The Digital Fix's Scores

  • Games
For 1,408 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Last of Us Remastered
Lowest review score: 10 Let's Go Nuts!
Score distribution:
1417 game reviews
    • 52 Metascore
    • 60 Critic Score
    The Doctor Who fan in me loved his time with this title. From a non-Who fan, video game standpoint though, its negatives weigh heavy on the overall experience. Its short, too easy and sometimes cumbersome. If your a Who fan though you will love parts of it, as I did. Maybe wait for the title to go on sale.
    • 64 Metascore
    • 60 Critic Score
    Someone far more astute than I pointed out that the game feels like a Facebook game and it was at that moment that everything that is wrong with SimCity clicked into place. The always online requirement, the pleasantness, the restrictions, the simplicity, the overwhelming emphasis on community over the individual. SimCity is a game that seems ripe for the casual social networking infrastructure, but has instead found itself unfortunately released onto the mainstream market.
    • 65 Metascore
    • 60 Critic Score
    Might & Magic: Chess Royale is an excellent game for passing small bits of time, though the lack of depth makes it feel stale over time. Nothing revolutionary has been added to either genre here. Regardless, if proper updates persist, this could be an excellent addition to the autobattler genre.
    • 61 Metascore
    • 60 Critic Score
    Siegecraft Commander is an interesting attempt at creating something different and new and for that Blowfish Studios should be commended. It’s unfortunate that, in the end, they’ve created something which doesn’t quite hit the mark.
    • 58 Metascore
    • 60 Critic Score
    Throw in other common Lego issues, such as an extremely boring hub sidegame based on combat (why isn’t there an option to play a randomised ‘Return to Sender’ score attack? Or anything additional to do with the vehicles?) and you have to count Lego Ninjago: Nindroids very much as a missed opportunity.
    • 59 Metascore
    • 60 Critic Score
    If you're looking for a quick game to blast away five minutes you could do a lot worse than Shooting Stars!
    • 62 Metascore
    • 60 Critic Score
    A wonderfully animated but disappointingly short adventure, which nevertheless points to a promising future for its creators.
    • 52 Metascore
    • 60 Critic Score
    Sniping fans who are done with the recent Sniper Elite V2 and crave more sharpshooting action will probably get some mileage out of this budget title, but lowering the scope reveals a game that could have used a little more polish and attention before release.
    • 71 Metascore
    • 60 Critic Score
    Tokyo 42, despite its faults, is a fun game to play but ultimately feels like a massive missed opportunity.
    • 61 Metascore
    • 60 Critic Score
    A number of features aim for the stars (sorry) but don’t always reach the target. So if you’re risk averse and want to settle into something mainstream, you’d best look elsewhere as you’re likely to see the rough edges instead of the potential for growth.
    • 71 Metascore
    • 60 Critic Score
    It’s just a shame that a promising start has once again been squandered at the penultimate point, leaving a great deal of damage control to be done in the finale.
    • 47 Metascore
    • 60 Critic Score
    An enjoyable collection of mechanics that are let down by the repetitive nature inherent in the game itself. If you enjoy the first couple of levels then you could play for years but if you don't find it the most riveting thing ever it will probably lose you long before the campaign is done.
    • 73 Metascore
    • 60 Critic Score
    Ultimately though, Smoke and Mirrors is a short but engaging chapter, hindered by some odd decisions around the choice mechanics but bolstered by a deeper look into Bigby’s heart, for better or worse.
    • 87 Metascore
    • 60 Critic Score
    It feels like there’s a very good game inside Divinity: Original Sin, but it’s hidden away behind a thousand glitches and gameplay problems.
    • 53 Metascore
    • 60 Critic Score
    Unlike most driving games, Dakar 18 is not an intense and action-packed experience, but a slow and more mindful fare. Its divergence from typical driving games may put off a lot of players, but the unique mechanics and beautiful world more than make up for this. Hopefully future Dakar games will capitalise on its highlights and eliminate its many problems.
    • 77 Metascore
    • 60 Critic Score
    Sanctum 2 is a jack of some trades, and while it doesn't master them it makes them a lot of fun.
    • tbd Metascore
    • 60 Critic Score
    Terrifying visuals are undermined by choppy controls and a frustrating use of procedurally generated levels. Monstrum could have been a terrifying horror experience, instead it became a boring one.
    • tbd Metascore
    • 60 Critic Score
    It’s a fun and well-designed strategy game while it lasts, but there’s not enough content for it to have any kind of longevity.
    • 62 Metascore
    • 60 Critic Score
    Even though Raging Justice doesn't reinvent the wheel, it does the job in fun way that I feel is definite value for money. Pick your preferred mode and have at it.
    • 65 Metascore
    • 60 Critic Score
    Ever Forward is a satisfying and pretty puzzle game, with a compelling narrative. However it suffers with being a bit too frustrating at times when the precision required is made difficult with clunky controls.
    • 43 Metascore
    • 60 Critic Score
    Spuds Unleashed was not a bad game, in fact, I grew to somewhat enjoy it. I just feel it took too long to get to grips with the controls and the aiming was sometimes too inaccurate to be enjoyable. If you persevere you can get over this issue, I just feel most people will be put off well before then.
    • 79 Metascore
    • 60 Critic Score
    A huge step in the right direction but is a tough on newcomers who may be put off by its complexity.
    • 70 Metascore
    • 60 Critic Score
    The two-three hours spent with this third and closing episode in the mini-series offshoot from the third game proper, and the similar amount of time spent playing the first and second episodes, has been well spent when in the moment. That is it’s been intriguing and different enough to warrant playing and if you chose to do so you’d find yourself moving onwards pretty quickly to get to the next bit.
    • 75 Metascore
    • 60 Critic Score
    A disappointing end to a series with promise, Game of Thrones needs likable characters to engage emotion.
    • 68 Metascore
    • 60 Critic Score
    2Dark’s call back to old 90s horror games is nostalgic, though it comes with all the issues of the games from that era. There are certain expectations from modern games for mechanics and controls to feel intuitive and goals to be well communicated. The interface quickly becomes unmanageable as the inventory balloons and invades the main game space. Having full access to your inventory and combining weapons on the go sounds like a clever concept. That is until you’re in the throes of gameplay and the thing you need is indistinguishable from the junk you have collected. The overall game experience suffers due to this, but if you’re fond of 90s horror games like Alone in the Dark and the original Resident Evil, then you’re likely in for a treat with 2Dark.
    • tbd Metascore
    • 60 Critic Score
    I enjoyed playing Worm Jazz, but it's not a game I'm eager to return to. It has some fun levels but it's lacking in variety. If you want a fun, laid-back puzzle game it's not bad at all but, unlike some worms, I wasn't hooked.
    • 62 Metascore
    • 60 Critic Score
    It might not scale the lofty heights of its illustrious predecessors, but it’s got some fresh ideas and is certainly worth a look if bossing units around is your bread and butter.
    • 56 Metascore
    • 60 Critic Score
    Attractive visuals and level variety could not quite make up for the technical difficulties present in Fin and the Ancient Mystery. However, given the approachable price point and mild replayability, this game might be worth a quick playthrough for fans of platforming games, assuming depth is not part of your gaming pursuits.
    • 62 Metascore
    • 60 Critic Score
    For those who’ve played the original version, the update has nothing new to offer except for a slight spit-and-polish and a few extra lacklustre missions.
    • 70 Metascore
    • 60 Critic Score
    The sight gags and deadpanning from the crew are nowhere to be found, leaving the burden of engagement squarely on the shoulders of a featherweight story which simply does not do enough to carry it. As such, the next episode will prove to be pivotal — both in terms of shaping the series’ arc, and in confirming whether this spin-off was worth Telltale’s investment in the first place.

Top Trailers