Shacknews' Scores

  • Games
For 1,747 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Tekken 8
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1774 game reviews
    • 87 Metascore
    • 90 Critic Score
    The presentation is a bit odd in 2022 and I would have liked to get ray-traced visuals in gameplay, but it doesn’t detract from the high you can get when shaving a few tenths on a flying lap at the Nordschleife. Sure, modern gamers may tell you that Nathan Drake or Aloy are the true mascots of the PlayStation brand, but Sony already had its Mario back in 1997 in the form of the Nissan R32 Skyline GT-R.
    • 72 Metascore
    • 80 Critic Score
    Conan Chop Chop's massive amount of weapons and Gear allow for a wide array of play styles on each character. Mix the chaos of co-op into that and This game is more of an extended good time than simply an April Fools punchline.
    • 71 Metascore
    • 70 Critic Score
    Shadow Warrior 3 lives and dies on how much fun it is to play. Thankfully, the minute-to-minute action is downright delightful, even if the boss encounters maintain the series’ streak of being underwhelming. The shooting, movement, and killing are every bit as good as recent Doom games, even if the whole thing feels derivative. The guns and enemies are wildly inventive and engaging. It is a shame the rest of the experience fails to meet the same standard. I was disappointed at many of the design choices here, particularly the loss of cooperative play and randomized encounters. Die-hard fans and shooter aficionados should pick this up, but most folks would probably find more fun with some different wang online.
    • 94 Metascore
    • 90 Critic Score
    Simply put, Elden Ring is Miyazaki and FromSoftware’s magnum opus. It feels like the vision for the genre has reached its final form. Elden Ring is a meticulously crafted game, with a world begging to be explored and experienced. It is truly mesmerizing in its scope, an astonishing success and everything I had hoped it would be. Forget what you knew about the genre, the real Soulsborne starts here, with Elden Ring.
    • 73 Metascore
    • 80 Critic Score
    It’s not a long game and the adventure arrives at the credits before you know it, but for what it has going, FAR: Changing Tides is a compelling and gorgeous puzzle full of satisfying mechanical engagement and incredible breakthrough moments as you sail ever forward.
    • 86 Metascore
    • 90 Critic Score
    Total War: Warhammer 3 represents a giant bow on a gift Creative Assembly has been working on for years and is sure to be a can’t miss for Total War and Warhammer buffs alike. Will it change minds for those who bounced off the series in the past? Not really, but this one is for the fans, and I’d wager most folks would be delighted to receive this kind of attention for their favorite IP.
    • 88 Metascore
    • 90 Critic Score
    Horizon Forbidden West is absurdly good in so many ways that it borders on must-play for open world aficionados.
    • 79 Metascore
    • 80 Critic Score
    It’s not perfect, it’s not easy to learn, and there are some characters missing that I feel are must-haves. However, a solid visual redesign, good netcode, original and returning music, a great collection of fighting mechanics, and a wide offering of tutorial and training tools make King of Fighters XV feel like one of the strongest entries in the franchise yet.
    • 81 Metascore
    • 40 Critic Score
    There are so many games out there that do what Sifu does only better. Honestly, if you want a punishing grind where your efforts will actually pay off you’re probably better off just taking a Kung-Fu class in real life.
    • 87 Metascore
    • 80 Critic Score
    OlliOlli World manages to build on its predecessors while also feeling like a totally new game.
    • 77 Metascore
    • 70 Critic Score
    There’s a lot going on in Dying Light 2 Stay Human. The story that’s presented is moreish, despite having predictable beats and clichés. Its movement is sleek and fast when it’s working but often stumbles over itself. The combat has glimpses of greatness but can wind up feeling a bit average. Overall, each element taken by itself has potential but when mixed together dilutes what could be a rich experience. Though there are moments of joy to be found, they’re punctuated by fetch quests and odd collision detection. Fans of the original will no doubt find fun in a return to the world, but for everyone else, you might want to wait a bit longer before you take a bite.
    • 83 Metascore
    • 80 Critic Score
    Pokemon Legends: Arceus is a departure from the prototypical Pokemon formula, abandoning or reinventing old features in order to offer something new and unique. While it leaves a bit to be desired from a technical standpoint, there’s just so much to enjoy. A clever overhaul to the battle system, improvements to exploration, and a story that dives deep into franchise lore makes Pokemon Legends: Arceus an experience that will appeal to longtime fans, as well as those who may have grown tired of the series’ reliance on the status quo.
    • 70 Metascore
    • 60 Critic Score
    How much fun you’ll have in the bleak, frozen landscape depends on how much you are still smitten with mid-90s first-person shooter mechanics. Serious Sam would rather die than apologize for being what he is. Those looking for an evolution or some sort of next step in gameplay design may as well look elsewhere. All encounters in the game play out exactly the same way they have for the last thirty years. You can mix things up with weapon choices, co-op, and difficulty settings, but that’s about it. 2016’s Doom received loads of (justified) praise for finding a way to push this genre forward. Siberian Mayhem is clearly content to keep touring with the hits. While I won’t drag it for being true to itself, only devout followers of the church of Sam need apply.
    • 72 Metascore
    • 60 Critic Score
    I'll throw Kitfox Games and Sundae Month a bone in this sense. Gaming needs more wholesome experiences like this and I'm glad Pupperazzi exists. If the team revisits this concept in the future, I'm excited for what it's capable of delivering. For now, I'll just look at this game as a ruff draft of something potentially greater.
    • 78 Metascore
    • 80 Critic Score
    Windjammers 2 is here and it is fantastic. The game’s presentation is another highlight of Dotemu’s always incredible-looking catalogue of published titles and I love the blend of new and returning characters, courts, moves, and music.
    • 71 Metascore
    • 80 Critic Score
    As long as you know that it's dangerous to go alone, Extraction is a blast. With Ubisoft Montreal looking to add more content in the future, I'll be ready to exterminate alien parasites for a long time to come.
    • 79 Metascore
    • 90 Critic Score
    Nobody Saves the World cleverly plays on RPG tropes, poking fun while injecting them with new life thanks to interesting mechanics that keep gameplay fresh. The story expertly balances humor and seriousness, and the world is gorgeous enough that you always feel encouraged to keep exploring. Drinkbox Studios delivers its best work yet and one of the early hits of 2022 with Nobody Saves the World.
    • 93 Metascore
    • Critic Score
    God of War already played well and looked great on the PS4, and as expected it’s even better when unleashed on PC.
    • 86 Metascore
    • Critic Score
    Overall, Monster Hunter Rise on PC is another perfect example of why the series belongs on computer. It offers all the excellent experiences found on the Nintendo Switch, albeit with improved visuals, better resolution, a myriad of performance options, and greater controller support. Hopefully there comes a day when PC players get to experience a Monster Hunter title at the same time as console players, because the series has shown that it thrives on PC, with a playerbase ready to dive into it with their whole hearts. For those that have been biding their time, I’m pleased to say that Monster Hunter Rise on PC has been well worth the wait.
    • 70 Metascore
    • 70 Critic Score
    The Gunk never really falters at any point during its decidedly short runtime, but also fails to do anything to push itself above a crowded group of peers in the action-platformer genre.
    • 73 Metascore
    • 80 Critic Score
    Big Brain Academy: Brain vs. Brain is evidence that there's still room in Nintendo's world for this series. I would have liked to see more than 20 mini-games and certainly would have liked to see more new ones, but what's on display serves as a fun refresher for veterans and a strong introduction to newcomers. The ghost system is a great feature, as is the ability to take on a friend with touch controls.
    • 76 Metascore
    • 70 Critic Score
    Farming Simulator 22 shines the most when it is enjoyed with friends and expanded via mods. Giants Software has made this process easy by implementing add-ons directly into the game, allowing everyone regardless of platform to extend and prolong their farming enjoyment. If you're able to find a way to make a profit, or at least enjoy the struggle to get there, then Farming Simulator 22 should easily find a spot at the top of your game library.
    • 84 Metascore
    • 90 Critic Score
    Shovel Knight Pocket Dungeon is an easy game to misjudge. It would be simple to dismiss it as a casual puzzle game. It is far from that. This game is as deceptively difficult as it is engaging. The difficulty level may even turn off those just looking for a relaxing romp. However, for those looking for more teeth to their puzzle games, Pocket Dungeon is going to offer that in spades... or shovels.
    • 78 Metascore
    • 80 Critic Score
    Solar Ash is another hugely stylish venture from Heart Machine, though it’s not terribly long. Exploring any area to its fullest ran me about two to four hours and the whole thing ran about 11 hours for me when it was all said and done. Nonetheless, the graceful feel of movement, platforming, and combat in this game can’t be denied, and it’s accompanied by a lush and interesting mix of neon, natural, and industrial landscapes caught up in Solar Ash’s Voidspace. There’s a little jank in the controls here at here, but generally, for such a quick game, Solar Ash glides like a cosmic dream.
    • 87 Metascore
    • 90 Critic Score
    Halo Infinite is a quintessential Halo experience. 343 Industries has managed to create a Halo that harkens back to the classics while still ensuring it feels modern without muddying the iconic feel that long-time Halo fans have come to love. For those that follow the narrative closely, the story that is told in Halo Infinite is heartfelt and emotive, and may just bring you to tears. Not only does Halo Infinite offer a return to greatness, it caps off important stories while introducing new and exciting mysteries. Unfortunately, you won’t be able to experience it in co-op at launch. And even though the multiplayer has some growing pains to work through, it remains an absolute treat to play, especially with a group of friends. Hats off to 343 Industries. The whole team should feel proud because Halo Infinite is an instant classic. Halo’s back, baby!
    • 76 Metascore
    • 70 Critic Score
    It doesn’t break new ground in the genre and, apart from a nifty battle with a monster space eel, lacks many standout moments. That said, space action junkies will eat this one up and those with next-gen consoles that are new-game-thirsty could do much worse than this interstellar tale of redemption.
    • 78 Metascore
    • 90 Critic Score
    The best thing I can say about Fights in Tight Spaces is that it's so easy to get lost in a run. You can start this game at 7 or 8 p.m. and it'll be midnight before you even know what's what. It takes a special kind of game for me to lay in bed overnight thinking about what my strategy will be the next day, but this one has done that. It's one of the best indie titles this year and will probably go down as one of my favorite roguelikes ever by the time this secret agent sits down to have his martini.
    • 82 Metascore
    • 90 Critic Score
    A Short Hike is a delightful journey through a vibrant park, bolstered by some fascinating characters and impressive writing. The gameplay is well-rounded, with abilities that are fun to use and a consistent progression. Despite a nitpick or two, there’s hardly anything to knock about Adamgryu’s latest outing.
    • tbd Metascore
    • 70 Critic Score
    DEEER Simulator is freaking ridiculous, and I say that mostly in a good way. It’s not here to give you the flashiest graphics or the most cohesive gameplay experience. You should not expect to come into it and say, “ah, that makes sense” at pretty much any point. It’s a game of ridiculously over-the-top physics, antics, and freedom. I wouldn’t say it’s an incredibly long experience (I wish there was more), and its jank can sometimes be so much that it actually detriments the game. That said, if you want something that’s just plain silly - that lets you be a deer and do crimes - DEEER Simulator might be well worth the distraction.
    • 76 Metascore
    • 90 Critic Score
    Jurassic World Evolution 2 is endless fun for a fan of the blockbuster franchise. A large library of species to unlock and study, bioengineering, and the ability to revisit iconic moments from the movies makes it an easy recommendation for anyone looking for their fix of Jurassic content. Even as a park manager, the game is quite satisfying, aside from some light frustrations here or there.

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