesn't cut it.
    • 72 Metascore
    • 60 Critic Score
    A superficially-twisted, Dear Esther-like game of linear exploration punctuated by flowery narrative - but scary, it is not.
    • 77 Metascore
    • 60 Critic Score
    You fight lots of pallet-swapped enemies over and over again, rinse and repeat. Fun to play with a friend and a huge nostalgia rush, but not much to hold your interest for long.
    • 54 Metascore
    • 60 Critic Score
    Knack is a colorful, but mediocre platformer that has issues with repetitive gameplay on top of being frustratingly difficult at times.

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