Softpedia's Scores

  • Games
For 1,660 reviews, this publication has graded:
  • 71% higher than the average critic
  • 10% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Robotex
Score distribution:
1662 game reviews
    • 88 Metascore
    • 70 Critic Score
    Deathloop is far from being the sum of my worst fears, but it went into a direction that does turn it into a mixed experience. There are some good ideas in the game, but repetition kills most of the fun. Still, it is not a bad game. If you have the patience to put together the story you will find it quite appealing, the level design is as brilliant as ever, but on the other hand the maps are really small, and the combat system is half baked. Overall if you expect another Prey or Dishonored you will be disappointed, but if you are looking for an action game that is quirky and different you might have fun with it.
    • 87 Metascore
    • 70 Critic Score
    The team at Dinosaur Polo Club clearly has a knack for creating stripped-down but beautiful graphics and for simplifying mechanics down to their essence, which is a clear strength for a title that aims for success on mobile devices. But in order to make Mini Motorways engaging on other platforms, they needed to introduce a new mechanic or a new way to tackle the traffic challenge to add to the depth of the experience.
    • 85 Metascore
    • 60 Critic Score
    Frostpunk 2 blends classic city development ideas with an interesting take on political horse-trading. The need to secure votes will push player outside of their comfort zone. I like the extra tension, but the two sides of the game sometimes feel disconnected from one another, especially when factions act irrationally as the survival of New London is in play. 11 bit studios has taken a risk by creating a sequel that is too different in terms of mechanics for some fans of the original. Frostpunk 2 isn’t as personal or granular but the political aspect is a good innovation and enhances the more traditional exploration and city building.
    • 85 Metascore
    • 70 Critic Score
    Valkyria Chronicles is an interesting title that certainly takes some of the core ideas of the Japanese role-playing game genre and twists them in innovative ways, but the whole package has not managed to fully capture my attention.
    • 84 Metascore
    • 70 Critic Score
    Immortality requires patience, plenty of it, and an inquisitive mind. It does not offer instant gratification through frags or victory screens, rather a slow burning mystery that requires you to have the focus of a detective like Poirot. The game refuses to follow current trends and chooses to be an homage to the movie industry by showcasing what is hidden from the viewers. It is not for everyone, especially due to the limited gameplay mechanics it can become monotonous. Yet, there is something fascinating in uncovering what happened to Marissa Marcel.
    • 82 Metascore
    • 70 Critic Score
    Resident Evil HD Remaster is a decent remake of the original survival horror title, retaining the challenging puzzles and combat, while adding the new control scheme or the easy mode. Unfortunately, its overhauled aspects aren't that impressive, so don't go in with high expectations, as there are still plenty of confusing sequences, annoying door opening animations, and other relics of the past.
    • 80 Metascore
    • 70 Critic Score
    As Dusk Falls is fair experience, but compared to the other representatives of its genre, it manages to stand out only as being the closest to a tv series, rather than a videogame. The plentitude of choices creates numerous ramifications that will encourage the fans of the genre to go through multiple playthroughs in order to discover every outcome. Still, compared to other relatively recent games like The Quarry or Detroit: Become Human, As Dusk Falls feels like an indie production that had to cut several corners due to budget restrictions. It is a commendable effort, but there is still a long way to go to reach the level of the best interactive dramas.
    • 78 Metascore
    • 65 Critic Score
    Although its theme is skateboarding, it's got nothing in common with the old high-profile skating games. Instead of being able to roll off and mess around with stuff or just experiment, jumping over bums, you are constantly struggling, ever so slightly improving, tested by the game's demanding and unforgiving systems.
    • 78 Metascore
    • 70 Critic Score
    Fury Unleashed is fun if you are a fan of games like Binding of Isaac. It offers non-stop action and challenges you to become better after each failure. The randomly generated levels keep you on your toes, while the different weapons, cosmetical items, and then mix and match the style of level design will make you keep coming back for more. You will thoroughly enjoy this game and you will love it even when it will frustrate you. On the other end of the scale are those who would not touch games like Dead Cells despite its gorgeous visuals. Those will consider Fury Unleashed a waste of time and not even the easier game mode might convince them otherwise.
    • 78 Metascore
    • 70 Critic Score
    Gunborg: Dark Matters is in many ways a fun game not only for those who have already fallen in love with platformers but also for those who are new to this genre. In many, it’s a fun yet extremely challenging side scroller whose only shortcoming appears to be the very short story and the weird control system that takes some time to get used to. However, Gunborg is the kind of game that more or less grows on you as you give it more time. You may not be too impressed at first if you’re already a diehard platformer gamer but the more you play it, the more you discover its exciting side.
    • 77 Metascore
    • 70 Critic Score
    For fans of the originals, this is a chance to revisit a beloved classic in HD. For newcomers, it’s an opportunity to explore a piece of gaming history that continues to inspire and captivate. If you’re prepared to brave the depths of Nosgoth and confront its haunting mysteries, while curbing your expectations somewhat, the Soul Reaver remasters are an experience you won’t regret.
    • 77 Metascore
    • 70 Critic Score
    The best feature of the entire experience is the skirmish mode and the way it allows players to customize the coming battle to their expectations.
    • 77 Metascore
    • 70 Critic Score
    The Ascent is far from perfect. It has so many issues that normally I would not give it a second look. Despite all the issues and the fact that the gameplay is pretty basic, the story completely forgettable and it lacks any depth, I had fun with it and once I started playing it I was lost to the rest of the world. It is more a twin stick shooter adorned tackily with superfluous RPG elements. It is raw, unrefined and basic, but the atmosphere and the overall experience recommends The Ascent as a game that is worth a shot after a few patches and a serious discount.
    • 76 Metascore
    • 70 Critic Score
    At the end of the day, Agent Intercept is a fun game to try on a rainy weekend day, but I don’t think too many people would play it again after completing the story mode. And unfortunately, this doesn’t take more than a few hours once you learn how to be a lethal agent.
    • 76 Metascore
    • 70 Critic Score
    Serious Sam Collection is the most complete console edition ever released, but these games feel more natural and appropriate on PC. There is no better alternative if you want to experience Serious Sam on consoles, but if you have a PC, and you don’t need the most modern or expensive one, you are better off enjoying Serious Sam with a keyboard and mouse, as it was intended. Still, the console version remains a fun experience and despite its dated looks, Serious Sam immerses its players completely, transcending them in the middle of the action. You don’t need strategies or tactics, just the controller and the mood to blow up everything alien you encounter in the game world. Technically there are no improvements, the fun is still as mindless as ever, and the price of the package is a fair one.
    • 76 Metascore
    • 70 Critic Score
    I found Clutchtime to be an interesting, fun deckbuilder that successfully implements the idea of having a sports-themed card game. Yes, it does take a little bit to figure out how to use some of the cards and how to play, but once you get the ball rolling, this title is a lot of fun. I do see the game becoming very repetitive in the long run, since it only has 2 main game modes. But if you like the game loop, I am sure you will get a lot of fun out of it. Clutchtime might not appeal to everyone, but if you’re into card games and sports, it’s totally worth considering. The gameplay is addicting, and I found myself spending a couple of hours in the game, not knowing when the time has passed. Yes, it’s not the most visually impressive game, nor does it have a Grammy-worthy soundtrack. But as a package, it’s one of those timewasters that are worth a short, who knows, maybe you can become the next Jordan.
    • 76 Metascore
    • 70 Critic Score
    At the end of the day, NBA 2K22 feels like it comes with two separate modes: offline for those who just want to have fun and aren’t necessarily NBA superstars and multiplayer for people willing to spend real money and get their high-rated players overnight.
    • 76 Metascore
    • 70 Critic Score
    If you want to bring a piece of ancient Rome into the 21st century, and live out your fantasies as a grand strategist, I find it hard to recommend any other game than this.
    • 76 Metascore
    • 70 Critic Score
    After seeing the Cold War the hardcore fans will keep their preferences aiming towards the episodes developed by Infinity Ward. Although a fair effort, the latest Black Ops struggles to come out from the shadow of last year’s Modern Warfare and fails. On every level, it feels like a step back compared to the previous iterations. Moreover, the visuals are outdated, and some technical issues should have been fixed before launch. We expected more from Black Ops Cold War, but I am sure that Activision will rake in enough money from the players to have another Call of Duty next year.
    • 75 Metascore
    • 70 Critic Score
    I fell in love with Tomb Raider the moment I played the first episode on my PC a very long time ago. That is why the ups and downs of the series hit me on a more sensible and emotional level. I was hyped about this remaster, and I have to admit I got what I hoped for: the original three games, with new shiny graphics and controls that are closer to the standards of 2024. But after playing through the remastered trilogy, I have to admit that my memories about the game were romanticized compared to reality. The gameplay and level design that worked over two decades ago, today feel dated and clunky. Tomb Raider I-III Remastered is hard to recommend for anyone but the hardcore fans of the series.
    • 75 Metascore
    • 65 Critic Score
    The Star Named Eos is a short adventure game with some interesting puzzles, which ultimately fails to stand out. At best, it flickers in some moments, but it does not shine. The pacing, the low-res cutscenes, the repetitive pattern of the level design, and the lack of real connection with your character make the experience a rather forgettable one. Fans of the genre will have some fun with the game, but I’d recommend to pick this one up when it’s on sale, so you avoid feeling bad for not having your expectations met.
    • 75 Metascore
    • 70 Critic Score
    Beyond Blue is a commendable effort and project, but it is too short to manage to fulfill its purpose. Also although educational, the game does not present any information which you didn’t already see in all the docuseries available. The information about most of the animals resumes to short trivia like information, the only details being offered only about the whales. Despite these shortcomings, Beyond Blue is a game everyone should experience. It is ideal for younger audiences and can be the perfect family activity. The price tag is a bit steep compared to what the game offers, but after a discount Beyond Blue should be considered by everyone who wants to relax and escape into a beautiful world for a couple of hours.
    • 75 Metascore
    • 70 Critic Score
    Grow Home is fun and innovative experience that, unfortunately, gets weighed down by bugs with the climbing system, the iffy camera, and the repetitive audio effects. It's still a blast to play but it could've been much more.
    • 75 Metascore
    • 70 Critic Score
    Heavenly Bodies is not your average cup of coffee, not even for indie games. It has a very specific audience it set its target on and delivers on its promise of challenging players through the control system. Visually and atmosphere wise it is clearly inspired by the classic, realistic sci-fi movies. The game itself is pretty short, but due to the control scheme, you will spend quite a lot of time even on the simplest tasks. Heavenly Bodies is not for everyone, but those who enjoy this kind of games will have a blast with it.
    • 75 Metascore
    • 65 Critic Score
    Hidden Through Time 2: Myths & Magic may be a casual game, but it offers a hardcore experience for the fans of the hidden-objects genre. It is a puzzle game that has a catchy visual style, it is full of details and offers many hours of fun. The lack of replay value of the basic levels is balanced out by the level editor, that hopefully will be embraced by the community. All in all, Hidden Through Time 2 is a good example of how to implement a simple concept in an engaging way.
    • 75 Metascore
    • 70 Critic Score
    Garden Life: A Cozy Simulator feels like an unfinished project or one that was rushed to meet a deadline and some parts have been left out. Somewhere in the rush to make the coziest experience possible, the fun took a backseat and as a result the basic idea backfired. It is cozy, but after a point it is hardly engaging. There is no real motivation beyond designing and building your dream garden using a limited variety of plants and decorations. Still despite all the shortcomings, the game delivers exactly on the promised atmosphere, that is completely cozy, but can hardly be called a simulator.
    • 75 Metascore
    • 70 Critic Score
    So at the end of the day, it’s hard to call Farming Simulator 22 a perfect game. It could be, and I’m pretty sure the mods will once again improve this great franchise in a way that Giants Software should study closely and keep in mind before the next version is launched. Yes, it’s just a matter of time until modders end up delivering this must-have polishing, but of course, this isn’t the right way to go for such a popular franchise.
    • 75 Metascore
    • 70 Critic Score
    Fenix Rage knows that you're here for a challenge, and that's exactly what it serves. Through the highs and the lows, you don't really have any time to think about what's going on or to be bothered by the simplistic and overly saturated visuals and repetitive generic music.
    • 75 Metascore
    • 70 Critic Score
    Need for Speed Hot Pursuit Remaster is fair game, that will be fun for a while, but it is an anachronic production. It feels stuck in 2010 and refuses to see all the evolution that happened to car racing games since then. Those who have played it have no real reason to buy it again, since nothing new has been added, and the graphic update is not breathtaking.This leaves those who have never played it as a potential audience. But honestly, they are better off with newer games than Need for Speed Hot Pursuit Remaster, since this is a remaster only in title, stuck in 2010 practices.
    • 75 Metascore
    • 70 Critic Score
    Game of Thrones Episode 1 acts more or less as a prologue by setting the stage for the many events that will happen in the next five chapters. It delivers a decent experience in terms of dialog but falls short when it comes to action sequences or impactful choices. The visuals in particular weigh it down, so let's hope some improvement can be made with the next few episodes.
    • 75 Metascore
    • 70 Critic Score
    All in all, The Medium is a good game, but not revolutionary and certainly not the new king of the genre. The story and atmosphere will stay with you long after finishing it, but the gameplay has a lot of room for improvement. If you prioritize a good story and a masterfully crafted atmosphere The Medium will not disappoint.
    • 75 Metascore
    • 65 Critic Score
    South of the Circle is barely a video game and would have probably worked better as a movie. Players who don’t quickly become engaged with the story will have a tough time finding reasons to push on. And even for those who want to see how the narrative ends, some sequences drag on with limited payoff. Titles in the walking simulator space can make for impressive video games but they need to establish a solid emotional connection quickly. South of the Circle does have great moments and narrative threads that coalesce in an interesting way. But the development team at State of Play needs to work on pacing to make sure that players stay engaged.
    • 75 Metascore
    • 70 Critic Score
    If you are a Duke Nukem fan (or any other classic shooter which does not bother with iron sights) Ion Fury is a must-try experience. It will take you back in time, make you feel young and happy again. But, if you prefer modern shooters like Call of Duty skip this game because most likely you will not appreciate its corks.
    • 74 Metascore
    • 70 Critic Score
    Evolve is a novel take on the cooperative and competitive multiplayer genre. The game is packed with interesting ideas but some work better than others. The fact that characters are locked at the beginning weighs it down by a wide margin and the erratic matchmaking also puts a damper on the whole thing.
    • 74 Metascore
    • 70 Critic Score
    Is it flawless? Not quite. The new weapons are hit-or-miss, the flashbacks drag, and the performance issues are a blemish on an otherwise polished expansion. But in those moments when you’re stomping down a fluorescent-lit corridor, Auto 9 roaring, as RoboCop delivers a dry one-liner before blasting a goon’s head clean off—it’s pure, unfiltered nostalgia. For anyone who found themselves unexpectedly hooked by Teyon’s take on RoboCop the first time around, Unfinished Business is a worthwhile detour. It doesn’t aim to revolutionize the formula, but it doesn’t need to. It’s not a bold new chapter—it’s a brutal encore. And for fans of chrome-plated justice, that’s more than enough.
    • 74 Metascore
    • 70 Critic Score
    The combat system has a lot of potential, what with the synergies between all the characters you can switch on the fly and the ability to teleport to an alternate dimension, but unfortunately, at the mechanical level, the controls simply don't feel fluid enough.
    • 74 Metascore
    • 70 Critic Score
    If you like horror adventure games, DARQ Complete Edition is definitely worth trying. If you played the game already, you can now replay it in its complete form with better framerates. If this is your first contact with DARQ, the Complete Edition offers the best experience possible. Still, it is hard to forgive the length, the lack of the story, and the fact that after you played or, replayed it once more, there is nothing more to do here. The atmosphere is special, the puzzles are well thought out, and the environment is very detailed, but each player has to decide for themselves how 2-3 hours of fun should translate into a price tag.
    • 74 Metascore
    • 60 Critic Score
    A Fold Apart is an indie game with heart and soul, which ingeniously tells a human story. Alternating the perspectives of the two characters conveys the intention of the producers of presenting the hardships of both parties involved in a long-distance relationship. Of course, the scenario dreamt up by the developers is an idyllic one, which assumes both persons have only the best intentions. Unfortunately, taking into account the length of the game, and the lack of any replayability even the low price is too much for this indie game. Maybe an online coop would have justified it, but as it is A Fold Apart is a tremendous creative exercise, but way too short to offer a lasting experience.
    • 74 Metascore
    • 70 Critic Score
    Street Fighter V is a solid base for the new fighting experience from Capcom. Unfortunately, with the missing features and the problematic servers, it feels more like an Early Access game than a full-fledged one that’s available for full price. Lots of modes, content, and goodies are promised by Capcom in the future, so, unless you really can’t wait, you can pass on the game right now.
    • 74 Metascore
    • 70 Critic Score
    Cricket Through the Ages is a simple game, played using just one button, that works best for two players who are ready to have some dumb fun for about half an hour. Any longer than that and it becomes clear how limited and repetitive it all really is. Play against the computer and all the silliness isn’t worth very much. The developers understand how to make awkward physics work, but the game really needs more variety in terms of equipment and conditions. Cricket Through the Ages will draw some laughs but is best enjoyed in short bursts before its repetitive mechanic becomes frustrating.
    • 74 Metascore
    • 70 Critic Score
    If not for the interesting cast of characters and beautiful cyberpunk world, Soul Hackers 2 would truly be just a poor man’s Persona game. If you hate grinding in JRPGs, stay away from this one, but if you absolutely love fusing Personas … uh Demons until you find the perfect party, Soul Hackers 2 is quite serviceable in that aspect.
    • 74 Metascore
    • 70 Critic Score
    If not for the solid core gameplay, Warhammer 40,000: Darktide would be just another cash grab. There are so many things unfinished in this game that you can’t help but wonder if this is another case of “publisher forces developer to launch the game.” With Fatshark’s pedigree, this could have been an amazing game, especially if everything that was promised prior to release would actually be in the game. It feels like developers planned to add many of the missing features after release, but it might already be too late. Players pool is already dwindling, so by the time the game is fixed, there might not be too many people to play it. That’s such a shame because Warhammer 40,000: Darktide had so much potential.
    • 74 Metascore
    • 70 Critic Score
    Another aspect that might not fly well is the fact that the game is overly reliant on peer approval, making it seem like more of a Kim Kardashian fan club than a crowdsourced mystery investigation from time to time, where everyone is saying something just to be a part of the discussions.
    • 74 Metascore
    • 65 Critic Score
    Still Wakes the Deep has an interesting premise for a walking simulator mixing the mundane and ugly with the supernatural and deadly beautiful. Unfortunately, the whole project just creaks at the joints and fails to deliver a memorable experience. The linear gameplay is not counterbalanced but the story, rather they go hand in hand towards a very simplistic approach. The entire game lacks coherence and that “something” that would turn the originality of the basic idea into an outstanding game.
    • 74 Metascore
    • 70 Critic Score
    NBA 2K20 feels like a turning point for 2K, and not in the right way. The publisher got too greedy, and it's going to show, in the next year's earnings. It's actually detracting from a good game, turning into a casino experience. What makes it worse, is that there's literally a roulette wheel implemented, which only underlines what 2K had in mind. It's a shame, become the highlight of the NBA 2K20, like the addition of the WNBA, the improved ball control, and the multitude of other smaller changes are buried under a pile of microtransactions that make people wonder what they are actually playing. The only mode that seems to have escaped, somewhat, the microtransactions plague, is the story, which is almost good enough to keep the game upright by itself. But it's almost good enough.
    • 73 Metascore
    • 70 Critic Score
    Game of Thrones Episode 2: The Lost Lords is a decent entry in Telltale's series, and while it takes the story to interesting directions, it still doesn't really pull off the whole presentation and still suffers from shoddy choices and poor visuals.
    • 73 Metascore
    • 70 Critic Score
    Caravan SandWitch is a solid casual game, with a very atmospheric world and a fun gameplay loop. Sadly, even though the game is meant to be easy to complete, the plethora of bugs makes the experience quite frustrating. Once these issues are ironed out, I’m pretty sure Caravan SandWitch will become the hidden gem it aspires to be – an indie game that has some good ideas and memorable moments. Until then, it’s just a lot of potential waiting to be fulfilled.
    • 73 Metascore
    • 65 Critic Score
    After the disappointing Cold War, Vanguard was the game that many fans have put their faith in. But due to rocky start, the countless bugs the completely unbalanced multiplayer and the incomplete zombies mode, this year’s Call of Duty is just another nail in the coffin of once great franchise. Shaken by various scandals on every front, it is clear that Activision does not care about anything else just cashing in the yearly checks. It is sad that the collaboration between Sledgehammer, Treyarch, Raven Software, Beenox and Highmoon cannot produce something more than Vanguard. The first Warzone season might improve things starting with 2nd of December, but I will not hold my breath.
    • 73 Metascore
    • 70 Critic Score
    Warhammer 40,000: Boltgun is a good game if administered in small doses. Unfortunately, after a couple of hours, it becomes tiresome due to the repetitive design. Taking breaks will put it in a different perspective and chances are that you’ll find your way back to it for another short session. There's some replayability in this, since you can go back and to try and complete the levels on higher difficulty, as well as unearth any secrets that you might have missed in your previous playthrough. More importantly, the atmosphere is catchy and almost rises up to the expectations created by the trailers. Well, almost, but not entirely. Warhammer 40,000: Boltgun feels like a pretty good start for something bigger. Hopefully, Auroch Digital’s take on the retro FPS genre will get a sequel that will bring exciting new mechanics and more varied content.
    • 73 Metascore
    • 70 Critic Score
    Chariot is a pretty decent puzzle platformer with stellar visuals but it could've been much more, had it not been for the annoying enemies and the rather difficult task of escorting the coffin through the many different caves. Its design is sound but its pace is grueling and filled with trial and error. Playing with a friend alleviates this somewhat, so bring a buddy if you want to go through the game.
    • 73 Metascore
    • 70 Critic Score
    Lords of the Fallen is a decent role-playing experience with some innovative features but it's weighed down by the balancing problems and the technical issues. After a few updates, it might become a good and challenging RPG, but for now, it falls short.
    • 73 Metascore
    • 70 Critic Score
    Starcraft 2 - Nova Covert Ops Mission Pack 1 is not a great package because of the limited number of missions that gamers get access to, but that will not make too much of a difference for the most determined fans of the franchise.
    • 73 Metascore
    • 70 Critic Score
    All in all, Rage 2 is a good way to pass the time, especially since this summer is going to be a long one and there aren’t major releases planned. The story itself can be finished quickly if you ignore the sidequests, but if you want to do everything, you’re going to spend at least double that.
    • 73 Metascore
    • 70 Critic Score
    Ninja Gaiden became an instant cult classic from the moment it was launched, thanks to its gameplay and “git gud” attitude. The level of difficulty was high back then and it is even more so nowadays. I appreciate the thought of dusting it off and presenting it to the current generation of gamers, but this series would have deserved more attention and love. With more effort and care it could have achieved the quality level Nioh can brag with, and prove to us again why gamers fell in love with ninjas. As it stands now, even with the Day1 patch released, the Master Collection is lacking on every front. The games are still enjoyable, but there is nothing masterful in this collection, the publisher being content releasing a mere port instead of a remaster or alas, a remake.
    • 73 Metascore
    • 60 Critic Score
    We were hoping to find in Dread Nautical an uncut gem. In the end, we received a game that does not live up its potential and becomes monotonous pretty quickly. The lack of variety and depth turn this interesting concept into a mediocre game. The mix of RPG and tactics although well thought out, shortly turn into a routine without any joy. There is no thrill or scare, but plenty of annoying moments generated by the chores of item management. Dread Nautical wanted to be a place of madness, but it turned into another dimension of boredom.
    • 72 Metascore
    • 70 Critic Score
    All in all, Sparklite is a nicely built game, if you scale your expectations to an indie title and you do not expect the bells and whistles of AAA game. There are flaws though, especially when it comes to the story. The narrative part occasionally feels neglected, Sparklite relying mainly on the thrill of exploration. Also even though it is fun, the game is rather short and offers no replayability, thus having a hard time justifying its price.
    • 72 Metascore
    • 70 Critic Score
    Despite the poorly put together trailers and the lack of experience from Nacon’s side to promote games, Robocop: Rogue City could have been a good game. It has the potential to exceed any kind of expectation, if it launched as a finished game, rather than in this stage that can be described as still in development.
    • 72 Metascore
    • 70 Critic Score
    Need for Speed Heat is far from the revival of the series which fans have hoped for, and makes you wonder what happened to Criterion. Ghost games did a decent job steering back Need for Speed into safer waters, but it lacks the passion and the visceral fun which made Underground legendary. Need for Speed Heat is a decent game, but not a memorable one.
    • 72 Metascore
    • 70 Critic Score
    The Political Machine 2016 has solid mechanics and delivers an approximate but engaging take on the American electoral process, giving players the tools they need to fulfill any kind of presidential dreams that they have. Unfortunately, the game has not evolved too much, other than when it comes to the issues that voters are interested in and the candidates for both parties, when compared to the 2012 edition and that's a shame given the possibilities to add depth to the experience.
    • 72 Metascore
    • 70 Critic Score
    Kingdoms of Amalur: Re-Reckoning remains a solid RPG, but one that did not age well. Developed initially as an MMO turned into a single-player experience, the game is fun, but it is not an RPG for the ages. Some minor tweaks have been added gameplay-wise, but Kingdoms of Amalur: Re-Reckoning remains a repetitive game, with inventory management that is a pain in the butt. For all these reasons, if you have already played the game, Kingdoms of Amalur: Re-Reckoning will offer nothing new, and will prove to be only a minor improvement over the original. However, if you missed the original and you are looking for an action RPG with fun combat, you might want to give it a chance.
    • 72 Metascore
    • 70 Critic Score
    While the game is pretty simple and far from being a compelling and engrossing experience, being merely good, if you like serene affairs that focus on exploration and let you choose your own pace, without being overly challenging, you’ll find Qbeh-1 to be a pretty good fit.
    • 72 Metascore
    • 70 Critic Score
    Overall, Fist of the North Star: Lost Paradise is a good game, although the fact that it was made using the same resources as Yakuza is way too obvious. Fans of the series will no doubt enjoy the gameplay and the story, but if you have never seen the anime or read the manga, then you won't be impressed that much. All in all, if you are a fan of gratuitous anime violence coupled with some heartwarming moments that alleviate some of the guilt, Fist of the North Star: Lost Paradise is the right game for you.
    • 72 Metascore
    • 70 Critic Score
    Steelrising is an interesting take on the soulslike formula. Exploring the French Revolution in the body of an automat is definitely something that I never thought I’d enjoy. However, while things look promising on paper, the execution is quite poor. Although I did enjoy the combat and level design, I can’t get past many of all the technical issues the game still has on PlayStation 5. Even after two patches, the game still crashes after a few hours and there’s nothing you can do. There are a few other minor bugs present that don’t really take away from the experience, but it does make it clear that Steelrising needed more polish before release.
    • 72 Metascore
    • 70 Critic Score
    For now, FIFA 20 is better than the previous edition in terms of gameplay, and that’s somewhat sufficient. But it dropped the excellent The Journey single-player only to replace it with a stale mode. With a little luck, we might get to play Volta outside of FIFA when it belongs. To sum it up, as Comrade Dyatlov points out, it’s not great, not terrible. For any other game, this would be a bad thing, but for FIFA’s microtransaction model, it’s everything that Electronic Arts hopes for.
    • 72 Metascore
    • 70 Critic Score
    El Hijo A Wild West Tale is a stealth game that also tries to juggle puzzle elements, and the balance is lost along the way. It is not a bad game, but one that starts you hiding in the environment, but by the end of your adventure, you will remember mostly the puzzles. It teases you with all the possible approaches but does not grant you enough freedom to actually put them into action. Although it targets the whole family, it can be recommended only for those who are looking for the challenge due to the steep difficulty level. Still, El Hijo A Wild West Tale radiates candor and innocence, two qualities that recommend it to everyone.
    • 72 Metascore
    • 65 Critic Score
    The Bridge Curse 2: The Extrication is better than its predecessor, but not by much. I have a hard time taking it seriously as a horror game, and I have seen much better walking simulators. It lacks in almost every aspect, and I could choose much more suitable games for a Halloween scare. Yet, if you are a fan of J-horror you will most likely enjoy it, especially if you are into Taiwanese lore. If the developers manage to fix the pacing issues and rely less on cinematic storytelling the next episode might be quite interesting.
    • 71 Metascore
    • 70 Critic Score
    Harold Halibut is an adventure game that although reminds us of a walking simulator due to its simplistic gameplay, thanks to its atmosphere and unique visual style manages to become a memorable title. It is a slow burning adventure that prioritizes the story and presents it through engaging dialogues and plenty of details hidden in plain sight. Despite the leisurely pace, the game remains pretty short and has no real replay value. It is an intense and almost poetic experience that holds up a mirror to both the individual and society, making it a worthwhile experience for the fans of the genre and for those looking for a great story.
    • 71 Metascore
    • 70 Critic Score
    Dyscourse is a short and approachable game, offering a replayable experience featuring a branching narrative and a ton of meaningful choices to make, putting you in charge of a group of survivors stranded on a desert island.
    • 71 Metascore
    • 70 Critic Score
    Styx: Master of Shadows is not a great game and the timing of its launch is somewhat unfortunate as many gamers are probably still enjoying the stealth approach in Shadow of Mordor, but for old school fans of the genre it does offer a solid experience with some nice level design and cool character abilities.
    • 71 Metascore
    • 65 Critic Score
    Out of Line is a very short experience (it took me two hours to finish it), and while the length of a game shouldn’t define a game’s quality, I would’ve expected Out of Line to be at least a bit more fulfilling. That being said, I would recommend the game to those who aren’t looking for overly complex puzzles and a deep, meaningful story. Out of Line is one of those games that won’t challenge puzzle enthusiasts nor appease players looking for an appealing narrative.
    • 71 Metascore
    • 70 Critic Score
    Arcana of Paradise – The Tower might not be the best roguelike deckbuilder out there, but I have to commend the developers for taking the risks and adding their own twists to the formula. Even if some of these innovations don’t seem to fit the genre, at least it’s a breath of fresh air from the traditional roguelike deckbuilding recipe. Overall, this is a decent game that needs a bit more variation when it comes to cards and enemies. Character progression is another aspect that needs more work too because right now it’s quite uninteresting.
    • 71 Metascore
    • 70 Critic Score
    Overall, I had a great time with KIBORG. It has good melee combat, along with parries, dodges and intense shooting. It’s also not very expensive, which makes it even easier for me to recommend it. And yes, it has a lot of replay value, thanks to its roguelite approach. I think it does a lot of things right, and while it won’t win any awards, it’s definitely one of those titles that you come back to over and over for one more run.
    • 71 Metascore
    • 70 Critic Score
    Supported by an enticing story and shocking, gory scenes, Gray Dawn ticks all the right boxes to be categorized as a true psychological thriller. The feeling of anxiety and dread is masterfully instilled throughout the game without making use of any elements of the horror genre. The only downside to the formula adopted by Interactive Stone is that they have clearly exaggerated with the religious iconography. Apart from that, and a few design issues, Gray Dawn is a short but deep immersion into the human subconscious, an exposition of the endless battle between good and evil.
    • 71 Metascore
    • 60 Critic Score
    Overall, Urban Myth Dissolution Center offers a lanky narrative-driven experience, blending eerie folklore tales with the gameplay familiar from other visual novels. The investigative aspect is very discreet. The painfully slow pacing combined with repetitive dialogue, and localization issues result in a not-so-great overall experience. While the game successfully immerses players in the unsettling world of urban legends, it struggles with execution. Those who enjoy visual novels and Japanese ghost stories may find it worthwhile, but players expecting a more interactive detective experience will be disappointed.
    • 71 Metascore
    • 70 Critic Score
    Astor: Blade of the Monolith is a project that clearly has potential, and it shows that it was developed with dedication, but it feels like more attention was invested in how the game looks rather than how it plays. The combat system and the game mechanics feel a tad archaic and too repetitive. By no means is the game a bad one, but it cannot be called remarkable. It offers fun moments, stylish visuals and an interesting story, but the repetitive gameplay makes it best played in limited doses.
    • 71 Metascore
    • 70 Critic Score
    Call of Duty Modern Warfare 2 Campaign Remaster is worth playing it again, or for the first time, thanks to its story. It is a good example of the good in the Call of Duty series. But, you also have to curb your enthusiasm and accept the fact that the remaster yanks the graphic in 2020, but not the gameplay. It is not continuing on the path of the reboot from last year, it is merely a remaster, but one that you should not miss.
    • 71 Metascore
    • 70 Critic Score
    To End All Wars is a complex experience designed for an audience that has played AGEOD titles before and is familiar with the intricacies of warfare during World War I, and it can deliver some very satisfying variations on the real outcome of the conflict.
    • 71 Metascore
    • 60 Critic Score
    I was really curious about Deliver Us the Moon on PS5, but after finishing it I am struggling to find anything good about it, beyond the obvious passion of the developers. It is not a bad game, but it is just flat, and it does not have anything memorable about it. It can be looked at as an interactive movie, but even then, I would not recommend it since there is nothing really thrilling about it. I would not recommend it even if you don’t have anything better to do on a weekend afternoon. You will get much more out of staring at the moon using a telescope than playing this flat game.
    • 71 Metascore
    • 70 Critic Score
    Sniper Elite 3 is a relatively fun niche shooter experience that improves some of the faults seen in its predecessors, particularly in regards to mission design and the open nature of levels. It's still weighed down by bugs, erratic AI, and a shoddy story, but it will certainly entertain fans of the franchise and those looking for a thinking man's shooter experience.
    • 70 Metascore
    • 65 Critic Score
    If the idea of fruitless exploits and praying to RNGesus doesn't scare you, Crowntakers is a really pleasant experience, marrying exploration with tactical combat, all set in a lovely-looking world.
    • 70 Metascore
    • 70 Critic Score
    Sonic Frontiers tries too hard to please everyone and this is its biggest downfall. It can be completed in around 10-15 hours if you skip all the dialogues that feel like filler anyway. The rhythm is all over the place as is the difficulty level, but somehow the game manages to be fun. It is an open world game that has flaws and strengths equally but is fun, nonetheless. What's even more painful is Sonic Frontiers is far even from an AA game, even though it pretends to be much more than this. Despite all the fun, I can't help but feel that Sonic would deserve more, just like his fans. That's not to say that some won't enjoy Sonic Frontiers, it's just that the franchise doesn't seem like it's going into the right direction.
    • 70 Metascore
    • 70 Critic Score
    If you're looking for a turn-based strategy game set in a dystopian world where you won't feel attached by your characters and don't need to pay attention to the story, Deep Sky Derelicts has a lot to offer. Keep in mind though that while it's easy to pick up, Snowhound Games' title is hard to master.
    • 70 Metascore
    • 55 Critic Score
    Batman: Arkham Knight is a decent entry in the series that, while innovative in some areas, is weighed down by the cumbersome Batmobile. Once the huge PC performance issues are solved by Rocksteady, it certainly has the potential for an enjoyable experience. Until then, though, our verdict is to skip it.
    • 70 Metascore
    • 70 Critic Score
    Haunted House is a very challenging roguelite game, that needs a lot of patience, not just for the gameplay mechanics, but also to stomach the bugs and start all over again if needed. It is a great upgrade over the original game, that emphasizes stealth and a tactical approach, but can feel grindy. If you are looking for a game to entertain you for Halloween or for a roguelite that will test your mettle, Haunted House is a great choice. But if you do not have the patience to try over and over again, many times not because of your fault, you will only experience frustration.
    • 70 Metascore
    • 60 Critic Score
    Super Meat Boy Forever is not a bad game but it feels like a regression from the original, which was just as tough but offered more options for players willing to try and get past the many obstacles the game threw at them. Fans of the concept will appreciate the unyielding difficulty and the lack of ways to tweak it. But given the changes to the mechanics, it would be nice to see Team Meat make their new title easier to appreciate with less frustration.
    • 70 Metascore
    • 70 Critic Score
    The clunky controls, the camera control of the alien ship, the overcomplicated UI along with the already mentioned shortcomings are the heritage of a long-gone era. Destroy All Humans! to be considered truly a remake would have needed updated gameplay, not just graphics. Despite these issues, Destroy All Humans! keeps its charm and unique appeal. If you can overlook the obsolete mechanics and level design, the adventures of Crypto are actually fun. Thanks to the budget-friendly price tag, the game can be recommended to those who finished games like Maneater and are looking to a new dose of mayhem.
    • 70 Metascore
    • 70 Critic Score
    Highwater could be the dictionary example of an indie game: it is based on a trending topic with social implications, it marches to its own tune without trying to fit into one specific genre, it has a distinctive visual and musical style that build a great atmosphere, and the developers cannot be bothered to fix the bugs they left in the game. It is an artistic production and a social statement that would badly need some polishing and fixing to be a completely enjoyable video game. By smoothing down the edges it can become the atmospheric trip the developers imagined, and the magic wouldn’t be broken by the hiccups.
    • 70 Metascore
    • 65 Critic Score
    Ultimately, Gex Trilogy feels like a product designed more to honor the past than to ignite a new future for the franchise. It’s a loving archival effort that will undoubtedly please those who grew up with the sarcastic lizard, but it’s unlikely to convert new fans unfamiliar with his antics. With platforming having evolved significantly since Gex’s heyday, these titles feel more like relics — albeit entertaining ones — than evergreen classics. Gex Trilogy isn’t a reinvention; it’s a digital museum exhibit. Polished just enough to be playable by today’s standards, it offers a fun — if dated — experience for retro enthusiasts and collectors. But outside of nostalgia, its appeal is limited. A charming preservation effort, not a platforming revival.
    • 70 Metascore
    • 70 Critic Score
    The sense of exploration is the main draw, although the downtime between action sequences might be a little annoying to many.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, Vampyr is definitely a game worth playing, even if just for the moral choices and the fine character building Dontnod managed to achieve. Don't get this one if you're expecting a combat-heavy RPG with your favorite vampire character.
    • 70 Metascore
    • 60 Critic Score
    The developers of Ad Infinitum seem to have spent too much time on developing the atmosphere and the game itself. It is a completely linear experience, with plenty of bugs that often make progress impossible, if things do not happen according to the script. Because of that, it becomes increasingly frustrating to explore the levels in order to puzzle together the story. Also, once you pique behind the curtains and understand the mechanisms that break down so often, the magic is gone. The plenty of bugs and concept errors ruin what could have been a memorable experience.
    • 69 Metascore
    • 70 Critic Score
    Clandestine takes a great idea, the fact that spying is a two-man job, and delivers carefully balanced gameplay mechanics, both for the field operative and the hacker, that are easy to understand but hard to master.
    • 69 Metascore
    • 70 Critic Score
    Darkestville Castle is an overdose of nostalgia and pointing and clicking. It is far from being a remarkable production, but it can be fun for the fans of the genre. It presents no challenges, but it can fill a rainy afternoon when you need a quick and easy way to improve your mood.
    • 69 Metascore
    • 70 Critic Score
    Despite its many shortcomings, the few interesting ideas that the game brings up, as well as the beautiful art direction and surprisingly good soundtrack, save Rebel Cops from mediocrity.
    • 69 Metascore
    • 65 Critic Score
    Pro Cycling Manager 2021 is not a game I would recommend right now, especially given the recent history of the franchise. Wait for a few patches and one big community mod delivery. The core gameplay has not evolved in any major way and the additions feel half-baked. The presentation is pretty much the same, with minor tweaks.
    • 69 Metascore
    • 70 Critic Score
    Reveil is a walking simulator, but it is a remarkable one. Yes, the puzzles are simple, but they are balanced by the game world full of things to explore and find. There is no monotonous pace, and the stealth and chase sections are more than just tense or strained, featuring a few truly scary moments. It may be short, but the story with its unexpected twists, the multiple settings and the constant questioning of what is real and what can you believe from what you go through, makes it a worthwhile experience for all the fans of adventure and horror games.
    • 69 Metascore
    • 65 Critic Score
    Clunky combat, flat story, repetitious gameplay, lack of enemy and loot variety make Oninaki a monotonous experience that no one should go through. I wanted to like Tokyo RPG Factory's latest game, but with Oninaki the studio is taking a backward step from its previous titles. The game's unique world can't save it from mediocrity. However, despite its shortcomings, Tokyo RPG Factory fans who liked Lost Sphear will probably find some enjoyment, at least to some extent.
    • 69 Metascore
    • 70 Critic Score
    If you’re a veteran of soulslike games, you’ll find Thymesia enjoyable, yet frustrating at times due to some unfair mechanics. Unfortunately, this is not a welcoming game for newcomers to the genre, so you’ll want to skip this one if you’re finding games like Sekiro and Bloodborne too difficult.
    • 69 Metascore
    • 70 Critic Score
    Calling Tannenberg a historical online FPS would mean trying to categorize it by genre, but as an experience, it belongs to that category of games that will never see the same success as the giants in the industry, but for the select few that love the historical accuracy and setting, it will become the go-to FPS. With a few patches here and there and maybe a better advertisement campaign, the game may even manage to fill up with enough players as to no longer need the bot auto-fill system.
    • 69 Metascore
    • 65 Critic Score
    Oblitus could have been a great game, but unfortunately it's not. It's hard to get into, what with the lack of story and context for your actions and the fact that you have to start all over when you die.

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