Stevivor's Scores

  • Games
For 666 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil 2
Lowest review score: 15 Agony
Score distribution:
  1. Negative: 42 out of 666
682 game reviews
    • 89 Metascore
    • 70 Critic Score
    Tekken 8 will surely impress fans but I struggled to connect with it like I have Mortal Kombat 1 and Street Fighter 6. There's no denying it's a feast for the senses and is full of stuff to do... but if you're like me and haven't found Tekken memorable despite playing it across many years and many platforms, that's unlikely to change here.
    • 89 Metascore
    • 70 Critic Score
    Death Stranding 2 On the Beach is a brilliant game which I largely do not care for. I think it’s inoculated me from the impulse to ever play a new open-world action game again, and I weirdly appreciate it for that. But also Chvrches ordered me to bring them a kangaroo at one point, and that was entirely delightful.
    • 89 Metascore
    • 70 Critic Score
    For all the hype that’s been extended to Horizon: Zero Dawn, it hasn’t managed to fully deliver. That’s a bit fitting — while we didn’t have access to its day one patch, confirmed by Eschler to enhance the PS4 Pro experience, I really didn’t notice an increased framerate or up-then-downrezzed textures on my 1080p television. Truly, there’s a lot of promise and potential in Guerrilla’s latest work, but ideas and intentions haven’t come together in a way that’s jaw-dropping.
    • 89 Metascore
    • 65 Critic Score
    The Last of Us Part 1 is a PS3 game that looks like a PS5 one that’s also been jacked up to Sony’s premium, $125 AUD current-gen console title price point. That’s unacceptable.
    • 88 Metascore
    • 65 Critic Score
    [Horizon Forbidden West] is a game of contrasts. A game about robot dinosaurs where you spend far too much time fighting robot meerkats and boars instead for some reason. One with brilliant voice acting that you begin to hate because some characters won't shut up. Where the side quests are great, but they're so simple as to feel pointless. Where the combat features a complex balance between elemental strengths and weaknesses but you can ignore all that via a rain of explosive spearheads.
    • 87 Metascore
    • 70 Critic Score
    People come to the franchise for combat and, despite its flaws, that's precisely what Devil May Cry 5 excels at. I personally still prefer Ninja Theory's take on proceedings and hope we'll see a continuation of that world next; I definitely appreciate new ideas and takes on this well established franchise.
    • 87 Metascore
    • 70 Critic Score
    Hitman 3 is a fun game — and I enjoyed plotting my way through it — but my hopes of refinement and iteration weren’t met. At its core, the gameplay is still the same as it’s always been. The series hasn’t managed to keep up with the times with the only attempt to shift the gameplay formula up somewhat, Hitman: Absolution, being very poorly received.
    • 87 Metascore
    • 70 Critic Score
    The bundled games are undeniably great, their enhancements solid -- but nonetheless, these are old titles pulled off the shelf and given a fresh coat of varnish, and at an additional cost to those who've already purchased them at that.
    • 85 Metascore
    • 65 Critic Score
    I don’t enjoy this style of Doom compared to that of the previous two games -- it's just not the Doom I've grown to love. That said, The Dark Ages is in no way a bad game. Fans of classic Doom will really enjoy similarities in the larger areas, the high volume of slower projectiles to dodge, and the constant need to push forward.
    • 85 Metascore
    • 65 Critic Score
    I’d never played a Yakuza game before this one, much to the dismay of certain friends. While it’s definitely a daunting franchise to enter into, Yakuza 0 is simultaneously the best and worst starting point for newcomers like myself.
    • 84 Metascore
    • 65 Critic Score
    Resident Evil Village is an enjoyable horror experience that embraces the franchise’s first-person approach and refines a few of its mechanics along the way. It’s ultimately held back by a sloppy storyline, two-dimensional characters and bizarre design choices.
    • 83 Metascore
    • 70 Critic Score
    In (very) short: like the initial entry in Assassin's Creed, the franchise it unashamedly copies, Ghost of Tsushima is good but not great. I finished it to complete it, not because I was invested in the mixed bag that was presented.
    • 83 Metascore
    • 50 Critic Score
    Splatoon 3 adds nothing of significance to the series, which is quite disappointing considering that it, as a whole, was bursting with originality when it first launched.
    • 83 Metascore
    • 70 Critic Score
    The game itself remains unchanged and while an excellent game in it’s day, COD: MWR often shows its true age with animations looking just a little clunky by today’s standards and a few small missteps that were present in the original which could have, and should have been amended in this new and improved version.
    • 83 Metascore
    • 70 Critic Score
    The season ends with a cliffhanger of sorts – of course – which sets it up for Season Two; still, I’m still left wondering what exactly is happening. Perhaps played all at once, Hitman‘s story would make sense, but this episodic system has done nothing for it.
    • 83 Metascore
    • 65 Critic Score
    Xenoblade Chronicles 2 isn’t a bad game by any means, but it’s one that only die-hard JRPG fans will love.
    • 83 Metascore
    • 65 Critic Score
    For most players, nostalgia won’t be enough to save it; the games are good enough, but not great. These three titles would have been better suited as straight up re-releases on the upcoming PlayStation Classic rather than as a set of remastered games.
    • 82 Metascore
    • 70 Critic Score
    Mortal Kombat 11 is a great fighter tarnished by Warner Bros.’ willingness to test the limits of customer satisfaction using nickle-and-dime tactics. It’s truly an embarrassment for the franchise and one I hope is truly corrected soon. Come for the fighting, be dismayed about all the cosmetic stuff.
    • 82 Metascore
    • 70 Critic Score
    Priced at $80 AUD, you know what you're getting into with Super Mario Party Jamboree. If you need to freshen up your party game experience, this one should be a good fit.
    • 82 Metascore
    • 60 Critic Score
    While some parts of its narrative had me emotionally invested in the relationship between boy and beast, constantly fighting against the game’s broken mechanics left me unimpressed. My frustrations with Trico often ignoring my commands made interacting with the world more difficult and time-consuming than I wanted it to be. There are moments in The Last Guardian with potential, but ultimately, it’s more flawed than the authentic experience I was hoping for.
    • 82 Metascore
    • 70 Critic Score
    The basketball gameplay in NBA 2K19 is brilliant, and it has been for the last decade that I’ve been reviewing this series. But the way VC is used in the game needs to be re-evaluated, as it has become ridiculous and is blatantly pay-to-win. This greedy freemium model within an already fully priced game needs to disappear.
    • 82 Metascore
    • 70 Critic Score
    Mega Man 11 certainly isn’t for everyone. It constantly teeters on the edge of being too hard to be fun which poses the risk of new players giving up on it too quickly.
    • 81 Metascore
    • 70 Critic Score
    Shadow of War is Shadow of Mordor 2.0. If you liked the first, you’ll like the second – though hopefully you’ll be provided with a day one patch to smooth off rough edges. Though that’s highly unlikely.
    • 81 Metascore
    • 70 Critic Score
    The biggest single-player draw card is Adventure, the game’s story mode, and one we’ve specifically been told not to spoil.
    • 80 Metascore
    • 60 Critic Score
    When things are working, Ready or Not can be a lot of fun. The problem, is, Ready or Not rarely works, either as expected, as intended, or as I’d like it to. Some may enjoy its edginess, and others may find a completely different experience engaging in multiplayer. I’m frankly too concerned about toxicity from what I’ve heard in single-player to dabble in this exercise with randoms on mics.
    • 80 Metascore
    • 70 Critic Score
    Due to its niche nature, Ace Combat 7: Skies Unknown won’t be for everyone. You’d really need to love this style of game to get the full benefit of it.
    • 80 Metascore
    • 70 Critic Score
    Eventually, and with a lot of googling, I found my groove and started to enjoy what Resurrected has to offer. Just make sure you go in prepared for the clunkiness.
    • 80 Metascore
    • 70 Critic Score
    With a new open world focused on exploration, a revised combat structure and a greater emphasis on plot, The Origami King firmly establishes Paper Mario foremost as an action-adventure game, drastically slowed down by the pacing of turn-based combat.
    • 79 Metascore
    • 70 Critic Score
    A Way Out mightn’t be all I wanted it to be, but it is competent and different. That’s enough to recommend you try it — Hazelight’s latest might not be perfect, but it represents a genre and new mechanics I’d be keen to try again.
    • 79 Metascore
    • 70 Critic Score
    Little Nightmares 2 is certainly polished and beautifully stylised, but it didn’t offer me a new experience. While many on-screen antagonists snared me in their traps, it itself didn’t grab me.
    • 79 Metascore
    • 70 Critic Score
    Ultimately, Ninja Gaiden 4 is fun, but not memorable -- something that extends into its general narrative. You're not there for witty banter though, nor for its plot twists and turns -- but instead to decapitate enemies as a bad-ass ninja. In that sense, Ninja Gaiden 4 does exactly what it says on the tin.
    • 79 Metascore
    • 65 Critic Score
    If you’re a massive Kirby fan, this is for you. If you’ve got a passing interest, wait for a sale. It’s not that this is bad, or unpolished… it’s just another repacked game with a value proposition that lacks.
    • 79 Metascore
    • 70 Critic Score
    That’s not to say normal levels aren’t good, they’re just rather bland. They’re safe, much like the game itself. Yoshi’s Crafted World is not going to win any awards, but it’s enjoyable nonetheless. Things are easy for far too long before ramping up near the end; I wish that challenge was present throughout more of the levels. If you’re after a cute time rather than a genre-defining one, this’ll work just fine.
    • 79 Metascore
    • 65 Critic Score
    While Air Riders might not be my personal cup of tea, it feels like a faithful and loving reward for all the folks who loved the original Kirby Air Ride. Without the benefit of nostalgia, though, you may find it harder to get up to speed.
    • 79 Metascore
    • 60 Critic Score
    While this offers fans a literally alternate perspective into a universe that many really love (myself included) and is a fantastic as a tool to show off the PSVR2, it lacks depth as an actual game. Challenge and balance are overloaded with tedious climbing sequences and not enough of the fun stuff.
    • 79 Metascore
    • 70 Critic Score
    Character development is pushed to new nights with the use of the Tales series optional skits.
    • 79 Metascore
    • 70 Critic Score
    Despite a lacklustre remaster (I’m looking at you, textures), returning fans will feel right at home in Paradise City with Burnout Paradise Remastered. Though newcomers to the franchise may be a little disappointed at first because of its last-gen mentality, there’s still a lot to enjoy with this neat little package.
    • 79 Metascore
    • 50 Critic Score
    Overall, I can’t say I’ve enjoyed my time with Battle for Azeroth. There’s a lot of long term progression here for the hardcore players, but to me everything feels simplified and a little bit strung out. The story is quite weak, and the new zones don’t have anything to really grab me as a player like Legion did. It all just feels a little too familiar, like Blizzard have tried to bring back the nostalgia of the “good old days” but have instead delivered the same old story once more. I’m hopeful, though, that Blizzard have a long term plan in place for this latest instalment in the epic saga that World of Warcraft has become, but I’ll be giving this one a miss.
    • 78 Metascore
    • 70 Critic Score
    The variety of each of Wonderlands‘ six classes, combined with a deficit in mission variety, means you’ll have a much better experience with friends. While its style of humour and emphasis on mountains and mountains of loot doesn't connect with me, I can see why it would appeal to those who enjoy Borderlands' comedic stylings, charm and systems.
    • 78 Metascore
    • 65 Critic Score
    Hyrule Warriors Age of Calamity is an okay game that tells a story that we all want to hear. The already excellent narrative of Breath of the Wild is better for it.
    • 78 Metascore
    • 70 Critic Score
    There’s a big sense here that Skylanders played it a bit safe.
    • 78 Metascore
    • 70 Critic Score
    Despite these minor glitching and bug issues, WWE 2K22 offers up an enjoyable experience for players to delight in. With improved gameplay and game modes, the recent 2K wrestling title marks a return to form for the franchise.
    • 78 Metascore
    • 70 Critic Score
    Ridiculously long, unskippable introductions will hamper your enjoyment.
    • 78 Metascore
    • 70 Critic Score
    Hue
    The early pace of Hue was leading me to disappointment, but the stellar second act was more than enough reward for that labour. Hue delivers a polished package and a strong platform puzzle game, it isn’t a Braid or Limbo but merely evoking those names can be taken as a sign of quality that Hue most certainly possesses.
    • 78 Metascore
    • 65 Critic Score
    If you’re a huge Zelda fan you might get a kick out of Hyrule Warriors and if you’re a Dynasty Warriors fan you’re sure to find something to love.
    • 77 Metascore
    • 70 Critic Score
    I had a lot of fun playing through this game again, even after giving it a shot back in its Wii days. The ability to pick it up and put it down for short bursts was a perfect fit for the game, and helped keep my blood pressure under control for some of the endgame levels that really got me boiling over. Frustrated as I get at my own stupid thumbs for not keeping up, I could never snap my 3DS shut for more than a few minutes before giving it ‘just one more shot’. Give it a try, you’ll be pleasantly surprised (and angry).
    • 77 Metascore
    • 50 Critic Score
    It seems like good party game, but even then it lacks the longevity that would make you want to come back for more after 30 minutes or so. It’s a fun premise, but one that’s a few years too late.
    • 77 Metascore
    • 65 Critic Score
    ARMS is a clever idea with polished core mechanics that ends up feeling underdeveloped and lacking in identity.
    • 77 Metascore
    • 70 Critic Score
    Poochy & Yoshi’s Woolly World is cute, but not worth revisiting if you’ve played it on Wii U. With a cutesy aesthetic and new, even easier ways to SuperGuide proceedings, this one’s best for children.
    • 77 Metascore
    • 60 Critic Score
    Described by its developers as a title in the “brainpunk” genre, I've come to think of Scarlet Nexus as a mixture of the likes of Bayonetta, Code Vein and Persona, at some times deliciously chaotic and at others frustratingly so.
    • 77 Metascore
    • 70 Critic Score
    Infinite Warfare is a strong return for Infinity Ward on the campaign front, and a lacklustre event in multiplayer. Zombies in Spaceland is the themepark experience you never knew you always wanted, with the right crowd. Together, it’s a fun but safe three pillar entry in the Call of Duty series; then there’s the fourth pillar, for a price. Modern Warfare holds up extremely well for a nearly decade old game. Its campaign is still fantastic, and its masterful, yet dated, multiplayer is a blast; it’s clunky and at times deeply frustrating, but it’s pure Call of Duty.
    • 77 Metascore
    • 70 Critic Score
    Super Monkey Ball Banana Mania is weird, expansive and tricky. I just know die-hard fans are going to love that combination, but I’m not sure about anyone else. While its party games are pretty good, there are other compilations out there with a better assortment… and online play, and the capacity more than 4 players. Countering all my complaints, Banana Mania is competitively priced, so might warrant a look if you’re familiar with how the franchise plays. How’s that for a backhanded endorsement?
    • 77 Metascore
    • 70 Critic Score
    It’s a good game with equal parts brilliance and head-scratching stupidity, though definitely fun to muck around in.
    • 77 Metascore
    • 70 Critic Score
    As Dusk Falls is the non-game narrative adventure for your non-gaming family and housemates. It’s the most engaged I’ve ever seen my lapsed casual gamer partner in a videogame and that’s because it has the familiar story pacing of a six-part TV series and almost no gameplay, which means minimal barrier to entry.
    • 76 Metascore
    • 70 Critic Score
    Once jumping into arcade mode, I realised I should really have focused on its ladders because they have more of an actual story — or at least, an ending — and showcase the brutality that Invincible is known for. There, and in its other modes, you’ll see heads explode thanks to some truly graphic overkills, or entire bodies atomised in others...It’s here, though, that you’ll begin to notice the repetition — it’s either one or the other, heads or entire bodies. That same feeling of sameishness reverberates through VS‘ roster, which features 18 characters but only three or four real archetypes. It’s admittedly difficult to build a bunch of diverse styles around so many Viltrumites.
    • 76 Metascore
    • 60 Critic Score
    Mario Tennis Fever is also a letdown as one of the first Switch 2 exclusives. There’s little that feels truly current-gen, and some of the visuals are surprisingly basic and rough.
    • 76 Metascore
    • 65 Critic Score
    While I did enjoy my time with Tales of Kenzera Zau, it does truly feel like the game was a victim of timing. Had Prince of Persia The Lost Crown not released a few months ago (or the games had released in the opposite order) things would definitely be different. There are a few missteps here that by comparison put this title at a disadvantage, and you hate to see it.
    • 76 Metascore
    • 70 Critic Score
    I was posed the question before I began – “could WRC dethrone DiRT this year?” WRC 8 certainly boasts engaging, fun and challenging gameplay. The vehicles handle with a sense of realism, they sound fantastic and the variety in locations and stages is second-to-none. Sure there’s still some work to go from a graphical perspective, but it’s not something that would impact replayability if you’re a rally/racing fan. So is the answer to the question a ‘yes’? Not entirely.
    • 76 Metascore
    • 50 Critic Score
    What’s on offer in Dead Island 2 isn’t broken or flagrantly bad... but it is tired, antiquated and bland.
    • 76 Metascore
    • 60 Critic Score
    Battlefield 1 is a brilliant fast-paced military shooter that I spent a lot of time playing, especially over the recent Christmas holidays. The additional content in “They Shall Not Pass” is fun to play, but it does leave you a bit sour when you look deeper into it and see so many assets which have been reused. On top of that this content also splits the community, and pressuring players to purchase the DLC or be left behind. There are much better ways to handle delivering extra content to players, unfortunately this isn’t one of them.
    • 76 Metascore
    • 70 Critic Score
    Despite some of the technical issues and difficulty scaling, The Surge 2 is a fun game that should satisfy those looking for a souls-like experience. The combat is rewarding, and the directional blocking system is definitely something I would love to see implemented into other action games. The Surge 2 shouldn’t be seen as a Dark Souls clone; instead, it’s a great game standing on its own feet that has done some exciting things to expand the genre.
    • 76 Metascore
    • 70 Critic Score
    So that’s why we went back to 1-2-Switch. Super Mario Party has far more mini-games – and ones of higher quality, too – but it’s too time-consuming and tedious to get into them.
    • 76 Metascore
    • 60 Critic Score
    Dying Light 2 faces two big issues at present: technical glitches that can be fixed with a patch, and design choices that will be harder to deal with. When the former are corrected, Techland's latest will be far more enjoyable; that said, the number of times it goes out of its way to break up the fun it's capable of producing could remain its legacy.
    • 76 Metascore
    • 65 Critic Score
    While the game world is richly styled and interesting, the frame rate will chug as you enter the larger areas.
    • 76 Metascore
    • 70 Critic Score
    I’m a die-hard fan of the game and have loved jumping back in to Resident Evil 4. I have a feeling others who feel the same about the franchise will as well, as will Achievement and Trophy addicts, enticed over reasonable simple lists. For everyone else, it’s a harder sell at $24.95 AUD — while greatly improved over last-gen’s release, it’s still the same game on yet another platform.
    • 76 Metascore
    • 70 Critic Score
    Jurassic World: Evolution is a decent movie tie-in with amazing potential; if Frontier can equip players with the knowledge they need to tackle its increasingly difficult island chain, this one will have some legs.
    • 75 Metascore
    • 60 Critic Score
    The combination of a simple gameplay loop with great music has been proven to work in the past; two Australian titles immediately spring to mind in The Artful Escape and Video World. Both titles feature engaging storylines, compelling characters and enough actual gameplay to bolster their music; We Are OFK sadly falls short — or at least doesn’t consistently deliver — on some of those points. That’s a real shame too, because the music found within is superb.
    • 75 Metascore
    • 70 Critic Score
    It’s the best of Mario Tennis and Wii Sports motion tennis rolled into one game, but in distinct and very seperate modes, it just lacks one thing: being able to play a proper set of tennis.
    • 75 Metascore
    • 50 Critic Score
    sadly, much of Bulletstorm gets in its own way.
    • 75 Metascore
    • 70 Critic Score
    Hitman seems to be having more and more issues with each passing episode — at least on PC — which is a shame considering how much potential it had. Here’s hoping that with three episodes still remaining, Hitman finds its feet again and slays its way into our hearts.
    • 75 Metascore
    • 74 Critic Score
    Bridge Crew — even after two delays — reeks of unfinished promise. The campaign’s main goal is discarded almost immediately, replaced by a shoot ‘em up premise far removed from the Aegis’ specialisation. It’s the opposite of both Red Storm’s intentions and those of Starfleet itself.
    • 75 Metascore
    • 65 Critic Score
    AFL 26 is for the fans who love their footy enough to forgive the rough edges, push through the clunky gameplay, and accept the long-standing frustrations that have plagued AFL games for decades and likely always will, to chase their dream of lifting the Premiership Cup.
    • 74 Metascore
    • 50 Critic Score
    Here, the question isn’t whether or not Kojima’s works are good, it’s if Konami should have repackaged them. Again. I’d argue not. Or at least, I’d argue not in this fashion.
    • 74 Metascore
    • 70 Critic Score
    Need for Speed Heat is ultimately enjoyable, an experience that can provide some high highs alongside some fairly low lows. Those looking for a new racing experience will certainly enjoy it, once mastering its quirks.
    • 74 Metascore
    • 50 Critic Score
    I’m not trying to yuck anyone’s yum here and realise that there are many Fatal Frame fans who will be as pumped for this remake as I was Resident Evil 2. To those people, I truly hope that you have a blast. To many others, most of whom have just experienced truly desperate and bleak survival horror through Grace Ashcroft in Resident Evil Requiem, I say simply that this ain’t it. You’ll end up far more frustrated than entertained.
    • 74 Metascore
    • 70 Critic Score
    Zombie Army 4 is indeed better with friends. While the early levels really lack enough zombies to get into the groove of things, once you’ve reached the climax of the third episode most of those problems fade away. Zombies do remain a bit underwhelming however, with only the elites presenting a real threat most of the time. Overall, Zombie Army 4 does more right than it does wrong, and while your mileage will definitely vary, I certainly had fun while romping through a zombified Europe.
    • 74 Metascore
    • 60 Critic Score
    While Super Princess Peach on the DS was criticised for reducing a female lead to being very literally controlled by her emotions, Princess Peach Showtime only works to allow her to embody so many different roles because there isn’t really a defined character underneath it all. For all its faults, 2023’s Super Mario Brothers Movie at least gave us a Peach who was driven, confident and capable – if Nintendo needs tips on how to build a Princess who could helm a game on her own, they should just ask Anya Taylor-Joy for tips. For now, I don’t see Showtime making it to Broadway – but I might still check out the matinee if there’s nothing else going on.
    • 74 Metascore
    • 70 Critic Score
    Attack on Titan: Wings of Freedom knows exactly what it is. It has perfected the most important elements, seemingly at the cost of other systems. The story closely follows the anime series and adds a little extra, so if you’re a fan you’ll be happy with the accurate retelling. If you’ve never watched the series, this could be a good way to dive into the franchise.
    • 74 Metascore
    • 65 Critic Score
    In the grand scheme of things, I’d say that NHL 22 is a skip overall, though long-time hockey fans will certainly find enjoyment. And hey — just like NHL 15 before it, this is one of those years that means double Achievements/Trophies because of its cross-generation release. Quite honestly, though, I’d prefer cross-gen play and one Achievement set instead, and that’s a lot coming from Mr 600,000 Gamescore over here. It’s very likely that the matchmaking problems I’ve encountered have been exacerbated by the lack of current-gen console availability; while the Xbox One version is near identical to Xbox Series X in terms of gameplay, I’ll stick to playing the prettier-looking one.
    • 74 Metascore
    • 70 Critic Score
    It’s immersive, compelling, yet is extremely respectful of your time. It can be a big exercise in survival, in shooting, or exploration — or any combination therein. I hope to see more of this from Rebellion.
    • 73 Metascore
    • 50 Critic Score
    Mafia The Old Country, visually, is a stunning success. Unfortunately… gameplay is best described as mediocre; serviceable, if not particularly enjoyable. Its story is a tragedy -- dull, linear, and so full of tropes that nothing feels new or fresh. Characters are flat cliches, generic representations of genre stereotypes, and nothing more.
    • 73 Metascore
    • 65 Critic Score
    Hockey is family. Hockey is life. Hockey is a source of joy. NHL 26, less so. For all the good it does, this is an off year; this is certainly no NHL 17. I hoped for more.
    • 73 Metascore
    • 60 Critic Score
    Ultimately, Metal Eden is a close to a great game, but falls flat. It’s short, repetitive, and gets in its own way when it comes to a core combat loop.
    • 73 Metascore
    • 55 Critic Score
    Star Allies isn’t bad, it’s just dull. Perhaps that’s worse.
    • 73 Metascore
    • 65 Critic Score
    What we have here is a very similar, yet different, version of Pokémon Diamond and Pearl in high definition on Switch, but it’s not definitively the best version to play today, as was the case with FireRed/LeafGreen, HeartGold/SoulSilver and Alpha Sapphire/Omega Ruby when they launched. While it’s not a stunningly brilliant or shining remake, it is a very faithful one that plays it safe and is a welcome return to Sinnoh for those with fond memories of visiting on the DS — but I’m more excited to see what’s new in the region with Pokémon Legends Arceus.
    • 73 Metascore
    • 70 Critic Score
    Despite dated mechanics, Sniper Elite V2 looks gorgeous – I preferred 60 frames per second over 4K resolution – and is a must for the collection of fans of the franchise. If you don’t count yourself in that camp but are looking for a unique and challenging shooter, I’d suggest heading over to Sniper Elite 4 first.
    • 73 Metascore
    • 65 Critic Score
    Ultimately, I’d imagine most players will likely get about an hour’s worth of satisfaction from Nintendo World Championships NES Edition before finding themselves exhausted, though parties with a bunch of players will help sustain that feeling. Players who are utterly focused on besting their own scores — or those of others online — will likely spend far more time with things. It’s ultimately up to you if that offering is worth its $50 AUD asking price.
    • 73 Metascore
    • 60 Critic Score
    There’s great humour, knowledge and deference to the source material, and more than 250 little plastic people to unlock if you’re that into it – yet at the same time, it’s wrapped in a playstyle that’s really starting to crack and fray at the edges.
    • 73 Metascore
    • 60 Critic Score
    At launch, Eagle Flight doesn’t offer enough for the near-full price it charges. Single player isn’t enough to justify a purchase and multiplayer isn’t populous enough to get regular matches. Eagle Flight gets the basics right, flight is great and combat can be full of excitement, the game just doesn’t build much on that strong foundation.
    • 73 Metascore
    • 70 Critic Score
    Despite its strong narrative focus, Bloodline is a sequel to Pearce’s Watch Dogs but a prequel to the events of Watch Dogs Legion; as such, we (at least partially) know what will happen next. I’m glad we had a chance to dip into Pearce’s journey again, but I’m hoping that any subsequent dealings with the character will be fully forward in time. If you’re a fan of Watch Dogs Legion — and Watch Dogs in general — the price of admission is certainly worth it.
    • 73 Metascore
    • 70 Critic Score
    I’ll be honest: the single corridor thing keeps up for most of Marvel Ultimate Alliance 3. A ridiculous roster makes this one for Marvel fans; each hero and villain gets their moment in the spotlight as the overarching story plays out.
    • 73 Metascore
    • 70 Critic Score
    Iron Man VR… offers up some neat refinements on PlayStation VR at the same time it makes some grave mistakes.
    • 73 Metascore
    • 65 Critic Score
    What we have here is a very similar, yet different, version of Pokémon Diamond and Pearl in high definition on Switch, but it’s not definitively the best version to play today, as was the case with FireRed/LeafGreen, HeartGold/SoulSilver and Alpha Sapphire/Omega Ruby when they launched. While it’s not a stunningly brilliant or shining remake, it is a very faithful one that plays it safe and is a welcome return to Sinnoh for those with fond memories of visiting on the DS — but I’m more excited to see what’s new in the region with Pokémon Legends Arceus.
    • 73 Metascore
    • 70 Critic Score
    Despite its flaws, there are some interesting concepts, some clever boss and district design and an ultimate message of equality that’s been presented within; should we get a sequel, I hope more time is spent on a narrative and connective tissue that does the entire package justice.
    • 72 Metascore
    • 65 Critic Score
    While Trek to Yomi excels at drawing the player in, it struggles to retain that level of engagement and engrossment throughout.
    • 72 Metascore
    • 55 Critic Score
    Headmaster is a solid experience for testing out the PS VR’s functionality but at its core, the mechanic isn’t sustainable.
    • 72 Metascore
    • 70 Critic Score
    The removal of the timer from as compared to past games might not bode well with fans of the series, but it allows others a sense of freedom to move within the game at their own accord. That all said, there just isn’t enough to keep you engaged apart from the main storyline; killing zombies with crazy theatrical weapons is fun, but after a while it just becomes too much of a grind.
    • 72 Metascore
    • 65 Critic Score
    Overall, Team Sonic Racing is... fun. I wouldn’t say it’s a top-of-the-line title by any means, but little tweaks to the formula give it an edge over others in the same field.
    • 72 Metascore
    • 50 Critic Score
    This is textbook average entertainment; it won't disappoint, but it certainly won't excite.
    • 72 Metascore
    • 65 Critic Score
    Mirror’s Edge: Catalyst is a curious beast. It’s more accessible and enjoyable than Mirror’s Edge, but alarmingly, there’s nothing spectacular nor overly memorable about it. Prettiness aside, it’s still short, has a sparse plot and doesn’t get you excited through its gameplay. It’s fun in spurts, but now I’m finished with the main plot and most of the character-driven side-missions, there’s no desire to go back for more.

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