RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 60 Metascore
    • 80 Critic Score
    There’s no denying that Edge of Eternity certainly has a rough quality about it, and I could easily see people viewing its slow beginning as being too much of an obstacle to continue with it. But its robust, tactical-minded nexus battle system, wealth of content, and the eventual pick up of its story gradually warmed me to it. This was clearly a labor of love by the developers, even if it isn’t a perfect product. I enjoyed Edge of Eternity enough that I can only hope that there will be some kind of continuation to Daryon and Selene’s tale in the future… With plenty of Ysoris, of course!
    • 77 Metascore
    • 52 Critic Score
    Despite all my complaints, I initially had fun with Dying Light 2. The first quarter of the game was engaging. I think if the rest of the game played like this, I would have way more positive things to say, but the fact is that it’s just not done. This is clearly an unfinished game mired in mismanagement. I don’t blame the developers at all; the leaders and executives behind this work are responsible. What works here is clean and well done, albeit with some boring AAA niceties. After the first quarter or so, though, the game absolutely falls apart in almost every respect. I’m sad for what was produced here, but if I’m being honest, I’m more sad that I invested nearly thirty hours of my own time into this. Don’t make the same mistake I did.
    • 73 Metascore
    • 79 Critic Score
    Dark Deity is a title that doesn’t take many chances, but its few gambles pay off. Its handful of innovations to the Fire Emblem formula produce a challenging, character-driven adventure that may yet develop a following of its own. While a lack of polish, forgettable story, and limited gameplay loop hold Dark Deity back from acclaim, an endearing cast and deep combat and customization systems render it a force to be reckoned with among the Switch’s crowded market of SRPGs.
    • 68 Metascore
    • 90 Critic Score
    A game as jam-packed as Rune Factory 5 runs the risk of being overwhelming, but each facet works in tandem with the others so seamlessly that it blurs the lines between where one element ends and another begins. It spaces out the infinite gameplay loop of farming sims with simple but enjoyable dungeon crawling and tosses in an endearing cast of characters for good measure. Despite how full the game is, it’s likely you won’t be able to get enough of it, as its enrapturing nature always leads into something else for you to do. Once you’ve settled into Rune Factory 5, you’re in it for the long haul.
    • 78 Metascore
    • 81 Critic Score
    Young Souls is easy to recommend if you’re hungry for a beat-em-up or dungeon crawler – or better yet, a clever combination of the two! Doubly so if you’re looking for a gorgeous, kid-friendly title to introduce a youngster to the brand of game that captivated you when you were their age. Young Souls’s rewarding gameplay loop, beautiful world, and heartening story make up for its so-so audio and other disappointments, leaving me hoping for a sophomore outing by 1P2P sooner rather than later.
    • 71 Metascore
    • 79 Critic Score
    While RPGolf Legends doesn’t have a robust story to match the vibrant personality of its protagonist and has to overcome some recurring lulls in gameplay, it’s a simple, charming game with enough allure to make it worth its relatively short run-time. Give it a swing and go for par.
    • 72 Metascore
    • 87 Critic Score
    Despite all the memes and jokes, Stranger of Paradise Final Fantasy Origin is a surprisingly earnest tale tied to an astounding combat system that is impossible to put down. Not only that, but it somehow manages to remain reverent to the original Final Fantasy and the series as a whole. I think anyone who enjoys both action RPGs and Final Fantasy will enjoy this game, too.
    • 65 Metascore
    • 71 Critic Score
    You get a whole lot of game for the humble price tag, and I’m very interested to see what projects we see from Brownies in the future. EGGLIA Rebirth would be a very easy recommendation with some tweaking and a few overhauls to its weaker systems, but even in its current form there’s still plenty to enjoy.
    • 79 Metascore
    • 94 Critic Score
    You can count on Variable Barricade to treat you to highly enjoyable love interests that are surprising in the best ways, and span some fun and whacky romance tropes. You can trust it to provide an incredibly well-rounded cast of both love interests and secondary characters, in addition to a protagonist with her own capacity for engaging character growth. And you can be confident that it will have you grinning from ear to ear from start to finish. With Variable Barricade, I’ve found not only the cure for my own Resting Bitch Face syndrome, but a genuinely loveable title that’s permanently wormed its way into my heart. Yes, it’s a heart that’s been running on otome games for quite some time by now, but Variable Barricade stands out in all the right ways with its mix of uproarious humor and heartfelt romance. No matter what mood you enter in, you’ll leave and think back on Variable Barricade with a smile.
    • 94 Metascore
    • 99 Critic Score
    It’s been my sincerest pleasure experiencing FromSoftware’s latest work. Elden Ring is a landmark title that I hope shapes the future of what this industry can do; maybe we can one day point at this time in 2022 and note that this is when gaming took a giant leap. At risk of “laying it on thick” and coming off as hyperbolic, in my more than 30 years of gaming, I have almost never played a title that so neared perfection. I’ve devoted 80 blissful hours to Elden Ring, and at no point was I not enjoying myself or captivated by this world. My wish is that this team continues to receive the support it deserves and graces us with more opportunities to lose ourselves in the fantastic.
    • 63 Metascore
    • 79 Critic Score
    For now, Chocobo GP is a fine time. It’s not doing much new with the formula, leaving the adorable, titular chocobo behind the pack of plumbers, hedgehogs, bandicoots, and their friends. Still, it does have the potential to get better and maybe toss a phoenix down on the long-dormant series for future entries.
    • 75 Metascore
    • 87 Critic Score
    Despite its mismanaged launch, Cyberpunk is a success story. What began in December 2020 as an incomplete, often-unplayable sore spot for CD Projekt has become one of the most immersive RPGs I’ve ever played – one whose visuals, soundtrack, and narrative can go toe to toe with the strongest in the genre. Despite Cyberpunk’s technical headaches, I’ve enjoyed more than 40 hours in it and don’t see myself losing interest in its rich world or side content anytime soon. Cyberpunk’s botched beginnings warranted the scorn players treated it with, but if patch 1.5 is any indication, Night City’s future looks bright.
    • tbd Metascore
    • 81 Critic Score
    With its compelling storyline, the ensemble cast of memorable characters, and solid worldbuilding, Rise of the Third Power offers longtime JRPG fans a taste of why they fell in love with the genre in the first place. It also allows you to pet a plethora of pooches and pussycats too! Unfortunately, the poorly chosen font, slow-paced battles, lack of fast travel through previously explored areas, and awkward attempts at comic relief bring the game down. However, f you can look past Rise of the Third Power‘s flaws, you will find a robust JRPG experience.
    • 66 Metascore
    • 70 Critic Score
    It’s endearing how hard Piranha Bytes tries with Elex II, but its head and heart are much too big for its body. It takes too long for the combat to become bearable, and the story, while ambitious, doesn’t quite reach the heavens it aims for. If you’re already enamored with Magalan, Elex II offers enough to re-immerse you in that world to make a second visit worthwhile. But everyone else should probably stay home.
    • 87 Metascore
    • 95 Critic Score
    Final Fantasy VI is easily the “crown jewel” of the pixel remaster releases given how much effort Square Enix put into it comparatively, and is certainly now the definitive version of the game to play. I honestly wish it hadn’t taken me as long as I had to play FFVI because I think it stands as one of my all-time favorite Final Fantasy games! I wholeheartedly recommend playing it if you haven’t yet, as fellow newcomers to the title can’t go wrong with giving this version a try. Final Fantasy VI is a true classic with all the positive connotations of the word.
    • 83 Metascore
    • 90 Critic Score
    With a fun and rewarding battle system, lush visuals, a touching story, charming and endearing characters, and grand world, Atelier Sophie 2 is a fantastic game that is easy to recommend. Fans of the series are in for a treat, though they may be a little surprised by just how story-heavy the game is. New players have an easy way to catch up on the story in a matter of minutes, ensuring there are as few roadblocks as possible. While the game took me just over 60 hours to complete, it never once felt too long. It’s a wonderful, wholesome, and heartwarming game that wears its heart on its sleeve. If this, Atelier Ryza 1 and 2, and Blue Reflection: Second Light are what we can expect from Gust with a little more time and money, I can’t wait to see what they have in store for the 25th anniversary this May.
    • 88 Metascore
    • 93 Critic Score
    The time I’ve spent with Horizon Forbidden West has been an absolute blast. I’ve gawked at beautiful landscapes, engaged in frantic fracases with machines, delved into ancient ruins, laughed at snarky dialogue, triumphed in an arena, gotten my butt handed to me in a board game, and much more. I still haven’t seen everything Forbidden West has in store for me, but I’ve seen enough to know it is special, just like its predecessor. This is one of those sequels where the developers have really upped their game in just about every way, and I can’t wait to play more of it!
    • 83 Metascore
    • 78 Critic Score
    While flawed, Pathfinder: Wrath of the Righteous is a grand and ambitious adventure and an impressive adaptation of a popular tabletop RPG. The eclectic characters feel alive, though the thought of that literally being true is terrifying. In some ways, it feels like too standard a CRPG; in others, it stretches the conventions of that subgenre in fascinating directions. The amount of writing here (and pretty good writing at that) is astounding — it’s a rare case where the sheer quantity is a positive, each quest another strand in your character’s tapestry, even if they don’t always hit. As such, if you only play one game you missed out on from last year, it might be this one, as it might be all you have time for. But that decision is less appealing in the shadow of the abuse accusations.
    • 67 Metascore
    • 82 Critic Score
    The story is charming, fun, and full of hidden depth at times with characters who can’t help but grow on you and an enjoyable relationship building system. It’s a shame that the action RPG elements are so simple and threadbare comparatively, but I’d still recommend the title to both Summon Night 5 fans and visual novel lovers in particular given how easy even the action RPG parts are to pick up. Unfortunately, fans of challenging action RPGs might have to look elsewhere. It is obvious that Felistella clearly knows how to spin a good tale if nothing else, and I’ll continue to look back on Maglam Lord fondly as I prepare for an eventual second playthrough!
    • 75 Metascore
    • 80 Critic Score
    The quick turnaround of Voice of Cards: The Forsaken Maiden just a few months after the first game and the uniform presentation between the two seems to suggest there will be more to come in the series. While this is not on the level of quality of something like NieR: Automata, The Forsaken Maiden is a strong entry in its own right. Assuming there’s more Voice of Cards to come, I’m looking forward to whatever Yoko Taro has in store next. The sea beckons, won’t you answer its call?
    • 66 Metascore
    • 70 Critic Score
    Monark isn’t a great game. I am not even sure I would call it a good one, but if it weren’t for the transphobia and atrocious pacing, I would likely be enthusiastically recommending it to the right sort of player. There is an earnest quality to its themes, characters and stories paired with an inventiveness to its combat. These qualities build a solid foundation a follow-up title could improve into something truly special. As is, if you have read my review, watched the trailers, played the demo, and still have interest in playing Monark, there is probably a good chance you would find some joy in playing it. For anyone else, you are likely best off waiting for the next Persona or a Monark 2.
    • 74 Metascore
    • 85 Critic Score
    Rune Factory 4 Special is a game that throws the kitchen sink of RPG mechanics at the player. Almost every RPG player will find elements they like and elements they don’t like or find tedious. Fortunately, Rune Factory 4 Special lets you play the way you want and makes sure you never spend long doing something you don’t like. Despite being a game where I didn’t love any particular element, by the time I was finished I had loved almost every minute of my time with Rune Factory 4 Special.
    • 63 Metascore
    • 72 Critic Score
    Despite developer Bunnyhug getting so much right in terms of the presentation and some of the gameplay, the multitude of bugs and questionable design choices cast a heavy shadow that is impossible to ignore. Since its October release, there have been two patches to address some of the bugs, but the game still remains a messy experience overall. If you can look past the technical issues currently plaguing the game then Moonglow Bay could be a worthwhile time-sink, but it otherwise remains a difficult sell for all but the most diehard Harvest Moon fans.
    • 83 Metascore
    • 90 Critic Score
    Pokémon Legends: Arceus wanders from the “traditional formula” that held the series a little too firmly in place. But all who wander aren’t necessarily lost—at least, not in a bad way. Players will find themselves delightfully astray within Hisui’s enthralling world, ambling with many worthwhile purposes and finding amazing new sights and Pokémon. Similarly, Pokémon Legends: Arceus finds a gameplay loop that keeps the franchise’s appeal intact while feeling impressively fresh and thoroughly engaging. It’s wonderful what you can discover when you stray off the beaten path—you just have to be daring enough to venture in that direction.
    • tbd Metascore
    • 80 Critic Score
    Ayakashi: Romance Reborn Dawn Chapter & Twilight Chapter is a hard game to pin down for a review. On the one hand, it lacks content you can find in other versions of the game. On the other hand, it makes up for that by telling a concise story you don’t have to go through a ton of bells and whistles or gacha mechanics to see. The plot is enjoyable enough for what it is, and the characters are largely likable too, but it really doesn’t offer much player interactivity to speak of beyond your faction. Those who don’t mind a good story to read with some romantic undertones and pretty art will no doubt find something to enjoy, but those looking for more to do in even their VNs should probably look elsewhere. As it stands, Ayakashi: Romance Reborn is a solid kinetic otome visual novel for the Nintendo Switch.
    • 86 Metascore
    • 90 Critic Score
    It’s among the most thought-provoking mystery games I’ve ever played, and my only serious gripe is that Modern Storyteller hasn’t released DLC that would allow me to continue my adventure. The Forgotten City offers an unforgettable journey into an ancient town filled with a charming cast, a rich, sprawling narrative, and a world-class soundtrack. This is one city that I recommend everybody visit.
    • 69 Metascore
    • 79 Critic Score
    If you’re a fan of the genre and like cyberpunk tales, I think The Sundew is worth a go if you’re looking for a distraction, but expect a fleeting bit of entertainment with some confusing caveats. Considering that this title was obviously a labor of love from one person, at the end of the day, I enjoyed my time with The Sundew overall and am looking forward to seeing what future works may come from this promising developer.
    • 79 Metascore
    • 85 Critic Score
    Nobody Saves the World provides a large toybox and an enjoyable world in which to play with it. The Forms at the center of its gameplay feel significantly different from one another and are all exciting to use once you get a handle on them. Thanks to the shareable abilities, you can also experiment with endless combinations of moves. The main story makes for a satisfying and entertaining 20-ish hours with some challenges still left over to complete. At the end of the day, everybody is somebody, even if you’re Nobody.
    • tbd Metascore
    • 79 Critic Score
    A comic book-styled visual novel about the life of a disgruntled henchman is a nifty concept with tons of potential, and Henchman Story does an alright job with it. I liked its slick style, cool characters, and dramatic dialogue. I just wish there was deeper and more extensive storyline content to flesh out the world and its characters. DLC would definitely bolster this game because there is so much more to tell and more I need to know. Henchman Story is a good start for developer Silken Sail, but I want more from their next project.
    • 92 Metascore
    • 98 Critic Score
    Wrapping up a story is never easy, even in a single-player game. Wrapping up a near decade-long arc and meeting the high bar set by previous expansions is even more difficult, but Endwalker manages both with aplomb. Even with the promise of a new adventure on the horizon, I was still sad things were over when I reached the end credits and immediately wanted to start a replay. By my reckoning, this is the sign of an exceptional, unforgettable experience, and I enthusiastically recommend it to anyone with even a passing interest in FFXIV.

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