Softpedia's Scores

  • Games
For 1,661 reviews, this publication has graded:
  • 71% higher than the average critic
  • 10% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Robotex
Score distribution:
1663 game reviews
    • 75 Metascore
    • 75 Critic Score
    Paper Trail is an indie game with plenty of soul that mixes successfully the narrative and gameplay parts into an immersive experience. While the story is interesting enough, what will keep you most invested in the game is figuring out how to fold and slide in order to solve the puzzles. There are some aspects that could use fixing like the repeating soundtrack and maybe a more precise hint system, overall, Paper Trails is a fascinating journey in a modern fairy tale, worthy of the attention of puzzle fans.
    • 75 Metascore
    • 90 Critic Score
    Scott Pilgrim vs. The World: The Game – Complete Edition is a better release for 2021 than it was ten years ago. The gameplay does not push past the limits of the genre but the presentation, the music, and the setting are good enough that it does not need to. The extra featured content does not justify a new purchase for those who have already gone through the adventures of Scott Pilgrim. But for anyone who knows the comics or the movie and has not played the game the new version is a good way to have hours of fun, preferably with a group of friends in coop mode.
    • 75 Metascore
    • 90 Critic Score
    Rebel Galaxy is clearly designed to appeal to those who played and loved Elite and Freelancer when they were popular but I suspect that the game also has the potential to attract classic RPG lovers who are looking for something more than classic fantasy.
    • 75 Metascore
    • 80 Critic Score
    I want to say what type of game it is, but Man of Medan doesn’t fit into a particular genre. At its core, it’s a cinematic experience, but that doesn’t explain much. I could say that it’s a horror adventure game, and I would be a little bit closer to the truth. The alternative is that The Dark Pictures Anthology is part of a new genre, for which we don’t have a proper name yet, even if it’s not exactly the first one in the series. With that said, I can only recommend The Dark Pictures Anthology, despite the control problems. The way the games makes people feel when playing is worth it, even if you’re always talking with the characters, trying to keep them on a straight path through the levels. And the best part is that Man of Medan has so many choices that I can go back, and play something completely different.
    • 75 Metascore
    • 80 Critic Score
    Satellite Reign offers a very solid set of mechanics and the four specialists are clearly designed to allow players to approach almost all situations in a variety of ways, able to create big gun battles or to always move without altering anyone to their presence.
    • 75 Metascore
    • 85 Critic Score
    Middle-earth: Shadow of War is definitely an improvement over the previous title, and it would have been much better without the loot boxes. While it can be argued that it makes life a little bit easier for people that don’t have time to invest in the game, it ultimately detracts from the goal and that it to be fun. On the other hand, the loot boxes won’t stop me from replaying this game at least one more time, and to go through all of the expansions. I’m inevitably drawn to it, and I have to say that at least for me, the presence of loot boxes is not enough to stop me from enjoying it, probably much more than it should.
    • 75 Metascore
    • 75 Critic Score
    In the end, the looney atmosphere is what makes the game feel unique, and if you’re a fan of comedy where nothing makes sense, then you shouldn’t think twice about trying this title.
    • 75 Metascore
    • 75 Critic Score
    Master of Magic is an interesting remake of an old game that defined a genre. It’s clear that the development team loves the original and wanted to keep as much of it unchanged as possible. But the result feels old and might struggle to attract the attention of players who have not enjoyed the 1994 title. I grew up playing a ton of Heroes of Might & Magic, so I had a clear reference point for the mechanics and pace. For newcomers, the entire experience can be a little slow and somewhat bewildering. But for those who have a history with strategy and RPG mixes, Master of Magic will deliver well-executed classic ideas and tens of hours of spell-enhanced fun.
    • 75 Metascore
    • 80 Critic Score
    Lunar Lander: Beyond is difficult, the kind of video game that appeals to players who believe repeated failure means more opportunities to learn and who get a rush when finally conquering a challenge. The game evokes the classic Atari title but updates its mechanics in neat ways. I didn’t expect to have to deal with my pilot’s mental health and actually feel bad for getting them back in the cockpit. The core challenge of exerting control over the lander is well-implemented. Some of its purity is undermined by the unlockable upgrades and some of the level design. Lunar Lander: Beyond offers an interesting modern take on a classic but its audience might be limited by the focus on difficulty.
    • 75 Metascore
    • 80 Critic Score
    Without reinventing the recipe, Sherlock Holmes The Awakened offers a compelling gameplay experience even if you’re not a good detective. The wide variety of environments in each location that you can explore and the many characters that you meet along the way make this a very enjoyable ride.
    • 75 Metascore
    • 75 Critic Score
    Ambition: A Minuet in Power aims to be a graphical novel with a difference and comes very close to realizing its goal. The problem is that the game does not manage to keep up the quality of its writing or make its encounters unique enough. The developers do have good ideas. I like the fact that players can start to explore a historical situation (or a big political incident or the state of a country) through the mechanics of this genre. I appreciate the mix of serious subject matter and sometimes silly romance encounters. But Ambition: A Minuet in Power needed a little more focus to convince me to play through it more than one time, even if I appreciate what it is trying to achieve.
    • 75 Metascore
    • 80 Critic Score
    Star Wars Outlaws is not a masterpiece or a major innovation, but it is a fun experience, and it shows that it was developed by people passionate about the Star Wars universe. It is a somewhat typical Ubisoft game that was better put together than most of the productions we have seen from them in a while. It is not perfect, but it is entertaining and immersive, with an overwhelming amount of content. Some of it can feel tedious and is repetitive, but it is up to you of much you want to grind. There are plenty of ways to earn credits, and the game allows different gameplay styles. The only major problem at the moment are the bugs that need to be fixed ASAP to be able to fully enjoy this experience.
    • 75 Metascore
    • 75 Critic Score
    The best part of the game remains the atmosphere, every element of the game being purposefully conceived to contribute to the gloomy feel, that will grow heavier as you advance through the narrative. We cannot say that Rebirth is revolutionary, despite bringing several new gameplay elements, but it is still a solid horror game, recommended for both old-time fans and newcomers alike.
    • 75 Metascore
    • 85 Critic Score
    Field of Glory II: Medieval is a great game for anyone who already has an interest in the genre or the historical period. The core concepts work well, the presentation does not get in the way of gameplay and the computer fights well. Byzantine has a great track record when it comes to delivering free patches and extra content for their titles. In the coming months, they will tweak the mechanics for the better and deliver more nations and army lists to improve variety.
    • 75 Metascore
    • 80 Critic Score
    Classified: France '44 delivers a good mix of turn-based tactics, strategic choices, and personnel management. The narrative is familiar, but the characters are well-drawn and there are some touching moments around the campfire. Both the stealth and the morale-centered battles are tense and reward careful planning and good use of weapons and abilities. The strategy layer is the weakest part of the game, and I would have liked extra options to interact with the three Resistance factions. Maybe players should not be in charge of what their commandos wear. But these are minor issues and Classified: France '44 is a great game for anyone who likes killing Nazis using stealth and superior firepower in a variety of scenarios.
    • 75 Metascore
    • 70 Critic Score
    Beyond Blue is a commendable effort and project, but it is too short to manage to fulfill its purpose. Also although educational, the game does not present any information which you didn’t already see in all the docuseries available. The information about most of the animals resumes to short trivia like information, the only details being offered only about the whales. Despite these shortcomings, Beyond Blue is a game everyone should experience. It is ideal for younger audiences and can be the perfect family activity. The price tag is a bit steep compared to what the game offers, but after a discount Beyond Blue should be considered by everyone who wants to relax and escape into a beautiful world for a couple of hours.
    • 75 Metascore
    • 70 Critic Score
    Grow Home is fun and innovative experience that, unfortunately, gets weighed down by bugs with the climbing system, the iffy camera, and the repetitive audio effects. It's still a blast to play but it could've been much more.
    • 75 Metascore
    • 80 Critic Score
    Ascendance brings plenty of good new elements to Advanced Warfare. While most maps are fun, Chop Shop is by far the least interesting and most generic. Fortunately, the Exo Grapple ability and playlist make up for it.
    • 75 Metascore
    • 75 Critic Score
    The Reckoning DLC for Call of Duty: Advanced Warfare offers a decent experience. While not all of the maps manage to live up to expectations, those that do offer a great time and are certainly going to keep fans busy until Black Ops 3 rolls out in November.
    • 75 Metascore
    • 80 Critic Score
    Airscape: The Fall of Gravity is a tough but entertaining platformer experience that throws in quite a few interesting concepts and mechanics and makes them work quite well. There is plenty of trial and error, and sometimes the cute octopus might not seem so loveable, but you'll have a pretty great time with it either way.
    • 75 Metascore
    • 75 Critic Score
    Overall, The Falconeer: Warrior Edition remains the very same game with an excellent atmosphere, beautiful visuals, but a gameplay that is not as engaging as we would have hoped. It is still a remarkable achievement for one man, and the game while not perfect it is definitely worth trying. Despite the fact that sometimes the pace is a bit off, due to the big empty traversal sections, and that the difficulty level can be inconsistent, soaring to the skies on the back of your trusted mount is a unique experience.
    • 75 Metascore
    • 85 Critic Score
    Grotto is an interesting experience that might lose many of its players around halfway through the first play-through. The idea of telling a small number of characters what to do, from the small to the big questions, is an intriguing one. The universe that the developers create is intriguing. I like the way the game moves towards a deeper plot and begins to show the player something deeper than the first few interactions. But everything is too repetitive, and the core narrative needs more variety. I truly wanted to be as careful as possible for each interaction, getting just the right constellation for a supplicant’s needs. But I found myself losing patience at times and simply moving as fast as possible to get to new story bits. Grotto has a solid core concept that never delivers on its promise but I still think that everyone who picks it up should play through it once to see what it has to offer.
    • 75 Metascore
    • 70 Critic Score
    Heavenly Bodies is not your average cup of coffee, not even for indie games. It has a very specific audience it set its target on and delivers on its promise of challenging players through the control system. Visually and atmosphere wise it is clearly inspired by the classic, realistic sci-fi movies. The game itself is pretty short, but due to the control scheme, you will spend quite a lot of time even on the simplest tasks. Heavenly Bodies is not for everyone, but those who enjoy this kind of games will have a blast with it.
    • 75 Metascore
    • 85 Critic Score
    I didn’t have high expectations from Lost Eidolons, which is why I’m pleasantly surprised and can’t wait to see what’s coming next from Ocean Drive Studio. Despite the fact that it starts very slow, there’s a lot of enjoyable content hidden under the guise of a standard turn-based strategy game. If you love the Fire Emblem series or just looking for an XCOM-style strategy game, Lost Eidolons is well worth your time. With a little additional polish when it comes to presentation and more weapons/armor variety, I think this could have been close to a masterpiece.
    • 75 Metascore
    • 85 Critic Score
    Tiny Thor is a nostalgia-powered experience that takes the best ideas of classic action platformers and adds its own spin to them. The gameplay is tight and challenging, designed to give players opportunities to improvise while also rewarding careful planning. It’s exhilarating to nail a tough sequence on the first or second try. The title’s story is engaging enough to keep players immersed and the presentation enhances the entire experience. Any gamer that loves handcrafted levels, the thrill of figuring out solutions on the fly, and a high level of challenge will be satisfied with what Tiny Thor is offering. I only wished for the game to also offer more difficulty and accessibility options to open up the experience to a wider group of potential players.
    • 75 Metascore
    • 90 Critic Score
    Aliens: Dark Descent is a very good video game that takes the best elements of its franchise and finds great ways to build gameplay around them. Moving through dark corridors, paying constant attention to the motion tracker, and thinking about how to best use limited resources, is fun and immersive. The stress mechanic means that even winning battles can have steep costs, forcing players to think of alternate ways of achieving objectives. Aliens: Dark Descent doesn’t redefine its genre but its mechanics are strong, the narrative has interesting beats, and few other tactics-focused titles use their fictional as effectively.
    • 75 Metascore
    • 65 Critic Score
    Hidden Through Time 2: Myths & Magic may be a casual game, but it offers a hardcore experience for the fans of the hidden-objects genre. It is a puzzle game that has a catchy visual style, it is full of details and offers many hours of fun. The lack of replay value of the basic levels is balanced out by the level editor, that hopefully will be embraced by the community. All in all, Hidden Through Time 2 is a good example of how to implement a simple concept in an engaging way.
    • 75 Metascore
    • 70 Critic Score
    Garden Life: A Cozy Simulator feels like an unfinished project or one that was rushed to meet a deadline and some parts have been left out. Somewhere in the rush to make the coziest experience possible, the fun took a backseat and as a result the basic idea backfired. It is cozy, but after a point it is hardly engaging. There is no real motivation beyond designing and building your dream garden using a limited variety of plants and decorations. Still despite all the shortcomings, the game delivers exactly on the promised atmosphere, that is completely cozy, but can hardly be called a simulator.
    • 75 Metascore
    • 90 Critic Score
    Beat Slayer’s core mechanic is good. As long as players stay on the beat and mix and match their attacks, kicks, and dashes, they can deal with a wide array of enemy combinations. The game also has a good variety of upgrades for Mia and two extra weapons to unlock. This futuristic version of Berlin is interesting, although her sidekicks can be a little forgettable. The title’s rogue-lite implementation does not impress, which is disappointing considering the opportunities for innovation its universe offers. Boss battles also lack the excitement of normal arenas. Beat Slayer has good music, a strong main concept, and is welcoming to newcomers while delivering a challenge for action-rhythm fans.
    • 75 Metascore
    • 75 Critic Score
    Maliki: Poison Of The Past is a fun, cozy game with a great story and some funny characters. Not everything lands perfectly, especially since some of the gameplay mechanics can be difficult to understand from the get-go, and they aren’t explained very well. On the bright side, I didn’t encounter too many bugs, although there are some things like the lack of a map, which can make finding ways to progress onward a bit difficult. Yet despite that, I think Maliki: Poison Of The Past is worth a shot, especially if you’re into old-school JRPGs. It has a lot of charm, it’s very fun to play, and it does an excellent job of introducing the new time manipulation mechanic. If you enjoy JRPGs or just want a good cozy game with an appealing story, definitely consider giving Maliki: Poison Of The Past a try.

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