The Digital Fix's Scores

  • Games
For 1,408 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Last of Us Remastered
Lowest review score: 10 Let's Go Nuts!
Score distribution:
1417 game reviews
    • 66 Metascore
    • 50 Critic Score
    Conceptually it should be applauded for, on paper at least, offering something that little bit different. In delivery it’s far too often flat with a side of boredom and backfire.
    • 68 Metascore
    • 50 Critic Score
    Disappointing in the most devastating of ways; starting fantastically with gorgeous, well-written, superbly voiced cutscenes, all set in a really interesting time for modern America, sadly though by the time you’ve sunk tens of hours into it the only thing raising a smile is the soundtrack. At best Mafia III is very much a big missed opportunity.
    • 54 Metascore
    • 50 Critic Score
    Gears of War may have its detractors, but whilst it opted for over-the-top machismo and a sci-fi setting, The Devil’s Cartel offers an approximation of banter between its two leads and a plot that is squandered after a promising start. Worse still, ludicrous plot twists are thrown into the mix late on which will both confuse and annoy Army of Two veterans.
    • 72 Metascore
    • 50 Critic Score
    Remember Me is ambitious, often gorgeous and for the most part intriguing but is a game badly let down by design decisions and lacklustre gameplay.
    • 74 Metascore
    • 50 Critic Score
    If you want a minimalist, reaction-based action game with style and a kick-ass soundtrack, go for it. If like me you equate playing a game to reading a good book, then it's definitely not for you.
    • 66 Metascore
    • 50 Critic Score
    Bookbound Brigade feels less like a literary Avengers and more like a literary Suicide Squad. It simply has not done enough to justify itself. Strictly for diehard Metroidvania fans.
    • 61 Metascore
    • 50 Critic Score
    Italic Pig have bravely experimented with the traditional 2D platformer at an atomic level and to their credit came up with a bold idea, brimming with ideas and colour that works in theory. But while the research is solid, in practice the chemical compounds that make up the game don’t quite gel together.
    • 43 Metascore
    • 50 Critic Score
    It’s hard to recommend Blood Knights when there are similar games that offer a slicker production and far greater variety.
    • 43 Metascore
    • 50 Critic Score
    Although it feels like more than a mere movie tie-in, Transformers: Rise of the Dark Spark still isn’t a good enough game to stand on its own.
    • 60 Metascore
    • 50 Critic Score
    Rory McIlroy PGA suffers from the same issues that we’ve seen with many other EA titles over the years, particularly when new hardware is introduced.
    • 51 Metascore
    • 50 Critic Score
    From this newcomer’s perspective, Sacred 3 is a cheesy, flawed B-movie of an arcade brawler that you might get a few evenings’ entertainment out of before consigning it to the very depths of your games pile, never to infirm. I mean, return.
    • 69 Metascore
    • 50 Critic Score
    Friday the 13th The Game makes an attempt at a killing but merely manages to fall on its own machete due to its clunky controls and limited gameplay options.
    • 52 Metascore
    • 50 Critic Score
    Despite a promising plot and an eerie atmosphere, Uncanny Valley fails to make the most out of its survival horror inspirations.
    • 65 Metascore
    • 50 Critic Score
    Damsel’s gameplay never comes together, and it’s too repetitive to be particularly fun.
    • 56 Metascore
    • 50 Critic Score
    Not good but not awful, The Technomancer serves more as a showcase for the future potential of Spiders than a game worth playing on its own merit.
    • 74 Metascore
    • 50 Critic Score
    A pedestrian episode which does little to shake the feeling that the series is in dire need of a shake-up.
    • 52 Metascore
    • 50 Critic Score
    It’s an interesting title if only for a few hours and with a hefty price tag it doesn't help itself in getting off the subs bench.
    • 66 Metascore
    • 50 Critic Score
    Archangel takes several innovative steps towards making the dungeon-crawler viable for phones and tablets, including cloud saving for play on multiple devices, but ultimately it’s just a pale, pale shadow of what the likes of Diablo 3, Torchlight 2 and even the free-to-play Path Of Exile are capable of doing on the PC.
    • 59 Metascore
    • 40 Critic Score
    Micro Machines as a brand is still great fun but you’ll find that’s sustained only for the briefest of moments.
    • 62 Metascore
    • 40 Critic Score
    Fun to begin with, but burns out far too quickly due to a lack of innovation.
    • 59 Metascore
    • 40 Critic Score
    One Punch Man: A Hero Nobody Knows is, unfortuantely, One Punch Man: A Game Nobody Will Play. It doesn't treat the source material with the respect it deserves and, ultimately, feels flat all things considered.
    • 48 Metascore
    • 40 Critic Score
    There are signs of a solid JRPG in Valhalla Knights 3 but it all crumbles to inconsequence given the slog through dull, uninspired locations and cookie-cutter quests.
    • 54 Metascore
    • 40 Critic Score
    Unfortunately Aeronautica Imperialis: Flight Command is not one of the better Games Workshop adaptations. It is a game that relies far more on luck than judgement or skill, and so is repetitive at best, and frustrating at worst. I like that they’re trying something different in translating the game from tabletop to screen, and the cinematics are a nice system, but it comes at the expense of the gameplay experience.
    • 56 Metascore
    • 40 Critic Score
    It targets the hardcore Japanese game fans and asks them how much. How much do they love Japan? How much are they willing to pay? The answer, inevitably, is not enough.
    • tbd Metascore
    • 40 Critic Score
    Whilst artistically stunning, The Wanderer: Frankentein's Creature's port to Switch is riddled with bugs, rendering it unplayable in parts.
    • 52 Metascore
    • 40 Critic Score
    It’s an OK game; completing bosses does feel nice considering all the crap you just went through and overcoming the risk of having to redo it all again.
    • 67 Metascore
    • 40 Critic Score
    World War Z has no challenge, or tensions, or conflict; and a game with a horror setting but nothing horrifying is just horrifyingly boring. It’s fine on a technical basis, though.
    • tbd Metascore
    • 40 Critic Score
    Monopoly Family Fun Pack has been poorly marketed, poorly targeted and poorly executed, to the point where we’re not entirely sure why this package exists. You can find fun on the classic board in Monopoly Plus, but at that point it just seems better to be playing on the physical game board.
    • tbd Metascore
    • 40 Critic Score
    All in all, Monster Truck Destruction is an unsatisfactory experience at present that is best avoided.
    • 68 Metascore
    • 40 Critic Score
    A game which offers a lot of depth for player choice, but poor execution makes all the effort feel pointless. Earth’s Dawn tries to make up for its lack of content with too much repetitive gameplay.

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