Stevivor's Scores

  • Games
For 666 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil 2
Lowest review score: 15 Agony
Score distribution:
  1. Negative: 42 out of 666
682 game reviews
    • 70 Metascore
    • 65 Critic Score
    If you’re looking for something to add to your fitness routine, and don’t mind a bit of repetition in some soulless instructors, this one certainly fits the bill.
    • 74 Metascore
    • 65 Critic Score
    In the grand scheme of things, I’d say that NHL 22 is a skip overall, though long-time hockey fans will certainly find enjoyment. And hey — just like NHL 15 before it, this is one of those years that means double Achievements/Trophies because of its cross-generation release. Quite honestly, though, I’d prefer cross-gen play and one Achievement set instead, and that’s a lot coming from Mr 600,000 Gamescore over here. It’s very likely that the matchmaking problems I’ve encountered have been exacerbated by the lack of current-gen console availability; while the Xbox One version is near identical to Xbox Series X in terms of gameplay, I’ll stick to playing the prettier-looking one.
    • 72 Metascore
    • 65 Critic Score
    Overall, Team Sonic Racing is... fun. I wouldn’t say it’s a top-of-the-line title by any means, but little tweaks to the formula give it an edge over others in the same field.
    • 63 Metascore
    • 65 Critic Score
    Overall, Project Motor Racing just doesn’t quite reach what’s promised. A strong and visually impressive catalogue of cars and tracks is countered by poor default setups and samey handling. There’s definitely some good here – the career mode offering is robust and the competitive leaderboards are a nice addition – but they’re ultimately overshadowed by, well, everything else.
    • 72 Metascore
    • 65 Critic Score
    Mirror’s Edge: Catalyst is a curious beast. It’s more accessible and enjoyable than Mirror’s Edge, but alarmingly, there’s nothing spectacular nor overly memorable about it. Prettiness aside, it’s still short, has a sparse plot and doesn’t get you excited through its gameplay. It’s fun in spurts, but now I’m finished with the main plot and most of the character-driven side-missions, there’s no desire to go back for more.
    • 72 Metascore
    • 65 Critic Score
    You should play Stranger of Paradise for its combat and not its story. While there are nuggets available for series fans, this isn’t the pinnacle of storytelling by any means. It’s best to dive into the gore rather than the lore; fight for fun, be like Jack and focus on the Chaos. Certainly don’t expect this to be a brilliant subversion of the original Final Fantasy’s narrative.
    • 70 Metascore
    • 65 Critic Score
    Despite the issues, The Cosmic Shake is generally competent. If you can overlook the mini-games that dot the landscape, the platforming is tight. Combat is mostly on the same level. If that works for you — and if the idea of more SpongeBob if that excites you — than this is one you might consider.
    • 52 Metascore
    • 65 Critic Score
    There’s plenty of fun to be had here for fans of the show. It’s a AUD $20 interactive puzzle game that expands The Grand Tour beyond the confines of an hour of television each week. It isn’t trying to be a fully fledged racing game, and it isn’t priced like one. Just as The Grand Tour show isn’t really about the cars, The Grand Tour Game isn’t really about the gameplay.
    • 64 Metascore
    • 65 Critic Score
    Robinson showed a great deal of promise, but ended up much like any other VR game in this launch window.
    • 73 Metascore
    • 65 Critic Score
    Hockey is family. Hockey is life. Hockey is a source of joy. NHL 26, less so. For all the good it does, this is an off year; this is certainly no NHL 17. I hoped for more.
    • 66 Metascore
    • 65 Critic Score
    The Venn diagram of Dead by Daylight player and Supermassive player is ultimately one that’ll decide if you should splash the cash to play. If you enjoy Dead by Daylight and the likes of Until Dawn, then this one’s a no brainer, but if you’re only in the camp of the former, it becomes a harder sell.
    • 85 Metascore
    • 65 Critic Score
    I’d never played a Yakuza game before this one, much to the dismay of certain friends. While it’s definitely a daunting franchise to enter into, Yakuza 0 is simultaneously the best and worst starting point for newcomers like myself.
    • 63 Metascore
    • 65 Critic Score
    The entire experience is one that’s reminiscent of NBA Jam, but never provides the same levels of joy you’re after.
    • 73 Metascore
    • 65 Critic Score
    What we have here is a very similar, yet different, version of Pokémon Diamond and Pearl in high definition on Switch, but it’s not definitively the best version to play today, as was the case with FireRed/LeafGreen, HeartGold/SoulSilver and Alpha Sapphire/Omega Ruby when they launched. While it’s not a stunningly brilliant or shining remake, it is a very faithful one that plays it safe and is a welcome return to Sinnoh for those with fond memories of visiting on the DS — but I’m more excited to see what’s new in the region with Pokémon Legends Arceus.
    • 73 Metascore
    • 65 Critic Score
    What we have here is a very similar, yet different, version of Pokémon Diamond and Pearl in high definition on Switch, but it’s not definitively the best version to play today, as was the case with FireRed/LeafGreen, HeartGold/SoulSilver and Alpha Sapphire/Omega Ruby when they launched. While it’s not a stunningly brilliant or shining remake, it is a very faithful one that plays it safe and is a welcome return to Sinnoh for those with fond memories of visiting on the DS — but I’m more excited to see what’s new in the region with Pokémon Legends Arceus.
    • 67 Metascore
    • 65 Critic Score
    Doom 3 was an excellent game in its day. Said day is long gone now and the limitations of the technology and the more simplistic gameplay loop are much more prominent 17 years later. While VR definitely makes things better by making the the world feel a little more real, the enemies feel a little larger and adding in the ability to free aim your weapons — all without being too gimmicky — it’s not enough to warrant a purchase VR gear if you don’t already have it.
    • 70 Metascore
    • 60 Critic Score
    If you like to dabble in Alien games and haven’t played Alien Isolation as yet, I’d recommend that over this. If you’re a true Alien fan and happen to love VR, grab that version of Rogue Incursion instead. If you’re still reading, don’t have VR, and don’t mind a $45 AUD price tag, then this one is for you, warts and all.
    • 62 Metascore
    • 60 Critic Score
    FlatOut 4: Total Insanity is quite an improvement over the last game in the franchise. This is a competent car game, not excelling at anything but merely holding its own. You can get better racers or derbies out of a handful of other games, but its stunts are unique and enjoyable. They alone are worth a purchase if you’re in amongst a group of rev heads with nothing to do on a Friday night.
    • tbd Metascore
    • 60 Critic Score
    There’s more fun to be had here than the past couple of games, and it feels like it’s been made with more passion, by AFL fans, for AFL fans who desperately want an AFL game to play.
    • 63 Metascore
    • 60 Critic Score
    While Layers of Fear was a jaunt into the unknown, Layers of Fear 2 has a strong sense of déjà vu that you carry with you from beginning to end; you’ve the feeling you’ve seen this before, and likely, more expertly done. Despite that misstep, it remains a must-play for horror fans who’re looking for a polished, atmospheric little fright. Emphasis on “little fright”, though — don’t expect too many scares. If you’ve not played the original, I’d recommend it over its sequel.
    • 80 Metascore
    • 60 Critic Score
    When things are working, Ready or Not can be a lot of fun. The problem, is, Ready or Not rarely works, either as expected, as intended, or as I’d like it to. Some may enjoy its edginess, and others may find a completely different experience engaging in multiplayer. I’m frankly too concerned about toxicity from what I’ve heard in single-player to dabble in this exercise with randoms on mics.
    • 73 Metascore
    • 60 Critic Score
    At launch, Eagle Flight doesn’t offer enough for the near-full price it charges. Single player isn’t enough to justify a purchase and multiplayer isn’t populous enough to get regular matches. Eagle Flight gets the basics right, flight is great and combat can be full of excitement, the game just doesn’t build much on that strong foundation.
    • 71 Metascore
    • 60 Critic Score
    This sordid state of affairs leads me to believe that Days Gone was either rushed out by Sony to fill a gap in releases and buy time for the likes of The Last of Us Part 2 or that Bend Studio, a veteran of PSP and PS Vita titles, simply cannot develop for a bona fide console.
    • 54 Metascore
    • 60 Critic Score
    Melee attacks and a general active feel just don’t work in a tactical RPG.
    • 68 Metascore
    • 60 Critic Score
    Just Cause 4 is an entertaining game to play if you want to just sit back and blow a bunch of things up. The new customisation options are great, and there are some interesting ideas with extreme weather, but ultimately a lot of the missions aren’t particularly exciting or ask for you to vary up how you approach them.
    • 69 Metascore
    • 60 Critic Score
    While Scars Above has a predictable story, it’s nevertheless an engaging, interesting sci-fi title that would have benefited as a shooter/exploration hybrid rather than the Soulslike it wants to be. Your expierience will definitely vary, though if you’re intrigued by its premise at all, don’t be afraid to drop down to its lowest difficulty in order to try to experience it.
    • 72 Metascore
    • 60 Critic Score
    I played single-player exclusively, but that said, I struggle to see how groups will find this as enjoyable as other Dark Pictures titles. There are less big, dangerous choices to be made and far more opportunities to die because you’re not good at stealth, or stealth and management of scanning and puzzles at the same time. Fans of Supermassive will find enough here to justify a purchase, though I’m in that camp myself and finished things up hoping for a tighter experience.
    • 71 Metascore
    • 60 Critic Score
    Ultimately, NHL 23 feels like NHL 22; it's just more of the same, better in spots and worse in others.
    • 70 Metascore
    • 60 Critic Score
    Stray Gods is truly a mixed bag, full of strong actors, average singers, clever storytelling and weak songs. There are points of brilliance mixed with cringe-worthy presentations, making this one hard to recommend because of its inconsistencies. If you’re itching to play regardless, I’d strongly suggest those players pick it up on either PC or Switch because of the one-two punch of visual and interface issues. I can certainly vouch for the issues plaguing the Xbox version, and I’d wager the PlayStation version would be similar.
    • 76 Metascore
    • 60 Critic Score
    Mario Tennis Fever is also a letdown as one of the first Switch 2 exclusives. There’s little that feels truly current-gen, and some of the visuals are surprisingly basic and rough.

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