RPG Site's Scores

  • Games
For 737 reviews, this publication has graded:
  • 41% higher than the average critic
  • 8% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Hades II - Nintendo Switch 2 Edition
Lowest review score: 20 Little Witch Academia: Chamber of Time
Score distribution:
  1. Negative: 29 out of 737
742 game reviews
    • 67 Metascore
    • 50 Critic Score
    Unfortunately, boredom is the word that best describes Nelke. You can easily dump hours into the game, but never feel like you get anywhere. Nothing feels satisfying, and while Nelke doesn’t have much wrong with it that feels offensively bad, there’s just nothing that’s really outstanding about the game either. This Atelier spin-off is utterly mediocre.
    • 60 Metascore
    • 60 Critic Score
    Episode Ardyn is fine, but it’s held back by repetitive gameplay that doesn’t really live up to Episode Ignis or Prompto. Unfortunately, the only thing really worth going in for here is the story and how it expands on FFXV universe lore.
    • 80 Metascore
    • 90 Critic Score
    In the end, I can’t give enough praise to Trails of Cold Steel. It is an excellent port of an excellent game that finally arrives to a modern console. If for some reason you don’t have a PC that can run it, then this is the version to play. It’s extremely easy to recommend this game to anyone, whether they play RPGs or not, and it is also a good first step into the Trails series, which is well worth your time.
    • 54 Metascore
    • 40 Critic Score
    As it stands, I finished the game feeling like I had accomplished and done absolutely nothing. It's almost impressive how hollow The Princess Guide feels.
    • 75 Metascore
    • 80 Critic Score
    Fate/Extella Link is a significant step-up to Fate/Extella: The Umbral Star. Its story may be shorter and more comparable to a gaiden, but I think it’s more important to nail down and refine its gameplay systems first and foremost. It’s a game for fans of Fate and fans of the hack n’ slash musou genre. I like both a lot, so seeing it get significantly better works for me. There are still some things I’d like to see improved with more elaborate stages and better graphical fidelity, but Extella Link tries its best with baby steps in those areas. Regardless, the game is a blast to play.
    • 64 Metascore
    • 50 Critic Score
    There are good ideas and elements that almost make this remake worth it, and on the whole it does make some improvements over the original game, albeit slight ones. Still, perhaps it really is for the best to just let these characters go home like they want to and leave the world of Caligula behind.
    • 82 Metascore
    • 80 Critic Score
    In this Advance Wars starved world, Wargroove is the sustenance that keeps fans going. It’s a charming and difficult game, and while Wargroove is not perfect, it’s a great strategy title that strategy and SRPG fans will get a lot of fun out of.
    • 59 Metascore
    • 50 Critic Score
    Anthem has sadly not resonated with any part of me, and no matter how much time passes, I don’t think this will change.
    • tbd Metascore
    • 90 Critic Score
    If you've never read Steins;Gate, or even a Visual Novel in general, due to Steins;Gate Elite's unique take on the genre I can't think of anywhere better to start. Steins;Gate Elite managed to combine the best parts of the original VN and its anime adaptation in a way that I genuinely thought was impossible, surpassing the original title in innumerable ways. While the original VN still has its place due to the much more organic inclusion of the phone trigger system, for every other purpose Steins;Gate Elite is now the de facto definitive version of the story. Even if you think you've already had your fill of the story, you might be surprised just how much the changes in Elite elevate the experience.
    • tbd Metascore
    • 60 Critic Score
    Wintertide Miracles just feels like the light fluffy snow on Christmas Day--pretty and charming, but ultimately fleeting and a pain to move through. If you’re really wanting more time with your favorite Code: Realize characters after Bouquet of Rainbows, then Wintertide Miracles might be worth your time. However, don’t expect anything of the same caliber as the previous games.
    • 69 Metascore
    • 80 Critic Score
    Dragon Marked for Death surprised me, even knowing I'd enjoy it after my time with it at Anime Expo last year. Quite a bit has changed since I last saw it, but that's not a bad thing. I'm not sure if I could recommend the game for anyone looking to play it without a group without a giant asterisk next to that recommendation, but there's really nothing else like it, and what it tries to accomplish it does so in spades. It's certainly not for everyone, but Dragon Marked for Death left its mark on me.
    • 71 Metascore
    • 70 Critic Score
    Unlike the Neptunia series, where the whole game has the luxury of playing with anime tropes and parodies, Death Re;Quest tries to rely on the merits of Idea Factory's own strength of mixing in Neptunia like gameplay and a more serious Visual Novel story, but sadly I think the game would have worked out much better as a standalone visual novel than a JRPG.
    • 83 Metascore
    • 80 Critic Score
    I wouldn’t say Kingdom Hearts III isn’t any less of a confusing place to start if you were looking to make this your first dive into the franchise. With that being said, Kingdom Hearts III is a masterful game when it succeeds and a mediocre one when it simply doesn’t.
    • 71 Metascore
    • 70 Critic Score
    In the end, I don’t think God Eater 3 will leave much of a mark in the genre now that Monster Hunter World seems to completely dominate it, but my time with it was fun nonetheless. Thanks to its engaging and interconnected systems, it’s ever-present anime aesthetic, and its lovable although underdeveloped characters, the game ends up overcoming many of its flaws. In all honesty, I never thought eating gods would be such nice comfort food.
    • 81 Metascore
    • 80 Critic Score
    Etrian Odyssey Nexus embraces nearly everything that the series has established so far in one final farewell package. It doesn't do anything new or unexpected, but it's a nice nostalgic bow on what has been a standout series on the DS and 3DS, and the systems are as solid as ever.
    • tbd Metascore
    • 80 Critic Score
    If you're going to read Chaos;Child, which you should, despite my issues the Steam release is the best way to do so unless you're specifically pining for it on a portable platform. While I'm not sure if I'd recommend it as anyone's first Visual Novel - it's a long one, with particularly graphic content - if you're looking for a work with something powerful to say, Chaos;Child is more than worth your time.
    • 84 Metascore
    • 80 Critic Score
    Mario & Luigi: Bowser's Inside Story is a highlight of its series; an addictive and snappy game with a lot of charm, but it is a bit difficult to say that the remake improves on it in a considerable manner. Still, it's a fine way to experience a great game nonetheless, but the art change might leave you cold, and the new Bowser Jr. mode doesn't add much value to the package.
    • 66 Metascore
    • 70 Critic Score
    When it all comes down to it, Fairy Fencer F: Advent Dark Force's Switch port is probably not the best way to play the game, but considering that the performance itself is perfectly fine in most scenarios - especially in handheld mode, you can't go wrong with picking this version up if you're specifically looking for a more relaxed JRPG to play on the go. Ghostlight's first Switch effort is a solid showcase, and if nothing else leaves me excited to see what other titles the company can bring to the platform moving forward.
    • 71 Metascore
    • 80 Critic Score
    I’d recommend Momodora for anyone that’s looking for an old-school experience with a coat of new-school paint. It’s a beautiful and unforgiving game, but with patience and practice, you’ll be able to see this Metroidvania’s end and dive in for another playthrough to find all the stuff you missed. It’s a well-crafted title that fits in perfectly with the Switch’s library.
    • 63 Metascore
    • 40 Critic Score
    YIIK: A Postmodern RPG is a game that falls under the weight of its own ambition. Sloppy storytelling, bad pacing, poor characters, and some questionable (and potentially offensive) writing undermine what could have been an interesting story about young adults in the late ’90s, and the gameplay can’t carry the rest of the experience on its own. Even if it looks and sounds good, it’s just not enough to make its 25 hours an enjoyable time.
    • 80 Metascore
    • 80 Critic Score
    With one of the most endearing casts in the genre and an enduringly strong take on action combat gameplay, Tales of Vesperia remains as the series peak and I easily recommend it for fans to revisit and newcomers to experience for the first time.
    • 81 Metascore
    • 80 Critic Score
    I’d recommend this trilogy for anyone that really enjoys laid-back, slice of life titles. Rarely are you going to go out there and save the world, but you’ll enjoy a happy life creating items and making people happy… and sometimes, that’s all you can ask for.
    • tbd Metascore
    • 80 Critic Score
    All in all, The Forgotten Sanctum is a strong way for Deadfire, and possibility Pillars of Eternity in general, to end-- at least for the moment. It lacks a certain level of gravitas that perhaps would usually be expected out of a proper conclusion, but its strengths lie in the same places that Deadfires' always have - motivated character writing, a solid sense of cohesion between gameplay mechanics and narrative, and the events within hold proper sense of significance as part of the world put forth. Fans of Deadfire who have been let down by lackluster additions so far should definitely not let that steer them away from this final entry.
    • 71 Metascore
    • 70 Critic Score
    The Bard's Tale IV: Barrows Deep has a satisfyingly deep and flexible battle system, surrounded by heavy puzzle exploration and a narrative that doesn't manage to stay interesting. There are some really neat systems at play here for those looking for intricate combat, but performance issues and a lacking storyline make it a hard sell to a larger audience.
    • 73 Metascore
    • 60 Critic Score
    If you're looking for a Persona spin-off, Persona Q is a much better use of your time and money. Meanwhile, if you're looking for a rhythm game first and foremost, there are much better options for you to pursue. Persona 3 and 5 Dancing aren't bad, but in today's rhythm games climate - they needed to offer a lot more to stand out from the crowd.
    • 72 Metascore
    • 60 Critic Score
    If you're looking for a Persona spin-off, Persona Q is a much better use of your time and money. Meanwhile, if you're looking for a rhythm game first and foremost, there are much better options for you to pursue. Persona 3 and 5 Dancing aren't bad, but in today's rhythm games climate - they needed to offer a lot more to stand out from the crowd.
    • 80 Metascore
    • 80 Critic Score
    Pokemon Let's Go might not be what I wanted next from the series, but I can't say I was left disappointed with it. Gamefreak's latest adventure manages to cut a lot of the franchise's fat while injecting something new into the formula. While I definitely don't want to see everything it changes brought over to Generation VIII, Let's Go acts as a refreshing change of pace for bother newcomers and longtime fans of the series.
    • 79 Metascore
    • 80 Critic Score
    Pokemon Let's Go might not be what I wanted next from the series, but I can't say I was left disappointed with it. Gamefreak's latest adventure manages to cut a lot of the franchise's fat while injecting something new into the formula. While I definitely don't want to see everything it changes brought over to Generation VIII, Let's Go acts as a refreshing change of pace for bother newcomers and longtime fans of the series.
    • 64 Metascore
    • 50 Critic Score
    There’s not much to engage the player here--almost everything about the game is completely average. I wouldn’t say Mercenaries Wings is a bad game, it’s simply difficult to recommend spending your time playing it when there other, more polished games. If you’re an SRPG nut that’s starved for new games then Mercenaries Wings might be the game you’re looking for, but otherwise, I’d spend your time elsewhere.
    • 71 Metascore
    • 70 Critic Score
    Overall, World of Final Fantasy: Maxima has a handful of new features to differentiate it from the base game, however outside of the ability to carry an additional two monsters in your party their inclusion is fairly minimal. Maxima doesn’t offer anything of any real substance beyond this as an expansion - as the inclusion of Noctis generally feels like fanservice for fans of Final Fantasy XV and the colosseum challenges are fairly easy with a properly leveled party. However, those who enjoyed the story and gameplay of World of Final Fantasy may find value in this expansion.

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