Rock, Paper, Shotgun's Scores
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For 0 reviews, this publication has graded:
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On average, this publication grades 0 points higher than other critics.
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Average Game review score: 0
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And it gets a lot right. When Phantom Liberty was first announced, I was a little disappointed that it wasn't continuing V's story onwards from the end of Cyberpunk 2077. Given all that ending entails, or can entail, I couldn't see how a mid-game expansion could add anything of narrative significance. I needn't have worried. One of Phantom Liberty's great strengths is that, despite Dogtown's secure borders, it isn't ringfenced in any way from the rest of the story. You can leave Dogtown midway to take on a few missed sidequests, or give your gal Judy a call to discuss what you got up to with the President the night before. The result is an expansion that reflects, refracts and enriches the game around it. If you've never played Cyberpunk 2077 before and buy the expansion, Phantom Liberty is an absurdly lush, thrilling, 20-hour-long side quest; if you have played it before, it's an unmissable opportunity to check in on old friends, and to make a few new ones, in Night City. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Sep 20, 2023
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So if I'm honest, and despite my allegiance here, I do think Horizon Forbidden West is probably better on PlayStation, but only marginally. If you don't have one, but you want to play a rip-roaring, morally uncomplicated post-apocalyptic hero's journey, where you get to clear a huge map and ride around on a giant boar that spits fire - and why wouldn't you, frankly? - then you should get this game. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Mar 27, 2024
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This is so immediately accessible, so ridiculously replayable, and so satisfying to get better at, that it transcends. And if those sorts of games are your thing and you’ve not already delved in during development, then flipping crikey, get this immediately.- Rock, Paper, Shotgun
- Posted Dec 8, 2015
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Deliberate efforts creatie that same feeling require a certain vision and vitality to not feel hollow by comparison. Cruelty Squad kept me clicking, and I might click on it some more. I just don’t feel the need, as others have, to rush to the Steam reviews and write a piece of abstract microfiction about it.- Rock, Paper, Shotgun
- Posted Jun 29, 2021
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For me enjoying anime comes down to whether I can weather the inevitable anime tropes, and here they overwhelmed my flood defences. I found little solace in combat that was either overly cruel and grind-demanding or mindlessly easy, yet always agonisingly repetitive even on the easiest and therefore speediest difficulty. I'm sure existing fans will be pleased with the modernisations, and newcomers who want cheesy anime, low stakes conversations, and dungeon crawling will find plenty to love here. But if you're Persona-curious, I’d be wary of leaving your giant street coffin.- Rock, Paper, Shotgun
- Posted Jan 30, 2024
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Most annoyingly, despite the inclusion of plot points that are surprisingly dark and very very funny because of it, It Takes Two is a bit disappointing in how conventional the story is, when thiis was surely an opportunity to do something a bit different. The way you explore Cody and May's story is playful and imaginative, but their story itself isn't that interesting. It doesn't ruin the whole experience - It Takes Two is a tremendously fun game to play - but stacked up next to riding giant spiders, exploding wasps and surfing mic aux cables the actual relationship thing at the heart of it is a bit of a whimper compared to the bang of everything else. Much like my own divorce, WAHEY.- Rock, Paper, Shotgun
- Posted Mar 24, 2021
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- Posted Oct 29, 2018
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The difference is that when Mantel's story begins, Cromwell has already levelled up all the associated skilltrees and entered the postgame. Far from being a charming show of tenacity and pluck - the kind of thing that gets you called a "good man" by your betters - his supreme competence makes him both awe-inspiring and sinister, while setting the scene for his undoing. There is, in fact, a closer parallel to Cromwell in Kingdom Come: Deliverance 2, an older man with a gift for the gab who you'll fleetingly control while pursuing the main quest. Perhaps that's who Henry needs to become in Kingdom Come: Deliverance 3.- Rock, Paper, Shotgun
- Posted Feb 3, 2025
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Stardew Valley is the rare kind of imitation that breaks free of the boundaries of its inspiration, becoming more than just a clone but an experience that thrives independent of its origins.- Rock, Paper, Shotgun
- Posted Mar 5, 2016
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What elevates it from a fascinating and gorgeous experiment in presentation to an immediate contender for my game of the year is the way that the broader narrative informs the stories it contains, just as the house is home to its many rooms. Without casting judgement or becoming didactic, Edith Finch explores both the good and the harm that stories can do, and how folktale, imagination and superstition can lift us up and dash us down.- Rock, Paper, Shotgun
- Posted Apr 24, 2017
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This is XCOM writ so damn large, so wide and wild and all-consuming, that it gets the same intractable hooks into me that XCOM games always have while also taking me to new places, occupying even more parts of my obsessive brain. [RPS Recommended]- Rock, Paper, Shotgun
- Posted Aug 24, 2017
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All this for £13! Honestly, this is purist FPS as good as it gets, just a constantly stunning game. Don’t miss this. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Dec 18, 2018
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Shadows Die Twice is a beautiful, masochistic misadventure. Some of its boss fights are so stupendous, I dare not speak about them. It is a test of mettle and nerve that proves From Software are still winning the arms race against us cheesey rats. A brutal master who snaps the shield and broadsword out of your hands, and looks you up-and-down for what you are capable of. No more blocking, chump. You’re going to learn ballet. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Mar 27, 2019
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As someone who doesn't usually care for puzzle games, Cocoon gripped me the entire way through its seven-hour-ish runtime - thumbs up for a nice, compact game. Its world-hopping gimmick sees you inhabit orbs laid out with such precision it makes each problem clear, and has you experiment with literal worlds-within-worlds as if it's second nature. Anyone can take on the responsibility of insect lad and gain the confidence to construct a backpack swimming with marbles, all while going on a grand adventure that feels like you're liberating a sequence of CPU cores from a wriggling virus. What are you waiting for? Hop in.- Rock, Paper, Shotgun
- Posted Sep 28, 2023
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It is a game about embracing engineering and being unafraid to encourage craziness, so long as it can be physically done. It is a game that does the very idea of Science, with a capital S, proud.- Rock, Paper, Shotgun
- Posted Dec 9, 2015
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It’s one of the first roguelites I’ve played where a bad roll of the dice leaves me excited, not deflated. Whether RNG blazes a path to success, or I’m handed Blasto, my chirpy Hunter cursed with a trait that gave him a zero movement stat, essentially paralysing him, I love the weird odyssey it sends me on. Whatever happens, I know I'll come back with a corker of a story. And it’ll almost certainly involve poo. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Feb 6, 2026
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"Finding a way" sums up Dragon's Dogma 2 pretty nicely, I think. The game's an anecdote generator, where all of its AI and combat and day-night-cycle systems coalesce into bouts of chaos that'll test your improvisation skills but never your patience. And while it retains some of the original game's aged quest design and open world repetition, they simply aren't a problem at all, because the act of discovery is just so, so involved.- Rock, Paper, Shotgun
- Posted Mar 20, 2024
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It’s difficult but fair, complex but intuitive, and gruelling but conquerable. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Mar 10, 2020
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I can’t recommend Pentiment enough. It’s an enthralling murder mystery (with a satisfying conclusion, I might add) and its use of Europe’s rich history during the 16th century as a backdrop is incredibly astute for a detective tale focused on faith and truth. Pentiment can sit nicely next to the likes of Paradise Killer, Disco Elysium, and Return Of The Obra Dinn as some of the best mystery games on PC. This is definitely one for the history books. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Nov 15, 2022
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Wilds is once again a game of hunger and hunting, self-providing, and grinding your nights away against the whetstone of loot. Therein lies both the appeal and danger of Monster Hunter games. They are stuffed with compelling completionist catnip, yet wrapped in a philosophy of busywork. You are killing a very cool monster to get better gloves so you can kill another cool monster for more gloves. I mean, yes, that is video games writ large. And it keeps me sustained on the hamster wheel for a while. I too desire a fashionable suit for my intolerable cat.- Rock, Paper, Shotgun
- Posted Feb 24, 2025
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Now, I wouldn't say that Rogue Legacy 2 features an area or a weapon or otherwise that's utterly bonkers. There is nothing on selection here that's all too different from other roguelikes or metroidvanias. Still, it doesn't matter. All of its many, many, systems coalesce into a roguelike that'll give you a great big "one more run" itch. And it's an itch that rewards you, no matter how much you scratch.- Rock, Paper, Shotgun
- Posted Apr 28, 2022
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XCOM 2 is an improvement on its predecessor in every way and the vast majority of those improvements have been applied so intelligently that they risk making Enemy Unknown obsolete. That game was a smart remake of a classic. XCOM 2 is a classic in its own right and as good a sequel as I can remember.- Rock, Paper, Shotgun
- Posted Feb 1, 2016
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I found myself punching the air in jubilation after difficult bosses. And they’re all bloody difficult – but I wouldn’t have it any other way. If that sounds enticing rather than off-putting to you, then I can unreservedly recommend Cuphead. If not, then simple mode might still make the game worth visiting for those who just want to enjoy the delightful aesthetic, though it’s far from the full experience. [RPS Recommended]- Rock, Paper, Shotgun
- Posted Oct 2, 2017
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Celeste is a difficult game about overcoming difficulties. Come for the challenge, stay for the joy of Madeline’s company and the generosity of this wonderful game. [RPS Recommended]- Rock, Paper, Shotgun
- Posted Jan 25, 2018
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Mullet Mad Jack ia a simple, stylised crash through a lot of corridors and even if it's not going to blow you away, I'd absolutely recommend it to anyone who enjoys speed with their violence. There's additional difficulties if you're after a challenge and an Endless mode, too, if you want to see how high you can climb against random enemies and stage layouts. Mullets are very much in.- Rock, Paper, Shotgun
- Posted May 14, 2024
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I wouldn't normally be so specific about a puzzle, but that moment was less a Crimson Diamond and more a White Whale that I would hate to see anyone else chasing. Otherwise I think The Crimson Diamond is a beautiful piece of work, combining a love letter to the past with a modern implementation, all wrapped up in a mystery that may not have huge, shocking twists, but remains a page turner throughout. And there are bonus geology facts, too! Consider PLAYING THE GAME.- Rock, Paper, Shotgun
- Posted Aug 14, 2024
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All of which is to say that there's a lot to love in The Talos Principle 2, even aside from its excellent puzzles, philosophical questions, and really quite gorgeous scenery. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Nov 7, 2023
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The game’s huge for its genre, a good dozen hours at least of bouncing, flinging, zapping and triple-jumping. The new sections only make it better, the new skills fit in perfectly. Few games come close to being this well made, this lovingly animated, and so madly pleasurable to play. If you played it last year, it’s well worth going back (and in May, it’s only £3.75 to update your version on Steam), if not, then goodness me, it’s time to put that right.- Rock, Paper, Shotgun
- Posted May 3, 2016
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One of the few criticisms I can level at this close-to-perfect piece of hexiana is that the campaign chapters sometimes don’t dovetail as neatly as they might. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Nov 18, 2019
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This is the best battle royale game we’re going to see for a long, long time. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Feb 19, 2019
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