RPGamer's Scores

  • Games
For 1,249 reviews, this publication has graded:
  • 26% higher than the average critic
  • 7% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Undertale
Lowest review score: 20 Final Fantasy Crystal Chronicles: The Crystal Bearers
Score distribution:
1254 game reviews
    • 90 Metascore
    • 90 Critic Score
    Overall, Sekiro is defined by its riveting, challenging, and ultimately highly rewarding gameplay. Stemming from simplicity but giving a wide variety of different combat options, few games come close to matching the exhilarating rush that Sekiro’s best moments provide. Exploring its atmospherically engrossing levels is a treat, from a visual, musical, and atmospheric standpoint. Even if exploration and character storylines are sometimes hampered by Dragonrot, repeatedly severing the immortality of bosses with brutal “Shinobi Executions” and discovering the ritual secrets of eternal life offers a captivating experience that stands out as one of FromSoftware’s best and most distinctive titles.
    • 64 Metascore
    • 50 Critic Score
    Fairy Tail 2 has a core problem that it fails to solve. Its identity as an adaptation pits it up against both the original manga and the anime, which concluded far before this game’s release, putting the onus on the game to do something to provide an extra spark. While the gameplay systems are solid, they aren’t enough of a positive to overcome that fans would likely receive a more complete narrative elsewhere. Add to that the game’s technical issues, and Fairy Tail 2 ends up being hard to recommend.
    • tbd Metascore
    • 70 Critic Score
    VED
    VED is a very ambitious title. It takes a lot of hand-drawn intricacies and combines them with strong, thought-provoking character building and interesting storytelling. The first playthrough is rather quick at around six hours and subsequent ones finding new information are even quicker. The lower caliber of its voice acting and lack of depth to combat prevent it from becoming a full indie darling, but seeing how industrial and magical ideologies mix with the lawful and chaotic mindset in a fun fantasy world is consistently exciting. The game will do well with those who appreciate its visual novel tendencies, and the gameplay holds up well enough overall to encourage others to explore the mysteries of Micropolis.
    • 75 Metascore
    • 70 Critic Score
    While not all the game’s references have aged well, I applaud Shadow Layer Games for bringing Breath of Death VII: The Beginning back into the RPG universe, adding a needed polish to the original and allowing newcomers to experience the game that launched Zeboyd Games into becoming the indie darlings that our community fell in love with.
    • tbd Metascore
    • 70 Critic Score
    Overall, Flowstone Saga is a game that isn’t quite like any other, mainly due to its unique gameplay trappings. The infusion of a Tetris system is a natural fit and even lends itself well to the non-combat parts of the game. Despite being a good match on paper, the system’s robustness is directly proportional to the player’s tolerance for Tetris, with plentiful combat encounters that will wear thin for some in the long run. However, the game’s other elements more than make up for any shortcomings here, with beautiful visuals, a jumping soundtrack, and a lengthy and well-written story full of characters that are a joy to get to know over the course of 20 or so hours. It’s a package worth experiencing, with lots to love and enjoy.
    • 76 Metascore
    • 70 Critic Score
    Bloomtown: A Different Story combines familiar aspects of popular Stranger Things and Persona franchises and twists them to create something different. The narrative does a solid job of blending horror and comedy with colourful visuals and catchy music. However, the gameplay loop just doesn’t quite have the tightness to make things properly tick. Demon fusing, bonding, and time limits are at times refreshingly straightforward, yet also frustrating in their lack of depth. There’s definitely something to be gained from taking a hike in and around Bloomtown, though its quirks prevent it from being a must stay locale.
    • 70 Metascore
    • 80 Critic Score
    Enotria: The Last Song is a very promising debut from a new development studio, and an impressive benchmark to compare future releases to. In a crowded Soulslike market, Enotria distinguishes itself with its unique setting and impressive production values. Combat is satisfying, despite carrying the baggage of a few too many systems with it, most of which can however be safely placed on the backburner. The real star of the show, however, is the level design, which creates a series of showstopper moments that permeate the game’s full runtime and never let a dull moment arise. With its optional story mode, the game offers something for every type of skill level, becoming an easy recommendation for players of all types looking to get into the genre.
    • 94 Metascore
    • 100 Critic Score
    Everything is well planned, balanced, and executed, making it a game that has gained the recognition of fans and the media. There is a novelty in how the mechanics are implemented. Metaphor: ReFantazio is an amazing title and a strong contender for this year’s awards. Time will tell how iconic the game will be, but it will undoubtedly please Persona fans, hardcore RPGamers, and casual players alike.
    • 82 Metascore
    • 90 Critic Score
    Romancing SaGa 2: Revenge of the Seven is a delightful reworking of a 16-bit era game, bringing it to a modern generation while keeping true to the art of the original. The challenging combat and depth of the original are completely intact, with new features and many modern niceties to make things less obtuse without hurting challenge or depth. Game progression is wide open, encouraging a wonderful sense of exploration and experimentation. A variety of options allow players to make the game easier and harder as they prefer. This is easily the best game the SaGa series has produced thus far, and an experience any JRPG fan should not miss.
    • 82 Metascore
    • 80 Critic Score
    For a game that I’ve played a half-dozen or more times over on almost equally as many systems, Dragon Quest III HD-2D Remake definitely feels like the version I’d most recommend. It’s a beautiful remake of one the oldest JRPG classics, one that holds up to this day as an amazing game. The visual flourishes make everything a more fulfilling adventure to take part in, with something exciting to experience around the corner for newcomer and series veteran alike. Seeing all the game has to offer this old fan, I’m even more excited to see what changes are in store for the first two games in the series when they get their HD-2D Remake next year.
    • 78 Metascore
    • 70 Critic Score
    Metal Slug Tactics is a title built on discovery and then repetition. Running and gunning in a tactical sense is evoked wonderfully in the presentation found here. Unfortunately, the short gameplay loop brings things down as limited boss variety and minimal incentive to try something new means that this presentation gets lost in the monotony. A bit more variety or difficulty in recreating overpowered party members would lead to something great here. What is here makes for a worthy addition to the Metal Slug franchise, that luckily does not need quarters to play through time-after-time.
    • 82 Metascore
    • 70 Critic Score
    It should be said that for all of the criticism to be made about Dragon Age: The Veilguard, there’s nothing it outright does poorly. It is absolutely lots of fun in the moment, and the cast is worthy of note. However, when all is said and done, there’s little that sticks in the memory. Combat is heavily diluted by a lack of variation and strategy in its encounters, while the locations have little that draws them to life outside of their general premise. The quest to emulate Mass Effect 2 is all well and good, but there’s very little that The Veilguard does that it makes its own. The game will certainly garner plenty of highly satisfied fans, but in a time of much greater competition it’s far from a must-play recommendation.
    • 76 Metascore
    • 70 Critic Score
    Overall, Black Myth: Wukong is a good game. Developer Game Science delivered on its promise of high-quality graphics, though some of its greatness was lost on the PlayStation 5. The action gameplay is entertaining and easy to learn, but despite its clever attempts to innovate, it still feels repetitive after dozens of hours. Crafty players can alternate builds to modulate and refresh their battle experience, but it’s only a temporary solution.
    • tbd Metascore
    • 60 Critic Score
    For a game that takes under ten hours to beat, Necro Story provides some entertaining moments while respecting the time of its players; it’s paced well for the scope of the game and the story it’s telling. The battle system and second-half humor are definite highlights and made me glad that I gave the game a try. However, a pretty bland first half, a bevy of little bugs, and a conclusion that is more likely than not going to end badly hold the game back from being a whole-hearted recommendation.
    • 80 Metascore
    • 90 Critic Score
    There’s a lot packed into Ys X: Nordics, making for a thrilling ride. Quick-paced features make sure something exciting is always happening during gameplay, but the cast is given an appreciated chance to breathe and stand out in their own way. Combat gives players many different ways to tackle enemies, with the vast array of skills available making every fight enjoyable. The action choreography during boss fights is breathtaking, making it easy to get fully wrapped up in the battle. Ys has always been about adventure and this injection of added character work just adds a new layer of finesse to this grand stage.
    • 70 Metascore
    • 70 Critic Score
    It is often said that imitation is the greatest form of flattery. This seems to have been Inti Creates’ modus operandi for the better part of the last decade, and Card-en-Ciel is no exception. While a card-battling, rogue-lite RPG in the style of Mega Man Battle Network is not a wholly original idea, this game’s spin on the concept brings more than enough originality in its mechanics to stand on its own. Couple that with an impressive level of polish and stellar presentation, and it’s easy to recommend Card-en-Ciel to anybody.
    • 61 Metascore
    • 40 Critic Score
    Unfortunately, it’s very hard to find reasons to recommend Reynatis. The story has some intriguing elements that provide curiosity about where it’s going to go next, while there are some interesting gameplay ideas and the music is decent. However, the game’s execution across the board undercuts all of these. The stronger parts just don’t have what is necessary to make Reynatis much more than a curious disappointment.
    • 69 Metascore
    • 70 Critic Score
    Keylocker has a lot of things going for it, and is a genuinely good experience with the right expectations. The narrative is lacking polish, but inside it are some genuinely exciting and interesting moments. The gameplay is in a similar state, but when the combat is good it’s really good and offers a satisfying take on traditional turn-based combat. Keylocker hits the wrong note a few times, but boy is there a lot to like in its performance.
    • 63 Metascore
    • 40 Critic Score
    All in all, it’s hard to imagine many players will get a lot out of Bleak Faith: Forsaken. It successfully pushes to the forefront an alien and otherworldly experience which is indeed as bleak as its name implies, but this alone does not an enjoyable time make. With large-scale issues embedded within its narrative structure, progression, exploration, and combat, the cons easily outweigh the pros. There are reasons to praise the design team’s overall effort — particularly given the game’s scope and the extreme limitations they had to cope with — but beyond an academic appreciation, Bleak Faith simply isn’t a fun game to play. With no shortage of far superior similar titles available on the market, this one may be relegated to go down as a hopeful starting point for its creators, but not one that will stand tall on its own merits.
    • 78 Metascore
    • 70 Critic Score
    Beyond Galaxyland is a welcome addition to the RPG cosmos. Its audiovisual mixture is both distinctive and effective, while the gameplay and narrative keeps everything moving along nicely. The combat may get a bit rote towards the end, and there are some frustratingly unanswered story questions when all is said and done, but there’s no denying it’s a positive experience all the way through. It’s a game that’s easy to recommend in general, but for those whom a speedily-paced RPG that offers enjoyable exploration, some engaging sci-fi mystery, and a solid turn-based system sounds appealling, Beyond Galaxyland should be right up their alley.
    • 79 Metascore
    • 70 Critic Score
    Fairy Tail: Dungeons is no Slay the Spire, but in some ways that’s a good thing. It provides an easier to grasp experience that provides a fun dungeon romp for fans and non fans alike. It has enough variety in the form of a good roster of playable characters and other secrets to unlock, but does lack the depth to make the game the kind of long-running obsession other roguelikes have become. The story adds nothing to the long running lore of Fairy Tail, but provides enough fun character interactions to make it worth it for fans. Even non-fans looking for a pixel-art infused card battler will find a fun game to enjoy here.
    • tbd Metascore
    • 70 Critic Score
    While not without its weaknesses, Arco is thoroughly welcome addition to this year’s slate of releases. The game’s setting does a fine job bringing in an underutilised inspiration and putting its own stamp on it, while the gameplay offers something refreshingly different. As an enjoyably condensed package, it’s well worth the time.
    • tbd Metascore
    • 90 Critic Score
    Shin Megami Tensei V: Vengeance is an overall improvement over the already solid original release. Those who played the 2021 release will find every feature improved, and with the delightful additions, it is the best way to experience Shin Megami Tensei V. The numerous quality-of-life improvements implemented also serve to make this title a fine entry point to those jumping into the franchise, while still providing enough challenge for those who seek it. Shin Megami Tensei V: Vengeance is the polished result of an already great RPG endowed with an epic tale and well-rounded gameplay.
    • 75 Metascore
    • 90 Critic Score
    Visions of Mana is a strong entry that effectively revitalizes the lore of the series and keeps it more alive than ever. With dancing merchants, the ring system, and cute creatures such as Sproutlings, the game includes many staples of the series at their best, with Elemental Vessels being a magnificent addition. The patience of long-time fans is paid in full, while the game will also captivate newcomers with its superb presentation and emotive story.
    • 71 Metascore
    • 60 Critic Score
    Elemental Exiles tries to put a spin on the traditional deckbuilder. It is somewhat novel to see an identical map in use for each playthrough, as it makes the easiest routes more obvious. The biggest additions are the durability system and how elemental damage affects shielding. Despite being simple, these ideas create a whole new way of deckbuilding to dig into. However, there’s minimal story, encounters repeat after a few quick runs, and there’s nothing enticing about the presentation. This leads to a pedestrian execution of an otherwise solid concept. It is enjoyable in short bursts due to the variety, but the interest quickly drops off when things start to repeat.
    • 81 Metascore
    • 60 Critic Score
    From beginning to end, Stellar Blade remains consistently wonderful from a presentation perspective, uneven but perfectly well from a gameplay perspective, and lifeless and poorly executed from a narrative perspective. Stellar Blade consistently shines in many areas, but any recommendation must come with a heave “your mileage may vary.”
    • 83 Metascore
    • 80 Critic Score
    SteamWorld Heist II is a swashbuckling tale that always points its compass towards something fun. There’s a refreshing amount of freedom to how players can enjoy the title from its adjustable difficulty to the twist of naval combat. A little more work could be done with the character’s personalities, but they all get moments to shine and with lovely visual designs as well as adorable vocal ticks they’ll find a way to enter player’s hearts all the same. The wonderfully catchy music always brings a smile with lots sights and small things that make the world delightful. SteamWorld Heist II is beaming with sunshine that readily lights up anyone’s day.
    • tbd Metascore
    • 80 Critic Score
    #BLUD is not a long game, hustling its way through ten to fifteen hours of fun-filled narrative and crazy character interactions. Becky has to navigate the tropes of both high school life and comedic vampire horror, with a heavy dash of modern internet meme culture to add commentary and color. The writing is witty and tight, and the game does a good balance of presentation across its eleven chapters. So between the plot, the side quests, and the hunt for optional fun bits like selfies and collectibles, it never feels like time is wasted.
    • 73 Metascore
    • 70 Critic Score
    Despite these technical flaws, Teenage Mutant Ninja Turtles: Splintered Fate stands out amongst the sea of TMNT games. Sure, it might at times seem like a Turtles-skinned Hades clone, but the roguelike aspect gels quite well with the franchise. The game doesn’t reinvent things, and its appeal may be limited to fans of the series or roguelikes. Yet for those who are drawn to the gameplay loop, there is an addictive experience here. The turtles might be stuck in a time loop, but Splintered Fate’s smooth combat, availability of multiple playstyles, and snappy presentation make sure it’s an entertaining, if somewhat bumpy, ride.
    • 70 Metascore
    • 60 Critic Score
    Flintlock: The Siege of Dawn is an enjoyable experience, but may struggle to stick in the memory. There are some interesting ideas at play, but the execution just always leaves a little bit to be desired. While it never perhaps hits the same heights as other titles, it maintains a solid baseline that successfully holds interest for its playtime.

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