RPG Site's Scores

  • Games
For 738 reviews, this publication has graded:
  • 41% higher than the average critic
  • 8% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Best Friend Forever
Score distribution:
  1. Negative: 29 out of 738
743 game reviews
    • 80 Metascore
    • 90 Critic Score
    I’m cautiously optimistic for the rest of the season--far too many episodic adventures have strong starts and mediocre finishes--but this first episode promises a solid and tense story for the season. Let’s just hope that Dontnod can keep this momentum for the other four episodes.
    • 76 Metascore
    • 90 Critic Score
    I feel that's a tough ask for the average RPG fan; and it makes recommending Emerald Beyond to those unversed in Kawazu's picture of the RPG a difficult proposition. For anyone that's already a fan of SaGa, however, it was never really a question if Emerald Beyond would be for you. This is a SaGa for SaGa fans, and in truth I couldn't be happier any other way.
    • tbd Metascore
    • 90 Critic Score
    Romancing SaGa is not for everyone, and nor should it be. But if you want to try something new and different from typical JRPGs, give it a shot, and maybe you'll end up addicted to it.
    • 80 Metascore
    • 90 Critic Score
    NieR Replicant ver.1.22474487139… is one of the most carefully constructed re-releases in recent memory. I was delighted to see just how much of the original experience remained intact, with the bulk of alterations focused on its visuals and combat. While I am happy that NieR: Automata remains a resounding success, its influence over this updated release of NieR hasn’t robbed it of its unique identity; this is, by and large, the NieR that I fell in love with. I think all the new content that has been added to Replicant ver.1.22 is all worth seeing. Looking back at my journey once more with Nier, Kainé, and Emil, I am so happy that one of the most underappreciated games gets another chance to show why it is so special again.
    • tbd Metascore
    • 90 Critic Score
    If you've never read Steins;Gate, or even a Visual Novel in general, due to Steins;Gate Elite's unique take on the genre I can't think of anywhere better to start. Steins;Gate Elite managed to combine the best parts of the original VN and its anime adaptation in a way that I genuinely thought was impossible, surpassing the original title in innumerable ways. While the original VN still has its place due to the much more organic inclusion of the phone trigger system, for every other purpose Steins;Gate Elite is now the de facto definitive version of the story. Even if you think you've already had your fill of the story, you might be surprised just how much the changes in Elite elevate the experience.
    • 81 Metascore
    • 90 Critic Score
    Thanks to its incredible soundtrack and a wonderful dose of gameplay variety to help keep everything from becoming monotonous, Ys Origin is still and will forever remain a solid action RPG well worth your time no matter the platform it winds up on.
    • 83 Metascore
    • 90 Critic Score
    The Legend of Heroes: Trails in the Sky the 3rd's different gameplay structure and shifted narrative focus can take some getting used to, especially when coming off the formula from prior Trails in the Sky entries. However, once I was acclimated to the new radical shifts in structure and gameplay, I found that the 3rd carries all the charm and strengths of the previous game and goes beyond that. Trails in the Sky the 3rd is an excellent conclusion that not only sends off the Liberl arc on an exceptionally strong note, but also serves as a great teaser of the overall Trails world.
    • 85 Metascore
    • 90 Critic Score
    I'm of the opinion that the best expansions are ones that don't just offer a new slice of a game you already love to play, but enhance what was already there. Lies of P: Overture isn't just great in its own right, but it showcases the growth that Round8 has seen over the course of developing the game. Lies of P was already great, and well worth your attention. What Overture succeeds most at isn't just offering more of what players already loved, but perhaps giving us a sneak peek at what players can expect from the studio in the future. Lies of P: Overture feels like a bold, yet simple, statement; we're only just getting started with Lies of P. I can't wait to see what the team has in store for us next.
    • 82 Metascore
    • 90 Critic Score
    If there was a category for most improved sequel this year, I strongly believe Lost Judgment might be in the running for winning it. The game offered so many new, cool things to do throughout my 45 hours with it and somehow striked a fine, delicate balance between the goofy Yakuza spin-off you know and love and a spectacular crime drama that tackles difficult themes not seen often enough in games.
    • 87 Metascore
    • 90 Critic Score
    With lessons learned from its original release along with the experience of other titles under Vanillaware’s belt, Odin Sphere Leifthrasir surpasses what I tend to expect from a remake these days. It expands, streamlines, and enhances almost every aspect of Odin Sphere with the utmost care without leaving behind individuals who loved the original experience. This is the best case of a video game remake done right.
    • 86 Metascore
    • 90 Critic Score
    Ender Lilies is an emotional sidescroller RPG with a well-told compelling story, beautiful music & art, and solid gameplay. Its hauntingly beautiful style and satisfying world more than makes up for some slight combat blemishes, leaving a lasting impression as one of the most remarkable games of its kind.
    • 89 Metascore
    • 90 Critic Score
    Destiny 2: The Final Shape is a near-perfect conclusion to Destiny's first major story arc; here's hoping this can be an opportunity to open the floodgates for new players going forward.
    • 92 Metascore
    • 90 Critic Score
    Metaphor: ReFantazio is an amazing game. I fully completed it in 75 hours and enjoyed it the entire way through. Though it may suffer from a few blemishes, such as its lackluster graphical fidelity in some areas and performance optimization issues, what it brings to the table is utterly compelling. It is a huge RPG adventure that celebrates Atlus’ history as it combines some of the best ideas from many of its previous titles into a lovely fantasy setting. The amount of detail put into Metaphor: ReFantazio’s worldbuilding and characters is captivating. Plus, the flow of its combat system’s interactions with the extensive Archetype job classes is a ton of fun. I’m always a big fan of when developers decide to tackle a brand-new IP, and Atlus knocked it out of the park with Metaphor: ReFantazio.
    • 74 Metascore
    • 90 Critic Score
    All in all, if you like action platformers, you’ll love Gestalt: Steam and Cinder. It’s a shorter affair, to be sure, but it explodes with love for the genre, and the developers have put a lot of heart and soul into crafting a world and story that is both equal parts fun and tense to explore. My nitpicks with the game aside, Gestalt was an extremely enjoyable experience and is definitely on a list of games I’ll replay from time-to-time. I’m excited to see where Metamorphosis Games takes the series in the future, and hope for plenty more adventures of Aletheia to come.
    • 85 Metascore
    • 90 Critic Score
    Dragon Quest Builders 2 is in every right a proper sequel. It takes the good from the original Builders title and improves upon its weaknesses. Sure, maybe the characters prattle on a bit too long, and maybe it takes forever to find the torches in the bag that I know I made, but at this point, these are minor complaints with a game so jam-packed with stuff to do and things to create. If you liked the original Dragon Quest Builders, this is a must-play. Otherwise, if you enjoy Dragon Quest and enjoy building, I’d recommend giving Dragon Quest Builders 2 a go.
    • 93 Metascore
    • 90 Critic Score
    Divinity: Original Sin II has such a wide scope and is such a dense, feature-rich game that it's easy to lose track of time and get completely immersed in its writing, characters, and raw inventiveness. There's a never-ending draw to see one more quest to completion, to try out one new ability or tactic in one more encounter, or to explore just one more location. Divinity: Original Sin II will relentlessly test your own creativity, demand your attention, prove your abilities, force you to question your own decisions, and overall keep giving reasons to continue playing and never lets go.
    • 77 Metascore
    • 90 Critic Score
    While there are a few small missteps with the Mega Man Star Force Legacy Collection, they ultimately pale when compared to the broad, useful features added. The fact that not only can fans and first-timers enjoy the Star Force series, but can also tailor their experiences to their liking without the need for emulators is wonderful, and Capcom's efforts to release much older games in bundles on modern platforms really should be commended. If you're a newcomer interested in quirky action RPGs or a long-time fan looking to re-experience the magic, the Star Force Legacy Collection is an easy recommend from me.
    • 89 Metascore
    • 90 Critic Score
    Monolith wasn’t playing around when they set out to make this version of Xenoblade the “Definitive Edition”. I found it to not only live up to the heavy legacy of the original game but surpass it in every way. All of the quality life improvements make the game more accessible, while not taking anything away from the original game. The battle system is one of the most addicting I’ve played in a very long time, the overworld is gorgeous and a joy to explore, the music is a work of genius, and the story is told with a level of maturity rarely seen in JRPGs.
    • 74 Metascore
    • 90 Critic Score
    Etrange Overlord is my biggest surprise of the year so far. A perfectly-paced action RPG with a phenomenal cast of characters, and a genuine sense of ironically grim humor.
    • 83 Metascore
    • 90 Critic Score
    Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island accomplished the impossible. It's a strong contender for the best in the series, and I don't say that lightly. If you've ever been interested in giving the series a try - I can't think of a better place to start. Shiren the Wanderer is back, and better than ever.
    • 74 Metascore
    • 90 Critic Score
    While much of its charm comes from its attention to traditional design minus the frustrating elements, those with the patience to explore the opposite spectrum of big budget, hollow excursions may find satisfaction in this wonderfully mature experiment in the modern era.
    • 92 Metascore
    • 90 Critic Score
    Even if you never had any intention of returning to Xenoblade 3 after clearing the game, much like I had, Future Redeemed is more than a compelling enough reason to pick up the Expansion Pass to gain access to it. Part of me wishes it could have gotten a standalone phyiscal release like Torna did, but understanding all of the baggage attached I can't exactly say it was the wrong decision to keep it shackled to Xenoblade 3's DLC. In a year as stacked as 2023 has been, it might have been hard for it to stand out - but nevertheless, Future Redeemed remains one of the best RPGs of the year, and any Xenoblade fan on the fence should make an effort to play it.
    • tbd Metascore
    • 90 Critic Score
    It becomes frustrating that every single time you’ll be forced to stop and select a Door Flower, or a Ladder Flower, manually. There must’ve been a better way to handle this. Maybe I’m blowing this out of proportion. Perhaps it’s a bit of a nitpick – it certainly doesn’t erase everything that the game does so well. I’d still give Undernauts a hearty recommendation to anyone already familiar with the genre, and I’d likely do the same for anyone looking to get into DRPGs as a whole. In the end, it didn’t hamper my enjoyment of the game much at all; it’s just incredibly frustrating that problems that feel like they should be easy enough to fix are holding back what would otherwise be the perfect game to introduce players to my favorite genre of RPGs. It still more than earns my recommendation, I just hope that Experience can polish out these few remaining rough edges down the line.
    • 81 Metascore
    • 90 Critic Score
    The effort put forth by Konami pays off in dividends. The end result is a project that, like another Pixel Remaster project before it, has the best of both worlds. These are games that play and look just like you remembered them, but somehow even a bit better. Slight QOL changes complement, rather than complicate, the gameplay. Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars might be a mouthful of a title, but it’s one that reaches for the stars - and knocks it out of the park.
    • 83 Metascore
    • 90 Critic Score
    Life is Strange 2 is not always comfortable to play, but that’s essentially the point. You’re supposed to be heartbroken about everything that Sean and Daniel go through. You’re supposed to take the experience and reflect. Reflect on why they had to fight so hard just to survive, and why the Diaz brothers had to suffer so much prejudice along the way. A simple happy ending would not work for the story that Life is Strange 2 set forth to tell. Episode 5 is every bit the conclusion that this series deserved, no matter how painful that is to truly say.
    • 85 Metascore
    • 90 Critic Score
    Overall, this is a very solid port. While a few things could definitely be improved, it's still by far the best version of the game that you can play now, and I feel confident in giving it our strongest recommendation.
    • 91 Metascore
    • 90 Critic Score
    Disco Elysium is a wonderfully written RPG that defies preconceptions of what RPGs can be. Whether or not it somehow marks its own paradigm shift or inspires a new sub-genre remains to be seen, but for now, I encourage anyone who wants to experience some of the best game writing on offer to give it a try.
    • 85 Metascore
    • 90 Critic Score
    Yakuza 0 is a game that demands the audience's full attention, and it’ll get that whether it’s through a heart-stopping revelation or a quiet moment that leaves the player with misty eyes. If a compelling narrative is what you look for in a videogame, then you’d best get ready for a night on the town with the Tojo clan.
    • 77 Metascore
    • 90 Critic Score
    Signs of the Sojourner feels like life. It gets hard when you least expect it, sometimes returning home is a blessing and other times it feels like a burden. People change, life moves on and you just have to try to keep up. It takes something as impersonal as cards and creates an entire world full of personality.
    • 78 Metascore
    • 90 Critic Score
    Indivisible is extraordinary. It’s a very focused game that cuts out a lot of the fluff in RPGs. There’s no skill trees, no crafting, no mundane ‘kill 10 of this monster’ type of stuff, no weapon or armor system, and not even money to spend things on. There’s one basic currency you collect to upgrade your attack or defense. I think this works in Indivisible’s favor in an era filled with games full of massive checklists, endless progress bars, and so forth. Lab Zero has an admirable vision of where it wanted to take Indivisible; it may be a streamlined experience, but it’s a damn good one.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 78 Metascore
    • Critic Score
    I like a lot of what I've seen in Endfield. The combat system seems really engaging and the visuals are some of the best I have seen for a gacha game. While the story does seem quite promising so far, I am not sure if I want to fully commit to the game with a gacha system this predatory as someone who enjoys a lot of gacha games. I've always hated the gacha system that HoYoverse games have popularized, but with so many games copying the system and Endfield's own spin on it somehow feeling even worse, it is hard for me to want to get inviested here. [Impressions]
    • tbd Metascore
    • Critic Score
    Right now, the main thing I hope to see is a UI and text scaling option. It is the only major issue with the game on Steam Deck right now. It likely will come as the team has commented on Steam Deck support before, but I want to prepare you for that if you plan on jumping in with the game's early access release. Beyond that, proper controller support would be nice, but the trackpad and combination of face/shoulder buttons works well.
    • tbd Metascore
    • Critic Score
    Enshrouded is undeniably a game to play with friends, as I struggled a bit playing by myself, but the way the world is crafted, and the way the expansive environments are filled with interesting points of interest is wonderful. The crafting and building system could use some work, but they are minute changes and quality-of-life fixes that only detract from the experience a little bit. Despite this, the detail put into the world and environments was enough to convince me that there's something magical going on here, and I could personally see myself losing days of my life to exploring Enshrouded's wilds. [Early Access Provisional Score = 80]
    • tbd Metascore
    • Critic Score
    In my preview from PAX West, I described Lost Eidolons as “if Dragon Age and Fire Emblem had a child” and after sinking a lot more time into it, I still stand by that remark. It’s an impressive first foray for indie Ocean Drive Studio that has resulted in a title that will speak to SRPG fans and intrigue those who are more allured by more gear and stat-forward RPGs. While it may not land all the time with too many loading screens, a weaker narrative, and character models lacking emotion, thanks to the richness of its mechanics and solid tactical experience, the experience is still one that will appeal to tactical diehards. [Early Access Provisional Score = 70]

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