RPG Site's Scores
- Games
For 737 reviews, this publication has graded:
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41% higher than the average critic
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8% same as the average critic
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51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | Hades II - Nintendo Switch 2 Edition | |
|---|---|---|
| Lowest review score: | Little Witch Academia: Chamber of Time |
Score distribution:
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Positive: 397 out of 737
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Mixed: 311 out of 737
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Negative: 29 out of 737
742
game
reviews
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- Critic Score
Neptunia Virtual Stars is largely unsuccessful at being a captivating product meant to represent Vtubers. The story is bland. The gameplay is boring. The character interactions are largely uninteresting. Some of its environments and storytelling bits shine momentarily, then drag players back to the reality that it is a repetitively dull experience. Compile Heart and Idea Factory tried to throw so many components and ingredients into Neptunia Virtual Stars that the resulting stew has no flavor at all; no single aspect or element quite stands out and is ultimately forgettable.- RPG Site
- Posted Mar 2, 2021
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There are so many improvements to the game’s base mechanics and so much potential in the world of Steven Universe that I just want more. I don’t think that’s going to happen, but at the very least I got to experience a game that not only works on its own merits, but simultaneously shows off everything I love about Steven Universe.- RPG Site
- Posted Mar 1, 2021
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Playing Bravely Default II was a truly memorable experience. Games like this just aren’t made very often any more. The flaws are very visible and your mileage will vary depending on what you value in your RPGs, but there is a great game here for fans and newcomers alike as long as you’re willing to look for it. Even with the issues noted throughout this review, Bravely Default II grabbed my attention and refused to let it go for 75 hours. It truly cemented my love for the job system.- RPG Site
- Posted Feb 25, 2021
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Persona 5 Strikers is the most impressive effort yet from Omega Force to adapt a third-party license into the Musou subgenre. This probably will not be the title that will change the minds of those that already harbor an intense hatred for them, but Persona fans who are on the fence should honestly not miss out on this game. It feels like a proper follow-up to Persona 5 and the story is surprisingly one of its most outstanding feats. The journey is not a 100+ hour ride like the original, but in exchange, its tight narrative is exceptionally more cohesive and the pacing is significantly more palatable. Smart, sensible tweaks have been made across the board to the usual Musou gameplay template to remain faithful to the spirit of Persona 5 and the game is that much stronger for it. If Atlus were to ever revisit the Phantom Thieves again in a new title, whether it be a mainline or spin-off entry, they better include the characters from Persona 5 Strikers. Please? Pretty please?- RPG Site
- Posted Feb 9, 2021
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‘Disappointed’ really is the key word for Werewolf: The Apocalypse- Earthblood. I went into it with little expectation beyond some fun shape-shifting gameplay and came away with nothing but wasted time. The constant dad rock and bloodshed might be a guilty pleasure for some people and fans of the World of Darkness may get a lot more out of exploring this world than newcomers, but the uninteresting plot and characters make that very doubtful.- RPG Site
- Posted Feb 8, 2021
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Ys IX: Monstrum Nox is another excellent addition to the Ys series. Its darker tone and gloomier atmosphere help it to stand out from the rest of the series, but it somehow works in its favor. The character writing and narrative framing is a remarkable step-up from previous titles, yet still preserves the thrilling intense action that the Ys series is known for. Some of Monstrum Nox’s sidequests stand among the best in the entire series. I have a few qualms with its repetitive structure, though what truly stings is the frequent crashes I experienced on the PS5. I loved my time with Adol’s adventure throughout Balduq and look forward to his next big adventure.- RPG Site
- Posted Jan 29, 2021
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Immortals Fenyx Rising was a game that I wanted to play to finish and put to the side, but it’s one that has stuck with me a lot longer than I thought it would, and given me one of my favourite Ubisoft open worlds in memory. If you can look beyond a lack of originality in some of its formula and some rigid puzzles, you’ll find a beautiful world that’s well worth exploring.- RPG Site
- Posted Jan 29, 2021
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It's mind-boggling just how much Gust managed to squeeze into Ryza 2 with such a short time budget; the increased scope, both in terms of gameplay mechanics as well as the presentation, is nothing to scoff at. While not all of the changes will necessarily gel with every Atelier player, they clearly build upon the goals that Gust had set for themselves with the first game. It ultimately makes Ryza 2 feel much more like a traditional JRPG than the first game did, which is sure to appeal to more players - and I don't necessarily think that comes at the expense of what made the Atelier series so unique in the first place. There are moments where you can clearly see the limitations of the game's development shine through - such as with recycled assets - but even then, most of the time Gust manages to contextualize things so that you never really feel like the game was made in such a short timeframe.- RPG Site
- Posted Jan 26, 2021
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Despite some early mistrust due to the game’s agricultural aspects, I ended up enjoying my time with Sakuna: Of Rice and Ruin — at least the first two-thirds of it. It wasn’t breaking any new ground gameplay-wise, with combat that was just enjoyable enough to make up for its repetitive nature. The narrative was decent, though those looking for a deep storytelling may dislike the aimless self-motivation the game requires of its players. The farming aspects are so simply integrated that they only added to the overall experience, never detracted. What did take away from my enjoyment in the end, however, was the sudden and severe prolonging of the game, just when the credit roll started to feel inevitable. It’s a solid and certainly unique game that can be quite enjoyable when approached with the right expectations.- RPG Site
- Posted Jan 4, 2021
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As a whole, I’d feel bad not saying this: Nioh 2 is one of the best games you could play this year, and a weak narrative in its trilogy of DLC won’t change that. The First Samurai might disappoint but this is still Nioh 2 and, in a way, that’s enough.- RPG Site
- Posted Dec 22, 2020
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At the end of the day, Rhythmic Adventure Pack more or less succeeds at what it sets out to do - but the complete lack of ambition from the package is hard to ignore. It's still probably worth picking up if you're a fan of rhythm games on Switch, especially if you want to try out the RPG modes, but it's difficult to say that it's a stand out rhythm game on the platform when titles like Project Diva Mega-Mix, Kingdom Hearts: Melody of Memory, and even Taiko no Tatsujin: Drum 'n' Fun are already there for players to enjoy.- RPG Site
- Posted Dec 14, 2020
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Hyrule Warriors: Age of Calamity isn’t revolutionary, but I can’t deny that the Breath of the Wild touches to the formula leads it to be one of the better musou games on the Switch. Writing this review has been a bit challenging, because a good musou game is pretty self-explanatory. Most of the time, it even tends to be a great one with a staggeringly large amount of content. Outside of performance issues, the design is overall very tight and enjoyable, but the cast of characters and the gameplay truly shine for this genre. I’m hoping that the rumored Switch Pro is real, because I’d love to see how this looks and runs with better hardware. If you enjoyed Breath of the Wild’s story and characters, and like musou games, this is a great combination of the two that’s worth checking out.- RPG Site
- Posted Dec 9, 2020
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Haven is a really enjoyable time if you have a significant other to play with you. It is a decent experience alone, but many of its core systems are designed to be enjoyed with another person. Severe problems with its narrative tone later into the game that sabotage its themes dampened my enjoyment, and I still struggle to understand why the game twisted itself that way. There is so much to like about this game from its clean cel-shaded look, its ethereally evocative soundtrack, its compelling voiceovers for the main couple, and its intuitive co-op friendly user interface. I am left simply mixed at what could have been a strong title in a largely untapped subsection of modern RPGs.- RPG Site
- Posted Dec 7, 2020
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When Cyberpunk's grim setting and mix of gameplay systems land, it is a powerfully impressive experience - sprawling, dense, clever, witty, and most importantly damn good fun. Other times, it has all the charm of a moody, edgy teenager.- RPG Site
- Posted Dec 7, 2020
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If you've never played a Dragon Quest game before, this is the best introduction to the series you could ask for. If you're a Dragon Quest fan and haven’t played it yet, then you need to get on this. This game made me re-approach how I view not just past Dragon Quest games, but every RPG I play from now on. Dragon Quest XI S is a near unrivaled masterpiece, one I wish I could erase my memory of and re-experience for the first time. Having said that, this second time through has been special in its own way. Going back and playing older Dragon Quest games has only increased my appreciation for it. This final version of the Definitive Edition of one of my favorite RPGs is a great send-off as we await the anticipated release of Dragon Quest XII.- RPG Site
- Posted Dec 1, 2020
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Regardless of my qualms with how Bluepoint handled the boss themes, I believe this is a tremendous remake of Demon’s Souls. It plays exceptionally now that its framerake is silky smooth and is one of the most visually sublime games today. This is one of the best launch titles I’ve seen, and I’ll certainly be coming back to it again and again. If this is a small glimpse of what I can expect to see in the future of this generation of games, I’m ecstatic.- RPG Site
- Posted Nov 24, 2020
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Although Kingdom Hearts Melody of Memory might not be the story-focused experience many expect from the series, it arguably does something much more special. Not only does it set up the next chapter nicely, but it celebrates everything that came before it with some fantastic rhythm gameplay and abundant content that makes it feel like a loving send-off to the past 18 years of the franchise.- RPG Site
- Posted Nov 12, 2020
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I jive a lot of what Sakuna: Of Rice and Ruin sets out to achieve conceptually as it juggles between tight fast-paced action RPG combat and thorough rice farming mechanics. Edelweiss unfortunately fumbles on key areas to an otherwise charming title. Platforming is a hassle most of the time, especially in later areas. Every system feels a step too steep into resource micromanagement, and it made me feel as if I was always playing on a tight schedule rather than being able to progress at my leisure. I wish I loved this game more, because there is a lot of heart, but sadly I came away merely lukewarm from the experience.- RPG Site
- Posted Nov 9, 2020
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There is a decent game lurking beneath Yakuza: Like A Dragon. Its experimental, numerous half-baked ideas in the shift to a turn-based RPG drag it down from being an excellent experience, but the core ideas are solid enough on paper that they could be amazing if given a future chance. After all, this is the first time the Ryu ga Gotoku Studio development team has embarked on this wild idea to transform this long-running series into something it has never been before. I do disagree that this title can serve as a newcomer’s first foray into the Yakuza series. Yakuza: Like A Dragon is not outstanding, but its vision of what an RPG would look like set in today’s world is fascinating. I played the entire game with Japanese audio and I must say, Ichiban’s voice performance in the finale of his game is phenomenal.- RPG Site
- Posted Nov 4, 2020
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Werewolf: The Apocalypse - Heart of the Forest doesn’t necessarily reinvent the wheel and I wouldn’t say it’s genre-defining, but it still manages to be unique in some aspects. End game pacing issues aside, the game tells a great story and offers enough choices that I never felt slighted. Even the small option of choosing which werewolf form to shift into was nice. Heart of the Forest is a simple and easy to follow addition to the World of Darkness games but still manages to avoid becoming boring or repetitive. It’s a fun, uncomplicated game and honestly, that’s all I want sometimes.- RPG Site
- Posted Oct 27, 2020
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I was, if not confident, hopeful that the lingering issues that I found myself grappling with in Cold Steel I and II had been mitigated when I played through Cold Steel III. However, now that I've seen the whole story, I can only say that those issues never went away. Even if they appeared fixed for Cold Steel III, they were always there, just below the surface. At this point, if I wasn't already in too deep, I'm not sure if I would even want to continue playing the Trails series. I have very little confidence that Falcom will learn their lesson with how to pace their games, and with the scope of both the world and the series as a whole constantly growing I have no confidence that future games won't run into these self-same issues, but to an even greater degree.- RPG Site
- Posted Oct 23, 2020
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Darkness in the Capital definitely paints a less-than-optimistic picture for the overall narrative of this trilogy. The people who are looking for more story content will surely find some here, but not of particularly great quality. However, if just the act of playing Nioh 2 is enough to get someone back into the game, then this DLC is outstanding. Even if the narrative doesn’t hold its end of the bargain, all of the improvements and additions to gameplay carry the entire DLC on their own. It remains to be seen how the third and final DLC will wrap things up, but if Team Ninja can keep up delivering gameplay of this high quality, then I’ll consider it a success in spite of everything else.- RPG Site
- Posted Oct 21, 2020
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Ikenfell is a great game wrapped in a small package. Even with small pacing issues and a battle system that I often wanted to skip, I had a surprisingly good time with this game. Almost every aspect of it shines on its own and put together it’s a great retro-style RPG that takes the commonplace world of teenage magic and proves that it can be an inclusive space full of introspection and growth.- RPG Site
- Posted Oct 13, 2020
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It might be down-to-earth, and it may feel a lot simpler than the types of stories that the other SciADV entries are trying to tell, but perhaps it's that very contrast that makes the story feel all the more genuine, and land as well as it does. It can be cheesy at times, and you might have to suspend your disbelief, but Robotics;Notes is a story about overcoming your own personal failings, and to succeed even where others would expect you to fail. I didn't know I wanted something so wholesome from SciADV, but now that I have it I can't find myself seeing the series the same way without it. Warts and all, Robotics;Notes is a VN that you don't want to miss.- RPG Site
- Posted Oct 6, 2020
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For someone who isn’t a fan of the original Disgaea games, I was surprised at just how much I enjoyed my time with Prinny 1•2: Exploded and Reloaded. It’s not the best remaster I’ve seen and the challenge can be overly frustrating at times, but there’s still a lot of fun to be had in its simple-to-learn, hard-to-master mechanics and charming characters.- RPG Site
- Posted Oct 6, 2020
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For me Hades represents one of those magical moments where a game takes you completely by surprise. For a long time Hades wasn’t even on my radar despite the pedigree of its developers - but now it’s easily standing as one of my games of the year and something I consider absolutely essential for fans of the roguelike genre, Greek mythology, emergent storytelling or all of the above.- RPG Site
- Posted Oct 6, 2020
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Wasteland 3 has a certain attitude that isn't really like most other games I've played. It's often irreverent and sarcastic and frequently bleak, but it still manages to be one of the funniest games I've played this year. At the same time, it has weird moments where I find myself baffled, completely unsure at what the intended response was ever expected to be. At its core is are some absolutely robust systems that RPG fans should love to tinker with, and while the storytelling is often a mixed bag, I found myself appreciative of how Wasteland 3 sets itself apart in a setting that it would be so easy to play it safe in.- RPG Site
- Posted Oct 6, 2020
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Vampire: the Masquerade - Shadows of New York is a good game to spend an evening with. On those Sundays where you have all day to relax or those randomly dreary days when any kind of chore feels like too much. That’s when this game will feel just right. Getting both endings doesn’t take long, so it’s easy to play and move on. The main word that comes to mind is: simple. Some parts are good, others tiring. It works as a way to get into some of the worldbuilding involved with Vampire the Masquerade games, but as a standalone visual novel I don’t think it will appeal to the masses.- RPG Site
- Posted Sep 16, 2020
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13 Sentinels: Aegis Rim is truly one of the most unique games I have ever played through. My 35 hours with Vanillaware’s latest title is something I wish I got back because I want to play it again for the first time. Kamitani explores so many interesting sci-fi ideas and philosophies in this title and they come together to form something magical. None of this would be nearly as impactful without the unconventional piecemeal storytelling scattered throughout the 13 protagonists’ perspectives. It is a narrative labyrinth that kept me intrigued the entire way. The execution of this game is masterful in its own right, fully utilizing what video game storytelling could be capable of. While the RTS battles drew the short end of the stick, what 13 Sentinels achieves in storytelling for video games is something to be celebrated and commemorated.- RPG Site
- Posted Sep 15, 2020
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Genre defining works rarely stand the test of time, but moon is a rare exception to this rule. It not only holds up today, but is probably still one of the best “anti-games” out there. In addition to a quirky sense of self-awareness you’d come to expect from this genre, there’s a raw authenticity that makes it stand out among the rest. It understands its own simplicity and scale, and tells a story that fits exactly what it sets out to do. The ending isn’t bombastic in any way, but the experience is simple enough to benefit the obtuse storytelling. moon a great game that is unapologetic about the flaws in a way that feels earnest, which is hard to say about almost any other game trying to achieve that.- RPG Site
- Posted Sep 10, 2020
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