RPG Site's Scores

  • Games
For 737 reviews, this publication has graded:
  • 41% higher than the average critic
  • 8% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 20 Best Friend Forever
Score distribution:
  1. Negative: 29 out of 737
742 game reviews
    • 97 Metascore
    • 100 Critic Score
    This is the most special game Nintendo has made in years - especially for the core game playing audience. It's certainly the most important, interesting and exciting Zelda since OoT and LttP. It is a new all-time classic.
    • 96 Metascore
    • 100 Critic Score
    It’s almost ridiculous, then, what’s been achieved here. Baldur’s Gate 3 isn’t without its technical wrinkles, but it’s a full-fledged, fully fleshed-out, absolutely massive title with lofty production values across the board. That Larian Studios has intentionally willed something like this into the world at a time when AAA projects in this vein are so scarce only helps it shine, and serves as a fine reminder that the genre doesn’t need to transform, no matter what some publishers may believe - it just needs to adapt, to evolve, and to boldly present a compelling and cohesive vision all its own. And be thought-provoking. And have witty banter. And look really pretty. And let us get told off by territorial squirrels...No pressure on your next project, Larian.
    • 96 Metascore
    • 100 Critic Score
    While built around the framework of its predecessor, Tears of the Kingdom cleverly recontextualizes the world and systems of this iteration of Hyrule. Through that it is fresh, thrilling, and one of the best games in recent memory. It's also every bit as ground-breaking as its predecessor.
    • 95 Metascore
    • 100 Critic Score
    Hades II is a triumph in every way, and the degree to which the studio has built on the original makes it feel like we have gotten two sequels in one.
    • 95 Metascore
    • 100 Critic Score
    Persona 5 Royal isn’t just my favorite Atlus re-release, it might just be my new favorite Atlus game of all time.
    • 94 Metascore
    • 90 Critic Score
    Tsukihime -A piece of blue glass moon- is simply a fantastic visual novel to read from beginning to end. It is single-handedly the closest example of what a modern AAA visual novel would entail; the amount of care put into its production values is incredible in the realm of visual novels. The English localization does a magnificent job matching the tone, spirit, and meaning of its source material as every character’s personality shines through their dialogue brilliantly in English. A few blemishes in the clumsy nature of its flowchart navigation hold it back slightly, but I couldn’t be happier with how the official English release of the Tsukihime remake has beautifully turned out.
    • 94 Metascore
    • 90 Critic Score
    After having finished my first playthrough of Elden Ring. I immediately want to play it again. I have never experienced that with an open-world game before - usually, I find myself thankful such behemoth games are over. FromSoftware has managed to nimbly incorporate its deliberate and challenging action RPG gameplay into an open world with a huge sense of freedom. The fact that they accomplished this feat without compromising on difficulty or narrative is a true marvel. Managing to also avoid almost all of the pitfalls of conventional open-world design is a step beyond even that. Even if you're fatigued over the familiar trappings of dark fantasy soulslike games in particular, Elden Ring is a masterful refinement of the formula that is the current zenith of its form - and it deserves glowing recognition.
    • 93 Metascore
    • 100 Critic Score
    For me Hades represents one of those magical moments where a game takes you completely by surprise. For a long time Hades wasn’t even on my radar despite the pedigree of its developers - but now it’s easily standing as one of my games of the year and something I consider absolutely essential for fans of the roguelike genre, Greek mythology, emergent storytelling or all of the above.
    • 93 Metascore
    • 90 Critic Score
    Divinity: Original Sin II has such a wide scope and is such a dense, feature-rich game that it's easy to lose track of time and get completely immersed in its writing, characters, and raw inventiveness. There's a never-ending draw to see one more quest to completion, to try out one new ability or tactic in one more encounter, or to explore just one more location. Divinity: Original Sin II will relentlessly test your own creativity, demand your attention, prove your abilities, force you to question your own decisions, and overall keep giving reasons to continue playing and never lets go.
    • 93 Metascore
    • 100 Critic Score
    You'll struggle to find a more complete, self-assured, forward-thinking, and simply joyous example of the modern JRPG than this. Persona 5 knows what it is and is unashamed about it. The result is a game that, for all its themes about imprisonment and societal slavery, is free of shackles itself. That freedom makes it series-defining, genre-defining, and a must-play.
    • 92 Metascore
    • 100 Critic Score
    Clair Obscur: Expedition 33 may not be a ‘perfect’ game, but it was the ‘perfect’ game for me. It’s a game that left me awestruck with its unique setting and melodies, enthralled with its characters and world, hooked and held me with its gameplay, and has left me eagerly anticipating news of when I can return. This game is a celebration of the RPG genre made by a team whose heart and soul were poured into every aspect of the game. While some design decisions may not resonate with all players, Sandfall Interactive should be incredibly proud of their creation.
    • 92 Metascore
    • 90 Critic Score
    Nitpicks and minor annoyances aside, Final Fantasy VII Rebirth is a grand expansion of the sense of possibility birthed by Final Fantasy VII Remake. Not only does it builds on that earlier promise of Remake as a narrative grappling with Final Fantasy VII's greater impact, but as a game it is a singular, lovingly-crafted synthesis of design philosophies both past and present, augmenting modern scale with a deep and long-lived appreciation for its characters.
    • 92 Metascore
    • 90 Critic Score
    Even if you never had any intention of returning to Xenoblade 3 after clearing the game, much like I had, Future Redeemed is more than a compelling enough reason to pick up the Expansion Pass to gain access to it. Part of me wishes it could have gotten a standalone phyiscal release like Torna did, but understanding all of the baggage attached I can't exactly say it was the wrong decision to keep it shackled to Xenoblade 3's DLC. In a year as stacked as 2023 has been, it might have been hard for it to stand out - but nevertheless, Future Redeemed remains one of the best RPGs of the year, and any Xenoblade fan on the fence should make an effort to play it.
    • 92 Metascore
    • 100 Critic Score
    Shadow of the Erdree is an excellent expansion to Elden Ring. Even when I was frustrated trying to find the hidden paths toward new zones, I was still exploring and discovering completely new things instead — there is almost no wasted space, and the game never feels like it was wasting my time. It's the perfect ending for a nearly perfect game.
    • 92 Metascore
    • 90 Critic Score
    Regardless of my qualms with how Bluepoint handled the boss themes, I believe this is a tremendous remake of Demon’s Souls. It plays exceptionally now that its framerake is silky smooth and is one of the most visually sublime games today. This is one of the best launch titles I’ve seen, and I’ll certainly be coming back to it again and again. If this is a small glimpse of what I can expect to see in the future of this generation of games, I’m ecstatic.
    • 92 Metascore
    • 90 Critic Score
    Not only is the story welcoming to both returning fans and newcomers to the franchise, but the various difficulty settings, specifically Story Mode, give an accessible option for beginners to experience this style of gameplay with minimal frustration.
    • 92 Metascore
    • 90 Critic Score
    Metaphor: ReFantazio is an amazing game. I fully completed it in 75 hours and enjoyed it the entire way through. Though it may suffer from a few blemishes, such as its lackluster graphical fidelity in some areas and performance optimization issues, what it brings to the table is utterly compelling. It is a huge RPG adventure that celebrates Atlus’ history as it combines some of the best ideas from many of its previous titles into a lovely fantasy setting. The amount of detail put into Metaphor: ReFantazio’s worldbuilding and characters is captivating. Plus, the flow of its combat system’s interactions with the extensive Archetype job classes is a ton of fun. I’m always a big fan of when developers decide to tackle a brand-new IP, and Atlus knocked it out of the park with Metaphor: ReFantazio.
    • 91 Metascore
    • 90 Critic Score
    Chained Echoes is an extremely impressive game, especially considering the bulk of the game's creation came from just a few people, led by Mattias. As trite as it might be to say, this isn't just a pale imitation of great RPGs, Chained Echoes is a great RPG in its own right. A few small quibbles won't stop me from recommending this game to anyone, especially those fond of the golden era of RPGs.
    • 91 Metascore
    • 100 Critic Score
    Dragon Quest XI isn't going to be a game that is going to win any award on innovation, but it is a game that has great fundamentals on what makes a traditional RPG good and does it perfectly. If you have already played the previous release of Dragon Quest XI on PS4 or PC, there are plenty of quality of life changes added here to give it the Definitive Edition tag and Dragon Quest XI S is a must-have title for anyone's game library. However, I feel the newly added content doesn't really add all that much if you have previously beaten Dragon Quest XI from last year, so you're basically paying a full-price game for quality of life improvements. If this is important to you, then you should get this right away, and if you haven't played it before, this is one of the best RPGs of this generation and the perfect port on the Nintendo Switch.
    • 91 Metascore
    • 90 Critic Score
    To say this remake is worthy of its namesake would be to sell it short - it's a tremendous achievement that goes well beyond expectations. While I am not a fan of every artistic decision Bluepoint has made, overall the essence has been preserved brilliantly.
    • 91 Metascore
    • 90 Critic Score
    Disco Elysium is a wonderfully written RPG that defies preconceptions of what RPGs can be. Whether or not it somehow marks its own paradigm shift or inspires a new sub-genre remains to be seen, but for now, I encourage anyone who wants to experience some of the best game writing on offer to give it a try.
    • 91 Metascore
    • 100 Critic Score
    If you've never played a Dragon Quest game before, this is the best introduction to the series you could ask for. If you're a Dragon Quest fan and haven’t played it yet, then you need to get on this. This game made me re-approach how I view not just past Dragon Quest games, but every RPG I play from now on. Dragon Quest XI S is a near unrivaled masterpiece, one I wish I could erase my memory of and re-experience for the first time. Having said that, this second time through has been special in its own way. Going back and playing older Dragon Quest games has only increased my appreciation for it. This final version of the Definitive Edition of one of my favorite RPGs is a great send-off as we await the anticipated release of Dragon Quest XII.
    • 90 Metascore
    • 90 Critic Score
    Shin Megami Tensei V: Vengeance makes a litany of adjustments and additions to improve an RPG that I was already quite fond of. It doesn't fundamentally change what Shin Megami Tensei V is, and those disappointed in the direction Atlus took with the original game may not be swayed by this new version either, but Vengeance gives Shin Megami V the revamp it deserves.
    • 90 Metascore
    • 90 Critic Score
    It leans on the past without being shackled to it, taking elements from the classics while adding technical flourishes to liven up the proceedings. It doesn't simply try to copy the classics or provide a facsimile of a retro experience. Instead, it recreates the experience of feeling those games, allowing us to revisit what it felt like to perceive the spectacle and grandeur for the first time. By those measures, Sea of Stars might be inspired by the classics, but it feels in league with them, too.
    • 90 Metascore
    • 90 Critic Score
    Though some players might be turned off by its one-and-done nature, I would prefer to describe Ghost Trick: Phantom Detective as "singular". It's an experience that, once cleared, feels complete from any angle, with nothing needing to be added or cut to be unforgettable.
    • 90 Metascore
    • 90 Critic Score
    Monster Hunter: World re-invents and re-imagines many of the series' core tenets while also maintaining the ideas that made earlier entries in the series great.
    • 90 Metascore
    • 80 Critic Score
    Considering its availability on modern platforms, The Legend of Heroes: Trails from Zero is potentially the best and easiest starting point currently for players to easily jump into this behemoth of a series. With this release, it is the easiest of the games to play while spoiling the least amount of events from other games and also having a solid and slightly more modern feel to it. I fell even more in love with the SSS after finally being able to see their beginnings and experience the start of their stories together and their home of Crossbell. I loved exploring the hills of Amorica and the mines of Maize, heading off the goons of Revache while befriending the gangs of the Downtown district. I loved reading every witty response from each treasure chest I opened (seriously, after opening a chest, check it again for some great messages and puns), and each new reveal I uncovered. Having primarily played this on my Steamdeck, it led to many late nights and hushed gasps as I tried not to wake my wife after a shocking twist, a feeling that Falcom seems to have mastered.
    • 89 Metascore
    • 100 Critic Score
    Trails 1st is the type of RPG I can definitively point towards and say “This is a must play.” It’s up there with Dragon Quest XI as a fantastic entry into RPGs for newcomers, as well as a master-class in RPG design for genre veterans. The world, the characters, the progression — everything just flows extremely well. It’s not often that developers get a second crack at an existing game, and remakes can sometimes miss the mark, but I feel more than satisfied as a new player with the game, and am eager to see what comes next. Now begins the long (but not too long) wait for the Trails 2nd remake. Maybe I’ll check out some of the older Legend of Heroes games while I wait...
    • 89 Metascore
    • 90 Critic Score
    Monolith wasn’t playing around when they set out to make this version of Xenoblade the “Definitive Edition”. I found it to not only live up to the heavy legacy of the original game but surpass it in every way. All of the quality life improvements make the game more accessible, while not taking anything away from the original game. The battle system is one of the most addicting I’ve played in a very long time, the overworld is gorgeous and a joy to explore, the music is a work of genius, and the story is told with a level of maturity rarely seen in JRPGs.
    • 89 Metascore
    • 100 Critic Score
    If Monster Hunter: World was Capcom ambitiously reinventing Monster Hunter for a current-generation home console, then Iceborne has been them aggressively laying the groundwork for the series’ future, confident in the game that they have created. It’s rare that you see a company pour this much time and budget into a simple expansion, let alone a little more than a year and a half after a game’s release. Not only is Iceborne the largest expansion that the series has ever seen, it no longer remains a question if Monster Hunter: World is the best that the series has to offer. With Iceborne’s release, there’s simply no contest.
    • 89 Metascore
    • 100 Critic Score
    Like A Dragon: Infinite Wealth is a spectacular experience from start to finish. Myriad improvements to combat, utterly compelling side activities, and a plotline-enriching dual protagonist setup make this a brilliant and beefy package. A thorough first playthrough took me over 80 hours to finish. Infinite Wealth is incredible, and stands as one of if not the best game RGG Studio has ever made.
    • 89 Metascore
    • 90 Critic Score
    Dark Souls 3 oozes loving detail at every seam, and is at the very height of craftsmanship in the action RPG genre. Sometimes it is too poised at being more of a greatest hits album of the franchise than a proper sequel, but maybe that was the intent. From Software knows how dearly fans love this series, and they have reciprocated that love tenfold with this game. Dark Souls taught us that nothing lasts forever. From the largest star to the smallest bonfire, sooner or later every fire fizzles out. For now at least, it is time to bid farewell to this franchise, and Dark Souls 3 is as wonderful a send off as any we could have hoped for.
    • 89 Metascore
    • 100 Critic Score
    Though it borrows and evolves many of its foundations from other previous titles, Xenoblade Chronicles 3 finds numerous ways to distinguish itself from the rest. Its battle system has an ocean of depth, but it is genuinely fun to experiment with all the options it provides to players. I think the title is perfectly fine as a standalone experience to newcomers, but returning Xenoblade players will certainly be rewarded in several ways. For those that have stuck with Executive Director Tetsuya Takahashi’s grand Xeno project since Xenogears, there are numerous winks and nods in store for them too. I strongly believe that Xenoblade Chronicles 3 is a modern JRPG masterpiece.
    • 89 Metascore
    • 100 Critic Score
    With Cyberpunk 2077 version 2.0 and Phantom Liberty combined, the result is undeniable: this game is excellent. The original game is drastically improved, if not transformed, by the combination of the free 2.0 and paid Phantom Liberty additions. Meanwhile, Phantom Liberty itself is an all-time great expansion, taking all of the best elements of Cyberpunk 2077 and cranking them all up to eleven into an excellent stand-alone narrative in its own right. If Cyberpunk 2077 had released in this state, it might’ve been lauded as an instant classic, an all-time great - but the fact that this has arrived two years late shouldn’t detract too much from the strength of the experience.
    • 89 Metascore
    • 80 Critic Score
    Despite some of my misgivings with the challenge available or the storyline itself, I still come away quite fond of Fire Emblem: Three Houses largely due to is characters and world. As I write this review, I am eager to return to the game to finish up the remaining routes as soon as I can get around to them.
    • 89 Metascore
    • 90 Critic Score
    Destiny 2: The Final Shape is a near-perfect conclusion to Destiny's first major story arc; here's hoping this can be an opportunity to open the floodgates for new players going forward.
    • 89 Metascore
    • 100 Critic Score
    The fact that Disco Elysium - The Final Cut is now in a good state makes me incredibly happy because it means I can scream from the rooftops how much I want people to play this game. Not only did its gameplay mechanics surprise me with just how much variety they offer, and how much fun they are to mess around with, but its world, story, and characters are second to none in the world of gaming. I haven't stopped thinking about Disco Elysium since I put it down, and I am very excited to go back to Revachol and craft my detective's identity all over again.
    • 89 Metascore
    • 90 Critic Score
    I took approximately thirty-five hours to complete Horizon Zero Dawn’s main story, but the first thing I did after I finished was dive right back in. There were still exciting quests to do, gorgeous places to discover, and fascinating characters to meet. I’m still falling in love with this world and all the magnificent things it has to offer. Guerrilla Games has created something truly impressive and memorable with their first dive into the genre, and I have only endless excitement for all that’s in store for the future of this universe.
    • 89 Metascore
    • 80 Critic Score
    Despite the noise, I think Kingdom Come: Deliverance II is a remarkable RPG that offers a role-playing style not often seen. It does everything that a sequel should do, polishing up the rough edges of the original game and improving the scope while making smart adjustments to the gameplay. Combining dense RPG systems with immersive style and immersive cinematic aptitude, it's a strong showing for Warhorse.
    • 88 Metascore
    • 100 Critic Score
    Dragon's Dogma 2 is an absolute triumph in nearly every sense of the word. It's a bold and brave leap forward for RPGs, inviting you to come along for an unforgettable journey that will be uniquely yours.
    • 88 Metascore
    • 90 Critic Score
    Just like its predecessor, AI: The Somnium Files – nirvanA Initiative is full of heart, hilariously self-aware, and reflective on the style of writing that built the foundation that built the Somnium Files series. Both AI games are deeply personal, subversive, and reflective works, some of my favorite games in the genre. Now that we have one miracle sequel that ended up great, I could go for another one in a few years.
    • 88 Metascore
    • 100 Critic Score
    The combat and the RPG systems are fun and interesting, but what will likely stick with you from Automata is its thematic strength. You might be pulling off bad-ass combos in slick, speedy combat, but the game can also give you pause to muse about the existential philosophies it posits and questions - that's a special thing indeed. Backed by an excellent battle system thanks to Platinum, Automata is Yoko Taro’s magnum opus - and it's one of the best games I’ve ever played.
    • 88 Metascore
    • 80 Critic Score
    Monster Hunter Wilds may very well end up the best game in the franchise once all is said and done, and I definitely hope that ends up being the case. For now, however, Monster Hunter Wilds is merely a solid entry in the series that will only grow better over time. Exactly how far it will grow is anyone's guess; but I wouldn't dream of discounting how Capcom can take the game from here.
    • 88 Metascore
    • 90 Critic Score
    Replaying Final Fantasy Tactics has reaffirmed and strengthened my belief that this is one of the best strategy RPGs ever created. Its complex and engrossing story, multi-faceted characters, and flexible gameplay remain a masterclass that has rarely been surpassed in the nearly 30 years since we took our first steps into Ivalice and the boots of Ramza Beoulve. The Ivalice Chronicles, with its enhancements, has managed to make a version that is a vastly more approachable and understandable product, while not detracting in the slightest from what longtime players remember and expect. The inclusion of the original title is just the cherry on top. While there are a few subtle tweaks or settings I would love to see added, I can’t imagine ever playing Final Fantasy Tactics again without using the Ivalice Chronicles version. Final Fantasy Tactics and the Zodiac Brave Story remain one of the best titles in Square Enix’s vast library of classics.
    • 88 Metascore
    • 90 Critic Score
    For my money XCOM 2 is one of the finest strategy games out there. The free-form nature of its plot and its surprisingly seamless randomly generated mission maps lends itself perfectly to replays and speed-runs - to cut a long story short, there's a lot of different ways to play this game - and a few game overs on the way to your first completion is also all part of the plan.
    • 88 Metascore
    • 80 Critic Score
    Better than its capable predecessor, with further room to grow, beautiful Horizon Forbidden West is the rare game that compels me to think my deepest thoughts not for what it is, but for what its franchise can become. The qualitative gap between this pair is enough to make me wonder if a third installment — let’s label it Horizon the Third for now and be thankful for something smarter when it's inevitably announced a few years down the road — can deliver the masterpiece this setting so richly deserves.
    • 88 Metascore
    • 100 Critic Score
    Vanillaware has handled 13 Sentinels: Aegis Rim's Switch port with the utmost care and, with some of the changes, may even be better than the PS4 version. While I was hoping that Vanillaware would go back and add in a couple of new scenes that they had previously cut out of the game, I will also happily take the changes to Destruction mode. Now that a Switch version is available, I am hoping more people will get to experience this masterpiece of modern gaming. 13 Sentinels flew under the radar on PS4, so now I'm hoping the spotlight will be on this excellent game after word of mouth has spread. If you love RPGs, have an affinity for excellent stories, are in the mood for some good brain exercise, or just looking for a nice 30-hour experience in gaming, look no further than 13 Sentinels: Aegis Rim.
    • 88 Metascore
    • 80 Critic Score
    There’s a framework of a great game here, and the changes and additions to the formula belay what feels like an even more significant step forward for the series than Monster Hunter: World. But that promise hasn’t yet come to fruition. I’m sure that one day Monster Hunter: Rise will be my favorite game in the series, but the road to reach that destination has only started. As for now, we’re left with an entry that ticks almost all of the boxes, but with some glaring exceptions. Monster Hunter: Rise is a great game; but it can, and should, be a fantastic one.
    • 88 Metascore
    • 90 Critic Score
    Paper Mario: The Thousand-Year Door is a good re-release of a good game, and adjustments made only improve upon it in small but substantial ways. It's an easy recommendation for general audiences and RPG fans. Now, where's my Luigi in Waffle Kingdom RPG?
    • 88 Metascore
    • 80 Critic Score
    Monster Hunter: World is a staggeringly interesting game, with a breadth of content and plenty complex mechanical options, it's a perfect fit for the PC gaming enthusiasts that like like to lose themselves in a game for months at a time. The port may have come a good tick after the console versions, but the wait was largely worth it. While the slight performance issues and crashing are a disappointment, Capcom has already committed to fixing these problems. If you have been eagerly awaiting this version of the game, don't let some slight technical issues hold yold back from picking it up.
    • 88 Metascore
    • 80 Critic Score
    With both the introduction Class Halls and the revamped Honor System, as well as the inclusion of the new Demon Hunter hero class, there’s something for all end-game players to experience.
    • 88 Metascore
    • 90 Critic Score
    Pillars of Eternity II: Deadfire is a memorable title with a strong identity, cohesive mechanics, and a gripping world that rewards players willing to invest the time to master its systems and truly inhabit the world it puts forth.
    • 88 Metascore
    • 90 Critic Score
    Nioh creates its own distinct persona with ingenious game design, beautiful art direction, fascinating storytelling, aggressive combat, and enormous amount of content to enjoy.
    • 87 Metascore
    • 90 Critic Score
    Atlus should be applauded, and I can’t think of another remake that has walked that fine line so well between keeping true to the source material and adding just enough to bring it more in line with modern games. Persona 3 Reload is a spectacular example of a remake done right - and hopefully if we get an enhanced version of Reload one day, we will finally get a definitive version of the Persona 3 experience that includes both the female protagonist and The Answer epilogue.
    • 87 Metascore
    • 80 Critic Score
    At its best, Final Fantasy VII Remake is a loving, painstakingly meticulous reimagining of the original. While not every new facet is equally inspired, it remains an exuberant reminder of why it originally captivated so many.
    • 87 Metascore
    • 70 Critic Score
    I think Astral Chain is a special game. There’s not anything else that’s quite like it and I admire how much it shakes up the PlatinumGames formula. It doesn’t fully succeed at everything it sets out to do, but the foundation is solid enough to improve upon. Astral Chain is an exhilarating ride that never let go of me once it clicked. If it ever sees a follow-up that irons out its problems, then PlatinumGames may truly have another new classic on the horizon.
    • 87 Metascore
    • 90 Critic Score
    The result is a vibrant, energetic game in a manner Pokemon hasn't managed since Gold & Silver. Sun & Moon have clearly been made with a love and reverence for the series' past but also, crucially, with an eye on evolution. It's all the better for it.
    • 87 Metascore
    • 80 Critic Score
    Not everything comes together in an ideal way, but this is a journey I won’t soon forget. FF16 was able to excel in many of the most important aspects of what video games mean to me - and because of that I found it hard not to love in spite of its shortcomings and foibles.
    • 87 Metascore
    • 90 Critic Score
    When it comes to looking at remakes and remasters, the one question you really have to ask is, does this improve upon the original game? Thanks to a beautiful presentation, fantastic gameplay that more than holds up today and some significant gameplay tweaks, Link’s Awakening shows that old-school Zelda has just as much of a place in contemporary gaming as it did back in 1993.
    • 87 Metascore
    • 90 Critic Score
    The result is a vibrant, energetic game in a manner Pokemon hasn't managed since Gold & Silver. Sun & Moon have clearly been made with a love and reverence for the series' past but also, crucially, with an eye on evolution. It's all the better for it.
    • 87 Metascore
    • 90 Critic Score
    This is absolutely the better of the two retail Fire Emblem Fates releases, and while I could muse on the differences between this and Fire Emblem Awakening for an age, the verdict broadly pans out as Conquest being on balance is equal to Awakening. That's an achievement in itself - it was, after all, named our favorite RPG of 2013. Conquest lives up to that legacy where Birthright doesn't quite manage to.
    • 87 Metascore
    • 100 Critic Score
    I was always a fan of Theatrhythm, but returning to the franchise on the Switch I was struck by how little I could find to complain about this most recent release. As both a Square Enix fan, as well as a rhythm game junkie, it's hard to argue against the idea that this is almost a perfect game. While much of the experience of playing Theatrhythm obviously pulls on the nostalgia that players have for these games, it's far from a title that feels like it only exists solely for that nostalgia. When playing it the love and care that the developers have for the franchise and its history is infectious, and even in the short period I've had with the game thus far, I can already see myself returning to it again and again whenever the mood strikes me. Final Bar Line is a triumph in every sense of the word.
    • 87 Metascore
    • 90 Critic Score
    Mass Effect Legendary Edition is sure to bring in both new and returning fans with its slick presentation and positive word-of-mouth about the series over the years since the original game's release. I enjoyed playing through the series again on more recent hardware, and not needing to hook up my Xbox 360 again. While the games haven't changed much from their initial releases, which can sometimes make the games feel dated, this is still an amazing collection of games to experience.
    • 87 Metascore
    • 90 Critic Score
    With lessons learned from its original release along with the experience of other titles under Vanillaware’s belt, Odin Sphere Leifthrasir surpasses what I tend to expect from a remake these days. It expands, streamlines, and enhances almost every aspect of Odin Sphere with the utmost care without leaving behind individuals who loved the original experience. This is the best case of a video game remake done right.
    • 87 Metascore
    • 80 Critic Score
    Monster Hunter Stories 3: Twisted Reflection is my favorite in the series, and yet I can't help but admit that I was a little disappointed that the vaunted extra story focus being a bit squandered in practice stings. For most fans or newcomers, I don't think this will be a dealbreaker - and it certainly wasn't for me - but it's a shame that what was already such a fantastic Monster-Battling RPG in terms of gameplay stumbles just enough to prevent it from reaching its full potential. They've perfected the gameplay loop, so hopefully next go around Monster Hunter Stories can finally live up to that moniker.
    • 87 Metascore
    • 80 Critic Score
    Monster Hunter World's PC offering is in a much better place than it was initially, and even then it was never a slouch.
    • 87 Metascore
    • 90 Critic Score
    Tales of Arise is an excellent introduction to the series for new players and a fantastic entry for old fans. If this is any indication, the franchise is in for a bright future. Hopefully, it won’t be another five years before the next one.
    • 87 Metascore
    • 90 Critic Score
    There’s also a lot to be said about how impressive it is to play such a sprawling and complex open-world game on what is essentially a portable device. This feels like the Switch’s swan song as Nintendo prepares to enter their next era. It’s hard to not wish there was just a bit more new content here, but in all fairness the base game is overflowing with things to do. Despite some gripes, Definitive Edition was a great way to play one of my new favorite open world games. I’m excited to dive in to clean my plate of all the remaining side content out there, and even play the multiplayer when it unlocks. There is truly no game like Xenoblade Chronicles X.
    • 86 Metascore
    • 90 Critic Score
    All of the adventure, the exciting battles, and nostalgia are here. The moments of frustration and triumph I yearn for every time I come back to this game are preserved. This is Dragon Quest III, plain and simple. It felt like coming home.
    • 86 Metascore
    • 90 Critic Score
    Despite not expecting it at all going in, Bug Fables: The Everlasting Sapling might just be my favorite game that I've played so far this year. It's the proper template for a love-letter done right -- to not simply staple oneself to the blueprint of their inspiration and meekly play parakeet, but to establish a cohesive identity beyond that. So many parts of Bug Fables felt so wholly inspired and creative that calling it a clone of anything else feels like a disservice. I wouldn't just suggest Paper Mario fans give Bug Fables a shot (though they absolutely should), but any fans of RPGs, period.
    • 86 Metascore
    • 90 Critic Score
    Whereas Rise left me wholly disappointed the more I looked back on the game, it feels like the few issues that I have with Sunbreak are likely to be improved upon as the expansion continues to receive updates – and it’s not like the current state of the game is bad by any stretch of the imagination. I could nitpick about how it adds less monsters to Rise than Iceborne did to World, but that feels unfair when you look at what else the expansion brings to the table, as well as what’s ahead. That’s not to say that I’m judging Sunbreak for what it can be, but rather as some reassurance for anyone that might be heading into the expansion feeling a bit underwhelmed by what’s been shown. Sunbreak is already one of the best expansions that the series has had, and it’s only going to rise up that list from here.
    • 86 Metascore
    • 90 Critic Score
    I quickly learned that Yakuza 0 can be equal parts earnest and silly, with high-stakes drama smartly interwoven between casual character interaction and almost-frivolous diversions. It might look like something vaguely reminiscent of something along the lines of Sleeping Dogs, Shenmue, or Grand Theft Auto at a surface level, but based on my experience with the series thus far, it really sits in its own self-carved niche in which it's the only real occupant.
    • 86 Metascore
    • 80 Critic Score
    The first Nioh marked a great debut for a long-dormant project that had been considered vaporware at one point, and Nioh 2 refined both the mechanics and the storytelling style. In places, Nioh 3 feels like a manufactured return to the series, changing up the formula and resulting in a more mixed bag, and that's what Nioh 3 turned out to be in my eyes. If you come to Nioh primarily for fights and challenges, you will enjoy this new game because it brings an even more varied action combat system. Overall though, those also hoping to find compelling storytelling and worldbuilding might end up finding those aspects rather lackluster.
    • 86 Metascore
    • 90 Critic Score
    The Legend of Heroes: Trails to Azure is an incredible example of the RPG genre; with its rich world and lore paired with a loveable cast of characters, this duology of games deserves to be recognized in the same breath as the other titans of the genre. Titans that I think the Crossbell games surpass even. I adore the Trails games and Azure has further cemented this series as one of my favorite RPG franchises of all time. I can’t wait to join back up with the Special Support Section later this year with Trails Into Reverie. Trails fans, we’re eating good this year, and Trails to Azure is one hell of a starting course.
    • 86 Metascore
    • 90 Critic Score
    Western players are in for a treat with all of these adjustments and improvements made from the original release of Final Fantasy XII - many of which are old but never made their way West originally. The job system adds another level of interest to party coordination, elements like fast-forward and map overlays add a considerable amount of convenience, and the game looks and sounds great too. This remaster may not change the mind of everyone, but it is no doubt one of the most intriguing entries in the franchise and clearly the definitive version of a truly brilliant game.
    • 86 Metascore
    • 80 Critic Score
    While CrossCode doesn't always hit the mark in terms of pacing and mechanic cohesiveness, I found a lot of satisfaction from exploring this amazing sprite-based world filled with colorful characters, smart puzzle structures, and enjoyable combat encounters. That long development cycle appears to have worked out in the end - based on sheer content alone and the low price tag, you are sure to get more than your money's worth.
    • 86 Metascore
    • 90 Critic Score
    Star Ocean: The Second Story R has brought a cult classic into a new era. It’s been thoughtfully retooled, but it’s still packed with all the heart and soul of the original. Graphically, it’s gorgeous. It still sounds sublime, subjective song preferences aside, and the new quests and features range from fair to fabulous. It’s one of my favorite video games in even finer form.
    • 86 Metascore
    • 80 Critic Score
    Wildermyth is trying something very few other RPGs do, and it's cool to see how well it all comes together. I find it to be technically impressive and remarkably novel, but unfortunately, the end result is not as interesting as I hoped it would be. Still, with a great aesthetic and a solid enough combat system, it is an earnestly made game unlike much anything else.
    • 86 Metascore
    • 100 Critic Score
    Fantasy Life i feels like meeting a friend after a decade and experiencing firsthand how they've grown and flourished in life after some ups and downs. I don't know how Level-5 managed to do it, but Fantasy Life i might just be one of my favorite games of all time, and one I can always count on to improve my mood. It perfectly captures what made the original great, builds on it, and delivers a gigantic RPG that oozes charm in every facet.
    • 86 Metascore
    • 90 Critic Score
    AI: The Somnium Files is a must-play for fans of detective games. It’s risky, creative, fascinating, and feels like the next step for the visual novel medium. There are plenty of valid worries I’ve seen pop up from people who felt burnt by ZTD, but I feel like all of those were addressed here. It’s far from perfect, but the flaws are incredibly minor and it still delivers the strongest narrative I’ve seen from a game all year. Fans and newcomers will find a lot to Love with AI, don’t Sleep on this game.
    • 86 Metascore
    • 100 Critic Score
    I cannot recommend Dragon Quest XI enough. It has the best story for the series in ages, giving new players and veterans a reason to engage with the game world and connect with the characters that live in it. The RPG manages to walk the fine line between old-school style and modern upgrades, creating gameplay that is both familiar and refreshing. Dragon Quest XI is not only the best game of the long-running series, it’s one of the best JRPGs in recent years that I’ve played. Whether this is your first Dragon Quest game or you’re a series veteran, you owe yourself to play this game.
    • 86 Metascore
    • 90 Critic Score
    Ender Lilies is an emotional sidescroller RPG with a well-told compelling story, beautiful music & art, and solid gameplay. Its hauntingly beautiful style and satisfying world more than makes up for some slight combat blemishes, leaving a lasting impression as one of the most remarkable games of its kind.
    • 86 Metascore
    • 90 Critic Score
    When Cyberpunk's grim setting and mix of gameplay systems land, it is a powerfully impressive experience - sprawling, dense, clever, witty, and most importantly damn good fun. Other times, it has all the charm of a moody, edgy teenager.
    • 86 Metascore
    • 70 Critic Score
    This is a bloody good RPG, but it's one that's been significantly watered down in an attempt to bring in new players. If you're trying to draw a friend into the world of strategy RPGs, Birthright is ideal. If you're a more experienced RPG fan this might well satisfy, but another version of Fire Emblem Fates might satisfy you more - this one is just a little too simple and easy, and in line with that is a touch lacking in depth.
    • 86 Metascore
    • 90 Critic Score
    Replaying through Twilight Princess was decidedly enjoyable and cemented it as one of my favorites. The somber tone, often melancholic music, an impressive slate of dungeons, and intriguing characters always felt simply comforting, in a way. The transition to HD and few tweaks made in this re-release have only improved on what was already a stellar game.
    • 86 Metascore
    • 90 Critic Score
    I greatly enjoyed my time with Fuga 2, much as I had with the first game. That being said, my only hope is that Fuga 3 is a more meaningful evolution of the franchise; while I adored this entry, it’s undeniable that without a larger shakeup in the mechanics and gameplay loop it would be very easy for what is looking to be a bombastic conclusion to the story to fall flat if players were simply met with more of the same. Fuga: Melodies of Steel 2 is a great follow-up, and well worth playing, but I also can’t deny feeling anxious to see what Fuga: Melodies of Steel 3 will have in store for us in the future.
    • 85 Metascore
    • 80 Critic Score
    Cadence of Hyrule is a fun time if you know what you’re getting into. This isn’t an average Zelda spin-off, so if you’re awful at keeping a beat and don't want to use the Fixed Beat Mode. But, Cadence of Hyrule is worth a try if you don’t mind going to the rhythm and dealing with a couple of rogue-like elements.
    • 85 Metascore
    • 90 Critic Score
    I simply cannot overstate how well the various puzzle pieces of Pragmata click together, how effortlessly its joyful story and gameplay go hand-in-hand to create something that’s more than the sum of its parts. There are certainly minor quibbles you can find here and there, the occasional odd boss battle that feels overwhelming, or a standard main narrative. The core puzzle-shooter idea is rock solid on its own, but it's the little embellishments and advances that the game layers in that make it truly something special.
    • 85 Metascore
    • 90 Critic Score
    While Dragon Quest VIII doesn't try anything new or stray from formula, it's a great example of how execution can outweigh novelty. It may not be the HD remaster some were hoping for, but this is - in my book - the definitive version of Dragon Quest VIII.
    • 85 Metascore
    • 80 Critic Score
    Wasteland 3 has a certain attitude that isn't really like most other games I've played. It's often irreverent and sarcastic and frequently bleak, but it still manages to be one of the funniest games I've played this year. At the same time, it has weird moments where I find myself baffled, completely unsure at what the intended response was ever expected to be. At its core is are some absolutely robust systems that RPG fans should love to tinker with, and while the storytelling is often a mixed bag, I found myself appreciative of how Wasteland 3 sets itself apart in a setting that it would be so easy to play it safe in.
    • 85 Metascore
    • 100 Critic Score
    13 Sentinels: Aegis Rim is truly one of the most unique games I have ever played through. My 35 hours with Vanillaware’s latest title is something I wish I got back because I want to play it again for the first time. Kamitani explores so many interesting sci-fi ideas and philosophies in this title and they come together to form something magical. None of this would be nearly as impactful without the unconventional piecemeal storytelling scattered throughout the 13 protagonists’ perspectives. It is a narrative labyrinth that kept me intrigued the entire way. The execution of this game is masterful in its own right, fully utilizing what video game storytelling could be capable of. While the RTS battles drew the short end of the stick, what 13 Sentinels achieves in storytelling for video games is something to be celebrated and commemorated.
    • 85 Metascore
    • 80 Critic Score
    The result is a game that is the definition of a truly mixed experience - but if you take the rough and under-developed with the smooth and innovative, there’s a lot of fun to be had. The Legend of Zelda: Echoes of Wisdom is perhaps a victim of being part of a series that has one of the highest batting averages of any franchise out there - what is ‘good’ by Zelda standards is great to many other franchises and publishers. This is by no means the earth-shaker that some Zelda games are - but it sits up there with many other classic 2D Zeldas just fine. I just wish Zelda herself felt a bit more defined and present throughout, given this is her first true playable debut.
    • 85 Metascore
    • 80 Critic Score
    The presentation being lacklustre should in no way be a dealbreaker though. Obsidian have crafted a smart, witty, deep RPG experience that feels confident in its own shoes. It keeps its focus on having good role-playing mechanics, whilst still managing to have an involved combat system that improves on what we’ve seen done in the genre before. Microsoft and Obsidian seem set on making The Outer Worlds a franchise, and if that’s the case then this is a hell of an introduction.
    • 85 Metascore
    • 80 Critic Score
    Yakuza 0 Director's Cut is a fantastic package for newcomers, and I'm very happy that the licensed music is finally available in the West. However, the baffling new cut-scenes and pointless new raid mode make this feel like Sega taking the series a few steps forward and a few steps back in different ways. For those who haven't played it before in any form and only own a Switch 2, I'm glad Yakuza 0 is finally on a Nintendo platform and with a better conversion than Yakuza Kiwami had on Switch, but it is a shame that there are caveats to what should've been the easiest win for Sega given how amazing Yakuza 0 was all those years ago.
    • 85 Metascore
    • 80 Critic Score
    If you already own The Zodiac Age, I would still suggest getting the Nintendo Switch version purely for the new additions, which are also available in the Xbox One version. The ability to switch jobs is an invaluable one, and the New Game + feature creates a new level of replayability and grinding opportunities for Zodiac Age’s Trial Mode.
    • 85 Metascore
    • 90 Critic Score
    Pillars of Eternity is worth looking into for any RPG fan. The game has a great plot and world to explore, and Obsidian has given players enough options to ensure that anyone can see the end of the story, regardless of skill level. It can be a bit overwhelming at times, and if you’re on a higher difficulty it’s not afraid to tear your party to pieces, but if you didn’t pick this up on Steam due to being a console gamer, you don’t have an excuse now.
    • 85 Metascore
    • 90 Critic Score
    Starfield slowly unfurls from the familiar into something wider, wilder, and more ambitious than I expected - even while in some areas it’s quite happy to gently iterate on its predecessors. Todd Howard and his team picked their battles wisely, showing a masterful understanding of a needed balance between vast expansion and restraint. The result is their best game yet.
    • 85 Metascore
    • 80 Critic Score
    Much of what I loved in Paranormasight: The Seven Mysteries of Honjo still applies in Paranormasight: The Mermaid’s Curse. It is a compelling mystery adventure game that tones down the horror aspect of the previous entry in exchange for more involved puzzle-solving segments. I think it is also an extremely tricky game to write about in a pre-release capacity because much of its charm is wrapped up in spoiling surprises. I have a few qualms with how its story comes together in a few spots, but it is a minor blemish in an otherwise extremely great entry in the Paranormasight series again, and I hope they continue to make more in the future.
    • 85 Metascore
    • 80 Critic Score
    All in all, Final Fantasy XV Windows Edition is the best console-to-pc port that Square Enix has produced to date. On top of that, the Royal Edition is the best version of Final Fantasy XV – so far, and even if only just. The route taken to get here has been a bumpy one, needlessly long with and perhaps without the most efficient direction, but the journey here has left us at a better place than we were at starting out.
    • 85 Metascore
    • 80 Critic Score
    It's a massive blemish on an otherwise fascinating game, unlike anything else I've really played. Not one that makes Kunitsu-Gami a complete non-recommendation, but absolutely one that tempers my praise somewhat. Capcom has still delivered something special with this release, even if the rough edges are glaringly evident - the artstyle, the story delivered without any dialog, and the rest of the aesthetic in tow; even considering the problems with combat, level design always had something unique up its sleeve, forcing players to think on their feet to protect the one hope of containing the Seethe. Kunitsu-Gami: Path of the Goddess is a game that feels like it mimics the equally thorny path set upon its protagonists; despite whatever stumbles along the way, it's a journey you won't soon forget.

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