Telegraph's Scores
- Games
For 820 reviews, this publication has graded:
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43% higher than the average critic
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4% same as the average critic
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53% lower than the average critic
On average, this publication grades 2.9 points higher than other critics.
(0-100 point scale)
Average Game review score: 78
| Highest review score: | Fire Emblem: Awakening | |
|---|---|---|
| Lowest review score: | Kung Fu Rider |
Score distribution:
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Positive: 561 out of 820
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Mixed: 220 out of 820
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Negative: 39 out of 820
826
game
reviews
- By Date
- By Critic Score
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- Critic Score
How disappointing to see such potential wasted. What a shame to see a developer so clearly uninterested in their own project. Such is the lack of invention and variety on offer, The Force Unleashed II can't help feel like a cursory cash-grab, more akin to DLC than a fully fledged retail product.- Telegraph
- Posted Dec 22, 2010
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- Critic Score
Company of Heroes 2 cruises when it should be sprinting, and when you couple that with the fumbling of the tone and setting it becomes a very difficult game to recommend.- Telegraph
- Posted Jun 27, 2013
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- Critic Score
AIt hits all of the usual story beats and it will scratch an itch for JRPG obsessives, but there’s an absolute lack of substance. There’s no discernable creativity, flair, or ingenuity in any part of it. It doesn’t want to either reinvent the wheel or even add a lick of polish to it. It is a game which exists and functions as it was meant to; a JRPG as by-the-numbers as they come, I just wish the developers had been brave enough to take a few more risks.- Telegraph
- Posted Feb 25, 2021
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- Critic Score
As nice as it all looks and sounds, however, one can't help coming back to how lightweight this game is.- Telegraph
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Even the co-op, local-only, fails to save the game from tedium. It’s a shame; aesthetically and mechanically there could’ve been something here, but there just weren’t enough ideas put in play to make Mother Russia Bleeds into anything special. Coupled with the often frustrating collision detection and the woefully poor friendly AI, Mother Russia Bleeds ends up as little more than a tedious, forgettable drudge.- Telegraph
- Posted Oct 4, 2016
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- Critic Score
The failure of Aliens: Colonial Marines runs deeper than a clumsy stab at sliding into the Alien canon, though. It’s not just a poor Aliens experience, it’s a poor game. There’s a stiffness to the movement and a lack of feedback to the vanilla weapon line-up that’s unexpected from Gearbox Software.- Telegraph
- Posted Feb 12, 2013
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It loses a lot of the adult tone of the original, but it's far too frustrating and convoluted for kids (or all but the most patient of adults). It looks great, and there are some nice ideas, and a few great puzzles, but it's all let down by sloppy execution. Even the songs are miserably bland, which for a Disney title is especially disappointing.- Telegraph
- Posted Nov 22, 2012
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As a Tomb Raider game, as a coherent game in general, and as a narrative experience, Shadow of the Tomb Raider is a startling fall from grace. A severe disappointment in a series that was previously going strong, and a sign that this version of Lara Croft might need to retire.- Telegraph
- Posted Sep 10, 2018
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Everything added is a disappointment, and everything retained only succeeds as much as it did before. It’s not often that a sequel completely fails to build on the successes of the game that came before it, but Riptide achieves that defeat with a cynical lack of ambition.- Telegraph
- Posted May 6, 2013
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As a huge series fan, I had high hopes for Maiden of Black Water. I certainly didn’t expect to find my attention drifting because the game became boring. For all its flaws in the past, the Project Zero series has never been simply dull. And yet that’s exactly what Maiden of Black Water is.- Telegraph
- Posted Oct 20, 2015
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- Critic Score
Despite its less impressive iterations over the years, the Need for Speed name has delivered some truly excellent games - from Underground’s street racing to Shift’s wannabe-simulation, all the way to Hot Pursuit’s absurd action. But rather than build upon this rich diverse history of fun, Ghost Games has sucked the fun out of a game that should epitomise the outlandishness of going really bloody fast. When you could be playing Driveclub, or Forza Horizon 2, or Project Cars, or even the beautiful and superiorly quick Forza Motorsport 6, offering a racer without speed? That’s suicide.- Telegraph
- Posted Nov 12, 2015
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With something like Ring Fit Adventure, the variety of exercises and madcap storyline drew me back in time and time again, and in comparison Fitness Boxing 2 just feels flat. Even the budget RRP of £39.99 feels far too much to pay. Given that we’re all mostly housebound at the moment, it feels like there might have been an opportunity to do something more interesting with the concept.- Telegraph
- Posted Dec 10, 2020
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Tales of Zestiria is a profound disappointment, and does not deserve the time investment that huge games of this length require.- Telegraph
- Posted Nov 4, 2015
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Admiration and respect is due for how N-Fusion has compressed Deus Ex into its iOS form. But as a general rule, straight replicas of traditional console and PC games on touch devices is folly. Despite the developer’s best efforts, the devices have neither the grunt nor control palette to stand up to the task, resulting in a fiddly and pared-back experience.- Telegraph
- Posted Aug 1, 2013
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At its heart, Mafia 3 is a simple story of revenge, but its actors sell it to you with gusto, and the linear prologue does a great job of getting players invested. Unfortunately, as soon as you’re out in the open-world and you’re free to roam, it becomes a repetitive slog, not least because when you’re doing the same thing on repeat, it only serves to highlight the limitations of the rest of the game.- Telegraph
- Posted Oct 11, 2016
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The issue is these positives are dwarfed remarkably by the huge and underlying pitfalls of this title. Even if the countless glitches get fixed, and updates whip the technical side of the game into shape, there are intrinsic issues in the mechanics of Fallout 76. This hurts for me to say as a fan of the Fallout series, but 76 is a slog to play, a chore to deal with and certainly not worth your time.- Telegraph
- Posted Nov 27, 2018
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- Critic Score
Beyond the poor dialogue, patchwork visuals and ridiculous interface of the console version, there is an interesting adventure game buried here.- Telegraph
- Posted Mar 30, 2011
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- Critic Score
Much worse than a pipe in the face, though, is the fact that Shattered Dimensions' excellent structure also appears to have been a victim of cost-cutting.- Telegraph
- Posted Oct 18, 2011
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- Critic Score
Considering Double Fine nailed the whole 'characters with differing abilities' concept so well in the brilliant Stacking, it's bizarre how poorly it's been pulled off here. Disappointing as a puzzle game, inconsequential as a platformer and far too reliant on players having the patience to traipse around, The Cave ends up feeling extremely hollow.- Telegraph
- Posted Jan 27, 2013
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- Critic Score
I had more fun making my way up to bed in the dark after playing Thief than I did at any point during its benighted trudge across The City.- Telegraph
- Posted Feb 24, 2014
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- Critic Score
There is a mission relatively early on in Redfall’s tale that draws you into the mansion of one of the town’s main antagonists. It is a creepy, looming pile creaking with atmosphere and, once inside, plays smartly with Arkane’s knack for twisted level design; shifting time and space and spinning a hair-raising tale through gameplay and artistic direction. It is brilliant and, for a moment, recalls some of Arkane’s best work. But then it’s gone, fading in the wind as you return to wrestle the so-so shooting, lacklustre looting and barrage of bugs...Rather aptly, the mission is called The House of Echoes.- Telegraph
- Posted May 9, 2023
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- Telegraph
- Posted Feb 25, 2019
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- Critic Score
Nothing /quite/ works as it should, and when Simcity is built on those systems from the ground up, that’s an incredible shame. There’s so much to like, but there’s so much that will frustrate, and it’s hard to recommend you brave the many ailments.- Telegraph
- Posted Mar 11, 2013
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Hitman Absolution is a fascinating case of an error of judgment costing a game its heart. For Absolution, that mistake was placing a focus on a story that didn't need to be told and nobody wanted to hear.- Telegraph
- Posted Nov 21, 2012
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- Critic Score
Syndicate is a massive shame. Ubisoft’s yearly development cycle is really beginning to leave its mark on the series. Assassin’s Creed has been good. It is a series that can be great, but unfortunately Syndicate is a misstep. For a series concerned with making its players historical tourists, it is ironic that it is so stuck in the past.- Telegraph
- Posted Oct 22, 2015
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Sadly we'll have to do with this for now, a bland, unimaginative shooting gallery that lacks the thing that matters most: magic.- Telegraph
- Posted Jul 18, 2011
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While it has some nice ideas, Dood's Big Adventure is far too basic and scrappy to be worth your time.- Telegraph
- Posted Mar 21, 2011
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It's a harrowing tale of ambition which far exceeds its boundaries, of broken promises and broken game mechanics.- Telegraph
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The Cartel is a calamity; an unfinished, unpleasant piece of dreck that even developer Techland got bored of before hoisting it out of the door. The Cartel's list of misdemeanours is lengthy and depressing, but the worst is how either Techland or Ubisoft can have the nerve to put this on the shelves and ask people to pay money --real money-- to play it.- Telegraph
- Posted Jul 22, 2011
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- Telegraph
- Posted Apr 8, 2011
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| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
In Progress & Unscored
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- Critic Score
Is it a Fortnite killer? Probably not. But as battle royales continue to be de rigeur, the challenge is to offer fascinating twists on the template. In that objective, it is looking like mission complete. [First-Look review]- Telegraph
- Posted Feb 6, 2019
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There is every chance that in a week’s time the toy-cons we built may be languishing in a cupboard, with the thrill of creating something already over. Regardless; what a charming, rewarding and singular way to spend our time it has been.- Telegraph
- Posted Apr 11, 2019
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One of the things that has surprised me during my first hours in The Division 2’s ravaged Washington DC, is just how thoroughly competent it all is...If that immediately sounds like damning Ubisoft’s militaristic looter-shooter with faint praise, that isn’t the intention. Launching an persistent online game in the vein of Destiny et al and having it hold together is bloody hard. Just ask Anthem...Several hours later, I’m still enjoying a compelling, mechanically satisfying --if aesthetically uninspiring-- shooter. And that’s with very few technical hiccups, aside from the odd floating corpse and texture pop-in.- Telegraph
- Posted Mar 13, 2019
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I would like to be able to say that in the weeks and months to come, the multiplayer modes will be fuller, the niggles less prevalent. The core of Battlefield V, that raucous and spectacular shooter, suggests that the future is bright. But while those questions hang in the air, this is a game too slim and scrappy to recommend fully. In due course, that could change. But by the time Battlefield V is where it should be, will it be too late?- Telegraph
- Posted Nov 19, 2018
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CD Projekt Red's long-awaited follow-up to The Witcher 3 is brilliant, fascinating and engrossing but bears the scars of a tough development. [Review in Progress]- Telegraph
- Posted Dec 7, 2020
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- Critic Score
Most importantly it feels great. The colourful, muscular artwork lends extra weight to already ferocious scuffles, moves landing with crunchy force, accentuated by its brilliant habit of a split-second freeze for fierce hits. Everything is quick and forceful, with fights quickly taking on their own rhythm depending on both the characters and the players using them.- Telegraph
- Posted Feb 17, 2016
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