Road to VR's Scores
- Games
For 154 reviews, this publication has graded:
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40% higher than the average critic
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11% same as the average critic
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49% lower than the average critic
On average, this publication grades 3.2 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Half-Life: Alyx | |
|---|---|---|
| Lowest review score: | Deracine |
Score distribution:
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Positive: 83 out of 154
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Mixed: 62 out of 154
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Negative: 9 out of 154
159
game
reviews
- By Date
- By Critic Score
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- Critic Score
Thumper is a fun and visually aggressive, face paced rhythm survival game. As a space scarab you’ll enjoy banking and weaving your way through hours of increasingly intense levels. It doesn't make use of any mechanics that are unique to VR and plays identically on the screen as it does on the headset, however the novelty of being in VR enables a more focused experience and heightens the game's purposeful intensity. [Tested with PlayStation VR]- Road to VR
- Posted Jul 29, 2017
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Skydance's Behemoth combines satisfying physics-based combat, immersive visuals, and dynamic mechanics to deliver a standout VR action-adventure experience, though its predictable story and occasionally artificial-feeling AI detract slightly from its otherwise polished execution. The game's intense Behemoth battles and well-woven locomotion mechanics combine for an impressive showcase of how a deft hand at VR-native design can elevate even mediocre narratives to monstrous heights.- Road to VR
- Posted Dec 5, 2024
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Angry Birds VR: The Isle of Pigs proves that Angry Birds just works in VR, replete with it's topsy-turvy structures and little piggy fiends now fully realized in 3D. The game's shooting mechanic is extremely intuitive, and variably difficult levels provide a satisfying 2-3 hours of pig-shooting gameplay. There's clearly room to grow with more enemy types and birdbrained ammo still yet to come, although as it stands now, it totally captures the 'pure' Angry Birds experience.- Road to VR
- Posted Feb 11, 2019
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From the outside looking it, The Climb 2 feels very much like the first, with its gamified freeclimbing and leaderboard-centric gameplay. But just under the surface is a newer, bolder game that goes in a few unexpected directions. New environments host fun gadgets like ziplines and moving platforms, and plenty of choice when it comes to self-imposed difficulty. Level design is spot on, although visuals could be better optimized for a more immersive experience.- Road to VR
- Posted Mar 4, 2021
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Favorably comparing a VR roguelike to 'In Death' is fairly high praise already, however The Light Brigade seems to do an even better job of enticing you back for more as you make successive attempts at conquering the dark forces that have removed light from the fantasy universe. The game's WWII-era weapons make for welcome and familiar additions while adding a measurable level of realism which manages to aid immersion far beyond what a plainer entry in the genre might. The game's color palette is a bit too muddy, making for not-so-awesome visual contrast, but that's small potatoes when looking at the bigger picture.- Road to VR
- Posted Feb 16, 2023
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With strong gunplay that doesn't overstay its welcome, Blood & Truth plays out like a guided adventure through an action movie. Sony's London Studio has thoughtfully crafted the game with shooting, locomotion, and interaction mechanics that feel good without being overly complex or clunky. The game's action is underpinned with some truly impressive virtual characters which can be enthralling at times. Unfortunately the story they're in service of can't match the excellent renderings and performances. Though it only took me a little more than four hours to complete the main campaign, it still felt like an adventure worth taking.- Road to VR
- Posted May 28, 2019
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Much of the thrill lies in the game's realistic (albeit fractured) atmosphere, although a few jump scares await that should get the pulse of even the bravest horror fan thumping. It treads a fine line between adventure game, with its puzzles and found objects that tell a story, and a dark indie film that sweeps you along at a fast clip. While too short for some, in the end the experience reflects concise storytelling that may have ultimately suffered with a longer format.- Road to VR
- Posted Oct 1, 2018
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Batman: Arkham Shadow delivers an engaging VR experience that captures the essence of the Arkham series by understanding the core formula and deeply adapting it for VR. The game offers well-executed movement, light puzzles, and innovative VR melee combat. The narrative, though not without impressive voice acting and world-building, suffers from painfully slow pacing and direction, ultimately diminishing immersion. The game turns out to be surprisingly comfortable considering the significant amount of artificial locomotion.- Road to VR
- Posted Oct 24, 2024
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Iron Man VR isn't perfect, but it's the most complete and compelling VR superhero game to date. Studio Camouflaj has crafted a experience which feels whole by successfully weaving unique VR gameplay with an iconic character and a worthwhile story. Most of the game's ideas are well executed—especially its break-neck yet comfortable flying mechanics—including a few unique moments which you might not have expected from this game.- Road to VR
- Posted Jul 2, 2020
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Pixel Ripped 1995 does an awesome job of taking you to the mid-90s with its unique 'game within a game' style, this time however zeroing in on the 16-bit and early 32-bit games, albeit with some cleverly-built knockoff games that ultimately pay homage to the era. Although it's a bit rough around the edges, the interplay between the 'real' world and the game world make for a fun, mind-bending trip that really hits the mark.- Road to VR
- Posted Apr 22, 2020
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Virtuoso is more than just an immersive place where you mess around with virtual instruments. It's more of a beginner's music creation tool than a simple sandbox. With only basic knowledge you can easily create music, although drilling into the settings and massaging a more unique sound out of the looper will ultimately be the most rewarding use of this immersive little music machine.- Road to VR
- Posted Mar 11, 2022
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Horizon Call of the Mountain takes players on a fun adventure throughout a breathtaking world, showcasing some of the best graphics you'll find anywhere in VR. Beyond the epic vistas, the game's smaller details—like rich foliage, an array of climbing gadgets, and interactive props—make Call of the Mountain a very immersive game. It's a joy to see the sci-fi beasts of the Horizon world up close in VR, and their excellent animations and sound effects make them thoroughly believable. While combat could be a bit more fluid and climbing could have more interesting challenges, as a whole the game offers up a satisfying dose of VR native gameplay. Beyond the great environmental art, Call of the Mountain's characters are also impressively rendered, though unfortunately they're not involved or developed enough to make them memorable.- Road to VR
- Posted Feb 16, 2023
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Red Matter showcases impressive worldbuilding, a knack for high degree of polish, and an engaging enough story to make this a single sitting game worth at very least three hours of your time. Puzzles aren't terribly difficult, but usually come to a satisfying enough resolution, and always feel necessary to the overall narrative. While the game's commander, a voice over guide, can grated on my nerves, it's an easy defect to ignore in the face of an overall excellent sci-fi thriller adventure.- Road to VR
- Posted Jul 18, 2018
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Farpoint is one of the most complete single-player VR games available today with a high level of polish, compelling combat sandbox with interesting and varied weapons & enemies, and a serviceable story. It's also exciting proof that a more 'traditional' FPS can work in VR. [Tested with PlayStation VR + Aim on PS4 Pro]- Road to VR
- Posted Jul 29, 2017
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LEGO Bricktales isn't the complete VR digitalization of the LEGO-building experience we might have hoped for, but it does present well-designed puzzles and plenty of light adventuring opportunities in the game's undeniably charming lego-filled world. Although the kid-friendly story is a bit of a snooze, the star of the show is definitely the lego puzzles where Bricktales makes up for the lack of 1:1 lego tactility with smart brick-building design. Despite being ported from flatscreen, puzzle solving feels suitably native to VR.- Road to VR
- Posted Dec 6, 2023
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Arktika.1 falters somewhat with a thin story line that doesn't match up with the grandiosity of the game's impressive visuals. Shooting is a natural and genuinely fun experience and level design is immersive, although enemy types and puzzles can start to feel repetitive at times.- Road to VR
- Posted Oct 10, 2017
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After the Fall executes its vision of Left 4 Dead in VR with gusto, as it brings much of what made Valve's four-player co-op great back 2008. There's still room for improvement when it comes to enemy variation and object interaction, but fans of arcade shooters may have a hard time knocking it on this alone, as it competently brings PC, PSVR, and Quest 2 in one big cross-platform splatter fest.- Road to VR
- Posted Dec 23, 2021
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The Last Clockwinder is a charming puzzle game that's about more than just robots growing fruit. The bulk of the game of course challenges you to optimize clone-driven contraptions, but there's a feeling of a real lived-in world under the surface that demonstrates some serious expertise in worldbuilding. The game's Studio Ghibli-inspired setting could be more interactive, and more narrative byways could help flesh out some of the downtime in between waiting for your harvest to mature, although it's hard to knock such a sweet and well-crafted tale.- Road to VR
- Posted Jun 1, 2022
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Zen Studios have achieved a very natural VR pinball experience. While it might not do enough to convince purists, for many it is already a compelling alternative to owning a real table. There is still nothing quite like playing a real arcade machine, but Pinball FX2 VR offers a healthy taste of the real thing. [Tested with HTC Vive]- Road to VR
- Posted Jul 29, 2017
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Batman: Arkham VR plays like a long demo with highly detailed and immersive environments and fun (if one-dimensional) gameplay. For Rocksteady’s first attempt at a VR game, Arkham VR is a solid foundation for what we hope will be future episodic installments. What the game lacks in mobility and action it makes up for in storytelling and satisfying object interaction. Overall Arkham VR is a taste of the potential virtual reality can offer the series, but leaves us wanting more varied gameplay. [Tested with PSVR]- Road to VR
- Posted Jul 29, 2017
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Eagle Flight brings the unbridled joy of flying to VR. With its sense of speed, stern challenge, and unparalleled levels of control and comfort it’s only the fact that it plays so safely within its own sandbox that stops it getting a perfect score. [Tested with Oculus Rift]- Road to VR
- Posted Jul 29, 2017
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Skyrim VR has successfully made its way to PC after squeezing onto PSVR, now boosting the pixels where it counts and leaving it an extremely stable experience. While flatscreen-to-VR ports tend to have the deck stacked against them, Skyrim VR for PC shows that you can bring an older, more mature game to VR and have great results. Besides some obvious holdbacks and design tropes from an early era in gaming, its vast and rich world, great voice acting and depth of play mostly make up for its shortcomings.- Road to VR
- Posted Apr 3, 2018
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In Death is an extremely difficult roguelike bow-shooter that is both extremely well realized and frustratingly hard. If you're into punishment, the seemingly infinite number of Purgatories that await ought to get you at least a little bit excited, because 'In Death' promises a constantly increasing level of difficulty along with cool unlocks as you die time and time again. Expect to put in a lot of time into your permanent sojourn in Purgatory to get the most out of it.- Road to VR
- Posted Oct 3, 2018
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Arizona Sunshine 2 is a decent zombie romp with all the usual elements, plus your dog friend, Buddy. Though sometimes clunkily animated, having an NPC companion that generally feels helpful and interactive adds a new flavor rarely seen in VR. While weapon handling and feel is above average, the clunkiness of the holster and inventory system is unfortunate considering there are many better examples to draw from. The game's pacing is fairly slow but gets more interesting in the last third. With a pleasing number of interactive items and details, Arizona Sunshine 2 gets a big boost to fun thanks to its cross-platform co-op which lets friends enjoy the zombie apocalypse together.- Road to VR
- Posted Dec 14, 2023
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YUKI is a nostalgia-soaked bullet hell shooter that puts you in control of an action figure-sized protagonist. As a roguelike game, YUKI is patently difficult and essentially requires a fair bit of grinding to get to the end boss. Fun and useful upgrades are dolled out often enough to keep you coming back for more though. We were left wanting more of the cool and stylish Japanese mythology-inspired bosses and inventive levels, but that may speak to just how fun and cohesive the entire experience is. It's best played standing, however seated mode may ask for simply too much movement to really be practical.- Road to VR
- Posted Jul 20, 2021
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The story, while pretty simplistic, uses classic gaming tropes that aren't hard to swallow, but consequently leave little aftertaste. The lack of any penalty for dying leeches some of the excitement of killing the world's titanic bosses, although in the end, Windlands 2 competently sets the stage for a larger, more epic dive into the evil that destroyed the world. Looking past some of the smaller blemishes, what remains is a beautiful, and difficult platformer that promises more fun yet to come.- Road to VR
- Posted Oct 1, 2018
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Against expectations, Teenage Mutant Ninja Turtles: Empire City turns out to be a genuinely great VR beat ’em up, not just fan service for longtime Turtle disciples. Cortopia Studios delivers fast, flexible combat, light RPG progression, and a strong comic-book presentation that punches well above its price point. It’s not without some padding and design quirks, but the core experience is energetic, accessible, and totally radical. Possibly tubular.- Road to VR
- Posted May 1, 2026
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By combining shooting, dodging, and rhythm, Pistol Whip gets you moving in a unique and compelling way. The game is at its best when it leads you into a strong sense of flow where dodging and shooting fuse into a cohesive dance. It isn't without occasional frustration—having your flow broken by seemingly unfair deaths can be annoying. A generous set of modifiers and options allow you to tweak the game in significant ways, especially the Dual Wield mode which changes (for the better, in my opinion) the way the game feels. Pistol Whip has undoubtedly strong fundamentals, though it seems like there's untapped potential waiting to be unlocked with better level mapping.- Road to VR
- Posted Nov 8, 2019
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Transpose is an innovative and fresh take on the VR puzzle genre. Although lacking any real narrative, it more than makes up for this with devilishly complex puzzles and loads of stylish atmosphere. The cooperative 'Echo' mechanic works extremely well, and gets you thinking both spatially and chronologically to best solve the game's ever increasingly difficult brain teasers. Some more graphical polish would be much appreciated, along with some refinements on object interaction.- Road to VR
- Posted Nov 19, 2018
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Fujii doesn't fit squarely into an existing genre, but does a good job of making you feel like you're exploring and discovering a world you've never seen before but are glad to be able to visit. Thoughtful design is apparent throughout from art direction, visual & sound effects, locomotion, and interaction; Fujii's organic and reactive world is ripe with satisfying 'game feel' that shines brightly thanks to VR's ability to let you reach out and touch what's around you. While the game's free-form gardening mechanics feel adequately deep, it's missing a compelling reason for players to return after they've already discovered the extent of Fujii's relatively small world.- Road to VR
- Posted Jul 9, 2019
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| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
In Progress & Unscored
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- Critic Score
In its early access state, Gadgeteer is both a fantastic Rube Goldberg-style reaction machine builder and, at its most gripping moments, a true example of VR Presence—where the act of building and testing a machine becomes so engaging that you forget you’re playing with code instead of physical toy dominos. The collider occlusion bug within the physics system should still be addressed, and continued improvements toward the locomotion system would be nice. But, content-wise, Gadgeteer is already a complete package out of the box. At $15, I consider it a steal.- Road to VR
- Posted Jul 18, 2019
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Blade & Sorcery strongly demonstrates that physics-based melee can work in the right conditions. It’s not clear at this point whether it will stay on the tech demo side of things instead of a more fleshed-out game though. Early adopters of the game GORN don’t seem to have a problem with that in the slightest, so hopefully those impressive slow-mo combat gifs will keep on coming.- Road to VR
- Posted Dec 17, 2018
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I walked away from Final Assault feeling that all of the basic ingredients were there to make for a truly engrossing and fun game. The addition of a campaign mode though, which is promised to release sometime between now and its March 2019 launch, will make it much more appealing for players like me who would rather play offline. That said, I’ll definitely be playing more on the game’s road to launch.- Road to VR
- Posted Feb 20, 2019
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For under $10, it’s hard not to take a chance on some WW2 deathmatch action. As it is now though, Front Defense: Heroes needs some serious TLC to become a trusted VR shooter that people will come back to. The core premise of the game is valid—essentially Day of Defeat in VR—but whether Fantahorn is able to put in the hours to make this rusty wheel eventually spin before its true consumer release… well … we’re hoping for the best.- Road to VR
- Posted Dec 11, 2017
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Beat Saber is stylish, fun and hits all the right notes for a VR-native rhythm game. In its Early Access state, it’s missing out on some variability when it comes to songs and visuals, but lays the foundation for a game that has the potential to charm a pretty wide audience. Gameplay is intuitive, but also difficult to master, making it a title worth revisiting, and passing around to anyone regardless of age or gaming background.- Road to VR
- Posted Jul 18, 2018
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