SpazioGames' Scores
- Games
For 5,234 reviews, this publication has graded:
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54% higher than the average critic
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9% same as the average critic
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37% lower than the average critic
On average, this publication grades 1 point lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | The Last of Us | |
|---|---|---|
| Lowest review score: | Unearthed: Trail of Ibn Battuta |
Score distribution:
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Positive: 3,010 out of 5234
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Mixed: 2,057 out of 5234
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Negative: 167 out of 5234
5253
game
reviews
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- Critic Score
There's some neat gameplay hidden under the bad art direction of this game. It's a free to play inspired by the Gundam Versus series, and pretty unique for that very reason. Do not underestimate it for its bulky and ordinary characters, it's way funnier than it should be, and has some untapped potential. It only needs a community right now.- SpazioGames
- Posted Oct 21, 2015
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We Are Football is an immediate managerial experience that has no ambition (and how it could?) to take the throne of the genre, but it may interest football lovers who are looking for a simplified yet smart gameplay.- SpazioGames
- Posted Jun 9, 2021
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- Critic Score
Eventually, the good ideas offered are not enough to promote this racing game. However they are enough to let us say that TT Isle of Man: Ride On The Edge is not a bad game, not at all. It is rather a wasted opportunity, for the value and the resonance of the license to which it's bounded as well as for the strong, and felt, need to have a valid and complete motorcycle racing game in the videogame panorama.- SpazioGames
- Posted Mar 13, 2018
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Teenage Mutant Ninja Turtles: Smash-Up is clearly inspired by the classic Smash Bros. This choice of programmers affects playability and fun. Continuing in the levels we can only note the obvious similarities with the fighting game produced by Nintendo. Game Arts, who had collaborated on the development of SSBB for Wii , could certainly have fun trying to produce a better title than the original and especially closer to the license. On some occasions there is a feeling that the spirit of the series has not really been grasped.- SpazioGames
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Platformines is a valid cross line between 2D platform and 2D shooter with a retro 16 bit look and sound and with all the advantages and limitations that it entails. The gameplay is fun, the difficulty level is on the high standards and longevity is remarkable, but as hours pass the repetition grows too.- SpazioGames
- Posted Apr 11, 2014
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Football Manager Classic 2014 is essentially a great game trapped into a cage made by a terrible porting. Loading times are unacceptable and the interface isn't suited for the PSVita hardware. Still, its gameplay can be hypnotic.- SpazioGames
- Posted Apr 30, 2014
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Mario & Sonic 2012 it's just a simple update of the previous year. Too easy and sometimes boring.- SpazioGames
- Posted Nov 24, 2011
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If you love the genre of scrolling beat em up, you grew up with Jimmy and Billy and you want that the memories of those wonderful years remains clear in your mind, stay away from this game.- SpazioGames
- Posted Sep 27, 2012
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- Critic Score
Jesse Makkonen undoubtedly has a great sensitivity, but throughout the whole adventure his limits as a one-man-show become evident. This is a good test, but if the young developer was surrounded by other highly specialized professionals, the result would have been much better.- SpazioGames
- Posted Nov 24, 2014
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The routines and exercises of Fitness Boxing 2 are well thought out, but unfortunately there's a limit in the way it detects motion controls that may discourage lazy players to focus as much as they should, because they will still be rewarded with great scores anyway.- SpazioGames
- Posted Dec 2, 2020
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It’s much harder to create an enjoyable video game where you play as a police officer than one where you play as a criminal – and the reason is quite simple: in the latter, the core of the fun lies in the illusion of having no rules, in the freedom to do whatever you want. In the former, however, it’s precisely the adherence to protocol that forms the foundation of the experience, making any attempt at a free-roam style game, like The Precinct, inevitably more “simulative” and routine-based. This, in fact, is something Fallen Tree Games’ title does very, very well. Set in a convincingly stylized 1980s atmosphere with a fitting soundtrack, The Precinct offers a gamified version of just about every aspect of being a virtual cop: issuing fines for vandalism, dealing with gang wars, handling traffic duties, calling in backup, investigating murders, and even stopping robberies in progress. Where The Precinct struggles is in its gameplay loop. By its very nature, it doesn’t easily lend itself to a long-lasting gameplay experience, and its momentum starts to fade a bit before the game itself actually ends. Technical rough edges still present in the build also occasionally hold it back from fully shining. Yet despite these issues, it remains the most successful “police simulator” to come out in a long, long time — less rigid than its competitors, sharp in its atmosphere, and incredibly stylish in its direction and art design. It may not be GTA, nor its opposite with a badge, but it’s a game with personality. And while it’s true that playing the good guy in a video game can feel less exciting than playing the bad one, The Precinct proves that it can still be satisfying.- SpazioGames
- Posted May 14, 2025
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WWE 2K18 is not the long awaiting improvement fans have been longing for. Outdated visuals and stale gameplay prevent this game from being recommendable to those who already own one of the recent iterations of the franchise.- SpazioGames
- Posted Oct 20, 2017
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A passable game for fans of the discipline, that could have been better without some strange interface problems and the lacking AI. The Pro Cyclist mode is a decent starting point for future chapters though.- SpazioGames
- Posted Oct 21, 2015
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- Critic Score
The fans will absolutely love this, allthough it has a couple of flaws, especially in the overall too-easy experience, in the lame use of the touch screen and in the repetitiviness of it all.- SpazioGames
- Posted Dec 15, 2011
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The console version of Impact Winter is, on the whole, a more polished game than it was at the debut on PC, but its good ideas are still marred by a troublesome framerate and a good amount of small bugs and inconsistencies.- SpazioGames
- Posted Apr 5, 2018
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Pro Cycling Manager 2019 is very similar to the 2018 version, in good and bad respects. The new elements make everything sometimes too messy.- SpazioGames
- Posted Jul 29, 2019
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Nights of Azure 2 has a fun and simple gameplay and interesting mechanics, but that get penalized by the game design itself and the repetitiveness of the title. If you enjoyed the previous game, you'll probably have fun with this one as well.- SpazioGames
- Posted Oct 25, 2017
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Lego Worlds is a colorful and lively sandbox, but with too many technical problems and with cumbersome gameplay.- SpazioGames
- Posted Apr 7, 2017
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Cloudy With A Chance Of Meatballs is a decent kids game, with a simple but nice graphics that reminds the movie and a pleasant and simple platform-style gameplay.- SpazioGames
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It will divide the fanbase. After all, is a sort of white canvas where anyone could pour their creativity without any real reason to do it. Unfortunately, is this lack of challenge that makes the game sub-par if compared to other episodes. It's still Nintendo we're talking about though, and this means that the general quality of the product remains pretty high.- SpazioGames
- Posted Oct 27, 2015
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Oceanhorn is a game that works well on Switch, mainly because of its similarities to Zelda, but it's really gameplay limited and lasts only 10 hours.- SpazioGames
- Posted Jul 19, 2017
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Spongebob Squarepants: Battle for Bikini Bottom - Rehydrated succeeds in breathing new life into this cult game, bringing it to a new generation of players the best way possible.- SpazioGames
- Posted Jun 22, 2020
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DriveClub VR delivers a thrilling experience, but poor graphics and lack of new content, together with the absence of local multiplayer and the lack of players in the online department, hold it way back from greatness.- SpazioGames
- Posted Oct 17, 2016
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Family Ski and Snowboard is a good title, but it doesn't deliver anything innovative compared to its predecessor. The Balance Board will enhance the simulation feeling and immersion, though there surely are ways to improve the gameplay. Split-screen is fun, but you will miss an online mode.- SpazioGames
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Adventures of Mana worked better on mobile devices than it does on Playstation Vita, because broken AI, framerate issues and repetitiveness are minor problems if you only play for fifteen minutes per session. You may want to give it a try just for the dreamy soundtrack.- SpazioGames
- Posted Jul 11, 2016
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Puddle is a title with several flaws and some good aspects. The game has an original concept that turns out to be perfect on mobile devices. At the same time, the graphics are mediocre and the price is too high.- SpazioGames
- Posted Aug 20, 2013
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Despite the good graphics, Mortal Kombat X just cannot expose anything that you have not already seen. Compared to the Mobile Version of Injustice, the application further simplifies the basic gameplay, weighing down even more the value of micro transactions, two elements that alone suggest to stay away from this production.- SpazioGames
- Posted Apr 13, 2015
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Karma. Incarnation 1 is a fun and simple graphical adventure game, which makes the bizarre and psychedelic artistic style and his genuine humor its greatest strengths, but suffers from some problems that can ruin the experience.- SpazioGames
- Posted Nov 11, 2016
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No Longer Home is a short-lived but compelling experience about "home" being someone and not just somewhere.- SpazioGames
- Posted Apr 2, 2023
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Despite being fun, Shredders feels like an "introduction" to a bigger game that never comes.- SpazioGames
- Posted Mar 20, 2022
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