Shacknews' Scores

  • Games
For 1,735 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil Requiem
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1762 game reviews
    • 93 Metascore
    • Critic Score
    God of War already played well and looked great on the PS4, and as expected it’s even better when unleashed on PC.
    • 92 Metascore
    • Critic Score
    Those who enjoyed and have missed the controller-throwing fury of Cuphead will be happy with the Delicious Last Course. It's a wholesome story, features more of the vintage art style that made the original so memorable, and the addition of Ms. Chalice even makes the base game retroactively more accessible.
    • 89 Metascore
    • Critic Score
    If you’ve never played the original Last of Us, I would argue this is the version worth playing. The upgrades over the original are quite numerous. From the upgraded visuals and impeccable work done on lighting and shadows, to the expansion of accessibility options and even new ones over The Last of Us Part 2, and finally a multitude of subtle gameplay improvements that make the whole experience all the more enjoyable, this is a fully upgraded package. I won’t say every “improvement” is actually an improvement or even necessary, but the sheer amount of polish added to this version of the game likely ensures I will never go back to The Last of Us Remastered over Part 1, given the choice. [Impressions]
    • 88 Metascore
    • Critic Score
    All early indications are Dishonored 2 holds up to the high bar of its predecessor, and while it offers a bit more replayability with Emily and Corvo and some new game mechanics, it isn't as much of an advancement as it is a return to a formula that continues to work incredibly well for the series.
    • 88 Metascore
    • Critic Score
    It is a treat to get to experience Marvel’s Spider-Man: Miles Morales on PC, whether it’s for the first time or a revisit. Nixxes does a superb job at making it a joy on PC, and the game’s holiday themes make it the perfect game to get you in the spirit. Not only did it renew my excitement for the future of this franchise, but for more PlayStation games to get PC ports down the road.
    • 88 Metascore
    • Critic Score
    To call Nioh a copycat would be doing it a disservice. Combat is tight and layered with options, levels are gorgeously rendered and ooze atmosphere, and the story is entertaining enough to keep me interested yet can still be set aside when I'm more interested in perfecting my ki pulses.
    • 87 Metascore
    • Critic Score
    If you’ve already played through what the core game has to offer, Iki Island is a reasonably priced expansion (as is the PS5 upgrade). I do wish it had just a little bit more to offer, but I will take it over nothing. If you loved what this game already had to offer, how could you turn down more of it?
    • 86 Metascore
    • Critic Score
    For long-time Monster Hunter players, it’s always worth picking up the expansions, especially in the case of Sunbreak. For those looking to get into Monster Hunter for the first time, treat Sunbreak like dessert: it’s there for you once you finish your meal. But whether you’ve been at the banquet for a long time or just getting your first plate, you can’t go wrong with Sunbreak, it’s a stellar addition to an already excellent experience.
    • 86 Metascore
    • Critic Score
    Overall, Monster Hunter Rise on PC is another perfect example of why the series belongs on computer. It offers all the excellent experiences found on the Nintendo Switch, albeit with improved visuals, better resolution, a myriad of performance options, and greater controller support. Hopefully there comes a day when PC players get to experience a Monster Hunter title at the same time as console players, because the series has shown that it thrives on PC, with a playerbase ready to dive into it with their whole hearts. For those that have been biding their time, I’m pleased to say that Monster Hunter Rise on PC has been well worth the wait.
    • 86 Metascore
    • Critic Score
    Players who may have passed on the PS4 release in anticipation of Death Stranding coming to PC will not be disappointed. The game ran great during my preview experience, and features keyboard and mouse support. In a world that seems increasingly chaotic and apocalyptic, Death Stranding can provide players with a world that is actually trying to repair itself.
    • 85 Metascore
    • Critic Score
    The Death Stranding Director’s Cut adds enough new tools and toys for players to utilize to make the experience worth replaying for those diehard fans. And for those that were unsure about getting in, the shuffling and redistribution of tools ensures that the early game is more approachable, while still retaining the sense of scale and progression offered at launch. The other features, like the firing range, racing track, and new location elevate an already rich experience. So collect your order and tie up your laces, because you’ll want to walk another 500 miles or more to experience what’s on offer here.
    • 83 Metascore
    • Critic Score
    As somebody who wasn't into the Nier lore going into this review, I'm fully invested now. That's the magic that Nier Replicant works and, even with its faults, it's a treat for both fans and newcomers.
    • 83 Metascore
    • Critic Score
    With Xenoblade Chronicles 2, every item down even the darkest corners of my inventory has a purpose. It can feel overwhelming at times and you'll surely pull your hair out trying to decide what to sell, if anything, but hardcore players will be rewarded kindly if they want to spend the time. More casual players will find some fun too, but won't be punished if they decide to obsess over every little detail.
    • 81 Metascore
    • Critic Score
    A new journey in the Life is Strange universe has begun, but so far, it's not one I'm particularly enjoying.
    • 81 Metascore
    • 40 Critic Score
    There are so many games out there that do what Sifu does only better. Honestly, if you want a punishing grind where your efforts will actually pay off you’re probably better off just taking a Kung-Fu class in real life.
    • 79 Metascore
    • Critic Score
    Prey is messing with my head - in a good way. All the elements of a great game are there, while driving me mad with its complexity.
    • 76 Metascore
    • 30 Critic Score
    Charging an admission fee for what is essentially an explainer reel with jumbled tidbits of mundane unfinished game ideas is ludicrous, even in the name of thinking outside the box in terms of game design. Play The Stanley Parable instead.
    • 76 Metascore
    • Critic Score
    Insomniac’s first DLC outing for Marvel’s Spider-Man proves to be a worthy one. While it doesn’t try to reinvent the wheel, it adds more activities for players to dive into and features a fully fleshed out story with some pretty memorable characters. The best thing The Heist has going for it is that it gets to build on top of the spectacular foundation laid with the original game.
    • 75 Metascore
    • Critic Score
    If nothing else, Aftermath is a must-play for both newer fans of the modern Mortal Kombat narrative and old-school fans who enjoyed the 1995 Mortal Kombat movie. While there have been offshoot projects like the Mortal Kombat Legends: Scorpion's Revenge movie that released earlier this year, Aftermath's story shows once again that there are no better tellers of the Mortal Kombat lore than the NetherRealm team themselves.
    • 74 Metascore
    • Critic Score
    While the main focus of the story isn’t on how badass Batman is, Telltale has done a great job with the combat sequences, and the story-driven choices that are littered throughout the narrative really help to push the character forward.
    • 73 Metascore
    • 40 Critic Score
    To offer a mobile iteration that has even less value than the regular version of the game feels like a nonsensical move.
    • 72 Metascore
    • Critic Score
    "Like Dark Souls" has become a frequent and often eyerolling-inducing comparison, albeit with good reason. Love it or hate it, Dark Souls has informed countless games since it burst onto the scene in a spray of blood and smashed controllers. The Surge excels by knowing when to take cues from the king of the genre, and when to turn left where its predecessors turned right. I'm over a dozen hours in, and I'll happily play dozens more.
    • 72 Metascore
    • 40 Critic Score
    As a hub for video game preservation, Digital Eclipse's latest is fine. It does the absolute minimum and not a bit more. As a piece of history, though, it’s baffling, incomplete, and rushed. I can’t help but think that perhaps the Jeff Minter story that Digital Eclipse wanted to tell proved too unwieldy and maybe too expensive to fit into this release, and what we end up with is this pared down version. Even that doesn't explain the lack of effort to actually tell a story and put any of Minter's life and work in worthwhile context.
    • 72 Metascore
    • 40 Critic Score
    I disliked Assassin's Creed Rogue on almost every level, from its numerous game-breaking bugs, to its terrible free-running, and (worst of all) its ruined assassination system. Not even the plot, which fills in the gap between Black Flag and Assassin's Creed 3 while recounting the fall of the North American Brotherhood, is very satisfying.
    • 72 Metascore
    • 40 Critic Score
    Madden NFL 20 is the worst major sports league video game out there. Despite some despicable microtransaction design, NBA 2K is an exponentially better representation of its real-life counterpart and has an ever-improving Franchise mode that offers real depth and year-over-year growth. MLB: The Show is the blueprint of excellence for which other sports titles should be judged. Save your money for a series that still respects its fans. 4/10 butt fumbles.
    • 71 Metascore
    • Critic Score
    Peel away impressive visuals, and you're left with a game that seemingly holds itself together with haphazardly-placed thin threads. Being that it's an open world extreme sports game, you're encouraged to explore around the mountains, detecting drop zones and finding new challenges to participate in.
    • 71 Metascore
    • 40 Critic Score
    I'm really wishing I had opted to play on PlayStation 4, but I would have had to wait longer for code to review, and there is no co-op mode to play with on PS4. The Switch version got several console-specific modes, including Assist Mode, three-player co-op, touchscreen support, and single Joy-Con play. Why Metronomik opted to reward the system least capable of running the game smoothly with additional content like this is beyond me, but I wish all systems supported three-player co-op to avoid these issues.
    • 69 Metascore
    • 40 Critic Score
    Believe me when I say Terminal Reality's three-volume Blair Witch series is a better use of your time. Or better yet, watch the original found footage classic The Blair Witch Project if you haven't already seen it. It may be hokey, but it's culturally significant – and you may actually walk away a bit shaken.
    • 69 Metascore
    • 40 Critic Score
    I couldn't put aside how clunky the controls feel without a controller or mouse/keyboard.
    • 69 Metascore
    • 30 Critic Score
    The latest installment of Madden NFL makes an attempt to treat the passing of the titular football coach last year with reverence, but EA has instead missed the mark in ways that highlight the compounding systemic problems with the game franchise and the troubling nature of the company's stranglehold on NFL simulation.

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