- Publisher: Blowfish Studios
- Release Date: Jan 17, 2017
- Also On: PC, PlayStation 4, Switch
- Summary:
- Developer: Blowfish Studios
- Genre(s): Strategy, Real-Time, MOBA, Defense
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Score distribution:
-
Positive: 1 out of 10
-
Mixed: 7 out of 10
-
Negative: 2 out of 10
-
Jan 22, 2017A pleasant surprise, mixing an original and entertaining "ballistic" mechanic with well known strategy games elements. Implementing cross-play with PC users has been a great idea too, enabling us to find more people to confront with.
-
Feb 3, 2017I absolutely adore the crisp, comedic visuals and I even find the storytelling pretty humorous. The gameplay itself is testing (in a good way), and the overall concept is well thought out. The problem is, that damn control scheme really does take some getting used to – and that’s even after switching away from the horrid slingshot method.
-
Feb 20, 2017Siegecraft Commander meets our expectations being a quite entertaining game, however, it's campaign was very plain and further it seems like the game lacks the multiplayer mode.
-
Jan 20, 2017Unfortunately the game just gets annoying and repetitive after a while, ultimately falling short in keeping you engaged for any significant time.
-
Jan 25, 2017Siegecraft Commander is an interesting attempt at creating something different and new and for that Blowfish Studios should be commended. It’s unfortunate that, in the end, they’ve created something which doesn’t quite hit the mark.
-
Jan 25, 2017The play controls are oversensitive, the building mechanics are poor at best, the game delivers no incentive to play past the first level, and it slows to a crawl should you build too many towers.
-
Jan 26, 2017Siegecraft Commander will grow on you, but how much, I can't say. The controls and the rubbish drawstring aiming spoiled it for me, and with a better implementation of those things, I think I would have found less to fault about the building chain mechanic that could actually have been quite interesting.
Score distribution:
-
Positive: 0 out of
-
Mixed: 0 out of
-
Negative: 0 out of