- Publisher: Blowfish Studios
- Release Date: Jan 17, 2017
- Also On: PC, PlayStation 4, Switch
- Critic score
- Publication
- By date
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Feb 20, 2017Siegecraft Commander meets our expectations being a quite entertaining game, however, it's campaign was very plain and further it seems like the game lacks the multiplayer mode.
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Feb 3, 2017I absolutely adore the crisp, comedic visuals and I even find the storytelling pretty humorous. The gameplay itself is testing (in a good way), and the overall concept is well thought out. The problem is, that damn control scheme really does take some getting used to – and that’s even after switching away from the horrid slingshot method.
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Feb 2, 2017A very solid game mechanically, visually and technically. I love that the developers took a very different approach to the tower defense genre and I think it paid off. I hope in the next iteration there can be a little more balancing to how the pace of a match works. Overall, it is definitely a good choice for players who like the action-oriented tower defense variant like Dungeon Defenders and Deathtrap.
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Jan 31, 2017Siegecraft Commander is an extremely good idea poorly done, especially on its console versions.
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Jan 25, 2017Siegecraft Commander is an interesting attempt at creating something different and new and for that Blowfish Studios should be commended. It’s unfortunate that, in the end, they’ve created something which doesn’t quite hit the mark.
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Jan 25, 2017The play controls are oversensitive, the building mechanics are poor at best, the game delivers no incentive to play past the first level, and it slows to a crawl should you build too many towers.
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Jan 20, 2017Unfortunately the game just gets annoying and repetitive after a while, ultimately falling short in keeping you engaged for any significant time.