Stevivor's Scores

  • Games
For 666 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil 2
Lowest review score: 15 Agony
Score distribution:
  1. Negative: 42 out of 666
682 game reviews
    • 74 Metascore
    • 70 Critic Score
    Need for Speed Heat is ultimately enjoyable, an experience that can provide some high highs alongside some fairly low lows. Those looking for a new racing experience will certainly enjoy it, once mastering its quirks.
    • 77 Metascore
    • 70 Critic Score
    Poochy & Yoshi’s Woolly World is cute, but not worth revisiting if you’ve played it on Wii U. With a cutesy aesthetic and new, even easier ways to SuperGuide proceedings, this one’s best for children.
    • 67 Metascore
    • 70 Critic Score
    Despite all my problems with Infinite, it's a game made by a single developer (for the most part) that was amazing looking enough that Xbox wanted to tie it to its then next-gen, now current-gen console.
    • 70 Metascore
    • 70 Critic Score
    Fe
    Fe is simple yet complex, stylised and engaging. A six-hour affair, it’s perfect for those who found delight in Journey and, to a lesser degree, Ori and the Blind Forest. For others, it might be too much style over substance.
    • 75 Metascore
    • 70 Critic Score
    It’s the best of Mario Tennis and Wii Sports motion tennis rolled into one game, but in distinct and very seperate modes, it just lacks one thing: being able to play a proper set of tennis.
    • 83 Metascore
    • 70 Critic Score
    The game itself remains unchanged and while an excellent game in it’s day, COD: MWR often shows its true age with animations looking just a little clunky by today’s standards and a few small missteps that were present in the original which could have, and should have been amended in this new and improved version.
    • 72 Metascore
    • 70 Critic Score
    It’s sometimes a little rough around the edges, but there are some amazing selling points when it comes to Evil Dead. It has the look, feel and sound of proceedings down pat, even down to the movement of the evil presence as it stalks Ash and his friends in the cold, dark woods...Priced at $60 AUD, it’s a little too underdeveloped to recommend as a single-player game, but Evil Dead fans who don’t mind online play will find themselves dropping hours and hours into this. Those who enjoy 4v1 games will certainly enjoy this as well.
    • 82 Metascore
    • 70 Critic Score
    The basketball gameplay in NBA 2K19 is brilliant, and it has been for the last decade that I’ve been reviewing this series. But the way VC is used in the game needs to be re-evaluated, as it has become ridiculous and is blatantly pay-to-win. This greedy freemium model within an already fully priced game needs to disappear.
    • 65 Metascore
    • 70 Critic Score
    Is Matchmaker life-changing? No. Is it action-packed and as gripping as Breath of the Wild? Certainly not. It is, however, a fun little time-waster, full of memory puzzles, personality assessment and inclusiveness.
    • 69 Metascore
    • 70 Critic Score
    It’s hard to deny that Knack 2 looks beautiful and demonstrates that lessons have been learned since the debut of the PS4, but you’ll walk away from a game session feeling that nothing was memorable. Despite its shine, Knack 2 is bland — a well-polished bit of blandness, mind you — but one you could easily skip over.
    • 59 Metascore
    • 70 Critic Score
    Unfortunately, the closer these games get to quality, the more those little issues stand out, and off the pitch this is still an unsatisfactory package lacking modes, licences and polish. If graphics, the English or South African rugby union team, or long term commitment are important to you, Rugby 22 isn’t going to deliver. If you’ve been hanging out since the PS2 era to just have some fun with a rugby union game, you might just find it in Rugby 22.
    • 73 Metascore
    • 70 Critic Score
    I’ll be honest: the single corridor thing keeps up for most of Marvel Ultimate Alliance 3. A ridiculous roster makes this one for Marvel fans; each hero and villain gets their moment in the spotlight as the overarching story plays out.
    • 79 Metascore
    • 70 Critic Score
    A Way Out mightn’t be all I wanted it to be, but it is competent and different. That’s enough to recommend you try it — Hazelight’s latest might not be perfect, but it represents a genre and new mechanics I’d be keen to try again.
    • 89 Metascore
    • 70 Critic Score
    Tekken 8 will surely impress fans but I struggled to connect with it like I have Mortal Kombat 1 and Street Fighter 6. There's no denying it's a feast for the senses and is full of stuff to do... but if you're like me and haven't found Tekken memorable despite playing it across many years and many platforms, that's unlikely to change here.
    • tbd Metascore
    • 70 Critic Score
    Both Breach and Arcade improve the overall package, the new fighters will be appreciated by the dedicated community and it’s great to see a visual improvement 18 months post-launch. However, this is a strange situation where the Marching Fire content is great, but I can’t recommend buying the $45 expansion.
    • 56 Metascore
    • 70 Critic Score
    The game is very playable from a first person perspective but VR is by no means essential.
    • 78 Metascore
    • 70 Critic Score
    Ridiculously long, unskippable introductions will hamper your enjoyment.
    • 76 Metascore
    • 70 Critic Score
    Once jumping into arcade mode, I realised I should really have focused on its ladders because they have more of an actual story — or at least, an ending — and showcase the brutality that Invincible is known for. There, and in its other modes, you’ll see heads explode thanks to some truly graphic overkills, or entire bodies atomised in others...It’s here, though, that you’ll begin to notice the repetition — it’s either one or the other, heads or entire bodies. That same feeling of sameishness reverberates through VS‘ roster, which features 18 characters but only three or four real archetypes. It’s admittedly difficult to build a bunch of diverse styles around so many Viltrumites.
    • 81 Metascore
    • 70 Critic Score
    The biggest single-player draw card is Adventure, the game’s story mode, and one we’ve specifically been told not to spoil.
    • 77 Metascore
    • 70 Critic Score
    As Dusk Falls is the non-game narrative adventure for your non-gaming family and housemates. It’s the most engaged I’ve ever seen my lapsed casual gamer partner in a videogame and that’s because it has the familiar story pacing of a six-part TV series and almost no gameplay, which means minimal barrier to entry.
    • 77 Metascore
    • 70 Critic Score
    It’s a good game with equal parts brilliance and head-scratching stupidity, though definitely fun to muck around in.
    • 80 Metascore
    • 70 Critic Score
    Eventually, and with a lot of googling, I found my groove and started to enjoy what Resurrected has to offer. Just make sure you go in prepared for the clunkiness.
    • 60 Metascore
    • 70 Critic Score
    Calling All Units is a neat expansion to add to The Crew, but unless you’ve got a sufficient in-game credits you’ll either need to buy crew points with actual money or grind through events to afford the vehicles you’ll need to complete the additional missions.
    • 79 Metascore
    • 70 Critic Score
    That’s not to say normal levels aren’t good, they’re just rather bland. They’re safe, much like the game itself. Yoshi’s Crafted World is not going to win any awards, but it’s enjoyable nonetheless. Things are easy for far too long before ramping up near the end; I wish that challenge was present throughout more of the levels. If you’re after a cute time rather than a genre-defining one, this’ll work just fine.
    • 71 Metascore
    • 70 Critic Score
    While Rogue is polished and tells a different story than one you'd normally encounter in the Assassin's Creed franchise, time hasn't done the title any favours.
    • 87 Metascore
    • 70 Critic Score
    The bundled games are undeniably great, their enhancements solid -- but nonetheless, these are old titles pulled off the shelf and given a fresh coat of varnish, and at an additional cost to those who've already purchased them at that.
    • 60 Metascore
    • 70 Critic Score
    Controlling your player is frankly difficult, and I can see people dropping off because they don’t enjoy the experience. Thankfully, that’s where some of Drag x Drive‘s mini-games come into play as they not only break up games, but try to encourage refining your ability to control your player.
    • 75 Metascore
    • 70 Critic Score
    Hitman seems to be having more and more issues with each passing episode — at least on PC — which is a shame considering how much potential it had. Here’s hoping that with three episodes still remaining, Hitman finds its feet again and slays its way into our hearts.
    • 73 Metascore
    • 70 Critic Score
    Iron Man VR… offers up some neat refinements on PlayStation VR at the same time it makes some grave mistakes.
    • 68 Metascore
    • 70 Critic Score
    Atlas Fallen‘s core is solid — though combat still needs some work — but it seems a bit sparse. Much like the original Assassin’s Creed far before it, I hope Deck13 builds upon what they’ve started to create a far more enjoyable experience in a sequel. While we wait, though, there’s more than enough here to warrant a try.

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