RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 80 Metascore
    • 80 Critic Score
    A beautiful, chaotic adventure, Dragon's Crown Pro is worth a go if you've never played the original.
    • 71 Metascore
    • 79 Critic Score
    Quality of life improvements over the already good Megadimension Neptunia VII make this the best Neptunia game to date.
    • 73 Metascore
    • 77 Critic Score
    A very promising start to a series with an intriguing story, interesting setting, and a unique spin on choice-based narratives.
    • tbd Metascore
    • 84 Critic Score
    An enjoyable romp that gets me interested in the past and future of this series.
    • 61 Metascore
    • 45 Critic Score
    There's very little to love here, and I'd struggle to recommend the game even to fans of the original. Nippon Ichi is capable of much better than what they've cooked up here.
    • 74 Metascore
    • 70 Critic Score
    Despite its terrific combat, The Alliance Alive is far from a spectacular experience. With the 3DS having such a vast catalogue of RPGs to choose from, it's not enough for Alliance to simply be passable. It's hard to truly recommend the game to anyone except those who have already exhausted their options on the system.
    • 64 Metascore
    • 45 Critic Score
    You better be a hardcore fan of the series, or you won't find much to like in Sword Art Online Fatal Bullet.
    • 69 Metascore
    • 75 Critic Score
    A much more realistic take on the Elder Scrolls formula which will delight some fans of that series while frustrating others.
    • tbd Metascore
    • 60 Critic Score
    The tired jokes, excessive grinding, high battle encounter rate, laborious progression, and unappealing graphics became unbearable after one weekend. I also have nothing to say about the utterly forgettable music and sound effects. A clever concept can only take a game so far, and unfortunately Healer's Quest lacks the accoutrements to rise beyond mediocrity.
    • tbd Metascore
    • 80 Critic Score
    Gone Fireflies is less of a game and more of an engrossing interactive movie that I gladly experienced multiple times, despite a few hiccups. With an engaging story, sharp visuals, stirring music, and price tag less than half of a movie ticket, Gone Fireflies is something that fans of plot-driven software should definitely check out. After such a compelling debut, I look forward to seeing what Quiet Bay Studio comes up with next.
    • 74 Metascore
    • 78 Critic Score
    Dim Bulb Games' debut is so close to being a truly great game. Where the Water Tastes Like Wine stands tall as a paragon of world-building and writing, and its unique approach to storytelling is something many developers should take note of. What's holding it back is its obsession with being a game as well as an interactive book, and it struggles to balance the two mechanics perfectly, so much so that many of the journeys, despite the rich writing, don't always feel worth it.
    • 74 Metascore
    • 65 Critic Score
    A novel, thematic conceit is the most interesting element of this repetitive experience; the rest is weighed down by crybaby characters and vague, unsatisfying gameplay objectives. Atelier is overdue for a revamp.
    • 79 Metascore
    • 87 Critic Score
    Batman: The Enemy Within is an excellent Telltale Games title in story and execution, but probably won't change the hearts or minds of players who want more choice efficacy in their adventure games.
    • 68 Metascore
    • 45 Critic Score
    The 25th Ward has a few cool ideas, yet they're almost always held back by outdated ignorance and rampant misogyny, turning what could have been a powerful avant-garde adventure game into a frustratingly juvenile monument to phallocentrism.
    • 75 Metascore
    • 70 Critic Score
    For those of you with strong attachments to the 80s, Crossing Souls is a sure cure for your nostalgia; for those without, Crossing Souls simply feels like a game that's trying too hard.
    • 84 Metascore
    • 90 Critic Score
    A sweet, whimsical adventure in a faraway land you'll love getting lost in.
    • 63 Metascore
    • 65 Critic Score
    With SoM, Square Enix failed to leverage modern game design concepts and technology to improve on a treasured JRPG. Instead, they opted to do the bare minimum, and that's a damn shame.
    • 83 Metascore
    • 85 Critic Score
    There's murder, intrigue, babysitting, and thoughtful contemplation on what it means to be a man and a father in these changing times.
    • 75 Metascore
    • 90 Critic Score
    The long and short of this review is that if you enjoyed Hakuoki: Kyoto Winds as much as I did, then playing Hakuoki: Edo Blossoms is an absolute no-brainer.
    • 75 Metascore
    • 55 Critic Score
    Those who couldn't get enough of Tokyo Xanadu's combat will no doubt be pleased with the extra content here, especially a robust post-game that takes place during Halloween. Everyone else, however, is better off passing this one up. eX+'s additions are so flimsy and superfluous as to actively detract from the original game, dragging out an already thin premise to another 25 hours.
    • 75 Metascore
    • 82 Critic Score
    For fans of the genre, VV is a must-play, as it has refreshing ideas that are implemented well. If not for what feels like padding, this game would appropriately find itself shoulder-to-shoulder with the titans of the genre.
    • tbd Metascore
    • 67 Critic Score
    The amount of heart and soul Last BeNeVoLeNcE put into his entire Tales of the Elements project is readily apparent. There is simply no denying this game's eccentric vibe and excellent soundtrack. Unfortunately, clumsy controls and grindy gameplay marred my overall experience. Game aside, I wholeheartedly recommend lending an ear to Last BeNeVoLeNcE's soulful music on Bandcamp and taking in his evocative rhymes and lyrics. Tales of the Elements is a one-and-done game for me, but I totally see myself grooving to Last BeNeVoLeNcE's music over and over again.
    • tbd Metascore
    • 78 Critic Score
    In the wake of Labyrinth, The Eden of Grisaia is somehow able to end the series on a positive note, but it is still a disappointingly mixed experience in the grand scheme of things.
    • 69 Metascore
    • 72 Critic Score
    Lost Sphear is Tokyo RPG Factory's latest attempt to capture that golden age nostalgia, but its lackluster story and bloated systems aren't quite up to the task.
    • 77 Metascore
    • 70 Critic Score
    If you enjoy LucasArts' games, you should definitely play Full Throttle after so many years of not having the option to do so. If you haven't played their games but enjoy the genre in general, I'd still recommend it, as long as you're willing to accept occasional help from the internet when you can't find the right stupid rock to kick.
    • tbd Metascore
    • 72 Critic Score
    Labyrinth might slake the thirst of players coming straight from Fruit, but it ultimately fails to live up to the standards set by its predecessor.
    • 67 Metascore
    • 60 Critic Score
    There were a few times where I genuinely enjoyed Dissidia Final Fantasy NT — the online mode can be great, the game looks amazing, and I loved getting to grips with new characters. But at the same time, I've never come away from a game feeling as vexed and frustrated as I did with this one. I kept pushing through battles trying to find something to hook onto, something that I'd really fall in love with. This makes Dissidia NT an exasperating experience; so much of the game sounds good on paper, but in execution, it falls so far short that it left me feeling angry rather than satisfying the Final Fantasy and fighting game fan in me. If Square Enix are serious about making this truly competitive in the world of esports, they've got a long way to go to make this an enjoyable romp. I'm keeping my hopes up, but I'll be much more cautious if I return to battle.
    • 90 Metascore
    • 98 Critic Score
    Monster Hunter: World is a remarkable game. It's a rich, worthwhile experience that you'll sink hundreds and hundreds of hours into thanks to incredibly fun multiplayer and engaging gameplay. The new additions and simplified mechanics couple well with the buttery smooth combat, making the game accessible and enjoyable to both new and returning players. By breaking the traditional Monster Hunter mold, World successfully thrusts the global status of the series from beyond the niche and into the mainstream.
    • 85 Metascore
    • 86 Critic Score
    Full Metal Furies is full of charm, life, expert design, and few missteps. The story won't revolutionize the industry and the controls could be crisper, but the sheer quality in gameplay sets a higher bar not only for the genre, but for puzzle design. Period. Given Cellar Door Games' work on Rogue Legacy and FMF, I cannot wait for the next title they come up with, as their excellent game design is something they not only offer to the gaming community, but to the industry as well.
    • 67 Metascore
    • 67 Critic Score
    The Longest Five Minutes does well with its unique premise, but falls short in providing a fun gameplay experience. Most of the gameplay is a waste of time and only serves as an obstacle to experiencing the story. Flash Back's adventure is only worth it for the good art and final revelation.

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