RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 97 Metascore
    • 96 Critic Score
    A new direction for the franchise that is as brilliantly successful as it is bold, Breath of the Wild raises the bar for a series that has already set a phenomenally high standard.
    • 83 Metascore
    • 96 Critic Score
    Whether you liked Muv-Luv or not, if you're a fan of visual novels you owe it to yourself to experience this absolute genre-defining crown jewel of a story.
    • 90 Metascore
    • 96 Critic Score
    An impressive expansion that takes the best bits of Wild Hunt and adds great new ideas.
    • 91 Metascore
    • 96 Critic Score
    Overall, there are not many negative things I can say about Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition. This version took the foundation of an already truly excellent RPG experience and built upon it further, offering new features and quality of life improvements along the way. I poured over a hundred and twelve hours into Dragon Quest XI S, which is more than I've spent on any other RPG recently, and I never once looked back with regret as I wholeheartedly fell in love with the gameplay and story. Having only played Dragon Quest XI S, I can't say for certain if there is enough new content here to warrant an additional playthrough, but if you've yet to play Dragon Quest XI and have access to a Nintendo Switch, this version is truly the "Definitive Edition" that the title claims it is.
    • 89 Metascore
    • 96 Critic Score
    2023 was a year filled with hotly anticipated RPGs that largely delivered. Over the past five months alone, we’ve had The Legend of Zelda: Tears of the Kingdom, Final Fantasy XVI, Baldur’s Gate 3, and Starfield, all of which left remarkable impressions on their respective reviewers here. It’s no surprise that any one of these hyper-expensive, lovingly crafted generational touchstones would be some RPG fan’s exact cup of tea. Phantom Liberty happens to be mine. It has the cinematic panache of FFXVI but incorporates the player more fully into its events. It has the world-building chops of Starfield but has a more kinetic and vibrant energy in its quest structure and character interactions. Most importantly, it’s a proof of concept for less-is-more AAA RPG design that I hope more developers make note of for potential standalone products.
    • 86 Metascore
    • 96 Critic Score
    I loved Persona 3. It delivered an experience that was both novel and familiar, and with the exception of the anime cutscenes and some of the voice acting, did so with excellent quality.
    • 89 Metascore
    • 96 Critic Score
    Xenoblade Chronicles 3 is a reminder that “good enough” isn’t good enough. Takahashi and the rest of his team could have relied on doing the same thing they’ve always done. Heck, they’ve already revolutionized the genre once. Instead, Xenoblade Chronicles 3 is no revolution; it results from listening to what doesn’t work, tirelessly working to do better, and knocking it out of the park. Put simply, Xenoblade Chronicles 3 is a masterpiece, and one of the finest games the genre has to offer.
    • 94 Metascore
    • 96 Critic Score
    The feeling of happening upon a village in your travels and discovering a whole questline that takes up hours of your time alongside a compelling story fraught with dicey moral dilemmas is truly unmatched, even now.
    • 90 Metascore
    • 96 Critic Score
    There’s not much I can critique about FFVII Rebirth. It reminded me of everything I love and appreciate about the original game while granting a new perspective. It’s a wonderful action RPG with some addicting minigames to boot. I like the slight element of choice interspersed throughout the narrative as well. I can see where some of the more original aspects of FFVII Rebirth’s story could be divisive to fans of the original, but for my part, I felt they helped set the stage for what could be a wholly new experience (a rebirth, if you will). Final Fantasy VII Rebirth is a game I’m glad I played as a fan of the original and a newcomer to this remake trilogy, as it’s an excellent Final Fantasy title with its own merit. I’m now curious and eager to see how this game’s ending might change what’s coming next.
    • 95 Metascore
    • 96 Critic Score
    The Legend of Zelda: Tears of the Kingdom sets a new standard for the open-world Zelda formula. It’s a truly unforgettable experience that manages to encapsulate everything good about its predecessor while setting itself apart from what came before. When combined with the power of the newly released Switch 2, it truly comes into its own and exemplifies exactly why Zelda is so revered within the gaming landscape.
    • 84 Metascore
    • 96 Critic Score
    Immortality is an experience you deserve to have. Yes, it won’t make sense to everyone. Some will be frustrated by the lack of traditional gameplay. Others might struggle to connect to these characters. But there’s so much to the game, at first glance and deep under the surface, that you owe it to yourself to see what camp you fall in. As for me, I’m going to dive back in and try to get the clips I’m missing. I know the broad strokes of what happened over the thirty-year span the game covers, but it always feels like there’s more to find.
    • 89 Metascore
    • 95 Critic Score
    Three Houses should be a part of any Switch owner's library at some point. It has pretty much everything you could possibly want in a video game: good graphics, great music, an epic story and, of course, top-notch gameplay. Fire Emblem has a new, higher bar moving forward, and hopefully we'll see this effort replicated for future titles.
    • 88 Metascore
    • 95 Critic Score
    I'd been looking forward to Night in the Woods since its announcement and crowdfunding campaign way back in 2013, and I still ended up being surprised at just how much it affected me. It's a bittersweet tribute to slackerdom: a tale of existential crisis and failure, and the odd sense of comfort that failure may result in. Even when your world is crumbling, there's solace in family taco night or the predictable evening talk show hosts, who spout the same catchphrases night after night. We've all had our own personal nights in the woods, but in the words of Possum Springs' welcome sign, "You're not lost, you're here."
    • tbd Metascore
    • 95 Critic Score
    If it sounds like I didn’t find any fault with Chicory, it’s because I didn’t. If I had to nitpick something, it would be that the gamepad controls might feel too loose for players with more artistic ambition than me. Aside from that, everything about it coalesces into a seamlessly cohesive, authentic, and truly fresh experience. It’s one of my favorite games of the decade so far and one of my favorite indie games from any decade. I can’t guarantee it will have the same impact on you that it did on me, but as a product of inspired design and storytelling it is an indisputable artistic triumph.
    • 87 Metascore
    • 95 Critic Score
    I came to Hermit and Pig expecting a cute, humorous take on timing-based combat, and I got that, but I also got so much more. It’s truly rare for a game to have such thematic cohesion in both storytelling and mechanics, but Hermit and Pig delivers on that promise without coming off as pretentious or preachy. Heavy Lunch has something deeply important to say about our current moment, but they say it with a smile and laugh, enough to make the herbal remedy for humanity’s worst excesses go down easy. It’s clear that the developers understand and love human beings, despite all our flaws, and believe in our potential to create a better world than the one we have now, if only we could focus less on the “I,” and more on the “We.”
    • 89 Metascore
    • 95 Critic Score
    Two dimensional adventuring in the land of Hyrule has truly never been better. TMC takes all of the elements that I know and love about my Zelda games, improves on and adds more to them, then moves them to a portable medium and provides a true must-buy title for the GBA.
    • 84 Metascore
    • 95 Critic Score
    Tactics Ogre: Reborn is hugely successful in its goals to modernise an admittedly old game.
    • 87 Metascore
    • 95 Critic Score
    This HD remake brings all the beauty and fun of the original to several new platforms, and while there are a few issues (such as the camera and the annoying voices), the strength of the overall package makes it easier to ignore them in favor of all the things the game does right. Whether you're a fan of the original PS2 version or someone who has never played the game before, Ōkami HD is absolutely worth adding to your library.
    • tbd Metascore
    • 95 Critic Score
    If you are a dungeon-crawling fan or an EO series veteran and you haven’t played Etrian Odyssey III before, you owe it to yourself to play this game. If you are new to the series or dungeon crawlers in general, then pick up the entire Origins Collection. The new lower-difficulty modes can ease you in, and the mapping gameplay can be de-emphasized through the use of auto-mapping if the cartography put you off in the past. If you’ve played EO III before, the sheer quality of the visual and audio improvements are enough to make this version worth a purchase, even with the lackluster map-making. Etrian Odyssey III HD is a beautiful version of an excellent dungeon-crawling adventure.
    • 96 Metascore
    • 95 Critic Score
    There are good games and great games, and then there are games that change the game entirely. Baldur’s Gate III is that rare case that charts its own route, building on the best of what came before it and breaking new ground. With how responsive the game is to the specifics of your created character, it could be explored virtually forever with endless new stuff to discover tucked into millions of little corners. The world is intricate and wonderous enough to want to live in it, and the characters are so intriguing that you cherish every conversation and want to save them all from themselves (and good luck doing that!). It’s an explosion of the imagination so powerful that it’s unthinkable that Larian was able to fit it all into one game, but they did. So, gather your party and venture forth!
    • 93 Metascore
    • 95 Critic Score
    With fantastic art direction, technical stability, a compelling storytelling, addictive and enjoyable gameplay – we have the recipe for success.
    • 80 Metascore
    • 95 Critic Score
    Shin Megami Tensei: Strange Journey Redux's challenging gameplay might not be for everyone, but those it does appeal to will find a well-crafted dungeon-crawling experience with a thought-provoking narrative.
    • 90 Metascore
    • 95 Critic Score
    Suffice it to say, Shujinkou is one of the most ambitious indie games I’ve ever played. It not only satisfies the DRPG craving, but also rivals the industry and genre giants in delivering a complete experience. Whether you’re a longtime fan of the genre or just curious to try something new, this is the one.
    • 86 Metascore
    • 95 Critic Score
    An extensive and well-planned expansion that makes Eorzea an ever-more compelling place to get lost in.
    • 79 Metascore
    • 95 Critic Score
    New Pokémon Snap is the perfect blend of nostalgic and modern, accommodating for the fact that Pokémon is so much more now than what it was over 20 years ago. Just as the series has developed a life all its own, New Pokémon Snap gives the Pokémon, region, and cast the polish they need to truly shine. They say a picture is worth a thousand words, and New Pokémon Snap proves it, as it captures everything there is to love about Pokémon into one package.
    • 92 Metascore
    • 95 Critic Score
    Once again, would-be designers should take note of what the developers have accomplished here, especially in terms of world and map design. To sleep on Shadow of the Erdtree is akin to depriving oneself a potential Game of the Year contender. Can DLC be Game of the Year? If it has the size, quality, and feeling of independence the way this DLC does, I say “Why not?”
    • 87 Metascore
    • 95 Critic Score
    Sunless Skies' bleak pondering of cosmic horror and colonialism is probably one of the best game narratives of 2019, and one that deserves to be experienced.
    • 83 Metascore
    • 95 Critic Score
    By subtly incorporating gameplay mechanics to tell an intelligent story, Steins;Gate is a triumph of the visual novel genre.
    • 83 Metascore
    • 95 Critic Score
    A top-notch game bursting at the seams with Final Fantasy nostalgia.
    • 86 Metascore
    • 95 Critic Score
    It’s been a long time coming, but with the release of Trails to Azure, we’re no longer missing out on a vital part of the Trails universe. I know some fans are frustrated that the localization of the Crossbell games delayed Western releases of Trails into Reverie and Kuro no Kiseki, but to paraphrase Lloyd Bannings, this is a barrier that we simply had to overcome. Not only are these games relevant to what happens in the Trails of Cold Steel arc and beyond, but they’re also just good RPGs. Trails to Azure in particular is one of the best games in the series, and it’s probably my personal favorite. Fans should absolutely consider adding it to their library, particularly if they plan to play Trails into Reverie this summer.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 69 Metascore
    • Critic Score
    When The Isle of Armor is good, it's great. It takes the concept of the Wild Area and nearly perfects it, and I enjoyed running around and hunting down those Digletts. It doesn't fix many of the base game's main issues, and where it does make improvements, these are not available unless you have the Expansion Pass. There's also no way to buy The Isle of Armor separately, so you may want to wait until the second half of the pass is out before diving it. Still, iIt's a decent start for the series' first piece of DLC, and I'm excited to see how The Crown Tundra expands on the games more.
    • 79 Metascore
    • Critic Score
    I worry that the developers have run out of ideas. This is the second of three pieces of DLC, because someone in corporate said they needed three DLC expansions to squeeze money out of players. Yes, I enjoyed the DLC, but it felt like eating chips rather than an exquisite slice of cake that had been labored over. I would recommend it to anyone who feels any inclination to get all of the DLC, simply because, what, you’re going to buy the first and third DLC, but not the second? If you’re thinking about whether or not you can wait, though — yeah, you can wait.
    • tbd Metascore
    • Critic Score
    A New Home is the perfect name for this DLC, not only because of the new home that Lea gets within CrossWorlds, but because MMORPGs are precisely that to some people: a new, digital home away from home. It’s a coincidence that I happened to re-subscribe to FFXIV the same week I played through this DLC, but A New Home has helped ease any anxieties I may have about coming back and reminded me of the warmth that playing games online with friends can make you feel. The fact that it’s the same excellent CrossCode gameplay with more puzzles to grind my teeth over for hours, no matter how frustrating, is just a bonus.
    • 76 Metascore
    • Critic Score
    The Kaito Files is a first for RGG, but I honestly hope it isn’t the last. There are so many characters in this long-running series, and the field is ripe for exploration of other protagonists and events. Case in point: Kaito makes a fantastic lead. With the future of the Judgment series uncertain due to disagreements with the talent agency representing Yagami’s Japanese actor, Takuya Kimura, this DLC is almost like a proof of concept in a way. While I would hate for Yagami to no longer be involved in future games, Kaito could clearly take the main character role if need be, and that gives me hope that we haven’t seen the last of this spin-off series.
    • 71 Metascore
    • Critic Score
    Unfortunately, even these side quests feel lazy, with some occurring as what would be a “boss rush mode” in many other games. While such a mode isn’t necessarily unwelcome, for this to be the bulk of what’s offered is inappropriate. For those seeking a challenge, though, you will certainly find it here. For the completionists, or those who simply want to see the journey through, The First Samurai will sate, not “wow.” For all others, you are likely better off saving your $10. I can’t say I didn’t have fun, but I can say that as epic as Nioh 2 is, the material deserves better.
    • 64 Metascore
    • Critic Score
    I'm glad I played Seeker, Slayer, Survivor. This is an adequate DLC for an already phenomenal game. At the current $10 price point, I have a hard time recommending it for anyone but the most devoted Pillars fans, but chances are if you've bought and enjoyed Pillars II, as well as the Beast of Winter DLC, you're probably going to buy and enjoy this one as well. Perhaps waiting for a sale would be most appropriate, as it's certainly not going anywhere.
    • tbd Metascore
    • Critic Score
    Since I enjoyed GreedFall, I ended up rather liking this chance to return to Teer Fradee, even if it was only for a short excursion. Whether or not that’ll be the same for others depends on their overall fondness for the base game. If you’re new to GreedFall and playing through Gold Edition, I’d recommend playing through The De Vespe Conspiracy when the initial quest opens up, as it really does just expand upon the story. Those who are picking up the base game for the first time on last-gen consoles might want to wait until they’ve progressed a bit to see how they feel about GreedFall in general, given that the DLC on those platforms is around an additional seven dollars. Still, The De Vespe Conspiracy is a solid addition to GreedFall for those eager for a return trip and more of the same.
    • tbd Metascore
    • Critic Score
    Like the first (free) DLC, there’s plenty of challenge here if players wish to test their mettle. For anyone who enjoyed the original game and finds themselves interested in the DLC, I’d strongly recommend approaching it on New Game+. Despite the frustrating elements, there are flashes of greatness that I hope carry over to a sequel.
    • 76 Metascore
    • Critic Score
    As the final piece of The Outer World‘s DLC, Murder on Eridanos simply didn’t live up to my expectations for the series. If anything, it feels like a semi-memorable side quest inflated into a full-scale DLC. Maybe Obsidian ran out of things to say about the universe of The Outer Worlds! While the DLC’s inconsistent tone and lack of meaningful choices left me cold, there were a few interesting characters that did pull me in for a few hours. If you enjoyed the core game of The Outer Worlds, then Murder on Eridanos may give you another reason to visit the Halcyon system. Otherwise, it’s as dead as Halcyon Helen on the ballroom floor of the Grand Colonial.
    • tbd Metascore
    • Critic Score
    Fans of X-Men or those seeking more challenges from Marvel Ultimate Alliance 3 will probably find some enjoyment in Rise of the Phoenix.
    • tbd Metascore
    • Critic Score
    The Forgotten Sanctum is a must-play DLC for fans of the series. If you were left disappointed by the second DLC, I understand, but rest assured that lovers of lore and engaging combat will find a home here. Expect to invest about ten hours or so while enjoying most of it. While I can't complain about the healthy support Obsidian has provided the series as we close on the third announced DLC, I also can't help wanting more. Then again, why offer more DLC when we can just get a third Pillars of Eternity?
    • 74 Metascore
    • Critic Score
    As a big fan of The Outer Worlds, I found Peril on Gorgon to be another fulfilling dive into this fascinating universe, giving me more of what I loved about the original game. It doesn’t break any new ground, aside from the addition of some audio logs and some new weapons. But that’s okay. Great DLC isn’t a sequel, it’s a 10-hour expansion on what made the original game so good. In other words, if you loved The Outer Worlds and want to encounter more tough moral choices, crazy science weapons, and engaging characters, you should check out Peril on Gorgon. I certainly had a blast roleplaying a hard-boiled interstellar detective/starship captain, and it only made me excited for more DLC in the future!
    • 77 Metascore
    • Critic Score
    The Tengu’s Disciple offers enough fresh content to satisfy any fan of Nioh 2, but not so much to feel like a bargain. What is likely a bargain is the $20 season pass that will grant customers all three pieces of DLC when each is released. Of course, we don’t know if the future DLC will be worth the purchase, but if they’re anything like The Tengu’s Disciple, then fans can rest easy in the investment.
    • 75 Metascore
    • Critic Score
    The Crown Tundra is a worthy diadem sitting atop Sword & Shield‘s head, but the journey to earn that crown has been a rocky, and safe, one. While this DLC is not enough to fix the issues with the base game (and TCT introduces a few new frustrations of its own), it makes several much-needed improvements that make it worth checking out. We’re still far away from the series’ best efforts, but at the very least, the future looks far brighter for the series than it did a year ago.

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