RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 77 Metascore
    • 91 Critic Score
    Long Gone Days is the type of game that can be hard to recommend because the subject material will be too much for some. At the same time, for those its storytelling resonates with, it is a phenomenal RPG with some well-developed gameplay elements. I enjoyed playing the game even though I sometimes had to step away. I genuinely appreciate the all-too-important messages it contains, becoming invested in Rourke’s journey despite myself. Long Gone Days is a genuinely haunting, emotional game that stays with you well after you finish it. I hope many will give it a chance.
    • 84 Metascore
    • 91 Critic Score
    Despite some hiccups, the Switch port of The Legend of Heroes: Trails of Cold Steel III is an overall solid version of a wonderful RPG experience. The more people who get the opportunity to try the Cold Steel series out as a result of this Nintendo Switch port, the better!
    • 85 Metascore
    • 91 Critic Score
    With most games I have enjoyed, I have had no problem taking breaks and doing other activities, but all I ever wanted to do since picking up Nioh 2 was play Nioh 2. For a game with this much customization and depth to have all of its parts work so seamlessly together is a feat worthy of the highest praise. The only thing holding Nioh 2 back is the mediocre soundtrack and thin veneer of a story. I cannot wait to get lost in the DLC to come. Kudos to you, Team Ninja, for building intelligently on what you created in the first Nioh.
    • 80 Metascore
    • 91 Critic Score
    Writing a review for games like this feels bizarre to me, because synthesizing the work down to a number honestly feels wrong. It’s akin to going into an art gallery and scoring each painting or sculpture, and while that seems like I’m laying the praise on a bit thick, I genuinely feel this way. Whenever I’ve been in a slump or felt lost, a good book or movie with something to say has always been the best prescription. Impostor Factory can be that antidote for those who need it. Thank you, Kan, and thank you, Freebird Games. You’ve created an outstanding trilogy, and I absolutely, unequivocally, cannot wait to see what you do next. You have a supporter for life.
    • 87 Metascore
    • 91 Critic Score
    I’m still impressed by how at home Trails in the Sky 1st Chapter feels in its new form two decades down the line. It’s the opening act of an epic, long-running narrative and yet manages to feel down-to-earth and personal. It maintains its tone while updating it to a modern standard of presentation, and despite the stumbles in its dialogue, its characters are relentlessly charming. It’s more than just a great game—it’s a great starting point for a celebrated series, and that’s an utterly invaluable quality for one as daunting as this.
    • tbd Metascore
    • 91 Critic Score
    With excellent writing, engaging storytelling, interesting characters, perplexing decisions, incredible visual style, and great music, Cinders is everything you could ever want from a visual novel and every fan of the genre should try it.
    • 87 Metascore
    • 91 Critic Score
    What Jeanne d'Arc lacks in originality it makes up for in its polish. It's an all around solid strategy RPG that anyone into that genre will eat up and enjoy.
    • 72 Metascore
    • 91 Critic Score
    Directive 8020 is that perfect short experience that can break up your gaming rut, with its eight episodes of intense storytelling, each around 1-2 hours in length. You can stop there or go back for more, exploring alternate pathways in a way I’m rarely drawn to, but I immediately felt compelled to do after reaching one of Directive 8020’s conclusions. You can play the game multiplayer if you wish, either in couch co-op or online, although the former is obviously the way to go for the ultimate communal horror experience. However you choose to play, please do, as you don’t want to be the one left behind on this doomed planet once the Cassiopea starts its voyage.
    • 87 Metascore
    • 91 Critic Score
    I believe that Return to Monkey Island will become a remarkably personal game for many of the people who play it. For those who have grown up with the series, Return illustrates what it’s like to reflect on your youth and try to find a new purpose in a world that has moved on. For those who are new, it could provide them with an excellent entry point into a brand-new genre of video game. Return is not just a return to form for the series and a celebration of everything that made it great; it’s also an outstanding example of a genre that paved the way for almost every deep narrative experience in video games today.
    • 90 Metascore
    • 91 Critic Score
    Mass Effect: Legendary Edition is just about everything I had hoped it would be. It carries the torch from past into future, dutifully imbuing Shepard’s fantastical voyages with a sense of modernity that will help the series continue to attract new fans as we inch boldly closer to whatever comes next. It doesn’t reinvent the wheel because that’s not what it sets out to do, but it does improve the first game to a considerable degree. It takes care to transfer the largely-unchanged sequels into a new decade of gaming.
    • 71 Metascore
    • 91 Critic Score
    But whether you love, hate, or are indifferent about "roguelikes" of the past, this charming and addictive adventure may just hold your mind and body captive for a few days.
    • 68 Metascore
    • 91 Critic Score
    Touken Ranbu Warriors offers exactly the kind of interaction between Touken Ranbu’s characters and musou mechanics that is only possible here, while maintaining the charm that makes the original property so beloved. Although some elements of the honmaru may not live up to the same high bar set by the missions, it’s still such a natural fit that the minor drawbacks seem less to disappoint and more to open up the possibility of future improvements. The ways Warriors intuitively expands the world of Touken Ranbu makes me excited for the possibility of other titles set across different time periods in Japan with the appropriate Touken Danshi and their previous masters. Although there’s no guarantee of what the future holds in that regard, I’ll happily return time and again to Touken Ranbu Warriors for its unique spin on the world of Touken Ranbu.
    • 80 Metascore
    • 91 Critic Score
    I found myself immensely enjoying the time I spent playing Dark Deity. It particularly reminded me of playing some of the more recent Fire Emblem titles like Awakening and Fates, but I arguably found myself becoming more invested in the plot and caring even more for its characters. The gameplay, while somewhat reminiscent of those Fire Emblem titles, also provides some key differences that help greatly emphasize the strategy component of the game’s campaign. To SRPG fans looking for another Fire Emblem-esque experience, I’d wholeheartedly recommend giving Dark Deity a chance. It is a truly enjoyable addition to the genre, and one I’m glad I got the chance to further peruse.
    • 88 Metascore
    • 91 Critic Score
    With vibrant visuals, excellent music and voice acting, a deep and complex gameplay system, and one of the best storylines ever to grace a RPG, Final Fantasy Tactics: War of the Lions is one of the few must-have titles on the PSP, not only for the RPG aficionado, but for any gamer in general.
    • 79 Metascore
    • 91 Critic Score
    The wait was worth it: Ghost Story is a compelling, challenging, and joyously fun game whose craftsmanship shows itself at every turn. The meta-story of this game is that, like a lost civilization, we’re collectively unearthing something ancient, something forgotten, a story that could’ve been lost as so many others were in the early days of crowdfunding indie games. Given its ubiquity across current platforms, there are many options for the seasoned gamer to try out Ghost Song. I look forward to the weeks and months ahead, wherein players will no doubt begin theorizing about the game’s story. Like many in its subgenre, I also think this game will be an optimal space for the speedrunning community to flex their skills. I look forward to it, and hope that this isn’t the last we see of Ghost Song and the Deadsuit.
    • 75 Metascore
    • 91 Critic Score
    What I do know is this: despite the million dollar game budgets that have taken us to this age of gaming, we are still in a place where a studio like Spiderweb Software exists to give us Avadon: The Black Fortress. This game reminded me of some of the best games I've ever played. Perhaps most importantly, it made me want more. Despite the fact that it probably won't be for everybody, and despite the fact that the mainstream may have moved away from this type of game forever, I'm still giving it an Editor's Choice award.
    • 85 Metascore
    • 91 Critic Score
    Despite fundamental similarities between the two games, Starward Vector builds on its predecessor in a way that feels perfectly logical: a reframing and culmination of the design philosophy that defines the series thus far. You could easily look at screenshots of either Citizen Sleeper game and think them a niche interest, but I don’t think that’s true. It may resemble a visual novel in some ways, but the overall experience it offers feels like a full-fledged RPG. As long as you aren’t opposed to reading a lot of good writing, Citizen Sleeper 2 is an indie investment worth considering. With an endearing and well-rounded cast, tight and expressive game systems, and a visionary sci-fi world to get lost in, this is an early frontrunner for 2025 RPGs.
    • 67 Metascore
    • 91 Critic Score
    Rhapsody is one of the best "oldschool" experiences you can have these days.
    • 81 Metascore
    • 91 Critic Score
    Darkest Dungeon 2 isn’t a perfect game by any means, and as someone who isn’t a fan of difficult games or games that I feel intentionally aim to cause me grief, I cannot say I wasn’t annoyed or even lashed out at the game. But the design behind Darkest Dungeon II, the care put into exploring this world, telling this tale, and making a game that you’d want to play repeatedly is absolutely brilliant. As it was the first time around. Iteratively, Darkest Dungeon II is a must-play for anyone who found anything enjoyable about the first game. Newcomers be warned: Darkest Dungeon II is an incredible experience.
    • 87 Metascore
    • 91 Critic Score
    Steins;Gate is one of the finest visual novels translated to date. If you are a fan of Japanese culture and/or time travel plots, you will love this game.
    • 89 Metascore
    • 91 Critic Score
    NORCO somehow strikes an incredibly challenging balance in storytelling: it tells enough of a narrative to create a coherent, believable story, but it also sows a lasting tale by respecting the player’s intelligence and leaving much to their imagination. Its story can absolutely be a conversation piece among enthusiasts. I already want to reflect on what I’ve done in NORCO and realize themes or subtleties I missed while playing; this story will stick with you. If you’re a thoughtful gamer who doesn’t mind mysticism and a tale that leans toward depressing, NORCO is an absolute, unequivocal must-play. We need more capable storytellers like this in games.
    • 76 Metascore
    • 91 Critic Score
    A heartwarming, low-stress alchemy adventure with a standout soundtrack.
    • 83 Metascore
    • 91 Critic Score
    Overall, despite its age, Star Wars: Knights of the Old Republic is still an incredibly solid game and easily one of the best ports I’ve played on the Switch. If you’re like me and haven’t had the chance to play this title yet, I’d easily recommend doing so to any Star Wars fans who happen to enjoy RPGs, too. The Force is still quite strong with this one, and it gives Switch owners something to bide their time with while we wait for more news about Aspyr’s remake!
    • 89 Metascore
    • 91 Critic Score
    Fable II is a game that is much better than its separate parts might suggest. As an experience, it's some of the most fun I have had all year.
    • 91 Metascore
    • 91 Critic Score
    Slay the Princess – The Pristine Cut is a work of video game art that should not be missed by anyone fond of this form of the genre. It takes you down the stairs, traps you in the basement, and forces you to confront yourself in a dark mirror that wears a tiara. Pick up the blade. You’re going to need it to face what’s down there.
    • 71 Metascore
    • 91 Critic Score
    Because of its hybrid nature as an RPG/visual novel, it's quite different from our previous tastes of Gust (in Atelier Iris 1 and 2). And, when you stop and think about how rare the dating-sim, visual novel, and love adventure genres are in the US (some Hirameki titles and a few other obscure releases), it's great to see a game like this represent that faction of Japanese culture, on the PS2 no less.
    • 81 Metascore
    • 91 Critic Score
    I enjoyed playing the first Monster Hunter Stories on the Nintendo 3DS and found it a cute diversion. I expected similar from its successor, but Wings of Ruin‘s narrative surprised me with its hidden depth. It’s easy to lose yourself in Monster Hunter Stories 2: Wings of Ruin‘s monster-collecting world, and you can become invested in the plot more than you might initially expect. I’m glad I finally had the opportunity to play it! To channel my inner Navirou, Monster Hunter Stories 2: Wings of Ruin is pawsitively clawdacious!
    • 88 Metascore
    • 91 Critic Score
    All this is a long winded way of saying I loved Torchlight II, and I think you will too. But if you don't, at least you'll only be out $20.
    • 82 Metascore
    • 91 Critic Score
    Etrian Odyssey 2 Untold: The Fafnir Knight is how a remake is done.
    • 77 Metascore
    • 91 Critic Score
    Overall, I came away from Dark Deity 2 impressed. As far as it is a sequel, it’s an improvement from the original Dark Deity in many ways, which is saying something since I enjoyed that title, too! It’s a solid indie SRPG offering much replayability and player experimentation. I wouldn’t oppose a third game in this series, especially if it keeps this positive momentum. Instead of being viewed as just a Fire Emblem homage, Dark Deity 2 proves that it’s a labor of love with its own merit.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 69 Metascore
    • Critic Score
    When The Isle of Armor is good, it's great. It takes the concept of the Wild Area and nearly perfects it, and I enjoyed running around and hunting down those Digletts. It doesn't fix many of the base game's main issues, and where it does make improvements, these are not available unless you have the Expansion Pass. There's also no way to buy The Isle of Armor separately, so you may want to wait until the second half of the pass is out before diving it. Still, iIt's a decent start for the series' first piece of DLC, and I'm excited to see how The Crown Tundra expands on the games more.
    • 79 Metascore
    • Critic Score
    I worry that the developers have run out of ideas. This is the second of three pieces of DLC, because someone in corporate said they needed three DLC expansions to squeeze money out of players. Yes, I enjoyed the DLC, but it felt like eating chips rather than an exquisite slice of cake that had been labored over. I would recommend it to anyone who feels any inclination to get all of the DLC, simply because, what, you’re going to buy the first and third DLC, but not the second? If you’re thinking about whether or not you can wait, though — yeah, you can wait.
    • tbd Metascore
    • Critic Score
    A New Home is the perfect name for this DLC, not only because of the new home that Lea gets within CrossWorlds, but because MMORPGs are precisely that to some people: a new, digital home away from home. It’s a coincidence that I happened to re-subscribe to FFXIV the same week I played through this DLC, but A New Home has helped ease any anxieties I may have about coming back and reminded me of the warmth that playing games online with friends can make you feel. The fact that it’s the same excellent CrossCode gameplay with more puzzles to grind my teeth over for hours, no matter how frustrating, is just a bonus.
    • 76 Metascore
    • Critic Score
    The Kaito Files is a first for RGG, but I honestly hope it isn’t the last. There are so many characters in this long-running series, and the field is ripe for exploration of other protagonists and events. Case in point: Kaito makes a fantastic lead. With the future of the Judgment series uncertain due to disagreements with the talent agency representing Yagami’s Japanese actor, Takuya Kimura, this DLC is almost like a proof of concept in a way. While I would hate for Yagami to no longer be involved in future games, Kaito could clearly take the main character role if need be, and that gives me hope that we haven’t seen the last of this spin-off series.
    • 71 Metascore
    • Critic Score
    Unfortunately, even these side quests feel lazy, with some occurring as what would be a “boss rush mode” in many other games. While such a mode isn’t necessarily unwelcome, for this to be the bulk of what’s offered is inappropriate. For those seeking a challenge, though, you will certainly find it here. For the completionists, or those who simply want to see the journey through, The First Samurai will sate, not “wow.” For all others, you are likely better off saving your $10. I can’t say I didn’t have fun, but I can say that as epic as Nioh 2 is, the material deserves better.
    • 64 Metascore
    • Critic Score
    I'm glad I played Seeker, Slayer, Survivor. This is an adequate DLC for an already phenomenal game. At the current $10 price point, I have a hard time recommending it for anyone but the most devoted Pillars fans, but chances are if you've bought and enjoyed Pillars II, as well as the Beast of Winter DLC, you're probably going to buy and enjoy this one as well. Perhaps waiting for a sale would be most appropriate, as it's certainly not going anywhere.
    • tbd Metascore
    • Critic Score
    Since I enjoyed GreedFall, I ended up rather liking this chance to return to Teer Fradee, even if it was only for a short excursion. Whether or not that’ll be the same for others depends on their overall fondness for the base game. If you’re new to GreedFall and playing through Gold Edition, I’d recommend playing through The De Vespe Conspiracy when the initial quest opens up, as it really does just expand upon the story. Those who are picking up the base game for the first time on last-gen consoles might want to wait until they’ve progressed a bit to see how they feel about GreedFall in general, given that the DLC on those platforms is around an additional seven dollars. Still, The De Vespe Conspiracy is a solid addition to GreedFall for those eager for a return trip and more of the same.
    • tbd Metascore
    • Critic Score
    Like the first (free) DLC, there’s plenty of challenge here if players wish to test their mettle. For anyone who enjoyed the original game and finds themselves interested in the DLC, I’d strongly recommend approaching it on New Game+. Despite the frustrating elements, there are flashes of greatness that I hope carry over to a sequel.
    • 76 Metascore
    • Critic Score
    As the final piece of The Outer World‘s DLC, Murder on Eridanos simply didn’t live up to my expectations for the series. If anything, it feels like a semi-memorable side quest inflated into a full-scale DLC. Maybe Obsidian ran out of things to say about the universe of The Outer Worlds! While the DLC’s inconsistent tone and lack of meaningful choices left me cold, there were a few interesting characters that did pull me in for a few hours. If you enjoyed the core game of The Outer Worlds, then Murder on Eridanos may give you another reason to visit the Halcyon system. Otherwise, it’s as dead as Halcyon Helen on the ballroom floor of the Grand Colonial.
    • tbd Metascore
    • Critic Score
    Fans of X-Men or those seeking more challenges from Marvel Ultimate Alliance 3 will probably find some enjoyment in Rise of the Phoenix.
    • tbd Metascore
    • Critic Score
    The Forgotten Sanctum is a must-play DLC for fans of the series. If you were left disappointed by the second DLC, I understand, but rest assured that lovers of lore and engaging combat will find a home here. Expect to invest about ten hours or so while enjoying most of it. While I can't complain about the healthy support Obsidian has provided the series as we close on the third announced DLC, I also can't help wanting more. Then again, why offer more DLC when we can just get a third Pillars of Eternity?
    • 74 Metascore
    • Critic Score
    As a big fan of The Outer Worlds, I found Peril on Gorgon to be another fulfilling dive into this fascinating universe, giving me more of what I loved about the original game. It doesn’t break any new ground, aside from the addition of some audio logs and some new weapons. But that’s okay. Great DLC isn’t a sequel, it’s a 10-hour expansion on what made the original game so good. In other words, if you loved The Outer Worlds and want to encounter more tough moral choices, crazy science weapons, and engaging characters, you should check out Peril on Gorgon. I certainly had a blast roleplaying a hard-boiled interstellar detective/starship captain, and it only made me excited for more DLC in the future!
    • 77 Metascore
    • Critic Score
    The Tengu’s Disciple offers enough fresh content to satisfy any fan of Nioh 2, but not so much to feel like a bargain. What is likely a bargain is the $20 season pass that will grant customers all three pieces of DLC when each is released. Of course, we don’t know if the future DLC will be worth the purchase, but if they’re anything like The Tengu’s Disciple, then fans can rest easy in the investment.
    • 75 Metascore
    • Critic Score
    The Crown Tundra is a worthy diadem sitting atop Sword & Shield‘s head, but the journey to earn that crown has been a rocky, and safe, one. While this DLC is not enough to fix the issues with the base game (and TCT introduces a few new frustrations of its own), it makes several much-needed improvements that make it worth checking out. We’re still far away from the series’ best efforts, but at the very least, the future looks far brighter for the series than it did a year ago.

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