RPGamer's Scores

  • Games
For 1,238 reviews, this publication has graded:
  • 26% higher than the average critic
  • 7% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 20 Mugen Souls
Score distribution:
1243 game reviews
    • 82 Metascore
    • 70 Critic Score
    It should be said that for all of the criticism to be made about Dragon Age: The Veilguard, there’s nothing it outright does poorly. It is absolutely lots of fun in the moment, and the cast is worthy of note. However, when all is said and done, there’s little that sticks in the memory. Combat is heavily diluted by a lack of variation and strategy in its encounters, while the locations have little that draws them to life outside of their general premise. The quest to emulate Mass Effect 2 is all well and good, but there’s very little that The Veilguard does that it makes its own. The game will certainly garner plenty of highly satisfied fans, but in a time of much greater competition it’s far from a must-play recommendation.
    • 76 Metascore
    • 70 Critic Score
    Overall, Black Myth: Wukong is a good game. Developer Game Science delivered on its promise of high-quality graphics, though some of its greatness was lost on the PlayStation 5. The action gameplay is entertaining and easy to learn, but despite its clever attempts to innovate, it still feels repetitive after dozens of hours. Crafty players can alternate builds to modulate and refresh their battle experience, but it’s only a temporary solution.
    • tbd Metascore
    • 60 Critic Score
    For a game that takes under ten hours to beat, Necro Story provides some entertaining moments while respecting the time of its players; it’s paced well for the scope of the game and the story it’s telling. The battle system and second-half humor are definite highlights and made me glad that I gave the game a try. However, a pretty bland first half, a bevy of little bugs, and a conclusion that is more likely than not going to end badly hold the game back from being a whole-hearted recommendation.
    • 80 Metascore
    • 90 Critic Score
    There’s a lot packed into Ys X: Nordics, making for a thrilling ride. Quick-paced features make sure something exciting is always happening during gameplay, but the cast is given an appreciated chance to breathe and stand out in their own way. Combat gives players many different ways to tackle enemies, with the vast array of skills available making every fight enjoyable. The action choreography during boss fights is breathtaking, making it easy to get fully wrapped up in the battle. Ys has always been about adventure and this injection of added character work just adds a new layer of finesse to this grand stage.
    • 70 Metascore
    • 70 Critic Score
    It is often said that imitation is the greatest form of flattery. This seems to have been Inti Creates’ modus operandi for the better part of the last decade, and Card-en-Ciel is no exception. While a card-battling, rogue-lite RPG in the style of Mega Man Battle Network is not a wholly original idea, this game’s spin on the concept brings more than enough originality in its mechanics to stand on its own. Couple that with an impressive level of polish and stellar presentation, and it’s easy to recommend Card-en-Ciel to anybody.
    • 61 Metascore
    • 40 Critic Score
    Unfortunately, it’s very hard to find reasons to recommend Reynatis. The story has some intriguing elements that provide curiosity about where it’s going to go next, while there are some interesting gameplay ideas and the music is decent. However, the game’s execution across the board undercuts all of these. The stronger parts just don’t have what is necessary to make Reynatis much more than a curious disappointment.
    • 69 Metascore
    • 70 Critic Score
    Keylocker has a lot of things going for it, and is a genuinely good experience with the right expectations. The narrative is lacking polish, but inside it are some genuinely exciting and interesting moments. The gameplay is in a similar state, but when the combat is good it’s really good and offers a satisfying take on traditional turn-based combat. Keylocker hits the wrong note a few times, but boy is there a lot to like in its performance.
    • 63 Metascore
    • 40 Critic Score
    All in all, it’s hard to imagine many players will get a lot out of Bleak Faith: Forsaken. It successfully pushes to the forefront an alien and otherworldly experience which is indeed as bleak as its name implies, but this alone does not an enjoyable time make. With large-scale issues embedded within its narrative structure, progression, exploration, and combat, the cons easily outweigh the pros. There are reasons to praise the design team’s overall effort — particularly given the game’s scope and the extreme limitations they had to cope with — but beyond an academic appreciation, Bleak Faith simply isn’t a fun game to play. With no shortage of far superior similar titles available on the market, this one may be relegated to go down as a hopeful starting point for its creators, but not one that will stand tall on its own merits.
    • 78 Metascore
    • 70 Critic Score
    Beyond Galaxyland is a welcome addition to the RPG cosmos. Its audiovisual mixture is both distinctive and effective, while the gameplay and narrative keeps everything moving along nicely. The combat may get a bit rote towards the end, and there are some frustratingly unanswered story questions when all is said and done, but there’s no denying it’s a positive experience all the way through. It’s a game that’s easy to recommend in general, but for those whom a speedily-paced RPG that offers enjoyable exploration, some engaging sci-fi mystery, and a solid turn-based system sounds appealling, Beyond Galaxyland should be right up their alley.
    • 79 Metascore
    • 70 Critic Score
    Fairy Tail: Dungeons is no Slay the Spire, but in some ways that’s a good thing. It provides an easier to grasp experience that provides a fun dungeon romp for fans and non fans alike. It has enough variety in the form of a good roster of playable characters and other secrets to unlock, but does lack the depth to make the game the kind of long-running obsession other roguelikes have become. The story adds nothing to the long running lore of Fairy Tail, but provides enough fun character interactions to make it worth it for fans. Even non-fans looking for a pixel-art infused card battler will find a fun game to enjoy here.
    • tbd Metascore
    • 70 Critic Score
    While not without its weaknesses, Arco is thoroughly welcome addition to this year’s slate of releases. The game’s setting does a fine job bringing in an underutilised inspiration and putting its own stamp on it, while the gameplay offers something refreshingly different. As an enjoyably condensed package, it’s well worth the time.
    • tbd Metascore
    • 90 Critic Score
    Shin Megami Tensei V: Vengeance is an overall improvement over the already solid original release. Those who played the 2021 release will find every feature improved, and with the delightful additions, it is the best way to experience Shin Megami Tensei V. The numerous quality-of-life improvements implemented also serve to make this title a fine entry point to those jumping into the franchise, while still providing enough challenge for those who seek it. Shin Megami Tensei V: Vengeance is the polished result of an already great RPG endowed with an epic tale and well-rounded gameplay.
    • 75 Metascore
    • 90 Critic Score
    Visions of Mana is a strong entry that effectively revitalizes the lore of the series and keeps it more alive than ever. With dancing merchants, the ring system, and cute creatures such as Sproutlings, the game includes many staples of the series at their best, with Elemental Vessels being a magnificent addition. The patience of long-time fans is paid in full, while the game will also captivate newcomers with its superb presentation and emotive story.
    • 71 Metascore
    • 60 Critic Score
    Elemental Exiles tries to put a spin on the traditional deckbuilder. It is somewhat novel to see an identical map in use for each playthrough, as it makes the easiest routes more obvious. The biggest additions are the durability system and how elemental damage affects shielding. Despite being simple, these ideas create a whole new way of deckbuilding to dig into. However, there’s minimal story, encounters repeat after a few quick runs, and there’s nothing enticing about the presentation. This leads to a pedestrian execution of an otherwise solid concept. It is enjoyable in short bursts due to the variety, but the interest quickly drops off when things start to repeat.
    • 81 Metascore
    • 60 Critic Score
    From beginning to end, Stellar Blade remains consistently wonderful from a presentation perspective, uneven but perfectly well from a gameplay perspective, and lifeless and poorly executed from a narrative perspective. Stellar Blade consistently shines in many areas, but any recommendation must come with a heave “your mileage may vary.”
    • 83 Metascore
    • 80 Critic Score
    SteamWorld Heist II is a swashbuckling tale that always points its compass towards something fun. There’s a refreshing amount of freedom to how players can enjoy the title from its adjustable difficulty to the twist of naval combat. A little more work could be done with the character’s personalities, but they all get moments to shine and with lovely visual designs as well as adorable vocal ticks they’ll find a way to enter player’s hearts all the same. The wonderfully catchy music always brings a smile with lots sights and small things that make the world delightful. SteamWorld Heist II is beaming with sunshine that readily lights up anyone’s day.
    • tbd Metascore
    • 80 Critic Score
    #BLUD is not a long game, hustling its way through ten to fifteen hours of fun-filled narrative and crazy character interactions. Becky has to navigate the tropes of both high school life and comedic vampire horror, with a heavy dash of modern internet meme culture to add commentary and color. The writing is witty and tight, and the game does a good balance of presentation across its eleven chapters. So between the plot, the side quests, and the hunt for optional fun bits like selfies and collectibles, it never feels like time is wasted.
    • 73 Metascore
    • 70 Critic Score
    Despite these technical flaws, Teenage Mutant Ninja Turtles: Splintered Fate stands out amongst the sea of TMNT games. Sure, it might at times seem like a Turtles-skinned Hades clone, but the roguelike aspect gels quite well with the franchise. The game doesn’t reinvent things, and its appeal may be limited to fans of the series or roguelikes. Yet for those who are drawn to the gameplay loop, there is an addictive experience here. The turtles might be stuck in a time loop, but Splintered Fate’s smooth combat, availability of multiple playstyles, and snappy presentation make sure it’s an entertaining, if somewhat bumpy, ride.
    • 70 Metascore
    • 60 Critic Score
    Flintlock: The Siege of Dawn is an enjoyable experience, but may struggle to stick in the memory. There are some interesting ideas at play, but the execution just always leaves a little bit to be desired. While it never perhaps hits the same heights as other titles, it maintains a solid baseline that successfully holds interest for its playtime.
    • 81 Metascore
    • 80 Critic Score
    In the end, Dawntrail does the job it needed to do by giving players the new adventure they need to get going once again. It takes a little while to get there, but when the payoff comes it shows how the narrative team behind Final Fantasy XIV is at hitting the emotional highs. The dungeons, boss fights, and location designs further demonstrate the team’s impressive ability to keep injecting fresh mechanics and sights to a fully matured title. It may ultimately be regarded as an expansion that keeps the game rolling rather than bringing it to a new level, but Dawntrail is a worthy continuation of Final Fantasy XIV’s line.
    • 61 Metascore
    • 30 Critic Score
    There’s a good premise locked behind bad execution in Fate Seeker II. There’s plenty to explore and everything is connected to something. The detective work is meticulous and the awful translation makes reading for any amount of time a headache. Combat is sprinkled in as a highlight, but when most of the game is dialogue heavy, it is not enough. The poor presentation magnifies every weakness so avoid this headache at all costs.
    • tbd Metascore
    • 70 Critic Score
    It’s impossible to miss the overall sense of fun that permeates every aspect of Echo Generation. From its coming-of-age concept to its silly, sometimes irreverent narrative turns, to its memorable presentation, it’s clear this is a pure passion project for its developers. The narrative may not be the hardest-hitting stuff, and combat eventually becomes more of a chore than its payoff is worth due to spongy late-game enemies. But anybody who enjoys a sci-fi yarn that blends Stand by Me with The X-Files, or grew up in the ’90s, will still find plenty to enjoy here.
    • 71 Metascore
    • 70 Critic Score
    I wasn’t sure what to expect when I booted up Sand Land, but I was surprised by my experience. While I had no familiarity with the property, I found myself loving the quirky characters, the charming narrative, and the wide world to explore. On the other hand, the combat and the game’s side content leave a lot to be desired. At no point is Sand Land a bad game, it’s a quick, charming romp full of humour, but definitely has room to improve should a sequel be made.
    • 81 Metascore
    • 70 Critic Score
    Capcom has definitely found its footing in terms of creating a kid-friendly Monster Hunter spinoff series, as Monster Hunter Stories 2 has a lot to offer for newcomers and veterans of the series alike. While the battle system is fantastic for a younger audience, it does lack depth and can feel like quite the slog, especially late game. While the story won’t wow anyone, it is sincere in its approach that it’s hard to be disappointed in it. Monster Hunter Stories 2 is great for monster-taming fans, and those who don’t mind a slow-paced game in a gorgeous and inviting world.
    • 73 Metascore
    • 70 Critic Score
    The addition of extra layers and modernity to a classic old-school dungeon crawler makes Wizardry: Proving Grounds of the Mad Overlord‘s remake an enjoyable accomplishment. The gameplay is still punishing, but it’s more manageable with added layers of strategic planning to make bad luck easier to swallow, while the presentation’s overhaul adds enough to make everything feel exciting to be a part of. The biggest detriment is that it is perhaps too faithful to the original as the punishing difficulty is sure to turn some away even as it brings turn-based thrill-seekers ever closer to see just how hard these games can really be. So, with that in mind, there’s still a lot to enjoy in this faithful remake of a true classic.
    • tbd Metascore
    • 90 Critic Score
    The Legend of Heroes: Trails through Daybreak is an incredibly satisfying combination of familiarity and freshness in a rightfully much-loved series. There was a danger of things becoming stale, but Nihon Falcom has done its utmost to ensure its new main cast and setting are joined by enough adjustments to the series’ other elements to make the game appealing to loyal fans and newcomers alike. Van Arkride steps up as perhaps the series’ most entertaining protagonist so far, and with the strong backing of his supporting cast and new mechanics, the series has taken a hugely welcome step forward.
    • 73 Metascore
    • 70 Critic Score
    The stars never fully aligned for Dread Delusion but it’s still an admirable effort. The world is intriguing, the dialogue surprisingly funny, and the sights something to behold. It’s also an adventurers dream, as the best parts of the game are seeing something new and bee-lining for it only to stumble across something else in the process. The game may end up a little too soft and mushy to wholly come together, but its ease can allow for a wider audience to come check out just how zany everything else is.
    • 76 Metascore
    • 70 Critic Score
    The remaster of Monster Hunter Stories brings what was already a great turn-based RPG to even more RPGamers, inviting newcomers to dive into the series. Its big, colorful world is worth exploring. Monster Hunter Stories may be a spin-off but it is an adorable game that will please both fans of the franchise and fans of RPGs.
    • 72 Metascore
    • 50 Critic Score
    Capes starts off with an interesting superhero premise of a dystopian city that is controlled by the villains. At the start, the gameplay can be rewarding and engaging, while the characters are well voice-acted, and the game has some nice tactical gameplay until the mid-game. However, things don’t manage to carry through and the latter parts of the game leave much to be desired. Those looking for a new superhero strategy game will get some enjoyment out of Capes, but could easily find themselves hoping there was more to it.
    • 68 Metascore
    • 80 Critic Score
    At the end of the day, SaGa Emerald Beyond takes what worked in its predecessor and improves upon it, while bringing in touches of classic SaGa at the same time. The story provides a fun if surface-level romp through a variety of worlds. With many different main characters to choose from, there’s also a wealth of replayability. With one of the best and most engaging battle systems out there, even the most seasoned RPGamers will find their skills tested. SaGa Emerald Beyond is easily one of the best and most accessible SaGa games in series history.

Top Trailers