Rock, Paper, Shotgun's Scores
- Games
For 0 reviews, this publication has graded:
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0% higher than the average critic
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0% same as the average critic
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0% lower than the average critic
On average, this publication grades 0 points higher than other critics.
(0-100 point scale)
Average Game review score: 0
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- Critic Score
I love the thrill of threading a conveyor through my domain and hunting down an errant input port, in a weird shark-like sort of way. I love cleaning up a kink that’s been unknowingly bottlenecking me for hours, then watching a dormant part of my factory spring back into life (and I love that I can now place signs as reminders that make those happen slightly less). Most of all I love passing by old projects, grinning at hodge-podge engineering that’s still thrumming away, playing its part in the overall colossus I have somehow crafted. Nothing devours a weekend like Satisfactory, whose demands are so often in that sweet spot where the work is complicated enough to yield capital S Satisfaction without tipping into choredom. No management game has made me feel as powerful, letting me relish in how my labours have sculpted the world on such a scale. And nowhere else, or rarely, have I appreciated such loving attention to detail, be that in the bloops of an unfolding miner or the toot of a departing train.[RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Jun 8, 2020
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Caves Of Qud is as deep as any Bethesda open world RPG (technically 2 billion floors deep) and funnelled through a rich prism of randomness possible thanks to the limited scope of its visuals. It is complex and compelling enough that many glowing Steam reviews are left only after hundreds of hours of playtime. By contrast, I have barely made a dent. Yes, you will have to embrace and decipher the lore-riddled lingo. And you will have to stoically acknowledge infinite death as a means of learning the arcane rules of survival. But persevere and you will discover a realm hundreds of times more vibrant than the dark inky green of its screens. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Dec 19, 2024
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Ultimately, Balatro is a game that delights in the art of making numbers go up - big, fast and on fire - by whatever means necessary. It reels you back in not to exploit psychological weakness, but to celebrate the inherent joy of learning, mastering and beating a system gamed around impossible odds, all while being just a teeny bit naughty in the process. It not only invites you to sit at the table, but openly hands you all manner of scalpels to tear into it, make it bleed, and gut it for everything it's worth - and it will smile and applaud you for it every step of the way. Balatro is very generous, in that sense, even when victories are seemingly few and far between. Indeed, the only way I ever felt cheated by Balatro is when I had to stop playing and not spend more time playing Balatro. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Feb 19, 2024
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I have no idea what Berger would make of Animal Well, or of representations of animals in videogames at large, but Basso's game feels like a gentle, cyberpunky rebuttal of his conclusions. It takes the idea that animal images have excluded animals as its premise, and explores how our technologies of knowledge-making and representation may have become animalistic in response. Above all, the game's confusing, hybrid creatureliness comes across in how these animals sound. Sometimes they cry out like beasts that are turning into software, with moans and yaps and howls and hisses that appear to have been relentlessly resampled and distorted. And sometimes, they cry out like software that has grown bestial and unruly for being left too long underground. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted May 9, 2024
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Silksong, I can and will get mad at you. But I can’t STAY mad at you. You brilliant, beautiful bastard of a game.- Rock, Paper, Shotgun
- Posted Sep 9, 2025
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Story aside, I liked the bits where it was clearly taking a breather to let you screw each other in various ways. Or have a deathmatch. The parts where it winked at you: "We're presenting this as a trust exercise but it's actually so you can let your mate's head bounce off the carpet and cackle about it".- Rock, Paper, Shotgun
- Posted Mar 4, 2025
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Final Fantasy Rebirth is imperfect, incautious, uneven, and gloriously, fearlessly unfocused. Final Fantasy Rebirth is unmissable.- Rock, Paper, Shotgun
- Posted Jan 22, 2025
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Weirdly for a game about sausages the size of hay bales, I’d say this is all meat and no fat or filler.- Rock, Paper, Shotgun
- Posted May 1, 2016
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It's just such a delight to have Ghost Trick back on modern platforms. For returning players, it's a chance to revisit one of Takumi's best and most lively mysteries, while newcomers get to enjoy one of the finest puzzle games of the last two decades. There's still nothing quite like Ghost Trick, and that makes this resurrected remaster all the more worth saving. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Jun 30, 2023
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Taken together, Videoverse is strong, powerful stuff that leaves a deep and tender impression, building on the same fascination with the perils of human intimacy as developer Kinmoku's previous game, One Night Stand, but on a much more impressive scale and accomplished canvas. Part of its appeal may well play on that nostalgia for a bygone era of social networks, but its beautifully observed cast of characters and interpersonal dramas make this a much more universal and compelling take on early interneting than Hypnospace Outlaw could ever dream of. There's a lot more to latch onto here, and so let it be known: the campaign for Videoverse to be the one true Twitter replacement starts here. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Aug 7, 2023
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Hi-Fi Rush is a fantastic cocktail of rhythm-based head banging and action-packed platforming. The combat system is surprisingly deep and malleable for any style of player and meshing it gently into the musical beat without putting pressure on the player is a deft touch. Its writing and characters might leave a little to be desired, especially when compelling narrative beats are so painfully overlooked, but that doesn’t stop the entire package from being a certified banger.- Rock, Paper, Shotgun
- Posted Feb 2, 2023
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The cracks in its facade are stark because it’s otherwise such an incredibly vivid work, and the life breathed into it by its animators, artists, and actors is potent enough to survive some deeply odd writing and tonal choices. There’s a wonderful story, I’m sure, to be told about Kratos’s journey from destroyer to conciliator - the glimpses at mythological wonders that are allowed to exist in his presence without getting suplexed into paste here are stunning - this one just feels like it skipped a few steps.- Rock, Paper, Shotgun
- Posted Sep 23, 2024
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This isn’t going to entertain the brainboxes who demand Stephen’s Sausage Witness before they’ll get out of their four-dimensional beds, but for a chilled puzzling time, they don’t get much better than this. It’s really splendid.- Rock, Paper, Shotgun
- Posted Feb 1, 2017
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I cannot currently think of any reason why I would ever uninstall Into The Breach. [RPS Recommended]- Rock, Paper, Shotgun
- Posted Feb 27, 2018
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Ultimately, Chicory: A Colorful Tale lets players pour as much love and soul into making it their own as the developers have, and I can't think of many other games that allow for that kind of relationship with their audience outside of dedicated life sims. That in itself feels monumental, even if the depth and mechanical variety of its puzzles is somewhat lacking. It's a lovely, heartfelt game, and one whose story really resonated with me. It's hard to say whether you'll feel the same way, and there will no doubt be some who think it's worthy with a capital W. But for me, it's up there with your Rokis, your Spiritfarers and your Necrobaristas. It's an ode to self-expression, and that's something worth singing about. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Jul 1, 2021
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Despite my sense that this chapter is not quite the equal of those before it, it is entirely unmissable if you have played those, still as beautiful and unpredictable and as forlornly romantic as ever, and this time it shows me at least two places I wish I could go and live in forever. And though some water may be overtly trodden this time, be in no doubt that things are moving towards a conclusion.- Rock, Paper, Shotgun
- Posted Jul 22, 2016
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Hearts of Stone reminded me exactly what I loved about it the first time around, and all I could think when the credits rolled was how much I look forward to firing this game up in a few more months and concluding both Geralt’s final adventure, and one of the PC’s finest RPGs.- Rock, Paper, Shotgun
- Posted Dec 7, 2015
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Even if Remedy's spellbinding undertaking does eventually come undone at the final hurdle, it remains a horror game unlike any other. Here's hoping Remedy don't suffer their own bout of writer's block as they continue their journey into their burgeoning Connected Universe.- Rock, Paper, Shotgun
- Posted Oct 26, 2023
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That’s where Resident Evil succeeds. Not in the drivel spouted from its character’s mouths, but in the bullets spewed from their guns. Or better yet – the clicking of empty chambers, or the spine-chilling scratches of scrabbling overhead. I may hate lickers, but I’m also a little bit in love.- Rock, Paper, Shotgun
- Posted Jan 22, 2019
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It doesn’t hurt that it’s also weird, full of surprises, stupendously daft and often laugh out-loud funny – though not always for the intended reasons.- Rock, Paper, Shotgun
- Posted Mar 6, 2019
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The only bad thing I can say about Neon White is that I wish there were more of it. I would have loved a level editor or workshop support where users could create and upload their own tracks. I suppose that’s a testament to the quality of what’s already there. Neon White is a solid, speedy romp polished to a mirror sheen and oozing with style. I think I’m gonna go try for a new best time again. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Jun 21, 2022
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Infinite Wealth is everything I wanted from a Yakuza: LAD sequel. It refines and expands on many of Yakuza: LAD's RPG loose ends or underexplored bits, whisking you away to the wonderful Hawaii in the process. Yes, it may be a bit too expansive for some, retains some of Yakuza's more annoying quirks, and isn't an RPG in the sense of making Ichiban's story totally your own. But the story it does tell, and the adventures you do go on, are heartfelt and funny and told with such rich detail. I'll say it again: thank goodness for Yakuza. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Jan 23, 2024
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If this were to be the final Souls game, I’d be happy to say goodbye. It’s not quite the crowning achievement of the series but it’s a fantastically inventive and fluid interpretation of the formula. And perhaps that would make it a great first Souls game for somebody new to the series as well.- Rock, Paper, Shotgun
- Posted Apr 4, 2016
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Maybe I'm so enamoured by Despolete because football has been a constant companion in my own life. My childhood memories are inextricable from hundreds of hours spent playing Sensible Soccer, or from kickabouts at the park in which my friends and I provided our own colour commentary and adopted the roles of regens from our Championship Mananger campaigns. When I dreamed, I too dreamed of football. I think if you've never had that kind of relationship with the sport, Despelote might help explain to you what it means to the people who do. I think in particular it might be an antidote to a UK football culture often defined solely by the megabucks Premier League, with its millionaire players and state-sponsored sportswashing projects. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted May 2, 2025
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Blisteringly fast when it needs to be, challenging without being frustrating, and packed with sharp, fatal toys, Dead Cells doesn’t keep you on your toes, it keeps you on your toenails.- Rock, Paper, Shotgun
- Posted Aug 6, 2018
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A drug I don’t want to quit. A miracle of design? Yeah, go on. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Jan 24, 2019
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The car roster, while as heavy on familiar holdovers as Horizon games always are, has plenty of quirky new Japanese faces to take for a spin, plus the latest models from all the major brands it stocks. It’s true no matter whether you’re pounding around in a Mercedes-AMG One as I was in the intro, pulling up at Daikoku in a Nissan S-Cargo, or drifting a modified Impreza down a mountain. Unless you’re a seasoned petrolhead looking for something to satisfy a particular niche, Horizon 6 is the new king of the road.- Rock, Paper, Shotgun
- Posted May 14, 2026
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I compare Kynseed to pick-n-mix intentionally. The disparate parts of it do, as concepts, mostly go together. It isn’t thoughtless or careless, but it promises more than it can offer right now. You could indulge yourself in some very precise aspect of it and try not to touch the parts of it that aren’t working, but you’d have to pick your way through carefully. It’s an intriguing promise, though, and I can see it being an incredibly captivating game – when it’s finished.- Rock, Paper, Shotgun
- Posted Dec 5, 2022
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By the time its end was away, I was convinced that Thank Goodness You're Here! deserves its place among the canon of British comedy, particularly that which celebrates the bumpkins of our better selves, from Wodehouse to Wallace & Gromit to the Cornetto trilogy. Heck, I haven't even mentioned that it's got Matt Berry doing voices in it. Send it to an American in your life, to show them there's more on our list of cultural exports than irony and failed politicians.- Rock, Paper, Shotgun
- Posted Jul 30, 2024
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Ultimately, this is why Psychonauts 2 is so good. It is playful. It's fun. It's climbing inside a giant wedding cake, riding flying letters, taking part in a giant cooking show with eggs that are excited to be boiled kind of fun. What more, on this planet, at this time, could you possibly want? [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Aug 23, 2021
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